I noticed that sometimes odd things happen in our games and thought it might be interesting to see some of the things the game can do.
Take a look at these for example
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg340.imageshack.us%2Fimg340%2F7254%2Fnithport8dec08116464653cq2.jpg&hash=4ca1968eda638e6bd3295867c37c0f79eac0cb5a)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg85.imageshack.us%2Fimg85%2F5192%2Fnithport20jun1211646467sp5.jpg&hash=5335b7de32bea471b5bca7f64d31ba69e3fd668e)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg152.imageshack.us%2Fimg152%2F4458%2Fnithport6jul10116464664nd6.jpg&hash=5e1a79b8e929e7b429790f6602622a23a39e2f02)
If you find some more odd stuff lets see it here
:satisfied:
hehe, that is funny bug (?).
Brings a new meaning to land and sea ::)
Now all i gotta do is find a floating lorry. hehe ;D
I've noticed that it only happens if your working port is too close to a coner of the map
I have seen that happen before. Great idea TheTeaCat
Thanks Alfred.
I seen lots of other stuff as well, just got to find it happening at the right time and get a pic. As they say keep your eyes peeled you never know what we going to fnd.
How about trying to find all the gnomes and get pics of them. You know since getting the game, long time ago now it seems, I have never actually seen one of them. I know they are there but no matter what I do I can't find them.
PS I AM A MAYOR WOHOOOOOOOOO
:party: &dance :party: &dance :party: &dance :party: &dance
What are the gnomes? Lol.
Congratulations on Becoming a Mayor TheTeaCat :thumbsup:
Congrats on becomming a Mayor, TheTeaCat!
Thanks Alfred, Bat
Noticed my new chain of office on Avatar? lol
no, I didn't notice it, but it looks nice ;)
Congrats on becoming a mayor TheTeacat!
Yeah, I would like to see some gnomes too. I also never ever seen them and they should be around somewhere or are they scared off by the massive non-EA material I grow in my cities?
I found a Gnome!!
look CLOSELY in the first o and you'll see a Blue red and white "Thing"
This is the Gnome
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg133.imageshack.us%2Fimg133%2F28%2Fgnometown0000wz8.jpg&hash=1274d7698c51087cf244cc360cea13bbb8483168)
He 's a bit clearer in this pic
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg135.imageshack.us%2Fimg135%2F5362%2Fgnometown0005tn6.jpg&hash=9349a7068a7fac40bda0ace6c296bc3707de65b7)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg177.imageshack.us%2Fimg177%2F3028%2Fgnometown0004mu7.jpg&hash=d20c710de3944d5348c2ec311bec7294e8c867c1)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg182.imageshack.us%2Fimg182%2F4935%2Fgnometown0003rw8.jpg&hash=400f646b024726f4e7ab3c2b2e72fb92f048a71c)
Just so you know he doesn't do anything except blink on and off for a few seconds once a month.
The location for him differs with each landmark and some he doesn't appear at all. I've got half way through the landmark menu but i believe that there are something different with the rewards buildings(only origional Maxis stuff)
I shall try and catch a few more of them if I can.
:satisfied:
That is verry weird &smrt
Haven't seen that before or atleast, I didn't notice
That is wicked!! I will keep my eye out for some ;)
very funny! (or have you added this on the pictures???)
YES! That's a gnome for sure!
Now we need a and a gnomics laboratory to produce some gnome-clones.
Congrats and thanks for sharing!
Nik-Nik
2 More Gnomes for you
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg137.imageshack.us%2Fimg137%2F4880%2Fgnome0001sf4.jpg&hash=4c9bf33ad5b3c81f174a3badeebfd970f4353f2b)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg246.imageshack.us%2Fimg246%2F2448%2Fgnome0002xc3.jpg&hash=e8340bd6551ac3defc22c1ab5707a6242104a976)
:satisfied:
Travelocity is everywhere now-a-days. That damn travelling Gnome!!
that's funny!
That is very cool! A gnome on the sphinx :thumbsup:
It's not only the game that does odd things, we do it as well, and more often, that's for sure. This is what happens when you overdue something.
This is what happened on one of my first atempts to build a land bridge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Frayden.zftp.com%2Fsc4%2Felspirineus%2Flamosquera_upd1_2.jpg&hash=b29b0b8ea7e6312c36fdd5900cb49f977f36665e)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Frayden.zftp.com%2Fsc4%2Felspirineus%2Flamosquera_upd1_3.jpg&hash=598e1059ed5013f2fa14bcf44212511c3c74948b)
Luckilly I had this little water vacuum cleaner handy and problem solved :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Frayden.zftp.com%2Fsc4%2Felspirineus%2Flamosquera_upd1_4.jpg&hash=971adccdbb3ac4bfccfbcc4a3d665735761583c7)
Lol
I like this hoover of yours. Quite effective :thumbsup:
Kettle's Boiling :satisfied:
Ive had that happen lots &mmm
I Love That GNOME!!! :thumbsup:
Gnome on a sphinx indeed great!
Rayden, so you got wet feet, heh!
Great stuff guys.
I add one too, not as fancy of you might think.
This one is from my earlier days when I did not know how to flatten an area with the use of R or ALT R.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg91.imageshack.us%2Fimg91%2F172%2Fmountainhigh20apr011111al9.png&hash=69d9e448efdb4e97c1086a8d4fcc10c6ae21e9ba) (http://imageshack.us)
A floating swimming pool which is on the slide of a hill.
With somebody bold enough to swim in it.
How crazy can this game get?
Nik-Nik
That looks very stange :thumbsup: It is a wonder how the water stays in the pool &sly
another funny bug!
Another excellent addition :thumbsup:
Thanks Nik-Nik
surely you gotta call that a water slide not a pool eh?
::)
:satisfied:
LOL TheTeaCat,
I would indeed almost call it a slide if the landing would not be so rough, ha, ha, ha. &dance
Nik-Nik
Put another pool or a small pond underneath could be fun then! ::)
:satisfied:
A huge security alert was triggered today when reports That a Gnome was spotted at two of the worlds famous landmarks Big Ben and The White House.
Both Governments wre quick to dismiss the idea of Gnomes possibly existing but these photographs which have come to my by an unknown source clearly show otherwise.
Check it out!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg150.imageshack.us%2Fimg150%2F4950%2Fgnome0002ys8.jpg&hash=5591a3e698386ee04b8df7f0fc6e6a41efb62624)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg147.imageshack.us%2Fimg147%2F7627%2Fgnome0003os7.jpg&hash=a2ea9a0e5d1e6fde996b6f41ece3fae75bd05854)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg187.imageshack.us%2Fimg187%2F8112%2Fgnome0007bm0.jpg&hash=a35d640b5242c4f3ee93a9a08f358490b8a853d9)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg97.imageshack.us%2Fimg97%2F5308%2Fgnome0006ko8.jpg&hash=638a88c329e105ee9552573d324d5b6aaec5ba90)
If you have any inforamtion about this Gnome please contact your local police who in all honesty will probably laugh at you, invite you to inspect a cell and well you know the rest........
:satisfied:
Lol. On top of the big ben :D Good work TheTeaCat. Keep finding them ;)
It looks like a new game.... Where is the Gnome ?¿ ;) :D
great pics and gnomes lol i have never seen one in game
nice pictures! :D
Great pics TeaCat!
Love those gnomes. Keep up finding them.
What do you do with them after you found them?
Quote from: jacqulina on December 18, 2006, 01:43:31 AM
great pics and gnomes lol i have never seen one in game
I never found one ingame too, but found one once, when editing a lot, he was hidden underneath a prop :P
lol sylvio i bet you laughed i would have done lol
@ Nik Nik
I put them in a box but he keeps getting out! ::)
They dont do anything in the game except blink on and off for a couple of seconds each month.
Its almost as bad as trying to catch a leprechaun.
I'll keep searching and show what i find
:satisfied:
ow I love this game of find the gnome!!!
I got one too!!
only....this is in a simgoober lot!! :thumbsup:
I was making pic's for my st-cj and i found not one...but three!!
I hope you can see them.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.429wm.com%2Fcjliaane%2Fgnoom.jpg&hash=f23591f300ec1e95c582b03fa6d1952115533089)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.429wm.com%2Fcjliaane%2Fgnoom2.jpg&hash=cf70f9e0f7ce10af04eb4b58d036eb9db60b4d0b)
Very cool :D I found the gnome prop in Lot Editor when I was loting one of my BATs. I will try and find the name of the prop to show you guys
Quote from: Alfred.Jones on December 27, 2006, 08:09:06 PM
Very cool :D I found the gnome prop in Lot Editor when I was loting one of my BATs. I will try and find the name of the prop to show you guys
No,No, No that is spoiling the fun of finding the gnome if we can generate one in every lot we make.
Fledder congrats with your gnome-plague. I found 2 where is the third?
Nik-Nik
QuoteI found 2 where is the third?
There are three different buildings with one gnome! (One building is in both pictures)
Looks nice!
I find four &mmm
I have never noticed one in my game - will have to pay more attention. But learned about the R and ALT R !
edit : Ok - so it was not the alcohol ;)
Enough of those little critters.
Here's one oddity I found after installing CSX Bat props 2006b.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg129.imageshack.us%2Fimg129%2F3317%2Fportsmouth25mei85116714dr3.png&hash=99cf0db854c91b0641cf086b889b575b3cd1ca64) (http://imageshack.us)
well, at least the craddock buildings do not grow in overkill nowadays.
Nik-Nik
That is so funny!
Sometimes I have a Porki building growing in the back-yard of other houses.
I really have to figure out how to post pictures here. Hopefully tomorrow I succeed.
"Momy....there are two houses floating in the backyard!!!"
Lol
Thats very weird. Keep the oddities coming :thumbsup:
great pics lol
Thats a new one on me too. lol
great addition Nik Nik
Thank you
:satisfied:
Very funny games oddity!
Not quite a game oddity but I didn't want to open a new thread. This is my absolute all time favourite IM lot. Praiodan found it on the Spanish site and I grew this today.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi5.photobucket.com%2Falbums%2Fy171%2Fbarbyw%2Fboxfactory.jpg&hash=c77c5bbeaa44fbc7776e49bc095685199ba4b971)
And what's more it is dedicated to all those who don't "$Deal"$ ;D
:D Very cool :D
Not a real oddity indeed Barby, but indeed a great lot. Love it. Wish I had it (where is taht suck up smiley when you need it???).
Nik-Nik
Very nice lot!
Everytime I see it, a smile appears in my face, something like this: $%Grinno$%
Jeronij is hoping to the lot available for download here. Then you can all enjoy it.
I like it. Now we know where all the boxes come from.
Thanks for sharing :thumbsup:
Quote from: barbyw on December 31, 2006, 07:47:04 AM
Jeronij is hoping to the lot available for download here. Then you can all enjoy it.
I hope he can get it uploaded here. It is a great lot :thumbsup:
Trying out the new NAM, this is what happen.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg413.imageshack.us%2Fimg413%2F9093%2Fnewcity2apr700116787292jh7.jpg&hash=426926e9eafdd713d3b2880ef95583ab7fb76578)
Now I have the perfect connection to China ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg244.imageshack.us%2Fimg244%2F6741%2Fnewcity2apr700116787296qq2.jpg&hash=7dc85b06a5adb19b81a7e87cd488f5eb22a9f4e9)
oh wow! lol, this one's simply amazing lol! now I'm not sure I want to upload the new NAM lol... ::) lol...joking haha Great one!
That is weird. Wouldn't wanna be driving along it!! lol
lol rayden i had that happen with an old NAM once you might still have an old one or something somewhere in your plugins lurking
Now THAT is what I call a great solution for traffic congestion LOL $%Grinno$%
Quote from: Alek King of SC4 on January 04, 2007, 11:33:54 AM
lol rayden i had that happen with an old NAM once you might still have an old one or something somewhere in your plugins lurking
I wouldn't be surprised if that was the cause, as I am even afraid of going around my plugins folder with more than 11.000 files in it %wrd
me too that is a constant issue with me switching between terrain mods, If only i would keep it organized from the get go.
Now that's a strange thing.
Give my regards to the Chinese you might encounter, Rayden.
LOL
Nik-Nik
I've had that happen to me a couple of times to. Then I re-started my plugins and i havent had a problem since
oh my what a crazy route that would be lol say hello to ong bak for me (ong bak is a famous chinesse director) :thumbsup:
Rayden, that's hilarious! Like (pothole * 10)^2...think you'd need a Passport to drive on that section of road?
what happens if you try UDI down that hole? seriously, who knows what may happen...
Once i messed up a underground tunnel with terraforming, but the entrance on one end somehow never got deleted. I drove a train in and it kept going, chugging off the map and on into the great beyond...
Quote from: barbyw on December 30, 2006, 10:18:52 AM
Not quite a game oddity but I didn't want to open a new thread. This is my absolute all time favourite IM lot. Praiodan found it on the Spanish site and I grew this today.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi5.photobucket.com%2Falbums%2Fy171%2Fbarbyw%2Fboxfactory.jpg&hash=c77c5bbeaa44fbc7776e49bc095685199ba4b971)
And what's more it is dedicated to all those who don't "$Deal"$ ;D
Shadow assasin got something similar on his old Dynasty CJ when he had a Company called Box Co and it was just one big Box :D
according to route query that avenue doesnt get a lot of traffic..
I wonder why...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg172.imageshack.us%2Fimg172%2F1852%2Foooppj7.jpg&hash=3ad60eb7192f5d26d35da5a2b6f8975419dd02f8)
ugh..so many of don miguels bat's have 'conjoined twin' disorder. It only happens when you grow them, so I fixed that neighborhood by using the buildingplop cheat
Well that's interesting. This is what happens when higher densities enter places that aren't suited for them (just kidding of course... probably just a bored architect or something). It is always interesting to see what happens by chance.
rofl fledder, nice lil ad.
get some balls!
Haa?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fup.fun-it.com%2Fsimcity%2Fupdata%2F158.jpg&hash=dc071c19988b326a41cb9903544d3833715f4c13)
Well... that's not normal. There must be one heck of a discount for using public transportation around there... but even still... wow.
QuoteShadow assasin got something similar on his old Dynasty CJ when he had a Company called Box Co and it was just one big Box
Indeed. It was actually SimGoober's Coca Cola Building (the Landmark was okay, but for some reason, the growables kept on coming up as one big box - it's been fixed now). :P
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg401.imageshack.us%2Fimg401%2F7647%2Fsftl2bl4nr8.jpg&hash=85c59cac78571e4cdfb6cb8b93bc77f66c8b40b4)
People walking on the water, including one in a wheelchair.
LOL
Looks like Jesus is back on earth! ;)
(I do not intend to hurt anyone with this remark!)
Nik-Nik
LOL@ NikNik..thats just not right $%Grinno$%
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg112.imageshack.us%2Fimg112%2F4180%2Foestervalejun2715117262gj9.jpg&hash=51181305a3fda6d1f734b5d312246c7c8b9c9df4)[/img]..[/img]
What happens when a police station is placed around the corner from Peg's Seasnonal lot...round the clock saturation patrols..
LOL
I'll keep my eye out for oddities when playing sc4!
Nice ones folks
How about when the architects or builders suffer from E&B syndrome (Elbow & Backside)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg256.imageshack.us%2Fimg256%2F4467%2Fbigfoundations2cr5.jpg&hash=17f20405bfabfd371cbd039d65f461fff0d4c33d)
Well that's kinda neat, as I happen to have a picture of the exactly same situation:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg65.imageshack.us%2Fimg65%2F1953%2Fmi31030701hillybilliecx1.jpg&hash=bb83f1461ebaaa1938bc7ed68aca5c9432fb385c)
Heehee :D
Its amazing what this game can do eh?
Now, that's funny.....is it to keep the workers in...or the bill collectors out :D
okay gang,
I'm gonna have to review the licensing proceedures for my GLR drivers. This one seems to think he can run his tram on the heavy rail line. ???
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg406.imageshack.us%2Fimg406%2F4193%2Fsplitwatersmay608117926xu5.png&hash=ae1c544356311f5644f4792389ba9f80493c93a6)
lol
Hope the freight train is late today, or there is gonna be a mess. :P
---Gaston
Well, Gaston, if I'm not mistaken, the NAM Team actually added El-Rail/Light Rail pathing to the Heavy Rail some time ago. Hence your reckless GLR driver. :D
-Alex
strangest ive seen and i couldnt show it bc its deemed classified but ive seen some clouds moving in different directions sorta like a UFO would do kinda weird guess thats why they say taht only witnesses accounts can only see it :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi91.photobucket.com%2Falbums%2Fk294%2FFrankie_117%2FFrankieville-Feb.jpg&hash=5b9f63ea91e5ee6187a3135e7b2e6e56cdf8999a)
Self-Explanatory :P
@Gaston: I rather think he didn't read the readme file that was included in the download. :P
Teacat, nice presentation of the oddity. &apls
Ah, I just forgot... The dream of every student came true. ;)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg516.imageshack.us%2Fimg516%2F7356%2Fschulebrenntiw6.jpg&hash=f1e95430315f316673ae75abea7cc4c9b4696a9d)
Quote from: Andreas on May 15, 2007, 05:43:21 PM
@Gaston: I rather think he didn't read the readme file that was included in the download. :P
LOL, That couldn't have happened. Everyone ALWAYS reads the readme's, don't they? ;)
---Gaston
Quote from: Andreas on May 15, 2007, 05:52:46 PM
Ah, I just forgot... The dream of every student came true. ;)
*Image Clipped*
w007!!! Die school, die!!! :P
Thank you Shoreman :thumbsup:
Here's another one I found. While checking out some udi stuff I noticed that the chopper casts a shadow while parked on the roof. It's only cast on one side of the hospital so here for your delectation is
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg76.imageshack.us%2Fimg76%2F1882%2F05132007185542rs8.jpg&hash=b1188c57b26cb4f483c602a6cffb4b57e5667941)
:satisfied:
TTC
Ever seen this 'Balloon and Deckchair' guy appear?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.maj.com%2Fgallery%2FElburro%2FCJ%2Fwhat_the_1.jpg&hash=68ae7808a53829c85496ea0ca58254cf01476b57)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.maj.com%2Fgallery%2FElburro%2FCJ%2Fwhat_the.jpg&hash=a27645e63b50b6e5e2435a6f09f8339998215a1f)
lol
Quote from: TheTeaCat on May 18, 2007, 01:32:15 PM
Thank you Shoreman :thumbsup:
Here's another one I found. While checking out some udi stuff I noticed that the chopper casts a shadow while parked on the roof. It's only cast on one side of the hospital so here for your delectation is
http://img76.imageshack.us/img76/1882/05132007185542rs8.jpg
:satisfied:
TTC
But, hasn't that been in the game since the beginning? I remember seeing that the first time I built one of those hospitals.
