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Lot Details

Creator: jondor Upload Date: 2011-09-24
Last Update: Never File Type: NAM Plugin Files
Views: 7072 Category: NAM
Last Downloaded: 2023-05-24 Downloads: 1293

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751 KB (v1.0)
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Description

Phase 1 Release with Installer, 09/24/2011


A set of orthogonal modular animated railroad crossing props to spice up your SimCity 4 railway experience!


This mod includes both the necessary props for orthogonal road networks as well as three basic sets of T21 exemplars.


Both RHD and LHD T21s are provided, along with a compatability file for the Rail Catenary Mod and the necessary path files to activate the crossing animations on OWR and RHW based networks.


As with all T21 mods, you must redraw the affected tiles for the game to change the props. In addition, if you find that the animations are not working on OWR or RHW crossings, you may need to bulldoze and redraw the crossing to force the game to update the paths. When driving a train in UDI mode, a graphical glitch may occur in which the crossing arms are drawn in both the vertical rest position and animating closed. This is an unavoidable, but harmless graphic bug and affects the Maxis crossing gates as well.


Important notes: Installing multiple T21 sets without any other changes will result in only the last alphabetical set functioning. When using the mix-and-match option, please install all three sets for your driving side as well as the mix-and-match folder and follow the directions below.

Required and Optional Files: Required files are denoted in bold red, optional files in blue italic, files in green bold italic may or may not be required.

  • Modular RR Props: - Props and texture mods
    • a_Required_Props: - Contains required prop files
      • Flashers.dat
      • Gantries.dat
      • Gates.dat
      • Median.dat
      • Posts.dat
      • Signs.dat
    • z_Texture_Mods: - Contains optional texture mods
      • Modern_Rail_Way_Crossbuck.dat - Changes Modern Crossbuck to say "Rail Way Crossing", do not use with Modern Red Border Crossbuck
      • Modern_Red_Border_Crossbuck.dat - Changes Modern Crossbuck to wordless red border version, do not use with Modern Rail Way Crossbuck
      • White_Object_Markers.dat - Changes Object Markers to White/Black striped
      • Wide_Rail_Way_Crossbuck.dat - Changes Old Crossbuck to say "Rail Way Crossing"
  • z_z_Modular_RR_Files: - T21 and Path files
    • a_Catenary_Mod_Cancellation: - Rail Catenary Mod compatability
      • Catenary_Mod_Total_Cancellation_Maxis.dat - Cancels Catenary T21s on Maxis Crossings
      • Catenary_Mod_Total_Cancellation_NAM.dat - Cancels Catenary T21s on NAM Crossings
    • a_Maxis_Cancellation: - Maxis Compatability
      • Maxis_T21_Cancellation.dat - Cancels Maxis T21s to ensure vanilla gates do not appear
    • a_NAM_Cancellation: - NAM Compatability
      • NAM_T21_Cancellation.dat - Cancels NAM T21s to ensure vanilla gates do not appear
    • a_Path_Fixes: - Path fixes (necessary for vanilla RH or Deluxe and for RAM v1)
      • Maxis Path Fixes.dat - Adds stop points to Maxis crossings to ensure correct animations (Vanilla RH or Deluxe only)
      • RAM Path Fixes.dat - Adds stop points to RAM tiles to ensure correct animations (RAM v1 only)
    • z_LHD_T21_all_zones_all_wealths: - T21s
    • z_LHD_T21_by_wealth: - T21s
    • z_LHD_T21_by_zone: - T21s
    • z_RHD_T21_all_zones_all_wealths: - T21s
    • z_RHD_T21_by_wealth: - T21s
    • z_RHD_T21_by_zone: - T21s
        Each of these folders contains the following files: (LHD files are prefixed "LHD-")
      • Maxis DTR Crossings.dat
      • Maxis GLR Crossings.dat
      • Maxis STR Crossings.dat
      • NWM DTR Crossings.dat
      • NWM GLR Crossings.dat
      • NWM STR Crossings.dat
      • RHW DTR Crossings.dat
      • RHW GLR Crossings.dat
      • RHW STR Crossings.dat
      • SAM DTR Crossings.dat
      • SAM STR Crossings.dat
      • TuLEP DTR Crossings.dat
      • TuLEP GLR Crossings.dat
      • TuLEP STR Crossings.dat
    • z_T21_mix_and_match: - Empty Folder
    • Either use one entire folder or mix and match by project and crossing network into the empty mix and match folder (This is important for proper operation). Please note that due to certain limitations, not all networks change based on zone type or wealth. In these cases, the "All" version is included in the "by wealth" or "by zone" folder.

This Mod does not have any required dependencies except SimCity 4 Rush Hour or Deluxe.


The following mods are optional dependencies to access all included content:


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Comments

albertcactus If we are RHD, can we delete the 3 z_LHD folders and reverse ? Thanks for your job ! 2012-04-12
Aaron Graham Great Job!! 5/5 2012-03-19
jondor @Stewey Yes, there are both LHD and RHD T21s included. 2012-02-15
Stewey Are these compatible with the left hand drive versions of the game? Either way, very good and thanks :) 2012-02-01