Can anybody tell me what is it?
Look at the top of the silver skyscraper. It seems to me I saw some dollars (simoleons?) there. I love people who don't attach importance to money
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg462.imageshack.us%2Fimg462%2F2096%2Fimg0170impbr9.jpg&hash=af5455ff2482e5c66a38b41884616728f8b9816f)
Quote from: Andreas on May 15, 2007, 05:52:46 PM
Ah, I just forgot... The dream of every student came true. ;)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg516.imageshack.us%2Fimg516%2F7356%2Fschulebrenntiw6.jpg&hash=f1e95430315f316673ae75abea7cc4c9b4696a9d)
This happened to me an unbelievable 3 times in my school carreer... everytime on the same school.
the first time I went there about half a year, it was december '96 and it was the night from friday to saturday and I was supposed to be at school this saturday morning (the last year of school every 2nd saturday in your region) when my parents came home from one week in NYC. some homeless (or at least that's the official report) "broke" in through an open window on ground level and made themself comfortable on a livingroom-stage build up for a school play and there where these candles... I think you can figure out the end of the story. the whole old building of our school burned out... and the other two times within 2 weeks one february... I think it was '01... the first one a friend of mine "coincidentally" put the towel rail in one of the girls toilets aflame, and the other one was never clarified, the most stubborn version is that some guys from our neighboring school (a rather problematic school with about 75% immigrants) put toilets aflame and left with the words "now it's really burning here"... but this 3rd fire never got an official story.
so much for a students dream... why not just all my dreams come true 3 times??
On my actual CJ / Betatesting map this situation happened twice: ??? :-[
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg167.imageshack.us%2Fimg167%2F9427%2Fcapture31052007005112db6.jpg&hash=37654eef4863df577536c1a2a29af874edc6c55a)
Right next to the church ... as you can see the bar is not watered - the 11th girl went most probably to the small canal for some hygiene :D
(I hope the pc is not too pic otherwise I am going to resize it ...)
Have Fun!
Bernhard :thumbsup:
LoL good pics every one and Bernard thats a typical simgoober for ya's LoL gotta love em
yes, great pictures @ all! :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg77.imageshack.us%2Fimg77%2F5714%2Fwildlifedisasterrp7.jpg&hash=f74e10d15a00dae18cb57e60d2b20f22bd14ff7a)
FANTASTIC.......love it. &apls
Good to see ya's getting around old rouge and at shoreman them poor deers...
Nice one folks &apls &apls
While looking round town the other day I found this guy.
Pretty indestructible eh?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg406.imageshack.us%2Fimg406%2F1867%2Fsucideguybj6.gif&hash=a6820ac2f1532f620892169b550fc2caebaf3479)
Edit: Is that a shadow or someone behind him?
:satisfied:
TTC
LoL Derry that sure does look someone else is going for the suicide??
BTW how in the world did you get that animation???
I don't know how this came up
<a href="http://img513.imageshack.us/my.php?image=belairsepulvedapassapr2nv6.png" target="_blank">(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg513.imageshack.us%2Fimg513%2F2027%2Fbelairsepulvedapassapr2nv6.th.png&hash=9f77072abdc5d899ccb9345d216654197824df33)</a>
Ever wonder where all the stolen cars were dumped?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg479.imageshack.us%2Fimg479%2F1508%2Fgreenacrejul14011183786iv7.jpg&hash=eb0674fb8000c922181499da4d926bebd3d9cc07)
LoL Dave that is a good one LoL
Nice nearly-three-month bump here...%wrd
I don't know if this is a game oddity at all, but here it is: the magical growing box:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi17.photobucket.com%2Falbums%2Fb99%2FJetWarrior%2FSimCity%25204%2520Pics%2FGrowingBox.jpg&hash=5e36ddb5dc8b6dfc8d11c024958bf0f5c3a7ff62)
And if you let it grow big and strong, it turns into this beautiful BLaM building:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi17.photobucket.com%2Falbums%2Fb99%2FJetWarrior%2FSimCity%25204%2520Pics%2FBoxGone.jpg&hash=b3449e5f15a8e78321bc7a1b8f9baa04f5b3c0f9)
Hmmm...why grow a box if the building is there? Is that normal?
seems like its the cities christmas present from santa :D
Masochist,
You must be missing a file for that building. Its been growing like wildfire for me, complete with construction graphics (and screwing up my pretty CAM cities).
Cheers,
Kevin
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg64.imageshack.us%2Fimg64%2F8878%2Fgilbymay12151191873732wv9.png&hash=8488bbb8a0fc4a12481fd954fa101ceb8ed68667)
I don't remember ever DLing a growable Coit Tower. ()what()
Maybe it was off of Pegs MTP pack. ???
Or CAM &mmm
:D :D If you have the CAM installed, that's where it came from. ;D :thumbsup:
LoL yea a 3 months and i was the last to post hmm maybe again in 3 months someone will show something else lol...... But Masochist that is an intresting glitch there hmmm....
It's getting a bit foggy here I'm afraid...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg149.imageshack.us%2Fimg149%2F9371%2Fmafka4.jpg&hash=2e2f65035cac479ea041b09e7e4b63cdc7deb07f)
foggy in a few tiles and perfect visibility in the others? hmm finding something to blame on... umm tough one... global warming???
my favorites are the
stolen cars in the waterfall
invincible guy in the middle of the street
and the really steep road grade (way at page 1)
very nice pics :p
Quote from: Frankie on May 15, 2007, 05:42:48 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi91.photobucket.com%2Falbums%2Fk294%2FFrankie_117%2FFrankieville-Feb.jpg&hash=5b9f63ea91e5ee6187a3135e7b2e6e56cdf8999a)
Self-Explanatory :P
You didn't read the read-me, didn't you? ??? ??? ??? ??? $%Grinno$% :D
Quote from: Ennedi on June 08, 2007, 10:06:59 AM
Can anybody tell me what is it?
Look at the top of the silver skyscraper. It seems to me I saw some dollars (simoleons?) there. I love people who don't attach importance to money
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg462.imageshack.us%2Fimg462%2F2096%2Fimg0170impbr9.jpg&hash=af5455ff2482e5c66a38b41884616728f8b9816f)
BUT THEY'RE FLOATING :o :o :o
Quote from: Shadow Assassin on March 10, 2007, 05:07:58 PM
Indeed. It was actually SimGoober's Coca Cola Building (the Landmark was okay, but for some reason, the growables kept on coming up as one big box - it's been fixed now). :P
here it is BTW
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg163.exs.cx%2Fimg163%2F1884%2Fboxpackagingcorp1lw.png&hash=717b543ee0b1aa8dc43f090eda18ecd9a5c00a98)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg206.imageshack.us%2Fimg206%2F6590%2Fbigtown16apr04119475735gn9.png&hash=724388c412d910f15bbd542aa06ffcca1a4a91a5)
Must be an interesting street.
Also, hi everyone.
Quote from: TheTeaCat on July 06, 2007, 08:46:59 AM
Nice one folks &apls &apls
While looking round town the other day I found this guy.
Pretty indestructible eh?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg406.imageshack.us%2Fimg406%2F1867%2Fsucideguybj6.gif&hash=a6820ac2f1532f620892169b550fc2caebaf3479)
Edit: Is that a shadow or someone behind him?
:satisfied:
TTC
Derry upon further looking at that pic id have to say its anther sim all together...
Hiya's Niaba, Yea that would ummm have to be an intresting street there lol
Two men trying to commit suicide together? How interesting.
Quote from: BarbyW on December 30, 2006, 10:18:52 AM
Not quite a game oddity but I didn't want to open a new thread. This is my absolute all time favourite IM lot. Praiodan found it on the Spanish site and I grew this today.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi5.photobucket.com%2Falbums%2Fy171%2Fbarbyw%2Fboxfactory.jpg&hash=c77c5bbeaa44fbc7776e49bc095685199ba4b971)
And what's more it is dedicated to all those who don't "$Deal"$ ;D
Do you know where you can get it?
capitalsimcity.com I believe
and the two guys look like motorcycle riders without their motorcycles, which are probably cruising around driverless :D
This was posted by TheTeaCat earlier in the thread. He was pointing out the gnomes...
but I see something more interesting.. there's a sim swim..err walking? in the left pond :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg150.imageshack.us%2Fimg150%2F4950%2Fgnome0002ys8.jpg&hash=5591a3e698386ee04b8df7f0fc6e6a41efb62624)
Makes you wonder about the suicide rate in Teacat's cities, huh?
Quote from: xxdita on November 14, 2007, 02:39:18 AM
Makes you wonder about the suicide rate in Teacat's cities, huh?
LOL
They are the ones who drink coffee $%Grinno$%
Well spotted Zaphod :thumbsup:
:satisfied:
TTC
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg219.imageshack.us%2Fimg219%2F3585%2Fmay4001195428687do8.th.jpg&hash=78012c512c48c4b46af1a3e4e322ed3ccdea3597) (http://img219.imageshack.us/my.php?image=may4001195428687do8.jpg)
reminds me of Stephen King's, The Mist
yep that would be a din of crime off the map
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi38.photobucket.com%2Falbums%2Fe113%2Ftahill79%2Fsimcity%2FCleveland-Mar.png&hash=70b0558d72e40245aba7b0605cc22b450e9f57df)
Nah, not a den of crime....they heard there was a donut shop out there!
Slight Cloud Buildup in the region forecast, apparently a by-product of minimizing the game while in region view for prolonged periods of time.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg233.imageshack.us%2Fimg233%2F9779%2Fsc4screenshot004ca8.jpg&hash=3fb4e3acdea56d0f61fe72c418e8bf636f276266)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg57.imageshack.us%2Fimg57%2F9632%2Fsc4screenshot005ew0.jpg&hash=ff055924d2b5973099a8695929cd4408c8b8fa32)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg227.imageshack.us%2Fimg227%2F61%2Fsc4screenshot006tp4.jpg&hash=b1caf0f48da08bccde05bdba7323eb58fc14e177)
LOL....now that is a SERIOUS weather front....
spartanB292: I'm not sure but I thought that cloud buildup has to do with gizmo's weather-mod.
It hasn't happened to me since I took that mod out of the game.
Oh, not so much an oddity but I totaly forgot about the 25th of december easter-egg. ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fxs122.xs.to%2Fxs122%2F07522%2Fxmassnow.JPG&hash=b1b43698a7c494197acbddefd623b13873342997)
LoneRanger - that's a great picture! &apls :thumbsup:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg98.imageshack.us%2Fimg98%2F4408%2Ftremontonmetro119913123oo5.jpg&hash=2a414ca9583f123d0decea1b0fbbf2b3f75afb86)
This is what happens when you save with the "Draw Paths" cheat turned on.
I think that qualifies as an
OOPS
:D
Well, I guess this is what happens when your airport gets a bit over capacity.........
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg176.imageshack.us%2Fimg176%2F2891%2Fimg0078ke1.jpg&hash=e62391af5f7437ac05ced2f4e45fd44c24747cb2)
Hmmm...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi161.photobucket.com%2Falbums%2Ft216%2FBluepelican31%2Foddities%2FLotsofScaffold.jpg&hash=e61d7732c04b3b4adc2ee5f5d8395540ccec7ee8)
This is another oldie from my picture folder. This is also pre-LEX, so yeah. :P
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg156.imageshack.us%2Fimg156%2F5695%2Fmontefreddofeb300117960md7.jpg&hash=6434b32941711a61084e9e996781e047c75ab8a8)
It would appear my old city had a lot of Poke'mon fans. ;D
TopCliff....you know in some states you could get arrested for that many pokemon planes in one pic ;D
Quote from: Shiftred on January 23, 2008, 03:36:39 PM
Hmmm...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi161.photobucket.com%2Falbums%2Ft216%2FBluepelican31%2Foddities%2FLotsofScaffold.jpg&hash=e61d7732c04b3b4adc2ee5f5d8395540ccec7ee8)
lol, I guees they really need a lot of basement space and few nuclear bomb shelters, nice pic!
That is one SERIOUS basement......hope the laundry isn't on the bottom level...that would be lots of stairs... ::)
Let's pray that guy has an elevator, a fast one! &mmm
What are the depths some sims will sink to to have a rock solid foundation? $%Grinno$% $%Grinno$%
:satisfied:
TTC
Derry.....oh my...have you been drinking your tea straight again..... ::)
that was a seriously good pun.....
well maybe apart from having dug to that depth has very un-solid, air foundations....
LoL Leo that would just scare the crap outta me seeing all them Poke Mon's eeeeeeeeew...
I'd imagine the builders of that house found a few dinosaur bones on their way down. :D
-- John
I demolished a road too soon, I think thats what caused this to happen, did you guys know the Sims are actually drive the cars in this game? I wouldn't think so originally because you can't see inside the cars.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fthebestfilmakerever.googlepages.com%2Fnocars.jpg&hash=9814a8170a84586c445a010140fcb0b96b086651)
Theres also this, with animals crossing.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fthebestfilmakerever.googlepages.com%2Fdearandmossecrossings.jpg&hash=6b067a22d0eb9ab551baaa74d67c5e4f415d31a7)
ahhhh venison for dinner tonite I see.....
as long as its fresh and not to minched Im good to go with venison for dinner, well one thing going good for here in WI now is that its a natural freezer outside lol...
Can't see inside the cars? You're seeing right through them!
A little geodesists' mistake
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg155.imageshack.us%2Fimg155%2F3135%2Fbridgeterrainproblem1zj3.jpg&hash=2721df9f48f536039e1cf1fbb525ddc685d8b2c4)
If you would like to know, the bridge under the ground is complete :D
Unfortunately, it is rather difficult to connect it with the highway ;)
now there is a surveyor who is in biiiiiiggggg trouble :D
A bug with the UDI, driving into a tunnel that goes under water... (various places where managed with the use of page up/down
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg137.imageshack.us%2Fimg137%2F3103%2Fimg0010nf7.jpg&hash=379053160b63706a9fb13b12b81ff22a221be6bd)
Overview, showing the tunnel
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg137.imageshack.us%2Fimg137%2F4137%2Fimg0011ud1.jpg&hash=f6bf23758ef10e7e230a86ce11a23dc8d71babe5)
After using page up once (with the bug active)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg137.imageshack.us%2Fimg137%2F5604%2Fimg0012wo0.jpg&hash=f78b01c53dde124fc8406c9a09cc3d3432c09063)
After using page up again (with bug active)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg137.imageshack.us%2Fimg137%2F2172%2Fimg0013ka3.jpg&hash=3ba78601ca384d0261aa801c894a8801b96b1dd0)
Constable: "I knew whe should've taken some oxygen with us, mayor..."
I love it.....never knew the cops had amphibious cars. ::)
This is a crazy thread! Here's mine...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.fileden.com%2Ffiles%2F2006%2F8%2F24%2F184419%2FCB-T.jpg&hash=f4b98d1e97fb843711d474c8d7e70beaef199784)
Little kid: "Yay, water parking is awesome! Mommy?...Mommy, are yo-u o-o-o-k-a..."
If ever there was a place for the sign "Dip In Road" that is it.... :thumbsup:
Forgot to add a big kudo to caspervg for that hiway you've built....great one
Well there has been a few additions to the thread, nice one folks :thumbsup:
underground bridges, amphibious cars,dips in road all good stuff
isn't it odd what the game will do :D :D
A well deserved cuppa for all of you ()stsfd()
:satisfied:
TTC
Adam did you do the surveyor work for that bridge by a chance? :D
Quote from: Pat on February 05, 2008, 04:57:20 PM
Adam did you do the surveyor work for that bridge by a chance? :D
It was not me, I know how to properly outline the bridge position :D
Of course these were Maxis' surveyors, I only gave them general conditions ;D
Btw, this interesting bridge appeared during my experiments with the slope mod, I want to make building land bridges much easier. As you see, I was able to make a bridge in some really new situations, but I'm not sure if such way of building would be useful for anybody... I didn't try to build bridges under water yet :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi220.photobucket.com%2Falbums%2Fdd138%2Fnerdly_dood%2Fstreetinwater.jpg&hash=26e9b62a390d3b8b63c12f6cf95a41dc5b8198dc)
I would certainly need say more if I had TRAFFIC ON THAT STREET
LOL now that's funny..... :thumbsup:
Yeah, thats possible with the diagonal street helper pieces, at your own risk though, careful to demolish.
Quote from: nerdly_dood on February 17, 2008, 12:55:52 PM
I would certainly need say more if I had TRAFFIC ON THAT STREET
This is a normal situation with Puzzle Pieces. It is actually very widely known that you can plop Puzzle Pieces in water, many people already do this with the Elevated Puzzle Pieces in the NAM. If your water is more than 15m deep you will start getting underwater Elevated Puzzle Piece, traffic will still work as normal and you can go on in your daily routine, with underwater traffic..
There is another cool trick you can do... You can have a completely underwater city. Basically, you can go into SC4TF and change the height of the water to something that will put your existing city underwater, then go back in game and it will have your entire city looking like the City of Atlantis. Of course you could do this the manual way with iLive Reader, but I would recommend that because, I dont think it wise for people not knowing what they are doing fiddling around in the Save Game files. Now, with this "City of Atlantis" situation you will still have a working city, things will grow, abandon, sims will drive, etc. Even do UDI missions underwater. The only thing you will have lost is the ability to actaully expand your city underwater untill you reset the water level. This could make for a cool MD if you wanted to make the City of Atlantis.
Don't you just love this game :)
So, puzzle pieces could be used to make underwater tunnels then? Interesting.
I would say so there Becca...
One of my projects "Deep Surveyor" is a modular underwater complex. I wanted some way to allow them to be functional, and this might do it.
sweeeeet Becca I cant wait to see that devolpment!!!
I know about the puzzle piece glitch. I happen to be aware that using elevated puzle pieces you can make SimCity 2000 causeways that can intersect each other
There have been some really interesting oddities shown (and I didn't know that about puzzle pieces in the water... good to know though), but I think this may be the first outside of SC4. I submit a recent export session from the BAT:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg520.imageshack.us%2Fimg520%2F5770%2Fexporttimegq8.jpg&hash=f43e52beb73890b3a9b34f4a6b824f6906d50729)
Contrary to appearances, it took a bit longer to actually export.
and on the same theme as threestooges pic:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg340.imageshack.us%2Fimg340%2F3994%2Fnoerrorib6.jpg&hash=784da88f5a95cee6dfc8175967fcdb9fec8c4618)
Good old dreamewever...
Joe
All I can say is you must work REALLY fast.... :D
Quote from: threestooges on February 17, 2008, 11:03:46 PM
There have been some really interesting oddities shown (and I didn't know that about puzzle pieces in the water... good to know though), but I think this may be the first outside of SC4. I submit a recent export session from the BAT:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg520.imageshack.us%2Fimg520%2F5770%2Fexporttimegq8.jpg&hash=f43e52beb73890b3a9b34f4a6b824f6906d50729)
Contrary to appearances, it took a bit longer to actually export.
I've seen that. I think it shows the render time and doesn't include the time it takes to execute the actual script.
Boy was this train driver having a bad day:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg257.imageshack.us%2Fimg257%2F5231%2Fmi08022601odditymv9.jpg&hash=5edd3b6912d37708fd6af794a52397a7338c0479)
LOL see he has a train full of really nasty passengers so he is pulling them with a rope to keep as far away as possible :D
reminds me of that stella artois commercial where the bartender was trying to pour the guy the beer but the train kept getting bumpy and so he unhitched the motorcar....linkie: http://www.youtube.com/watch?v=b1K5xYR_btw :thumbsup:
That car belongs to the invisible sim!
Very funny pictures there, @ all! ;) :D
Clearly running a red light, I didn't know how to animate custom traffic lights and they got stuck because one way is red, the other green, so don't ask about the textures here.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fjrp4sc4.googlepages.com%2FDumtrux.jpg&hash=d8e4d3ae95b3f0b629ab8700931a6ec8053ae5cc)
Whats going on down here, that I'm in play mode, and squad car rushes to?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fjrp4sc4.googlepages.com%2Fpegcopcar.jpg&hash=874b1fa45c3c61f3e65a59a51aa447bccfb0a60c)
Heres a face I came up with with roads.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fjrp4sc4.googlepages.com%2Froadface.jpg&hash=141d74086599c4266b16fddcc2b7dcbf02b3c50c)
Again funny there, j-dub!
And that's face is great!
Quote from: j-dub on March 04, 2008, 09:02:32 PM
Whats going on down here, that I'm in play mode, and squad car rushes to?
I'd say its rushing the at intersection with the stuck lights ::) :D
Nice captures - well done :thumbsup:
Cool face too ;)
:satisfied:
TTC
LoL J-dub I do agree with Derry that cop is running to that intersection where the lights are stuck in red lol.... BTW if you want to see if Heblem wouldnt mind making those work for you? He has done a niffty set of his own and he might be willing to help you out if you ask nicely ;)
Actually the cop is just on his way to the donut shop :)
@Pat you mean animated ones? That would be awesome!
Presenting you: The Wall of Water... (thanks to the Rain Mod, hehe)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg367.imageshack.us%2Fimg367%2F9048%2Flol0000mj7.jpg&hash=00139aa519bf7c0fc8eaf8c97438f3dac1d8462e)
Close-up:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg385.imageshack.us%2Fimg385%2F5125%2Flol0001yb1.jpg&hash=d09836e9bbc2de7f9feb8e02466161c2223c249e)
Zoomed out:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg367.imageshack.us%2Fimg367%2F811%2Flol0002ev9.jpg&hash=e03ccfa218355c830187ee27300e0ff158781c20)
interesting effect there... its a bit like that here too LOL, quite wet
Joe
LoL Casper I like that!!! Ooooooooh and that is how moses parted the red sea too.....
Very unusual effect :D :D
Must be unbelievable pressure underground to cause such geysers :D :D
Here's one that happened by not following all the steps in a tutorial ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg247.imageshack.us%2Fimg247%2F9719%2F03092008103135pl8.jpg&hash=6176fee744c29faff5ff72171547c604971fb3ff)
Still fully usable ::) :D
:satisfied:
TTC
Which tutorial would that be? :P
It looks like a one for extending textures under puzzle pieces. I didn't even know there was a tutorial
I thought this one was a bit odd, this friendly bear decided to go take a shower in my new waterfall area.
Heres an akward pic of the old Amtrack still going from regular rail to ground light rail and turning around on the single glr U-turn, but the cars look like they detached. Yes, in case you didn't know of my doing this earlier at some other point, what you see is a regular passenger train on a GLR track. The reason is I ended my regular R with a GLR turn around.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fjrp4sc4.googlepages.com%2Ftrainonglruturn.jpg&hash=62312324069dad525ba7e0cb3525278eaa916f91)
Quote from: jplumbley on February 17, 2008, 02:03:03 PM
This is a normal situation with Puzzle Pieces. It is actually very widely known that you can plop Puzzle Pieces in water, many people already do this with the Elevated Puzzle Pieces in the NAM. If your water is more than 15m deep you will start getting underwater Elevated Puzzle Piece, traffic will still work as normal and you can go on in your daily routine, with underwater traffic..
There is another cool trick you can do... You can have a completely underwater city. Basically, you can go into SC4TF and change the height of the water to something that will put your existing city underwater, then go back in game and it will have your entire city looking like the City of Atlantis. Of course you could do this the manual way with iLive Reader, but I would recommend that because, I dont think it wise for people not knowing what they are doing fiddling around in the Save Game files. Now, with this "City of Atlantis" situation you will still have a working city, things will grow, abandon, sims will drive, etc. Even do UDI missions underwater. The only thing you will have lost is the ability to actaully expand your city underwater untill you reset the water level. This could make for a cool MD if you wanted to make the City of Atlantis.
Here what happens following Jason tip ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg266.imageshack.us%2Fimg266%2F7481%2Ffollderch1.jpg&hash=e38be6480f5ad83f02e55adc0f5273a1a28abf7e)
its interesting
Id say so Heblem wow... I want those RHW dividers man those are sweet looking even though they are wet lol...
First time posting pictures of any kind in over a month! I have five to share this time:
Land, Ho! -
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi17.photobucket.com%2Falbums%2Fb99%2FJetWarrior%2FSimCity%25204%2520Pics%2FLandHo.jpg&hash=bc29c1f112e458b0d4fdb9b1496d524df3b8e6bb)
Guess the seaport wasn't enough for them...
Land, Ho! 2 -
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi17.photobucket.com%2Falbums%2Fb99%2FJetWarrior%2FSimCity%25204%2520Pics%2FLandHo2.jpg&hash=39f6d47290f24057868c3c3937d0fb9b5096a61d)
Guess the land next to the seaport wasn't enough for them, either...
Smugglers On A Ferry -
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi17.photobucket.com%2Falbums%2Fb99%2FJetWarrior%2FSimCity%25204%2520Pics%2FSmugglingCargo.jpg&hash=9892e9ee7254f2580011d85ffdd5fb829fe328cf)
Missing a few textures -
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi17.photobucket.com%2Falbums%2Fb99%2FJetWarrior%2FSimCity%25204%2520Pics%2FThedarknessisdoubly-dark.jpg&hash=880e29cad56696ae616da1b120a88c4f8c89fabe)
As in all of them...
Missing a few props -
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi17.photobucket.com%2Falbums%2Fb99%2FJetWarrior%2FSimCity%25204%2520Pics%2FTexturlessPark.jpg&hash=22d736e57aa3b5bb950d4f850787526b30a684fd)
Maybe you guys can help me with that last one. As you can see, the Country Club is missing a majority of its props...but not all of them. There are trees on the right side of the course. Also, across the street there are a line of Small Maxis Flower Gardens. One of them is fully propped...the rest aren't. This problem is persistent throughout the entire city, and it's mainly on Maxis lots. Any ideas of what could be going on? Why are only some of the props showing up, yet not others (even the same props on the same lots), even after the game has been running for long amounts of time with the graphics settings on high?
Very funny pictures there, @ all!
(https://lh3.googleusercontent.com/D0ChlCk0CBWZwNAEQ7iw9ZnWwzG5KdApfKWESp1qwpTL8dLSze21EpJ5Jz-jA3E3KFBYpqWdEQJdPifqbs18_aMlfbWZmhs7F_xvUHm7yA73Jkt0vDexPoGl-3z--6JOYuo-FIQHR0Z5WczlAVIyBFSBK3SkJRptatcjpJYSKzFZmfuI0fQ55T07Z76r_2ZSEhMPLAaBT2lrGZvK9bHTTd-EIaOmP8DHOWh0J_UbLSlg69pyXSguzT1B-A8fKHzv5J6vkbPvdvr2XaC6lEHPMlZLHf6liabFvGUWKkVcJj9EwuDkb88zpISWKVdhS2Q1F683qpom5jG4jd2Zq6m6y-Dnadxpa2s5gTquriFmPQcUzgq4iDVMrZenW57wLO0OlxsWPr4lYtYOL6Lspmy7IwUbu_--617mWg9LLGi0yYQw1GW5LhqPoQdV3ozhAqCnYKMlC7oe-mc56FxmqNxOykeNf3tOBoetJBRr0hA0oZE2SBq_agyt-r-7gCP5tE-DVZTBacLpiI0qOOm0kijiA15E4l4pBDtN9yrMQMRvbvZh0GuKa1AW7U0rytltIo46xLWwTRcFjXGCLiSgukNmmcvwaOSVA55uozmCuq_P8mz_uBsUBeirZfGq4bc1k2XgH4c0QQSMtipjsiLIcBGu_8n-2_2w_198AEPM6xYuoJsCHbSzedVg7Wyuvls=w318-h242-no?authuser=0)
I should listen to the ethnic minorities more. :P
As for why it's at the airport, I just wanted to experiment if it was possible. :D
(https://lh3.googleusercontent.com/RoJr7JrFTc5EA_zbN2pcBBn7zC3o6eAL1IexAU31-Yd72CkB5H5r8Y1F64AdTlrU2WTDzibQVyyokE1zJv8fE5xFeZ7LriTc12LpgH_HwMoaTmPxlcbkIfL5DuNFq_oInDAHf5B3wL0XtSxapW5gSDN1BhUW5OC7cnUqOsr8OxPdFo8GNZNF-7y5ToBHdlPyRxpcUCkDojngZ8UKKHFSjpzz21iPg1w_g1hrTcaOT0cKnlJh6JoCLxd0qnYFi-jJEJJ7eiXuYhZJ7_TUx6BcsISjbdt-mCZUphiocJTFujOHKG1wYojSApTY2d10E9k0M8rmZ3OrncVU6IkRbHordzn-WDfkZa0Lic2t71v3yJZqKM2LRFW3MT4Ng24kczQVphwnyxIL3tErAYfS63ctwWRLscOYvWgK0vQAtVBprsbc4vPE4t20yoaUA1QnFm9wrFIpgtSsXmRlXjS8iVj9RXTwqlswZcfzgrJ106u-shgrRrW5gTTtnoyaR5mBr3H5fokxqVl6Bd-hb2NP06FSYYxwSiUjPYRdSeLtKGbkv2KrIoJPJ1esEu87dYbPd5zkxW6tROWUJgssfEyzoxxBhC7wSi7cL8gzkZM6GwH9VrW46a3IIZgUpzeGflN-volFRGCkPx4HWLgFDdyntVqa57U9Ai7CV2Crw06ntrwldA55Azx2NADMfVoaXsk=w800-h600-no?authuser=0)
Recent earthquake made airport experience a phenomenon known as liquefaction. :D
Interesting pics. Let's hear it for liquefaction and fleeing on ferries. I haven't seen that car ferry thing before, and does the earthquake make it a seaport now? Always some good stuff in here.
-Masochist: The only thing I can think of for your problem would be that the game is having issues drawing everything. Will they eventually draw if you just leave the game alone for a bit? If not, I'm not sure what is causing it... but then again I'm not the best troubleshooter for those types of issues.
No. but an airport for seaplanes. :D
Issac I fear that you are a victim of the Prop Pox.... As that last pic is a rather tell tail sign of the problem, but my only question for you is that does this happen on all maxis lots or is it just the country club??? I do however agree with Matt about the game draw speed could be slown down to some point and causing the lag...
Frdrcklim Love your pics those are just toooo funnie!!!
Now to see a plane diving into the water and landing on that runway, that would be hilarious :D
"Control
This is BA 147 heavy on final approach
Umm Control???
Is that a plane
emmm
floating on the surface???"
"Yes. Proceed as normal to L37 submerged"
Emmm Control?
I'm gonna divert if thats ok with you?"
great pics folks
@Masochist
You're taking the idea of a land yacht to the next level a bit far eh?
this happened earlier ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg141.imageshack.us%2Fimg141%2F9964%2F04212008195242ah4.jpg&hash=320c26c0e233963423a97b163317f0fa96154534)
:satisfied:
TTC
What in the world there Derry lol that is twisted wreck there!!! lol
This got a Chuckle out of Me!!!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi232.photobucket.com%2Falbums%2Fee72%2Fcamaro_69_327%2Fnuts.jpg&hash=20f73d08958efe9413cc6f9737a49094334556db)
13 Goober Nuts This game is funny sometimes....That only lasted for a minute or so.
Talk about being crazzzzy for your NUTs lol!!!! :D
There are times when thats okay, for some residential variations, like town homes in example, but other times, I hate when the game does that, especially when it repeats shopping mall stores, car dealers, or resturaunts right next to each other. Why can in not figure out to randomize things more? It can be a eyesore, one time it turned a real big chunk of my one city into a literal (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.funutilities.com%2Ffiles%2Fsmileys%2F07%2F04%2F11656.gif&hash=3c5aa8fe24202cd1a03147ac400ac9df6e48f0b0) (ahem) housing project for alot of blocks. I guess in that sense it made sense to repeat. Its gone now though, but there is a number of those old brown box houses around here and there. Other times it can get it right, I have noticed random suburban diagonal houses, randomly grow on diagonal streets. Ain't this game silly? It can really drive you crazy sometimes. Look how in this 4 lane underpass, the cars keep driving right on the shoulder in the wall! Speaking of which, I have never seen anyone else picture this interchange.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg509.imageshack.us%2Fimg509%2F9463%2Frhwoverpassbh5.png&hash=2b1b2c1fdd6afbfac27fe59f22a36d69fbbd44f7)This is something what the original plans of having four lane highways instead, may have looked like with the textures, but the developers changed there minds, because it was six lanes in previous vesions.
On another note, look what I haven't found.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg131.imageshack.us%2Fimg131%2F3821%2Fsiteerroryz8.jpg&hash=35c3e65c44733a1dbaa4851381bca59c3b0705d0)
Quote from: j-dub on April 24, 2008, 09:09:38 PM
There are times when thats okay, for some residential variations, like town homes in example, but other times, I hate when the game does that, especially when it repeats shopping mall stores, car dealers, or resturaunts right next to each other. Why can in not figure out to randomize things more? It can be a eyesore, one time it turned a real big chunk of my one city into a literal (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.funutilities.com%2Ffiles%2Fsmileys%2F07%2F04%2F11656.gif&hash=3c5aa8fe24202cd1a03147ac400ac9df6e48f0b0) (ahem) housing project for alot of blocks. I guess in that sense it made sense to repeat. Its gone now though, but there is a number of those old brown box houses around here and there. Other times it can get it right, I have noticed random suburban diagonal houses, randomly grow on diagonal streets. Ain't this game silly? It can really drive you crazy sometimes. Look how in this 4 lane underpass, the cars keep driving right on the shoulder in the wall! Speaking of which, I have never seen anyone else picture this interchange.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg509.imageshack.us%2Fimg509%2F9463%2Frhwoverpassbh5.png&hash=2b1b2c1fdd6afbfac27fe59f22a36d69fbbd44f7)This is something what the original plans of having four lane highways instead, may have looked like with the textures, but the developers changed there minds, because it was six lanes in previous vesions.
On another note, look what I haven't found.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg131.imageshack.us%2Fimg131%2F3821%2Fsiteerroryz8.jpg&hash=35c3e65c44733a1dbaa4851381bca59c3b0705d0)
LOL! It's hilarious that you find SC4Devotion, although the search engine says not ::)!
I've seen the cars driving in the wall of the Avenue crossing earlier.
WEIRDMRTNRLN
That would be because its not www.sc4devotion.com, it's just sc4devotion.com
Whats of more interest is the hackers one half way down... ()what()
www.sc4devotion.com takes me right to the Main page. Pages on the LEX are listed as www in my address bar, but the forums only show up as sc4devotion.com/
Its because the forum was installed on sc4devotion.com, so even if you log in to the www. version it redirects to without www. but other than the forums you can use either the www. or not. the thing i find most funny is the link to the forums at the top of the forums takes you to the www. version... which you cant log in to... LOL.
Looking good in here ;)
Well, here's a little bit of an interesting situation I discovered in some old pics.
Looks more like an amusement park ride than train tracks...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg329.imageshack.us%2Fimg329%2F7656%2Fblanchardsep12951092357cw4.png&hash=93a788b6f1f75d58c6767be5db682c34709450cf)
&apls &apls Since I had a good twenty minutes of laughs here, I figured it is time for some serious environmental issues: For one, I've had these two llamas "nesting" happly on the track of a bridge that sees approx. 2,200 rail commuters - and they've been there for about two SC4 years now. I also found my copper chopper going where "no man has gone before"; but I think someone ought to fire the mayor's drivers in every city, because of the amount of gasoline they waste just driving around in front of the boss' barn (sorry, forgot got the pic!) - just put a parking lot on either side of the street, or a roundabout - even with a street/road leading away to civic duties - and you can see it for yourself (no pic). Oh yeah, and the yellow acid rain clouds over the region: they've appeared since X-mas - thus I suspect some modder plugging this into the game on the side :P
And also I posted this elsewhere, here it is for the benefit of all those BATters - there's money to be made in Belgium: already one company is selling empty BATs ("leer" means empty in Dutch) - sorry 'bout the sideway view - it was after the party.. ::)
Edit: If you photograph the driver in the act - close up - he'll change his tune and will drive off, nine out of ten times..
Quote from: HandsOn on April 26, 2008, 06:36:01 PM
("leer" means empty in Dutch)
"Leer" means empty in
German, not in Dutch!
By the way, funny pictures! What are these Lama's doing on the rail anyway? $%Grinno$%
EDIT: Changed the first sentence. It was wrong (Before: "Leer" doesn't mean empty in
German, not in Dutch!)
Quote from: mrtnrln on April 27, 2008, 12:55:41 AM
"Leer" doesn't mean empty in German, not in Dutch!
By the way, funny pictures! What are these Lama's doing on the rail anyway? $%Grinno$%
That's what you get when you start mouthing at five am: you're right - it is German, of course. Maar nog steeds.. :thumbsup:
But here are two fresh of the new NAM presses:
- the old story of "romeo northbound" and "julliet southbound" the twain shall never meet..
- and the very, very, very local underground railroad..
LOL @ your odd odd transport there HandsOn thanks for sharing
and interesting rail tunnel you have there fairlane
Heres a mess of things, first a Budweiser truck hitting taxi that turned with out signaling.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg410.imageshack.us%2Fimg410%2F5426%2Fbudwlu4.jpg&hash=944b51557cce93133c2a2cab96e09e8c0caa9ec3)
Followed by a building glitch.
Then we have a messy intersection, all cars proceeded with all sides having a green light because of programming issues.
And then, a bad Maxis hwy slope.
Last we have a tunnel that shouldn't have proceeded, the network goes right through the lot!
I wonder who have programmed the lights for that intersection $%Grinno$%
i think that was all Alex's fault there for the bad traffic lights lol :D
Ohhhhhhhhhhhhhhhhhhh!
OK this is the first time this has ever happend to me and I wonder if anyone else has had the same problem at all??? Either way the city did load fine yesterday but later it did CTD on me siiiiiiigh.....
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg88.imageshack.us%2Fimg88%2F7976%2Ftririverskc0.jpg&hash=a6545a74ed764adf5f736063fdae9f234fbcbe91)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg139.imageshack.us%2Fimg139%2F3613%2Floadingwierdvu6.jpg&hash=95067b222e2ca5227f5d0ab0dc3f560cf24b1ee3)
btw those are not PS'ed at all that is what happend ingame!!!
Ahhhhh Pat....in my country we call that ................. WEIRD &cry2
Weird is the understatement of the year. Perchance a problem I once had with a city, albeit very different, may offer a possible solution. Provided your region is based on an imported map - or at least a map you can copy, do what I did when I got locked out:
1) create a new region folder & copy the .BMP file as well as the region JPG into it.
2) open it with Terraformer.
3) when asked to preserve cities or mayors answer no to both
4) import the JPG and save the newly created map.
Now open the region with SC4 and instead of starting a new city in the same location as the above strangeness, try importing the above city from the other region. If - and that's a big if - it comes up ok, save it, then go back to the original region and now import the newly saved city - it will tell you that this will obliterate existing development. Might as well..
If this does not improve matters, then something's wrong with the underlying map - data does get corrupted on hard drives, no matter how careful you are.
Caveat Empor: BEFORE you attempt any of the above - do make a backup, will you - I cannot guarantee that it will work in your instance, even though it did with me.
I had this three times before, but not completely the same.
This is what happened exactly:
1) The city Kovelburg once had a strange blue tint.
2) The city Postdam once had a transparant picture of the city screen drawed over the region picture
3) In the city Konradedel I could look much deeper into the water
This was all gone when I saved the city again.
Oh, and if you are doing something else while saving the city, you get a blank tile (which looks like a new city tile). :party:
Best,
MRTNRLN
Quote from: Diggis on April 25, 2008, 03:00:52 AM
Whats of more interest is the hackers one half way down... ()what()
They just make it easier to secure ones site from them. I found 3 of my sites listed with them and deleted all three accounts on the three sites. Now I'll be keeping an eye on them, the way I figure it, if people don't have the gumption to bother registering for an account, they don't get the privilige of downloading GB's of data from our websites.
Aye aye there CB I agree to that one.... OK here is the latest from me about the wierd city tile, it works and looks normal now after I got to play and then save & exit yesterday.... Thanks all for your idea's in to solve this problem....
Hey!
does anybody has an idea how to solve this problem?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg525.imageshack.us%2Fimg525%2F2695%2Fwalkersislands121027171ne8.jpg&hash=d8f57de4037752a2445f76f8e5d0b35059f8e4ea)
did you try reloading the tile and save-exiting to region?
Wow, that's interesting, yet disturbing.
Animal Crossing!
Good one there J-Dub lol
Quote from: Pat on May 13, 2008, 07:22:12 PM
Good one there J-Dub lol
Indeed - but has anyone ever figured out how to stop the animals from escaping (even JRJ's modular) zoo?
The escape of animals from the zoo is based on funding, just like the jail/prison in the game. I guess Jeronij's doesn't have the correct properties regarding funding so they are escaping by default.
-Swamper
Quote from: Swamper77 on May 13, 2008, 09:04:32 PM
The escape of animals from the zoo is based on funding, just like the jail/prison in the game. I guess Jeronij's doesn't have the correct properties regarding funding so they are escaping by default.
-Swamper
The funding is City Beautification which is always set at max - and it happens with the in-game zoo as well - and still the animals escape.
Speaking of escape, and the funding thing. Heres something I don't think makes sense, at 7 in the morning, originally when I first built the prison, the query showed 0 in mates at the time, but I would see the prisoners working on the RHW near by with a cop on a horse behind them, but eventually a number of prisoners would run off, and there would be really, really long foot chases, even though theres just opened fields surrounding the area for miles. This happens all the time, the numbers of in-mates has gone up since then, but still. I hear an alarm, which means escape, but I haven't been notified by public saftey about lack of funding the jail, and usually I get urgent warnings for lacks of public saftey.
Quote from: j-dub on May 14, 2008, 08:46:08 AM
Speaking of escape, and the funding thing. Heres something I don't think makes sense, at 7 in the morning, originally when I first built the prison, the query showed 0 in mates at the time, but I would see the prisoners working on the RHW near by with a cop on a horse behind them, but eventually a number of prisoners would run off, and there would be really, really long foot chases, even though theres just opened fields surrounding the area for miles. This happens all the time, the numbers of in-mates has gone up since then, but still. I hear an alarm, which means escape, but I haven't been notified by public saftey about lack of funding the jail, and usually I get urgent warnings for lacks of public saftey.
Sounds like you have a "Texan Justice System": if workers are needed to clean up the highways ands byways, all the governor has to do is to alert the local sheriffs and - pronto - the number of arrests hits record numbers. $%Grinno$%
Just how prevelant "Justice" is in SC4 cities maybe be illustrated by the first underground police helicopter:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi283.photobucket.com%2Falbums%2Fkk289%2FDocRorlach%2FCombeFleury-Nov29231210713322.jpg&hash=a8a6fd72f0c4c453c356934183c37855d0fba807)
Big Brother is surely watching us.. $%Grinno$%
This was taken back in 2004... notice anything weird?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi178.photobucket.com%2Falbums%2Fw262%2Falexsimcity%2FItaly.jpg&hash=bf813dfe99af79153da7595d7985646655b313ed)
And, apparently, this is what fog can do...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi178.photobucket.com%2Falbums%2Fw262%2Falexsimcity%2Ffog.jpg&hash=10a722bc210bafce86bc27789f3adda423017d2f)
Ah, but back then Tony was still thinking big in terms of government and thus overextended it in all areas - look like he reached your city, too.. ::)
warsawa...funny, when I went to London....I sure don't remember the tower being that tall! :D
hmmm besides the tower of london being like 50thousand feet in the air hmm I dunno of anything else lol.... that is truely strange how that happend.... Soo fog turned to snow covered ehh???
Look! It's a foundation on top of a foundation! :D Oh, and did you see the staircase on one of the apartments on the back side of it that ends at no place?...
Weird...
Quote from: Pat on May 14, 2008, 03:16:52 PM
hmmm besides the tower of london being like 50thousand feet in the air hmm I dunno of anything else lol.... that is truely strange how that happend.... Soo fog turned to snow covered ehh???
That would be the Palace of Westminster's Clock Tower, commonly known as Big Ben (which is actually the common name for the bell inside, officially the Great Bell of Westminster. It appears nothing is really called Big Ben) and often mistakenly known as St Stephens Tower, which is another of the Westminster Towers.
The Tower of London is a Castle down the river which is now the Queen's Jewelery Box. :P
Now, now, Diggis ;D - Pat is American, he cannot be expected to realize that The Tower actually isn't a tower but the opposite, a dungeon. Geography & landmarks are, I believe, optional in the US cirriculum.. :P
hehehehe I was being such a smart ### lol.... I actualy aced my history but failed ummm spelling lol
Ok, this isn't really a game oddity (because I brought it on to myself :-[), but I think this deserves posting:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi29.tinypic.com%2F10fnhq1.jpg&hash=3d81fc0f461dd31f05bb7efb54d9d37a83d38eb4)
Ok, folks: This is what happens when you set the diagonal fix mod to some high value (like 5!). :D :D
Talk about Rock-Solid foundations! I'd like to see an earthquake topple buildings on THIS!
(p.s. 50th post, woot!)
Well, this surely wasn't done by the game - but then I cannot figured out who has done what exactly;
Zoom Level: Normal
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi283.photobucket.com%2Falbums%2Fkk289%2FDocRorlach%2Fzoom-far.jpg&hash=4cdadbcd8a60f6e746056108e9d64d7c1acbee0c)
Let's take a closer look at what is happening at school today, shall we?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi283.photobucket.com%2Falbums%2Fkk289%2FDocRorlach%2Fzoom-medium.jpg&hash=56eb09bcde436bf3430c1a010a8d9ce278adf942)
It seems we really do not know where you're kids are! Of course, this might be an updated version of Platform 9 3/4.. &sly
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The school in question is called Szkola Krakowska - can some one confirm if this is just happening here?
Not because of how the highway was built, but because do you notice whats happening in the very middle? It appears that head on crashing was not programed for this game.
I think it would be nice to have cars in the middle ;D.
A right-handed network used in a left-handed situation .... hmmmm ??? [Getting confused :P]
..and SC4 never fails to surprise, especially with custom content in place:
1) Yes, you can lead a horse to water - but can you make it dive..?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi283.photobucket.com%2Falbums%2Fkk289%2FDocRorlach%2Fhorse2water.jpg&hash=529901e89263e3a916e93333f537f4a349926b57)
2) Someone explain "recycling" to these truck drivers - I don't thing they fully understand the concept yet..:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi283.photobucket.com%2Falbums%2Fkk289%2FDocRorlach%2FMarchmainCastle-Jan20551210821109.png&hash=88d0d22327946bf60c378c58bb9d135adfcada0a)
3) This is some aquarium pool: rude shadows - and what appears to be a German U-Boot prototype from way back when..:
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Actually the german u-boat clearly has flippers and tail fins so I'm picking it's a whale. However it isn't casting a shadow so thats another story.
Quote from: Diggis on May 19, 2008, 08:43:17 AM
Actually the german u-boat clearly has flippers and tail fins so I'm picking it's a whale. However it isn't casting a shadow so thats another story.
:D Oops - you're right & I'm half blind (old age does that to you..just you wait & see)
LoL old age and Diggis naw I dont think that will ever happen to him hehehee, But I am glad that it was diggis that pointed that out and not me.... Other then that Handson Loved those pics!!!
I've been browsing around for old pictures and this is what I found :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg55.imageshack.us%2Fimg55%2F3457%2Fdeercrossingwr9.jpg&hash=e639de7f9fc931e27946f64a0550f636089521e1)
That is one hell of a deer crossing!!! :D
Quote from: Pat on May 21, 2008, 08:35:17 PM
LoL old age and Diggis naw I dont think that will ever happen to him hehehee, But I am glad that it was diggis that pointed that out and not me.... Other then that Handson Loved those pics!!!
They used to tell me it was "death & taxes" that were certain - but thus far I've cheated the first, and never believed (or paid willingly) the second. Thus: only old age is certain! Even for rugby-playing folks with strange helmets :D
Look at the bottom right, at the guard rail, by the cement, what do you see? Thats not even (suppose to be) a lane there!
Looks like someone has incorporated HOV lanes into the RH.. $%Grinno$%
And while we're at oddities (although this time it's not the game), consider this:
- Xannapan made a building called "Rue du Four 25", from Paris' 6ieme Arrondissement - I stayed at #28; my friend's parents still live there; :thumbsup:
Andreas stephenhh has come up with "Seiler Strasse" in Hamburg - I lived accross the street from it; :thumbsup: - And of course, the Eight's Street subway station (forgot by whom) was part of may daily commute routine in NYC; :thumbsup:
Seilerstrasse:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi283.photobucket.com%2Falbums%2Fkk289%2FDocRorlach%2FSeilerstrasse_01.jpg&hash=9b01bd72dd4123492b421435e09b7a925e2d8f28)
Rue du Four:
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All I am waiting for now is someone to bat the boring building I reside in now.. ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fphotos-376.ll.facebook.com%2Fphotos-ll-sf2p%2Fv289%2F187%2F13%2F691829376%2Fn691829376_890505_4125.jpg&hash=c59bd628aa2ffc2c2b17ca748f0cce961030c76a)
Murphy's Law of Sim City 4: If you zone for ten of the same buildings, 9 will be the one's you want.
%confuso I don't know if anyone else has had this happen. We have a car actually hitting a pedestrian! Not run over, but notice how he is on top of the hood briefly.
That is just something else there J-Dub lol.... I think something like this has been posted here before but hey anyways I noticed this while doing some testing...
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So you finally made your hiding place in the base-base-basement public?
well the beastro has to be somewhere now right Handson lol
Nice underground facility. Not record breaking though lol :P.
Quote from: Pat on June 14, 2008, 05:09:57 PM
well the beastro has to be somewhere now right Handson lol
You keep beasts down there - now I begin to worry about you.. ???
LoL no no beast but a Beastro here linkie (http://sc4devotion.com/forums/index.php?topic=4668.msg148300#msg148300)
oi pat, I am the advertiser :p LOL
looking weird and wonderful in here, as always...
Quote from: Pat on June 14, 2008, 07:50:54 PM
LoL no no beast but a Beastro here linkie (http://sc4devotion.com/forums/index.php?topic=4668.msg148300#msg148300)
Ah, monsieur meant a "bistro", zut, quel domage.. :satisfied:
"Huh? What stoplight?"
One of Maxis' worst stoplight designs
Quote from: mrtnrln on June 17, 2008, 07:55:41 AM
"Huh? What stoplight?"
One of Maxis' worst stoplight designs
What's wrong with it? Looks to me like just another day driving in Amsterdam, somewhere around Leidseplein, or the Single near Rozengracht.. &apls
There are times when that is unavoidable, but it would have been better if they could of made up their minds of which side of the intersections to place the signals, because it lacks consistency. Whats wrong, when one light is red, the other could be green. I noticed for some weird reason the signals aren't all exactly on the same timer in this game, despite the same network.
Funny, mine don't act that way. Must be because I modded that :P
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-Swamper
Bah! That's cheating! Any chance of releasing that to the masses? (I dunno if you just changed the traffic light model or fixed what j-dub's problem was, but still...)
In the first version, I just simply moved the stoplights to the far side like the AvenuexRoad T intersection has them for the far side of the T intersection.
The version seen here is the second version, in which I have replaced the stoplight on a pole in the avenue's median with a full mast assembly. Unfortunately, it requires the NAM for the single stoplight prop that is attached to the arm over the roadway. I haven't released the second version as only the orthogonal intersections are done. No diagonals have been done, but I don't normally build diagonal roadways anyways.
I will see about releasing the fix to move the stoplights across the intersection on AvenuexRoad + intersections, but it will be for orthogonals only.
-Swamper
I avoid diagonals too, since Maxis really skipped quality control on some of them. And I'm sure having the NAM as a requirement isn't a bad thing. I can't think of a reason NOT to have it installed.
I'd say it could be even included directly into the NAM, since the doubled stoplights are not exactly a pretty sight anyway. ;)
I was also planning making a modd for the stoplights, but I place them on the near side of the road, which is common in the Netherlands.
Good fix. I just didn't like the inconsistency of who ever originally designed it, as Mrtnrln pointed out when you have two road avenue intersections next to each other. Swampper's way is just like how the one way avenue intersections are with the signals afterword. Otherwise, I have use a different mean to cross the avenue, in order to avoid the signals being right next to each other.
And now, we have two rival supply stores that managed to build right next to each other, not my choice.
That's a thing that could happen. At home, there are two rival supermarket built in front of each other in the same shopping center ;D. So this happens also in RL.
Quote from: j-dub on June 18, 2008, 09:07:01 AM
And now, we have two rival supply stores that managed to build right next to each other, not my choice.
Where did you get those avenue traffic lights......?
Where? You won't find those anywhere, but here.
This sort of thing has been posted before. Still, 13 Stevie's XXX Video stores on a row! Naughty sims! Time to open up a wholesale tissue paper outlet, I guess. ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi297.photobucket.com%2Falbums%2Fmm201%2FHamster4711%2Fsteviesvideo.jpg&hash=7df337dd3b956609bb45574c059176305ec706a6)
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While a nervous medical helicopter hovers nearby, the sims of this city pursue their addiction to the hazardous sport of wall climbing.
Yikes... Looks like they're jumping. Reminds me of that scene from "The Happening." :o
The paramedics are there to help; smoncrie :D
and they said walking on water was crazy. :D
LOLzerz! That's insane, smoncrie!
Lol, excellent pic.
The sims is suicidal. $%Grinno$%
You have got to be kidding me. Whats the explanation to this? I already saw The Happening but whats the explanation for the behavior in-game here?
Oh oh! Add Spartan hoplites on top of the cliff aand it's like 300 too.
I have a problem with a base-texture: I don't know, which file, I need, for this problem:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2Fb09247a8db96d3c015fab7cee7aef570.jpg&hash=2bb6983615e81eea38e7840f866287a4fd7db9e7) (http://www.ld-host.de)
Can anybody help me, please?
you have the BSC snow texture mod? =P
- Allan Kuan
If it's snow, I think you should keep it. Imagine, a little place to have snow. Everywhere is hot except for that place. That place is magical. ;D
It sounded better in my head. ;D
I found the problem now: It was a Peg-snow mod ;D
j-dub, you asked me to explain my picture with the sims on the wall:
A number of Maxis parks generate sims, and these sims often wander in and out of the park. When one side of the park is a retaining wall (as in the picture) the wandering sims go up and down the wall as they wander in and out of the park.
In the same city there is another park on top of a steep cliff above the sea. Some sims wander over the cliff and into the sea!
Wow. Not very smart, them and the programmers.
Oh yeah. I see sims going in and out of the park once in a while. It's normally no biggy, but the pic exaggerated :D
Why do things the easy way, eh?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg353.imageshack.us%2Fimg353%2F6853%2Foddity01as6.jpg&hash=fef30b069a39b5816be604a65b8b59dfaebcfb2c)
i guess the truck driver was just lazy =P
- Allan Kuan
A bit of a bumpy ride...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi178.photobucket.com%2Falbums%2Fw262%2Falexsimcity%2Fweird1.jpg&hash=4fff9645c41f5d1389650f78f3cf812825a03b51)
Ouch... That's gotta hurt!
"Sir..."
- "Yes?"
"I really think we should've flattened the ground before creating this elevated rail..."
- "Oh really?"
- "Who is the professional here... you, or me?!"
KABOOM * SOUND OF TWISTING METAL
- "Gasp"
"Actually, I think I'm the professional, sir."
Oi I think someone's job is in umm some major jeapordy lol
Short Story to go with picture!
12:00 pm
Mom & son broad the EL-6 line to Mega Starbucks.
Jeffery:Mommy can we go to the Toy store?
Youlissa: no stop begging me!
12:14 pm : the train leaves bay station , heading towards downtown.
12:25:10 pm Mum , Mum look i see a warped train track ahead
12:25:45 pm Jeff stop pulling my leg and trying to get to go to Toy world!
12:27 : the train crashes , 7 out 8 cars land on the earth or in the bay below.
the Mom and Son survive and are helicoptered to saint Welis Hospital , with minor cuts and bursies.
Follow the Yellow Arrow. I had made my own plane generator to go with the modular airport a while back, never released it. So I watched it the other day, to see how it works, and when I saw this, it looked like the plane landed in the avenue. It actually looked like it was doing that alot of places, so it was hard for me to capture it on a screen shot, since you can't pause the animation. On the top not so far from the avenue is the plane generator/runway. They will generate landing there too.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F1232%2F1617245680.JPG&hash=ca8f97fc83d5608864e593f28eb4238aea0c5afd)
And heres another picture of someone in the Simworld runnin' a red light, this time on a diagonal avenue, even though there is a car turning up ahead. Notice the red light in this case is a Maxis one, but it works in sequence after the avenue, where as the other lights on the roads are screwed up due to Maxis not figuring out a different sequence for diagonals. Hmmmmm.
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I wonder who would dare to drive on this road.. or who would manage to even reach it, for that matter :-\
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lol. I think I still know how to do that.
Very clever and no I wouldn't dare.
that is indeed quite breathtaking
i wonder if it sways in the wind.. :o
In real life, this temple is in an avenue round-a-bout, however...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F680%2F1862510131.JPG&hash=130be957cecb2fd1b389327fa379a00246816e15)
the same is not to say for the scale in game, but it is the right size to overlay on top of the asphalt.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F1108%2F719384161.JPG&hash=474cc94c4ef11cf1bfd2ba7739fe22ae89d8a486)
^^Hehe, that's quite funny :D
Joe I'd hate to see how in the world the construction crews even did those 2 pieces of the road OMG.... J-dub that is something else, I do like that temple though....
A failed region view thumbnail...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg524.imageshack.us%2Fimg524%2F1883%2Fverzinzuela1218796918wb6.png&hash=7535cd1f3aecdf6528201db1d0727321e9f41a10)
WOW is that MIS bridges??? :D $%Grinno$%
:o Ah! Mrtnrln, the public ain't suppose to know! (too bad no diagonal network could go over the Maxis water currently)
LoL there J-dub its always fun to tease the public with secert stuff lol....
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Not so much as an odditey per say but I did notice this on the new sea port... Its kinda funnie to see that when lotted the truck crashed into the boxes
Well Pat, someone doesn't know how to drive.
What's even more weird is that the boxes haven't even fell on the floor &Thk/( :)
Yet $%Grinno$%
LoL yet is the key word here heehehe.. Whats the scariest thing is I didn't touch a thing with the lot at all cause I'm just not that brave too....
This is what happens when you call one city SimCity and the next is Hell...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi220.photobucket.com%2Falbums%2Fdd138%2Fnerdly_dood%2FSimCity-Jan28691149469895.png&hash=6b5330d24ba8a550ca7847985c4f5b06e7e6b04e)
Here are a couple things I discovered with the NAM diagonal street helper pieces...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi220.photobucket.com%2Falbums%2Fdd138%2Fnerdly_dood%2FZamora-Apr.9811156903551.png&hash=c30ff687527c6a6c4fc125f44d1cae7db97dd64f)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi220.photobucket.com%2Falbums%2Fdd138%2Fnerdly_dood%2Fstreetinwater.jpg&hash=26e9b62a390d3b8b63c12f6cf95a41dc5b8198dc)
lol @ that
What did I spot too? Four times the same message: 'Trash Terms up for Negotiation' $%Grinno$%
Well, I had a lot of trash deals. The city doesn't exist anymore... so I dont' remember if I was buying or selling it.
Lol with the street diagonals! The second picture is so amusing! :D
I have to try this myself... ;)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi220.photobucket.com%2Falbums%2Fdd138%2Fnerdly_dood%2FNewCity-Mar27001153957032.jpg&hash=ee8d662e5411972ec4c6c4267c8aad868c32ba3e)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi220.photobucket.com%2Falbums%2Fdd138%2Fnerdly_dood%2FNewCity-Apr29001153957066.jpg&hash=f5db7ec9f80371c42b1733790cba9db5c26f6a4e)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi220.photobucket.com%2Falbums%2Fdd138%2Fnerdly_dood%2FNewCity-Apr29001153957058.jpg&hash=f671c76db0dc1fbc0733a68d18f1561b4ac57b60)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi220.photobucket.com%2Falbums%2Fdd138%2Fnerdly_dood%2FNewCity-Mar29001153957041.jpg&hash=16f1feadd3428619b954a4b134bf4e5d082c9a80)
I wonder who this came from . . .
You can lead a horse to water, but you can't make him drink.
LoL Ryan that is soo true there hehehe!!! N_D those are interesting pics there!! :thumbsup:
very funny pictures nerdly_dood :D
Transport Map? Not in Hopfelfal! $%Grinno$%
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg204.imageshack.us%2Fimg204%2F7923%2Fverzinzuela1220439153zq7.png&hash=20be1d18041128b0b43801b76ded263057e5ec7e)
(NOTE: This city is created with SC4RH, so you would expect a transport map.)
ahaahahah :D very nice :D
LoL that is pretty strange there for sure mrtnrln...
That is weird lol.
This happens when you do a quick save and leave the city without saving normally.
^^ quick save? I always thought there was only one way to save ()what()
tag_one: quick save is ctrl+s, as its quicker than the save button. its exactly the same
but i think he was just making a difference between saving and save'n'exiting
Joe
No, you do a quick save with pressing the [ALT] key while clicking on the "Save" button (or press the keys for saving). The game won't create a new region overview pic in this case, that's why it's a lot quicker than normal.
^^ That sounds quite cool. I'll try it, this can save me a lot of time :)
Yep, on my poor old computer a normal save can take over a minute. ::) A quick save only takes 10 - 15 seconds.
I do quick save all the time and I never had that happen to me at all while in the city... I then exit the game even quicker by crtl esc then crtl alt delete and end processes ;) Still I never had that happen...
(https://lh3.googleusercontent.com/dcKOb4KOU1TQe5n9LCGyty22DN0YlWFEh4IdCLnONkBRUub-CVP_j2oJ3ZVD7eqO9OJIK40AZ5lshH10FgQMQI0GHtlUZ0eJ3HqnUj3pSy7_f8yG6vsls-8nC8EJqM4ZcdefruKaDNqIAvKAfnlR_-TNBvXoa1BAjs_hDZY_FuP8KtkcUy_h4ok4aDYVKwyX9XUIHVNkrz2AKeEiU7w7N-n_qVWFb1OPqiPnPihM54i_u8F7ffb4kJkRWJJnLilnN6vT4bSgf-U_W193bbfr08w5SkUQD1FU88LfILlAB6qX-X6wXgTe3KC7-h8ZUQaQNaQvvWn5PEtNCuR1miOkoOpXK146HORSJR1B6-lV5H9YulX13rtq8MXxCHOS7QbaYEcUHqffQiYmlZfLaPpwQPwYpM6qht81yP47fwailIm37f-8pvnPWUtA3R8w1OFffHaCcYoBMYs22c2bO2pVpqjnVqvr8HWo4N-jxYuycrWguaS0mDAg6Q09HcVe99Y3s9zuLlcswNOqLuFYFd3qy1BLi3bvnEqj4sCjJJTcXQdpmD0g50dSIk6pafYAfg9w2W8u63ts5vrvhoCPdceHC003O8h-QcPmjDhpGKyK4Z6lYxqnXqVdoS-8TXx1_bLAJbJk1V3ustsi4KoD82-V-aaL6wd-pANVpizeDTcJ_mZE3LnhAQITOQw_gsg=w640-h480-no?authuser=0)
I freaked out the first time /wrrd%&. This is actually the second time this happened to me (the first one was two cities below the blank lot), but when I realized that my city was still in tact. I was not all that freaked out this time.
This has happened to me many times before. I call it the "New City"-Bug. It occurs when you save the city and you do something else then SC4.
oops, the city has disappeared! $%Grinno$% :P
mrtnrln, can I give it a name ;). I call it the Save and Leave Syndrome you know, like you said. Anyway, if it already has a name, oh well ;D.
Art, you watched Indiana Jones 4?
Where has my city gone? In space? No, but in the space between spaces ;D.
LoL Mildirk that is too funnie!!!! I mean the qoute :D I hate when that happens the "save bug"
()what()
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%confuso
help ! Help ! the engine loss the wagon !!
someone invented invisibility cloaks XD
Some sort of situation has been shown before:
Quote from: MIncroabl on February 26, 2008, 08:35:33 AM
Boy was this train driver having a bad day:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg257.imageshack.us%2Fimg257%2F5231%2Fmi08022601odditymv9.jpg&hash=5edd3b6912d37708fd6af794a52397a7338c0479)
Kamusta Anthony :)
Space between spaces. See what I mean. Aliens are responsible for this lol.
I guess that goes the same with mrtnrln.
You know there is a scientific explanation for that. The magnet at the back of the train engine creates a strong magnetic field attracting the magnet on the car side. As to why the car is not connected to the train, another set of magnets this time repel each other with the same magnitude and it would seem that the train engine is pulling the cars without the contact we usually see. Thus, the system is in equilibrium state and the cars neither accelerates to stick nor decelerates to get left behind.
It's either that or it's God pulling strings trying to mess with us for the heck of it :-\. I'm not an atheist by the way :D.
So it's either aliens, giant magnets or God :-\
Can anyone explain this strange shop front
Take a close look at the white shop at bottom right end of this commercial row. Notice anything strange? Compare with the shop at the lefthand end.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi484.photobucket.com%2Falbums%2Frr201%2FSapphireBlue_J%2FMelsinki-strange-shop.jpg&hash=24b2dd38160d83e6da1f5ae88b4cd794f887d7e2)
Here is a close up. It is so High class that the shop front seems to have gone up a few floors
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Why? I know the shop is on a hill but this is ridiculous, I have not noticed any other instances of the same building with this problem the rest of them seem to be 'normal'. Very odd!
Look at the one second from the left: Identical. It's not a problem because you can tell that on the left side there is a door - the windows aren't floor-to-ceiling.
Hi Nerdly
I think you need to look at the pictures again. The shop second from the left is not identical, it is the same building yes, but only without the front detail. Unlike the shop on the right hand end, if you look at the top floor you can see the shop doorway and windows that should be at street level. These doorway and window details are in the proper place on the shop at the extreme left hand end.
I've looked very closely and I can see no difference whatsoever between the two shops except that the one on the right has billboards at the top and the one 2nd from the left has street-level shops on one side.
I don't really think the windows are supposed to be at street level. It seems to me that there is a short wall between the windows and the ground such as might be used as a shelf to display merchandise for sale to passerby in an attempt to entice them to buy whatever it is that the store sells.
Hi Nerdly,
I am sorry but I don't agree with your analysis of the differences, but I have the benefit of being able to see the other shops much closer up in game so I will get a better, closer photo of the two shops on the left hand end and you will then be able to see what I mean. I will be back shortly.
Hi again Nerdly
This first image is of the two shops on the left hand end. The one on the left has all its coloured bits in the right place windows and door at street level, billboard at roof level.....
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi484.photobucket.com%2Falbums%2Frr201%2FSapphireBlue_J%2Fcorrect-front-shop-on-left.jpg&hash=d0e5d19c47bd4c6e91225e60ed30abb2c20841af)
Then you look at the shop at the right hand end and it has the same coloured bits (I have circled them to make it clearer which bits I mean) but they are at roof level where the billboard is on the other shop.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi484.photobucket.com%2Falbums%2Frr201%2FSapphireBlue_J%2Fshop-on-right.jpg&hash=79290a9b5cd39b4b5dfa146e787dc7d39d2913f2)
Now do you see what I mean, its not correct, is it?
??? Now I see what you mean... I thought that was a billboard. Very strange! That does definitely qualify as a Game Oddity...
Do you have any idea what could have caused it?
HI sapphire that is a strange oddity you got there and well to explain it hmmmm.... Some can be explained and some can't and I hate to say it but this be one of them that can't be explained to easliy...
It can be a billboard. Must be an ad of some house repair company. If you think of it that way, it would appear as if there is nothing wrong with the building. That's how I do it ;).
it's very strange ;D :o
Doors/Windows up in the air, thats perfectly normal. Why? -because in the summer this movie theatre I used to go to before the ecconomy got bad, they would take the front doors and windows, and elevate them all the way up, on a track, it does seem strange when you see this for real at first. By the way, I have had some riddiculous things happen with buildings/lots overreacting to elevational changes when trying to fix a road.
Hi J-dub, yeah I know what you mean. I have had strange things like that too, hedges and trees and even swimming pools hanging in the air but that was because I had changed the ground level around the building. I did not do anything to this commercial street, the shop just appeared like this. I find it hard to understand how something like this could happen. The code for the building must be corrupted somehow, but why are other instances of the building not showing the same oddity?
Strange indeed $%#Ninj2
We, as mayors, have to listen to the other neglected Sims in our society
(https://lh3.googleusercontent.com/VjV4hMMuIXjte25xW5mPufwAm3o5ypyCS7AIglzCMqQC83wEX90uAI1mv3eRxXm9_FzjwUZczqcEjQENQu1StkwiaNTPVNeTPX6usAvVhb5FDJQKi-K0Q2Zbc7JeTpZ6vgqZbrbs66vpJLai_9IHdBKuhuxjIj5X371Iil6ISlxplqRmixPwwbVXlaR2bQpGQU-PHOtN-b-CAFgJH0AZEl1F3yE_7p4j21Rq81F-GEtJpNGsRQ90-XH0dL0PpNS1OcFDHF1Sf3oIAYO7gGNoZ9uAywQ-9dIB9IpoRGP_gS43m8AuQZs2nZhGXkveC7zjqYA4w6ZtoMTQns2edk0zs4AXwqcQV2dcTrcejm0kwYLxtbHHlZl7U3m2QuM-ROCeMl8XKYOXAUVf-Kys2_RkoLr-7puAqR5TvdblfyukUHQo_83kY2z9znr1cmygOl4HuKRqEzYMm4qn23TApedagcber7QLXe52WIjE-q2d_r8Lhi003uVIOvgPL7KkQgejQk6GgwKkDlC1KCUVhRmuI9VesVgXGuB3K3Vozd2Ty2GGzF9sKwhdFKocGeOrXUAnaZBRjguBBR0fXbuzTMDDrMYJ5NYUy1-CylWhzRfJphX5sl_qjNd3JUBlQzbHMXubqO87U1FlCGS7m_hEqwa-1PCAXxl7qiCa7-sH4if91nxCQym5wcUhGPBMMO8=w400-h300-no?authuser=0)
The rural Sims
(https://lh3.googleusercontent.com/UTvlc9jsJE0OUvGF7_GUD-Aymd3RFiwHdICH-ZpDE1Nw7vv_DI153Xn9LjIe7QWKYbmCk8MLxxibW1pXB0amYUuZkRmfjQDWg4Fy8Q-PSpOrCT3zNWp2V71pa3DrN2UcBP8dYRE1jzZ6vVsF8gAxSR05LqPUAGXi0FMOiCfhal3K6E6ArrH4n7KILGIMc5JDlCAyaTLZgTpfXTWgyPtcs8lk-x5yrXfzuMFfSmRzg9-ynk4y9srknpIpoYkgf6WRgRokcac5YrXlqnw259j2CdgGXnrSER_3nqn_XUL0yJhkB8Z-6bDEBq8W89HqkPODrQj-SeG0lXRf5-ZtZ5ljmVMYmi6bOBArRL34kAQV7ufwZ23MTHwHht2nQRJ-VPnp6fHfDl4ZvDKppO2-O26zsz7YmiB3N1TxBSETwgdbce956Jat1QTzKFaqsUCnDa6lttzaahPbP96lmjsK-t86rv6k6IHt7yM_7GJYJIPgPkPIMwsvaWtaoGm7exfBeZwNU1B16pZyc1uHU1DJmZE_8Seb3YvMAzjVw-2DXVIjdc8CZvsD56RVHNHhCNQmdUQHhzump1s2MN07moTdnZX_J34VLVylBgSWP2ojC0PnRwBSUe11FPzbErJngUqr_bcPWeixLV1CKUCVYn_I5ywU1loEj1vIqULZ0qJqaxnMyQAMp-8Wk_YxmJxR6IA=w400-h300-no?authuser=0)
The homeless hobo
(https://lh3.googleusercontent.com/1HtNr9YQY2E8HQxB3m6GrXif9o3JoQRkD8mHdDS49RsaS83dls0p7CVubGWm_DrrzvDnvguT1y7U2Mo77o7pTPQnwWlXv7KY4k5wnfkZPdAu5POUFK_AgCutOAkvrVYZ_lwQ93C4mja4fzZM_W3uVqgYtBNk6W93pp5ICiMH2Ir_c-GzsPpU-AUBPJ-AXDqpHAo-zxJSyudt1bswEwxRraNP9L90fxlN1UFmDCZUtDOo8UnJmd8KSMrAm9B4Z8o8fmfCCP3WJgASUjkF9l3RjF_TFaLalMGo0n1FvCMlu37RehJj4GKLbptX3EHfYaMT2m0zxPI438Va41xaFjXXiblEQQeljXTa5_bN4mPQMYtWJ207JqvuLRTav1OAZOxQFN8u9HH4e7E5tLNeDbvVTkF1USmF2U6R9il0GqzcLKwQBMkopWwsXAfkooHfkzwqYTL1teUUezYBDc6Man7CMnCZUIDgoJj2dF8NYzc79uSZeisSIEvR_tbeBx90ZqMDqK0ZWNOb_IyTDpJPgWIwcS-jrK1gM4EUTRxQU3IaWtVA8HxC8HefzSfYRrOwSyPzVZDHGku6dNhupBTCaDjOI-6Eg2m9oCajR8zn0Hh9dAi-_FuUtL-B_RocGsGPx7F8XUKUGZtR4iYNs2MFY5fkGPxRd6HqP7kn1R2fBSKpNeaWqEUi5aWnuilrCxQ=w400-h300-no?authuser=0)
The ones that have passed away
They have a voice and we have to listem to them. ;D
that's strange :-\ don't know animals need hospital.... Except the Veterinary :P
Well, heres an elephant redoing a scene from "Jumanji"
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F1491%2F1088100005.JPG&hash=ee2df029a54481ae2efc3fec15fba482e274891d)
Here, the plane completely missed the runway and landed in the avenue, then dissapeared. That maybe why I never released my airplane generator.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F830%2F1288752965.JPG&hash=c05e1ebb400e35b61028dae7697c768cad4d3f11)
I just noticed this when I had another look onto my recent MD Update (http://sc4devotion.com/forums/index.php?topic=392.msg189209#msg189209)... and well... yeah... wondered a bit...
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Why the hell is there a bulldozer on the road? And why is its driver so crazy to drive on the wrong way ??? I just hope the diver of the bus(es) heading down that road have a good reactivity $%Grinno$%
yeah ! that's strange !
Isn't that a low-bed trailer, carrying a bulldozer? If you look closely, you can see a blue truck cab, right behind the tanker.
Quote from: Andreas on October 14, 2008, 04:12:28 AM
Isn't that a low-bed trailer, carrying a bulldozer? If you look closely, you can see a blue truck cab, right behind the tanker.
Oh, yeah, I guess you're right. Still, this picture gave me a good laugh :D
I seen those kind of trucks diappear and leave there loads behind. Happens a lot with bulldozers and scrapers and concrete stuff. Then the cars drive right into it. :angrymore:
Next thing I know, SimCity will be discovered to have land sharks. :o *RUN AWAY*
Here is a bug: In the evening, Many sims thought: "Why not taking a walk?" ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg48.imageshack.us%2Fimg48%2F3847%2Fmegapendestriancommutercg0.jpg&hash=e47cfe2c9e198e270ae6270d8e8e76a57165d139)
They all park their car at a small parking lot at the station and walk home.
The story is even stranger; in the morning they take their cars FROM HOME ??? and go to work! That's weird.
Speaking of weird...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg384.imageshack.us%2Fimg384%2F3441%2Farmadilla24jan001223558qn8.png&hash=c44cbcbb76ff959092b354df4734e28e9c307fa8)
The 'suicidal' tunnel $%Grinno$%! You can create it following these steps:
1. Raise the land with 15 meters with hole raising lots.
2. Draw a tunnel through it
3. Lower the land and tadaaaa! There you have it!
Best,
Maarten
lol. yeah, i have that bug. Once in a while, I have some guys that roam around my cities before they go home (I think it happens sometimes in night commute but never in day commute I think).
Lars that is funnie and sad to find out that the bull dozer is in fact being towed siiiiiiiigh, still would have been funnie to see if those drivers could avoid that beast hehehe....
Maarten you also have a pink heart there too!!! the road way up by the hill next to the roundabout...
For this game, I didn't think the bulldozer driving around was considered an oddity. Getting the bull dozer to drive like automatta may be possible, because you know during road construction, how the grader drives around, only when the road is getting paved? Well now, it drives like regular automatta along with other cars, in all my cities instead of doing its ice skating during the construction, 24/7, road work or not.
Quote from: j-dub on October 14, 2008, 02:58:07 PM
For this game, I didn't think the bulldozer driving around was considered an oddity. Getting the bull dozer to drive like automatta may be possible, because you know during road construction, how the grader drives around, only when the road is getting paved? Well now, it drives like regular automatta along with other cars, in all my cities instead of doing its ice skating during the construction, 24/7, road work or not.
The reason the Road Grader is driving around your cities is that you have one of my Additional Vehicles packs from the STEX. With one of the packs, I made the Road Grader and the Dump Truck driveable vehicles for the MySim Car Catalog.
-Swamper
Actually, I have bulldozers too that roam around on my freight routes. If you look at that picture, you'll notice it's on top of a truck. The truck is carrying the bulldozer on a freight route so technically, the bulldozer is freight.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg90.imageshack.us%2Fimg90%2F130%2Ftestfourle9.jpg&hash=ab1c0754558ef844bf0915ab1bf7d8b082557fc4)
Not so much an oddity as it is funny to me. The chalk outline appearing outside my real world window on my BAT house. Apparently someone outside was being noisy and I was trying to sleep ()flamdev()
Hover-query the chalk aoutline and read the bubble thing - it may indicate certain problems in your city that you need to address. (Hint: Add a police station)
Quote from: nerdly_dood on October 20, 2008, 05:50:26 PM
Hover-query the chalk aoutline and read the bubble thing - it may indicate certain problems in your city that you need to address. (Hint: Add a police station)
I know, it was just funny to me that it happened during the testing, outside of my room of all places ;)
I found that chalked body thing is also for some reason in a backyard prop family, so even though the police station is close, when having a ploppable with that specific set, I noticed at some point it will appear anyway. Maybe something is wrong here?
Back to something, odd, ahhhhhhhhhh! Hopefully not some sintanic symbolism? :o
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On an irrelevant note, you can't use the game's camera, and take a picture of the route queery at the same time, especially on Mac. Windows there, is a way.
Why does your city have no name? ??? And you know somethings wrong when all the route queries start displaying that number. :o
Woops. Thats just to cover up my cities name from badness. Now heres something thats going to shock you.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F1329%2F361688655.JPG&hash=f2751c261ee2000b1e4120d419c15d154a2fb948)
http://www.picvalley.net/u/981/1982034919.JPG
In california, there actually is a train in the road like this.
I'm guessing that the road is the new GLR-in-road, which has rail paths for UDI functionality and you've figured out how to get the freight train of doom... ()flamdev() on to the road. That's just dangerous though... I have a feeling of lot of sims are going to get run-over if/when it gets released...
I had similar fun when I ran GLR through one of my industrial parks. The industries alongside the GLR sent out freight trains on the GLR tracks. The congestion map showed blood red on the GLR sections where the freight trains were traveling.
And, yes, there are rail paths on the GLR/Elevated rail if you are using the NAM. They are in there for UDI functionality.
-Swamper
Yes it is the new GLR-in-road, only 2 type of pieces exist for cars to be driving on the tracks.
The whole idea of heavy rails sharing the middle of car traffic is nothing new, below is proof.
Here, is a video of a freight train moving down a road in the middle of a Californian town. Because the thought alone is dangerous, the reality of it, is becoming less, but thats America for you.
http://www.youtube.com/v/Dy3WKkqBro0&feature=related
Another freight train in a road.
http://www.youtube.com/watch?v=qwUXmEDZMhM
Then this video, is a passenger train with tracks going through a residential street.
http://www.youtube.com/watch?v=XVyCfPx0lho&feature=related
Nardo would have a fit if he saw this...
I think that's a understatement, Sim-Al2. I think he'll totally freak out!
Should we not tell him?
I'm pretty sure, that something similar has been posted already... nevertheless, I just had a good laugh about those double traffic lights :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2Fd0c36a59129c3ee300b11f46674cdc21.jpg&hash=24c75c32538e8d445a3ee7769558b502c18df4c4)
lol - nice.. till you get involved in an accident. i think thats a nice example for insurance-problems (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.olyana-design.net%2Fmuaha.gif&hash=b396fe17137934acb0d9e091f67a4f387780dbd7)
Quote from: voltaic on January 06, 2009, 01:17:48 PM
lol - nice.. till you get involved in an accident. i think thats a nice example for insurance-problems (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.olyana-design.net%2Fmuaha.gif&hash=b396fe17137934acb0d9e091f67a4f387780dbd7)
So true! $%Grinno$%
The accused: "I swear, it was perfectly green for me!"
The complainant: "Oh no, you had red."
One witness: "Darn, both of you're right!"
:D
I posted something simillair on page 14 [link (http://sc4devotion.com/forums/index.php?topic=61.msg158778#msg158778)], but there are both stoplights green. This one is actually funnier ;D
Should I stop or go :D?
You know everyone, there is a way to avoid those double traffic lights, but it takes longer. The road on the left can stay while it is possible to have a street come to the right of the avenue after the road, so the double traffic lights don't occur, this is done by left over puzzle pieces. It sounds complicated, but I don't ever recall double lights after I figured out how to do it.
Although, I never quite figured out why traffic lights were used for the glr crossing, when there could be some other type of signal exemplared instead, but that probably wasn't made before the first glr in ave was developed.
I got the perfect answer why there is the green light there Lars!!!! It means your sims better HAUL BUTT before the next tram lol hehehehe.... Also that is why the double light snydrome accours too heheehe ;D :D
Here we see horses escaping their farm to use the local park as a water hole.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F1129%2F1671393824.JPG&hash=85ff48f13b49869bd960d566dad151dc2d9148ce)
Of course though, they know nothing of keeping off the main roads...
and speaking of traffic lights...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F705%2F1922688061.JPG&hash=cd09147a3ac4848038beb8f1a13a0df20fef5f6b)
this horse is lucky he wasn't flattened by it...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F899%2F1630762458.JPG&hash=71bc8e018ad17943f8117f687473d404d9ce40e2)
And I know someone is probably wondering, and sadly,
no the NWM will likely not have these type of lights on it...
Need a bus? $%Grinno$%
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg80.imageshack.us%2Fimg80%2F4687%2Fnieuwestad19jan00123166sa4.png&hash=114e9a5b528678dab9bc9981b4df9412fc1e1042)
It's a conspircay man! Come on, look at those houses! The Man is trying to make everything, like, the same! /&HiPP/%
:P
Ok J Dub now you're just Horsing around $%Grinno$%.
I was always under the impression that Horses had right of way over everything on the road.
Well where I come from they do. Tempremental beasts ::) (Been bitten,kicked and thrown by them :'( - I give them a wide bearth these days :D )
Buses don't they come in three's ::)
Seem not in this case. $%Grinno$%
Ok how about this then?
The standard Maxis carpark
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi513.photobucket.com%2Falbums%2Ft331%2FTearider%2Fcarparkoddity.jpg&hash=bb28a3e23652569b56e4812a741aa5fd2c39446f)
Now then,
why are the disabled spaces on the top level of the carpark?
How do wheelchairs users access the ground floor?
using the stairs?
Anything else? oh yes there's the "Up" ramp.
Now where's the exit?
:satisfied:
TTC
Quote from: TheTeaCat on January 12, 2009, 02:38:03 PM
why are the disabled spaces on the top level of the carpark?
How do wheelchairs users access the ground floor?
using the stairs?
I find the default parking garage to be just to poor-quality to use. Even the building is bad. Don't get me started on the mini-parking garages on some RCIs! ???
Quote from: sim-al2 on January 12, 2009, 02:42:55 PM
I find the default parking garage to be just to poor-quality to use. Even the building is bad. Don't get me started on the mini-parking garages on some RCIs! ???
I agree- Someone should probably BAT a better parking garage - one for the 3x3 lot, maybe even one for the RCIs if they really must. (I probably would if my computer would let me install BAT...)
hmmmm the weirdness of this games oddities still makes me laugh $%Grinno$%
Parking deck wouldn't be that hard to bat, but time consuming.
Jdub and Swamper77... do you need to modify the NAM simulator to get the trains to run on GLR/elevated rail? or is it included by default due to the paths?
- Allan Kuan
heeheheh horsing around there says the Cat lol.... Hmmm now that you say about the quirks of the parking garages there Derry I cant help but wonder the same darn thing!!!
Quote from: allan_kuan1992 on January 12, 2009, 08:20:20 PM
Jdub and Swamper77... do you need to modify the NAM simulator to get the trains to run on GLR/elevated rail? or is it included by default due to the paths?
- Allan Kuan
The game's Traffic Simulator needs to be modified to allow trains to use the GLR/Elevated Rail tracks. The GLR/Elevated Rail tracks do have rail paths on them via the NAM for Elevated Rail Train UDI, which is only possible with the NAM installed. However, the GLR/Elevated Rail tracks may appear "congested" (Red) when freight and passenger trains are using them, as the Traffic Simulator is not setup to normally allow that.
-Swamper
Somebody loves his/her car too much (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F35.gif&hash=ec81bcd31ecf0fbde56dcde17230d9bfbde55f6d)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg105.imageshack.us%2Fimg105%2F4194%2Flongview1nov05123316240lz5.png&hash=130f3d4a3d59f848f9aad8e3523fa943f6925c93)
Look at the sky! It's a bird! It's a plane! It's a... flying sleeping Sim!!!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg105.imageshack.us%2Fimg105%2F1620%2Fcoasthill17aug031232812nv6.png&hash=3b7e669353dd242da7e1fba19afaa631b185a42f)
:D (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F24.gif&hash=0e37da6bbd23a5a25097d6b7b514f30e91186280)(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F24.gif&hash=0e37da6bbd23a5a25097d6b7b514f30e91186280) :D
http://en.wikipedia.org/wiki/Lawnchair_Larry
QuoteThere is also an easter egg in SimCity 4 that shows a man in a lawn chair attached to balloons, floating across the city, an obvious reference to Larry Walters.
Nice cathc Ter'
I tried to build...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg403.imageshack.us%2Fimg403%2F2351%2Ffailedbridgeoverbridge.jpg&hash=03db6915fdf154ef4fbf4eff27f2b9900e1dfe69)
but then realized, oh wait you can't do that. I should wake up, it is 1 in the morning.
And if that wasn't enough, speaking of bridge problems, we have... Do'h!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg150.imageshack.us%2Fimg150%2F7982%2Ffailedbridgeaccident.jpg&hash=1a95d7664340f754ca4c1672ec366c8c1c369d46)
bad calculations. That bridge is suppose to be higher, and not dropped like that.
How the heck did you manage that? :D :D
LoL Jdub that is something else there with the train bridge and also the ave bridge!! how did you even pull off the train bridge ending in the water???
Here's a pic from me:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg516.imageshack.us%2Fimg516%2F6972%2Fhmmmm.jpg&hash=737906c47476de2b18a59d4848d08813ca223ec2)
lol great bridges j-dub :D
I don't know what happened, as soon as it hit the water, ker-splash! giant wave But its not like I'll see more bridges do that though. I also have had that thing where the avenue collapses and tilts on it's side as well.
2 words j-dub:
EPIC FAIL
Congratulations! You have broken the game without the game even noticing! ::)
It would be even more hilarous if trains started crossing that bridge... :D
io_bg, that looks like fun. j-dub, I get the feeling something bad always happens when you tweak stuff $%Grinno$%. This is something. I've never seen anything like this before :D.
That was a RAM team proposed modification to a Maxis bridge. The avenue caused the bridge in pieces. However, the bridge does not seem to like going over the water so far, and drops as soon as it touches it. However you saw another bridge I had in that city dropped into the water as well. Occasionally puzzle pieces either disappear or revert back to their existing network when your trying to do something else that causes interference. You may have noticed when your building RHW that sometimes stuff gets knocked out of place when something else gets demolished.
I was wondering if the following picture is really a game oddity, but I guess so, since it has never happened to me before $%Grinno$%
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi493.photobucket.com%2Falbums%2Frr292%2FSheep49%2FStrange.jpg%3Ft%3D1235631316&hash=d91fcd672fc56f80354932107082e91fc95527ce)
It happened when I was just dragging OWR, when all of sudden the bridge choosing window showed up. I was like 'What the...?' and chosen a random bridge. What happened next you can see over that text ::)
Keep those strange/wacky oddities coming! ;)
Piotr
LoL Piotr do you have Adams (Ennid) slope mod installed per chance? If soo then that would explain why you was able to get a bridge selection for that gap... but its a good pic anyways!!!
lol, thats awesome
While testing the new trams, I saw something new: Flying trams:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi40.photobucket.com%2Falbums%2Fe242%2Fvester_DK%2FTrams_sr%2FVDKFlyingTrams1.jpg&hash=cd77795283c80b5dcd66f6ccef62e3cafd1d2adb)
"Please fasten your seatbelts and prepare for a rough landing"
:D :D :D :D
Definitely something I haven't seen before :D :D
All I got to say is OUCHIES!!!! &apls intresting there Vester that would happen to you...
:D
Serious Train Fail
::)
I really think someone should modify those and other stations... or else... flying trams everywhere :D
- Allan Kuan
Well, I'd experience something simmilair with the Connexxion Tram stations (from oppie, I believe)...
thats fantastic :D
That pic gives a "NEW" meaning to "Please fasten your seatbelts and prepare for a rough landing"
That's too funny. :D
Nice pic Arne.
I'm not sure if this is really that odd, since I did this on purpose, but here goes:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg9.imageshack.us%2Fimg9%2F1091%2Farvodiagnc.jpg&hash=ed48d63f36fbf00c082b65e930b30d9268301580)
That diagonal street connection really works. This RES city is connected to an IND city. I put a My Sim in that house where the green arrow starts, and he takes the street connection to work! Other than the border, everything else in this pic is straight out of the game.
I'd love to see how you accomplished that!
im guessing its some kinda road trickery :D
I guess this is the forum for posting this screenshot of a business that grew next to one of my colleges. SimGoober's Club Goober grew next to the college in one of my cities. Apparently the college's students need a nearby place to go partying.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Ffarm4.static.flickr.com%2F3594%2F3459207639_1c62528693_o.jpg&hash=040b188c65447a32d252e0106a175746324886f4) (http://www.flickr.com/photos/stevenm_61/3459207639/)
heh that's funny... I guess the playground wasn't enough ::)
I'll have to grab a screenshot, but I had plopped a church and zoned a little area commercial and up sprang a dance club right behind the church
Here is an interesting place to live. I love the parked car in the driveway.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg.villagephotos.com%2Fp%2F2003-5%2F187806%2FStarfleet%2520Command-Dec.%252024%252C%2520051240677649.png.jpg&hash=3afeff1d17c228cdcf08709d297a900264191d7e)
Funny thing is, when I zoned those, there was not that big of a hill at all to really cause it. I also like the 3 story basement on the other house just up the street
It must be quite a trip to get to those houses with the brick foundation! Those porches look dangerous. :D
Its hilarious, I thought about bulldozing them and trying to level the land, but to do that, I would have to bulldoze the road as well, and it was a pain getting the road up the mountain in the first place with enough room to be able to flatten a little to zone
This bus route is, well, kinda over- optimized ... :-[
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2F5010b78de1c23651b84a15c515fafa5c.jpg&hash=5d90699cd5e4ea32467ad4e5779f982d281dbc5c) (http://www.ld-host.de/)
... for off-road fans that prefer mud paths instead :D
Its those new 4X4 buses everyone has bee talking about $%Grinno$%
Must be a Rotel Tours trip. ;)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fde%2Fthumb%2Fe%2Fec%2F002321.jpg%2F800px-002321.jpg&hash=abbfd131f2cfb979118e9a09a5ad4718109031a8)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fphotos-f.ak.fbcdn.net%2Fhphotos-ak-snc1%2Fhs096.snc1%2F4968_130012159376_691829376_2927741_5681368_n.jpg&hash=317b63d91253e1298332b86569970628c54360da)
didn't know we elected a farm boy to mayor here.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fphotos-e.ak.fbcdn.net%2Fhphotos-ak-snc1%2Fhs116.snc1%2F4968_130012154376_691829376_2927740_3326486_n.jpg&hash=478e54ee7754661e0183549ae8a3cf079024e3f5)
fantastic Dave and Nardo
A bit of a crazy bridge, wouldnt want to be a pedestrian on the lower side :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg7.imageshack.us%2Fimg7%2F5396%2Fcrazybridge.jpg&hash=9c0cf752d002b5c2995660209c25a8a284dd366e)
LoL Bernhard and Dave those are something else there for sure!!
WOW Joe you're playing!!! I know for one I wouldnt use that overpass at all hehehe
Not oddities, just some funny images ;D
Subway rails are not only for the passenger trains (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2Flaughing1.gif&hash=cc813f27084f0b400939df002612a323649353cc)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg142.imageshack.us%2Fimg142%2F6131%2Fsubupm.jpg&hash=85ab094563fc6fa1120560d914cf37f445dc9832)
No comments (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F24.gif&hash=0e37da6bbd23a5a25097d6b7b514f30e91186280)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg54.imageshack.us%2Fimg54%2F7961%2Fcycle.jpg&hash=4b02ce3d5e5be196a2056178f1cbf4af4120ee49)
How in the... ??? ::)
I see the train generator in the second picture, which I think is the funnier one... :D
Quote from: j-dub on December 02, 2008, 09:51:31 PM
Woops. Thats just to cover up my cities name from badness. Now heres something thats going to shock you.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F1329%2F361688655.JPG&hash=f2751c261ee2000b1e4120d419c15d154a2fb948)
http://www.picvalley.net/u/981/1982034919.JPG
In california, there actually is a train in the road like this.
Yes, that's true-I've seen and have driven on that road before in fact while on vacation. It's in Anaheim, California.
The new police vehicle is turning on the force field ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.fileden.com%2Ffiles%2F2009%2F3%2F6%2F2352238%2FPolice4.jpg&hash=66df5ea26a038ca8e7020ab7fa08072576cb3930)
(In fact this is a fuel tank explosion after a rather crazy tour across the city ;))
Oh some excellent additions to the thread.
Made me smile they did :D :D
:satisfied:
TTC
beat this $%Grinno$% :P
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi304.photobucket.com%2Falbums%2Fnn198%2FTheirishnintendonerd%2FSimcity4%2FDublina-11Sep081213136377.png%3Ft%3D1246143823&hash=13a2d07de3dbd8c2a1aeb64dd4620f4efcf7dd73)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi304.photobucket.com%2Falbums%2Fnn198%2FTheirishnintendonerd%2FSimcity4%2FDublina-4Sep081213136325.png%3Ft%3D1246144411&hash=5320e248aa84141bed0a7903526555c87e51cd84)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi304.photobucket.com%2Falbums%2Fnn198%2FTheirishnintendonerd%2FSimcity4%2FDublina-24Aug081213136275.png%3Ft%3D1246144507&hash=5fa455f55317f4455df3b37273f1fd398d3797e6)
???
lol &apls
Oh God. That's unimaginable.
That should be in a thread called "My Game is Screwed". Oddity doesn't quite cut it.
Unimaginable and unbelievable!!! :o
That's not gone well!
ooo Irish I am sorry but wow that sure can't be topped at all, at first glance it looks as Hal (http://sc4devotion.com/forums/index.php?action=profile;u=2379) took over your game lol....
I think it would be a good idea if you re-installed your game :P
Quote from: sim-al2 on June 25, 2009, 10:03:07 AMHow in the... ??? ::)
I see the train generator in the second picture, which I think is the funnier one... :D
I use the
Train Generator (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=975) and a small trick that you can find out
here (http://www.youtube.com/watch?v=6elQQtL9ZKo). The last picture shows the
Freight Truck Generator (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1014) (notice the red truck at the roundabout) and a taxi station from Simtropolis.
TINN: Woah looks like we have a bad SImCity1.dat on our hands :P
This isn't as much as an oddity as much as a coincidence pic of sorts (dont worry this isnt congestion view its volume view):
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fvz1234512%2FSC4%2FCJ-Pics%2Fdestiny_center-_redyellowgreen.jpg&hash=fab40e9d5aa2b14b6396518b46342448b0175a95) (http://www.majhost.com/gallery/vz1234512/SC4/CJ-Pics/destiny_center-_redyellowgreen.jpg)
I think the sims like sending me subliminal messages $%Grinno$%
Vince
Quote from: Blue Lightning on June 28, 2009, 08:17:08 AM
TINN: Woah looks like we have a bad SImCity1.dat on our hands :P
Well, not really the .dat file, in my opinion, as it happens to me on my new Vista PC when the graphics driver stops working properly. Weird, yes, but not really software related, I believe, at least not in my case.
hehehe Vince I think your right there that your sims are trying to tell you something very cryptic
Yeah, they need a new flag ;D
I had recently completed a rail bridge that was difficult to make due to slopes. I had used a lot of slope puzzle pieces to make it work, to I plopped a train generator to make sure the paths were correct. The train was fine, until about halfway over the bridge, and two cars suddenly dissapeared.
You can see a slight outline, which I highlighted...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg198.imageshack.us%2Fimg198%2F1011%2F55698618.jpg&hash=d435366f4575e94823031151d68e8251f886c48e)
sorry about the pause line and city info panel. I was in a hurry to get the picture.
LoL Bob that is something else there for sure!! Now I wonder why that happens at times???
I hate that when they ghost, and once they do, they just never go away. The automatta that does this is usually cars or trucks carrying trailers, freight trucks, and trains.
And Blue, that actually is cool thing to happen.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg386.imageshack.us%2Fimg386%2F5408%2Froundabout.jpg&hash=397c2f4e74e7ebba4c0bae3831f57419756b8b51)
they stayed like this going in circles for quite some time
Oh, look. It's one of those taxi-go-rounds :D.
ive seen that in real life as a prank :D
The truth about Coca Cola!!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg12.imageshack.us%2Fimg12%2F5946%2Ftoxiccocacola.jpg&hash=ceb941bb9604441a444ae7b175f85f92ec3adccb)
Don't drink it again, it will melt your bones!!
lol.... classic, man... &apls
:o
Pepsi ftw!!! :D
LoL no wonder why I hate the taste of Coke lol!!!
You got that right ND :thumbsup:
Great pic.
I used to like Coke, but I stopped drinking pop when my kid was born. 4 years later and I can't stand any of the stuff.
Quote from: nerdly_dood on July 07, 2009, 03:53:57 PM
:o
Pepsi ftw!!! :D
I seconded that ND, I love Pepsi. Coke is to acidy to me. Long Live Pepsi. JKB
Quote from: bakerton on July 07, 2009, 08:33:33 PM
I seconded that ND, I love Pepsi. Coke is to acidy to me. Long Live Pepsi. JKB
word, long live pepsi! hehe
There always has to be one dissenter, so it will be me this time. I thought Coke was The Real Thing! ;D
Not so much an oddity per say but intersting none the less!!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg269.imageshack.us%2Fimg269%2F6457%2Fintresting2.jpg&hash=e29ef97a40efce9105aaf96fbbf5eac7b2a05005)
WOW what are you a no-liver ;D
hehehe I wonder myself lol
Did you just played SC4 11 hours and 6 minutes? :o
An oddity I found in my GRV-II-Region.
I got a R$ buildung lite that on the bottom of the pic, destroyed it by rezoning, but the graffity-prop (marked building in the first pic) didn't go away. I built other builings, growable and landmarks, but I can't get rid of this darn thing....anyone an idea?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg44.imageshack.us%2Fimg44%2F804%2Fwinsimcity40057.jpg&hash=7e85e8b74e3cba98849c3defaf1db291e7eb5ba4)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg354.imageshack.us%2Fimg354%2F7669%2Fwinsimcity40058.jpg&hash=5d05f8df8f53944890ee9f62fca161b17ef36e10)
Thats weird.. ???
Quote from: mrtnrln on July 11, 2009, 02:48:09 AM
Did you just played SC4 11 hours and 6 minutes? :o
LoL welll ummm if that is what 666 minutes come out to be then sorta off and on all day :D :D
This has happend to me many times in the past...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi452.photobucket.com%2Falbums%2Fqq250%2FStrategist013%2FLaboria-Dec31091224312974.png&hash=70fccf1ea6a43dfd0b0a22f692929c0567862722)
The crime rate was quite high in that suburb :D I'm just waiting for some more to upload...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi452.photobucket.com%2Falbums%2Fqq250%2FStrategist013%2FGatia-May11101247345012.png&hash=d8e57a003ecfcbb2aafd112d21aa749f6caf4c4d)
Night rave at a med wealth com area...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi452.photobucket.com%2Falbums%2Fqq250%2FStrategist013%2FGatia-Nov6021247332594-1.png&hash=68db69363d6ccfe17db66eef1184d7bdb7d97908)
The ultimate moat
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi452.photobucket.com%2Falbums%2Fqq250%2FStrategist013%2FIndustria-Aug10051247421675.png&hash=8480cd5f700e64864d06fde2760d2635d0fae38d)
I made streets to surround 4x3 area of industry, and zoned inside them (using ctrl) and they all came up with this solar panel u- store it!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi452.photobucket.com%2Falbums%2Fqq250%2FStrategist013%2FIndustria-Aug13051247421685.png&hash=7195ae32d22ffd72dc71b0f1767dbd782ca80543)
;D Nice pics, Strategist!
moin Strategist01,
that i would call mono-economy in its perfection! :P
b_schlurf
Thanks! ()stsfd()
LoL Wow thats a lot of Solar Panel U Store its lol!!!!
Yeah it it went on like that for about 3/4 the way down a med. tile...guess they really like green energy :P :thumbsup:
"I told you that this planet has sticky surface!"
"Oh man..."
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg22.imageshack.us%2Fimg22%2F962%2Fstuckufos.jpg&hash=1863f09b993028b37cbc7e47519b298c828290ef)
Very funny, Terring7. I've always thought those little UFOs running around were a bit odd. :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg16.imageshack.us%2Fimg16%2F3650%2Fiszenza18mar41312476796.png&hash=263b8b416c4fd9ba52eb374828a0b3f49f58ab1b)
When pilots go blind...
I flew the attack copter in UDI, exited and as it was landing, demolished the air force base it was landing at. Sorry about the grid
I got this weird incident when I was filling some depressions with the rain mod, I didn't save it because I put too much work into the Networking.
*Looks like the mall has been sandbagging for awhile. I took the Before photo after re-loading the city (after the incident).
Before:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi31.tinypic.com%2F2n8sqt.png&hash=588fe4f6d0d89622d7388ef2b6dc2fe4db8351c5)
After:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi27.tinypic.com%2F6ie0z5.png&hash=b042cb3657de36d3395c0d30c66df0b5ac201984)
Global Warming! :D :D
Quote from: Terring7 on August 09, 2009, 04:05:22 AM
Global Warming! :D :D
hehe... yeah greetz to global warming
love to use rain tool huh $%Grinno$%.
to (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fsc4devotion.com%2Fforums%2Favats%2Favatar_9341.jpg&hash=5154adf4df5e1cb32a85a4c9b81512c8ea1cd500): try this link (http://sc4devotion.com/forums/index.php?topic=7780.msg246081#msg246081).
Than it should be called "Global Warming Mod" :P
Heh, this has happened to me several times before. Luckily you can just exit the city and the water would be gone. ;)
One time my friend played SC4 on a blank tile, used the rain tool, and the water covered the tile! I hope that doesn't happen to us!
.1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi576.photobucket.com%2Falbums%2Fss208%2FSCBobbi%2FNormal%2FSC4D001.jpg&hash=55fcee9dba077ff23afbdcdc91ef4a40432b6c0d)
Have you found is there anything wrong? ;)
.2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi576.photobucket.com%2Falbums%2Fss208%2FSCBobbi%2FNormal%2FSC4D002.jpg&hash=707ddb10bc6f4b769597af57311428829d2c03d8)
You might notify there're many catenaries, but there's no any bridge. :)
.3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi576.photobucket.com%2Falbums%2Fss208%2FSCBobbi%2FNormal%2FSC4D003.jpg&hash=78c5960814bb9c8aeab86ffc5118a2954c48f20a)
The train will get on "the bridge".
.4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi576.photobucket.com%2Falbums%2Fss208%2FSCBobbi%2FNormal%2FSC4D004.jpg&hash=4c98cfb1d7e73c6c0add193f54b643cd19a88f77)
Oh, it failed. :D
Bobbi
Heh, the ghost bridge! :D $%Grinno$%
This happened when I zoom out all the way :P
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg146.imageshack.us%2Fimg146%2F7981%2F49339434.jpg&hash=1a3c8fc1dee74ecbb30faed858d4af6e9b7790f5) (http://img146.imageshack.us/i/49339434.jpg/)
"Bring the plane up! UP!"
"I'm trying! I'm trying!"
"You're not trying hard enough!"
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimages.icanhascheezburger.com%2Fcompletestore%2F2009%2F4%2F12%2F128840393003015205.jpg&hash=4e8d5a0fecf584daa786275a345ccfbcb877cbfc)
"Oh my god... this land is sticky."
"Aerial assistance required. Seven alarm fire at the intersection of Robertson Lane and Mystery Ave."
"Plane 12 responding, on my way"
*whirr* *BAM*
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimages.icanhascheezburger.com%2Fcompletestore%2F2008%2F8%2F23%2Ffirerescuefa128640293443694979.jpg&hash=838241a45780299c4beceefce77c44d466abebbf)
"Plane 12 is stuck and it's dark!"
Here's mine:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg23.imageshack.us%2Fimg23%2F7172%2F2xstlight.jpg&hash=ffe0f818748bdfed2bbca0ff25af5b5f81e2fd47)
What's wrong with this picture?
two lamp posts on the same spot :D
Some more excellent additions to the thread. Thanks folks :thumbsup:.
Some even made me chuckle :D :D
:satisfied:
TTc
Derry, did you send your post twice or did I drink too much today?... :D
Quote from: citycapitalizer on August 15, 2009, 06:09:57 PM
Heh, the ghost bridge! :D $%Grinno$%
Ghosts don't have shadows, and here we have a shadow without an object, so it must be something different ;D
hey, metarvo...you should not double-post, even if TTC does the same in the common way ;)
and frdscklim, thanks for the solution!
My glitch is... erm, unusual... floating avenue medians. It adds a new dimension to the phrase "sunken highways."
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi209.photobucket.com%2Falbums%2Fbb173%2Fzegadams%2Faveglitch.jpg&hash=6a6b45a4d640012a14fd38aefc3cf8a6dede23f5)
I know how I got them--I razed a huge section of a large city tile and rebuilt on it--and you can get rid of them by, well, bulldozing the water. ::)
Lol, that's just awkward
Quote from: Ennedi on August 17, 2009, 04:45:13 PM
Derry, did you send your post twice or did I drink too much today?... :D
Didn't even realise this had happened. Removed one of the posts to sort things out.
Thanks for catching that Adam :thumbsup: :thumbsup:
Here's an interesting one.. :)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg2.imageshack.us%2Fimg2%2F8894%2Fwtczoneview.jpg&hash=8a5bdc090a6e0964de866c94bc7d535efc017c9c)
This was seen in a ZONES view in SC4RH There appears to be some "hidden prop" that exists in a "abandoned" state inside the WTC building
If you turn off "zone view" it looks perfectly normal
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg187.imageshack.us%2Fimg187%2F557%2Fwtcstdview.jpg&hash=bf473188982b1a18847b7621777cb5cc822c15b5)
Suppose it relates to some building model or dummy used in the lot construction.. dunno
Quote from: soulchaser on August 18, 2009, 01:20:11 PM
and frdscklim, thanks for the solution!
anytime ;).
it's frdrcklim btw :D.
I've got one, something interesting I managed to do with the GLR trains (BART skin) if I take out the track with a land lowering and a nuke respectively.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi257.photobucket.com%2Falbums%2Fhh240%2FRadicalOne%2FSC4%2FSykoCity-Feb29081230062252.png&hash=94ff5a774d94f949c89ccb26d1ec39178bd22114)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi257.photobucket.com%2Falbums%2Fhh240%2FRadicalOne%2FSC4%2FProcyon-Feb16051251588311.png&hash=b615e41185df35b1564b1da2e15608b480cfd41a)
I've also done this with GLR:
Quote from: Terring7 on June 25, 2009, 04:41:02 AM(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg54.imageshack.us%2Fimg54%2F7961%2Fcycle.jpg&hash=4b02ce3d5e5be196a2056178f1cbf4af4120ee49)
lol I like the nuclear ghost train. Looks a bit like it pops up from another dimensions or so :thumbsup:
Well, these oddities are not SC4 oddities, but still these are game oddities. From Need For Speed Underground 2, to be exact. This game also has quite a lot things that are wrong, or making no sense...
The road markings are making no sense (yellow lines in the medians are OK, but yellow lines on the edges?)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg190.imageshack.us%2Fimg190%2F4831%2Fnfsu03.jpg&hash=968afd4b9a3c6d3fefc1a07f7142526bede37a31)
Open medians? In the middle of an Interstate Highway?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg405.imageshack.us%2Fimg405%2F4978%2Fnfsu06.jpg&hash=d91355ef2898d2084ad81799442c3acd114d4a11)
You are allowed to take this exit, although the road markings shows something else.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg188.imageshack.us%2Fimg188%2F6032%2Fnfsu05.jpg&hash=13f540e65aa48de8fdb0ab8ea8a058fd284a5a0e)
Yep, this is a two way roundabout...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg405.imageshack.us%2Fimg405%2F992%2Fnfsu02.jpg&hash=1c39f43e190deeba76e19eb68943e41461cfe868)
... and this is a TLA.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg190.imageshack.us%2Fimg190%2F1772%2Fnfsu12.jpg&hash=43c3d75f949445e48ae4a33b029623007ce3253a)
The signs make no sense too. Which way to the I-27?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg190.imageshack.us%2Fimg190%2F7577%2Fnfsu10.jpg&hash=835cd48a1d5e8178a40a93402ac962582363a5ed)
The sign sais two lanes on the left to Beacon Hill, but I definitly see three.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg210.imageshack.us%2Fimg210%2F9711%2Fnfsu09.jpg&hash=795d7a71140c2464b61a58b00474b0258f954c20)
Here again. There are definitly three lanes at the left and one in the middle.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg190.imageshack.us%2Fimg190%2F6007%2Fnfsu04.jpg&hash=7d93ed33f678bc014337d284cdc91dc6bad5f44c)
The sign I-27 South doesn't lead to the I-27 at all.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg210.imageshack.us%2Fimg210%2F2833%2Fnfsu08.jpg&hash=a64a18e39c2802c6fd6026632141d8a97ec62a2f)
Geez, that's a large sign! And it has not much clearance for vehicles passing underneath it.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg190.imageshack.us%2Fimg190%2F4702%2Fnfsu11.jpg&hash=3560b98c3643a350f68789171f1c6381a367eca5)
60 mph/96 km/h looks like quite a high maximum speed for this two-lane city road.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg405.imageshack.us%2Fimg405%2F4204%2Fnfsu01.jpg&hash=0d3e43755b416ed47ec4e8f8ab3e8c511892ad53)
And last but not least: there seems no way out of the city of Bayview
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg210.imageshack.us%2Fimg210%2F8748%2Fnfsu07.jpg&hash=5fc5da2c171ae08e01f69c1eeb0e458f8758df46)
Best,
Maarten
Ah, these pics remind me of the good old days when I was playing this game :D About the last pic - this is quite common, in most games (take any GTA for example) the cities are closed ;)
Mrtnrln, SC4, or not, the NFS series, is still an EA game. You know how that goes. In the beta NFSU1 the traffic lights were originally not stuck on yellow, the red and green worked. However running red lights in racing games can cost you, I have gotten broadsided blowing reds, try it in SC4, see what happens. Boom!
In the beta NFSU2, the reason why the signs are odd, they did not originally have those weird icon markings on them, they only had the signs tell you in bolder fonts and colors where you were going, and those signs in my opinion did not look like road signs at all. I think they changed it to Americanize it. I don't know when you took those pics, but you have got a lot of racing to go compared to that amount of $. There is a way out of the city, its called the airport. Thats how people leave, they just fly out. There was a 1 time glitch on my GameCube that I got to drive around freely on the airport runways only because someone crashed me over the jersey barrier, and the planes would go right through my Nissan 240 when they would land. Now that's odd. What kills me is they have that one stretch of highway with that one road closed for construction in NFSU2 you cannot freely drive on, its also not marked on the map. I have driven under there in a race, and it stinks its never opened to traffic, because it was a nice cut through.
Look out below, I got two oddities. First, when I took a picture of the city, the snapshot instructions got stuck!
Second, lets advertise cigarettes (Marlboro) in whats suppose to be a kids game! (when this happened in a SEGA game back in the early nineties, it sparked controversy when that game released in American shelves, maybe those Japanese developers didn't know at the time, this was before there was ESRB)
What about the street sign that says "Keep Right" that is facing opposite the direction of traffic flow on the one way street? That seems kinda odd too....
Because its a last minute resort to not get them to go the wrong way. In real life, I'm stuck seeing cars, majority trucks coming down the wrong side of the median on these 4 laners so many times! Some times they are sober, and there is a lack of signage of the road to inform your going on the wrong side, even though you should be able to see the median. Other times, they are either drunk or high, that they oppose traffic. They seem to have given up on the keep right symbol signs where I'm at through any of these cities.
Of course if Mrtnrln did not make examples of driving that way in Need for Speed Underground 2 on the wrong side of I-27, then... Oh!!! Haha! Just messing with you Maarten.
Sadly though, it really just is not funny because there was someone who got killed going down the wrong side of the interstate not to recently in my state.
This picture is czkimi (http://sc4devotion.com/forums/index.php?action=profile;u=17692)'s and I got the permission to show his picture here.
Why the bus drive on the PED Mall? ()what()
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnhiqjg.blu.livefilestore.com%2Fy1ppCNpQTS38EwxLaai40Sb8cT4mhU_hPCOfKezLwqeeXYOHLgJXDyDxqtJMmyJ1smuKl8HucfW1GPGKFXGeThJjH-bfBxIa2Fm%2FOddities01_czkimi.gif&hash=320466061e065416a435601d54ed40029300f906)
Bobbi
Some times ago a brown bear wandered from Slowenia through the Alps to South Germany. In Germany bears have disappeared eons ago as it is way to dense populated. So a big hunt began, the newspaper called the bear "Bruno" and as allways on such happenings Bruno had the tendency to appear on at least five locations. :D
Eventually they shot him ... &mmm
Seems to be hi ghost found its way into my MD:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg225.imageshack.us%2Fimg225%2F802%2Fbrunoc.jpg&hash=9d941c4708f7cd3d62652a3d870d6ddff8599f0c) (http://img225.imageshack.us/i/brunoc.jpg/)
:D
Have fun!
Bernhard :thumbsup:
I missed posting pics. So tell me...
(https://lh3.googleusercontent.com/5eh1i8KutSyY23fLy5qDZnYMnYoXW7JWq-j4D5lKSbAD_m0WhbRBsCONX9LLJtEKMEnXgElmNmnavo5g576f_QKFg4vVBY5s7f5PsRT3b_RJT3S-HOfIBUx8joGqE09szEzjEhdBaepKu1-q-PBzIQrggV3CXWFIAh1cpf_DPjPKZNdN603eId3PvUN376i4nFfkbXl18vWHMUhzFKZ_wFSv-xN2MQW3ZqW-BS1KJDn72f3vUtYbIYKW43yI3-JYKRGs4JHOFrzfgNX4efWZu0psPzjKWRnxd6o0TkvzochMB8jB-WK7Ps22CvD9NUmHEctyDp37Pa-FvcF5-TPhIydvNbuB8Ue5gqzu_0M6E7quRP7hmGOP2AuCZOVFVcpPlKCHFVyuRRkwBt0e1k3qkYILrO1RxhivHtaSw5f4kD3v1ixnnV-bageKEelWAZtVILwJ64BjpdASW07NvdqMG85yBYJTxh_A1FZft4uYqCf6rFFr1B7yAhAdY6PJ9TqDJx43S5CQqMrKj2S7vUnkId4tob-TVRLGWITxLTi8Hh-s2BIy8D2xLMxR-S-blgyDbxH4RnOwaCCmiJRCoZ3CEABIww5dclEsC_d5asrPjif67w8hNX-jtFB-nRZEQA-sG9tqOhcR-3YyAZQxVdB39lnyY9hqci_VotXtyW4Tvgytu6WCbMkFndG54gY=w640-h480-no?authuser=0)
... why does it burn underwater?
Maybe there's some carbide (http://en.wikipedia.org/wiki/Carbide_lamp) in the water. ;)
hehe:D.
Managed to snap this today
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi201.photobucket.com%2Falbums%2Faa148%2Ftheteacat%2FWhale.jpg&hash=ca50132d83d05863636e5882f2e811a0fdb031d2)
:satisfied:
TTC
Looks like the poor guy is stranded. Quick, call SimGreenpeace!
EDIT: Wow, that's almost scary. The moment I posted this, there were whale sounds in the song I'm listening to right now... $%#Ninj2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi270.photobucket.com%2Falbums%2Fjj91%2Fxtracash%2FBoxland.png&hash=a978ce79eebe51f0cdabe0250d73bf258906cb11)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi270.photobucket.com%2Falbums%2Fjj91%2Fxtracash%2FBoxland2.png&hash=80d6346f60bd17775c6c432cc3ee98585b52bd1a)
I call it Boxland.
I'd have to say I almost like the color of the boxes as a 'terrain mod' :D
it actually looks quite good if you zoom out enough :D
Quote from: WC_EEND on November 14, 2009, 12:27:49 PM
it actually looks quite good if you zoom out enough :D
:D :D :D
It really looks like a terrain mod from region view ;)
The overview makes me think the desert map of Caesar III or Pharaoh. :D
Lol! :D :D :D
Boxes forest $%Grinno$%
@xtra cash: :D Funny picture! What happpened there? Maybe this:
The mayor finds that a forrest would look great around his city, so he ordered some trees. A few weeks later:
"So here are the trees you ordered, sir."
"What trees? I only see boxes!"
"The trees are in the boxes, sir."
"But why didn't you unpack them?"
"That will cost extra, sir."
"WHAT?"
Best,
Maarten
I guess no one has ever bothered to look at the sky (we always look at the city). It appears that SimCity...HAS TWO SUNS!!!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg9.imageshack.us%2Fimg9%2F3046%2F47924091.jpg&hash=0495e1b7455b1178bcf4f90c5ce30ffe6db46b2f)
This is one helicopter, creating two shadows :D. I guess there is two suns :P
--Grif
Quote from: mrtnrln on November 15, 2009, 06:51:13 AM
@xtra cash: :D Funny picture! What happpened there? Maybe this:
The mayor finds that a forrest would look great around his city, so he ordered some trees. A few weeks later:
"So here are the trees you ordered, sir."
"What trees? I only see boxes!"
"The trees are in the boxes, sir."
"But why didn't you unpack them?"
"That will cost extra, sir."
"WHAT?"
Best,
Maarten
Lol!
Bob56: Hmm. Thats odd...
Quote from: bob56 on November 23, 2009, 03:04:37 PM
I guess no one has ever bothered to look at the sky (we always look at the city). It appears that SimCity...HAS TWO SUNS!!!
This is one helicopter, creating two shadows :D. I guess there is two suns :P
--Grif
2 Suns and both directly overhead :D :D
:satisfied:
TTC
Quote from: bob56 on November 23, 2009, 03:04:37 PM
I guess no one has ever bothered to look at the sky (we always look at the city). It appears that SimCity...HAS TWO SUNS!!!
http://img9.imageshack.us/img9/3046/47924091.jpg
This is one helicopter, creating two shadows :D. I guess there is two suns :P
--Grif
No, that's the very bright flash that happened when you took the picture.
How it do to arrive there ?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg7.hostingpics.net%2Fpics%2F928450A_truck_in_a_stairs....jpg&hash=21a85481589c975f56930f19ce2da238aeae7e7f)
I'm pretty sure that the concrete mixer driver is cleaning his truck illegaly at the beach, after pouring the foundations for those new houses. :P
:D :D :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi575.photobucket.com%2Falbums%2Fss192%2FWC12345%2F-00131258610005.png&hash=146ad6c018b4acebc7112475b2e6a0cb02541b3d)
That is one massive landslide.
Several oddities I've noticed with the wildlife invading the neighborhoods:
Below, a moose munches on some gazebo shrubs next to a sim who completely ignores it:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg24.imageshack.us%2Fimg24%2F586%2Fmooseinvadepark04.jpg&hash=c56122f015ff7d17d1b057a709d6e2797287d0f5)
Some sim has brought a pet llama to the park:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg242.imageshack.us%2Fimg242%2F3391%2Fllamainpark01.jpg&hash=66b3829d671f106f61788bac162d7c8556973283)
Some moose wander around in an industrial park:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg525.imageshack.us%2Fimg525%2F2157%2Fmooseinindustrialpark01.jpg&hash=5b3e349ad74039da7f26ad5ebfe4086841d13dd1)
One even pokes his head out of a building's window:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg692.imageshack.us%2Fimg692%2F8906%2Fmooseheadstickingoutwin.jpg&hash=52bbf33e34c21447cb45594819141df81b0c81f5)
Quote from: SteveMSim on November 30, 2009, 12:49:27 PM
Below, a moose munches on some gazebo shrubs next to a sim who completely ignores it:
I sure hope it's not rutting season!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fhphotos-snc1.fbcdn.net%2Fhs116.snc1%2F4968_130012179376_691829376_2927745_853824_n.jpg&hash=fafb07a4b0dc92d6bc4c0ff6a5ce655bc2805f44)
speaks for itself
Here is a little oddity I found...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi587.photobucket.com%2Falbums%2Fss315%2FDriftmaster07%2FMeriahCitySuburbsandIntlAi-Jun22011.jpg&hash=6b4073adae7b3b14ade613db1f4d243591d88783)
The one jetway is in HD but the other and surrounding stuff isn't.
That could be building draw speed being slow. Have you waited a minute or two?
Yes.
Another obvious reason is that it's the only model rendered in HD... Or there's only one company that could afford HD jetways ;D
I guess HD jetways are exclusive only for HD planes :P.
Hi @ll!
Its not realy a game odditie, but I ask my question here:
I have a question about these two canal-Sets:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg15.imageshack.us%2Fimg15%2F6134%2Fkanle5.th.jpg&hash=515a185eaa7e9bce575909f48ffd1283bfb837c5) (http://img15.imageshack.us/i/kanle5.jpg/)
Is there a connection-part for these two canal-sets avaliable? It would be beautiful, if I could connect these two canal-sets
That would indeed be great, but one canal system (the green one) is by Jeronij and the other one by Oppie. Jeronij is still active, but as far as I know Oppie isn't, so I fear that it won't be possible to make this part. The best you can do is make a bridge as a transit piece.
For example:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg705.imageshack.us%2Fimg705%2F4409%2Fkanle6.th.jpg&hash=ec7f2b373ebc2717b917bf040c0caca1686de7e9) (http://img705.imageshack.us/i/kanle6.jpg/)
Toilet paper throwing just next to a police station
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg442.imageshack.us%2Fimg442%2F4523%2Ftowletpaperpolice.jpg&hash=568f7de8a6be93569a9d41ec37840bc47c67a2d1)
EPIC FAIL!!! :D :D :D :D :D :D :D
Lol.
I think my sims wanted to promote ecological transport :P
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg64.imageshack.us%2Fimg64%2F3010%2Fpieszy2.png&hash=e69f58d836a33b782f5b7b5e871a6acfd7ec24a3)
Quote from: Terring7 on December 28, 2009, 06:28:30 AM
Toilet paper throwing just next to a police station
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg442.imageshack.us%2Fimg442%2F4523%2Ftowletpaperpolice.jpg&hash=568f7de8a6be93569a9d41ec37840bc47c67a2d1)
EPIC FAIL!!! :D :D :D :D :D :D :D
Some sim must really hate the police. :angrymore: :D
Just a little light rail traffic jam. I got this by leaving a UDI tram waiting on the track.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Flh3.ggpht.com%2F_Ig6asfTAC4M%2FS0KaE9TZUrI%2FAAAAAAAAAKQ%2FDYz4R3N0yIY%2Fs640%2Fus7-o.jpg&hash=a9854009e7c7eaf4f3c1262b71678337a927f3d2)
Maybe some accident, and tram traffic is blocked? :D
Quote from: kbieniu7 on January 01, 2010, 07:02:44 AM
I think my sims wanted to promote ecological transport :P
http://img64.imageshack.us/img64/3010/pieszy2.png
They want to protect the environment $%Grinno$%
-------------------------------------------------------
Where's the land? :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fmrqqlg.blu.livefilestore.com%2Fy1p-wjHg-azqIAGVcCEfHPG22uXkse5VQhVGsbUoImg36UMUShsXVtXPmNX0DQP7J2frSTyj2X6CX1AkJVALKeQWHHviOA4uuZ2%2FOddities02.jpg&hash=5855f7f255b7cc90c632add359425e6a60f48eb6)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fmrqqlg.blu.livefilestore.com%2Fy1pubUlPpkfC4jh8N0rJnSdaOU3CH1_zfr0m9SxUn2ZjrGTwtggxGPJGdtgSUpgu-on7SXF3ZxZ5h07wdsIeQjNHRwhhaG7LdRc%2FOddities03.jpg&hash=d0b32aafa16d0e7370abab23047624c28f94e6f8)
In fact, I'm working with a special land. ;D
Now thats weird :D :D
This place should have name "Horisont" :D
that would look really cool if it was zoned. You could have a 'cloud city' type design. :P
Interesting Bobbi. How did you get that?
What is this? :o :o
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg237.imageshack.us%2Fimg237%2F6773%2Flightball.jpg&hash=388d2868c51a04874f6ce92a74ed173f1db75288)
:shocked2: :shocked2:
This isn't an oddity as much as something I didn't know existed. To save money, I lowered water funding. As a result, I got a new type of emergency-pipe burst. To fix it, you have to go into pipe mode and re-draw the pipe. I just thought this was something funny that I've never encountered before.
Has anyone else encountered this 'emergency'?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg707.imageshack.us%2Fimg707%2F9167%2Fcam20mrcenterapr1731263.jpg&hash=2af5e372d09e3ee2b65fe85486c021b9f66628ac)
--Grif
That does occasionally happen, bob56, especially when you're too cheap to pay for proper funding :D jk
-Jordan
I recently learned of it too. I figured that since the power lines spark when you lower the funding, but nothing ever happens, why should the water be any different. I was wrong. It's an entertaining disaster for sure.
sorry to post so soon after my last one,but I have something new. I just built a new train station to encourage mass transit. I checked to see if it was being used, and it is. But what surprised me is how its being used.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg192.imageshack.us%2Fimg192%2F6310%2Fimg0024pt.jpg&hash=eb8067b8267a8eb8f631c67bc7ed4a53fcd8fedb)
My stations only use is to allow sims to cross the tracks to get to work!! I'm sure the train drivers love the herds of civilians commuting illegally across the tracks... :P
--grif
Quote from: Terring7 on January 16, 2010, 08:08:35 AM
What is this? :o :o :shocked2: :shocked2:
That is a sprite that is part of the research lab; it could be classified under the same "silly effects" category as the "fairies" or whatever they are in the cemetery.
Quote from: bob56This isn't an oddity as much as something I didn't know existed. To save money, I lowered water funding. As a result, I got a new type of emergency-pipe burst. To fix it, you have to go into pipe mode and re-draw the pipe. I just thought this was something funny that I've never encountered before.
Has anyone else encountered this 'emergency'?
I have, and had the misfortune of having the pipe rupture directly underneath a landmark - the Bank of China tower - costing me a fortune. What's next, under the nuclear plant?
I figure this is a known problem but it's new to me. I placed the regular maxis town hall (the cheapest one) and this happened. ()what()
What's the deal?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimgur.com%2FT0QjC.jpg&hash=db46396cf12ecb5e23e6de8dd3d87cb11c4dcd6c)
Not one I've seen before, but it looks like a prop family has had an extra model inserted into it... weird.
Quote from: bob56 on January 20, 2010, 01:52:18 PM
My stations only use is to allow sims to cross the tracks to get to work!! I'm sure the train drivers love the herds of civilians commuting illegally across the tracks... :P
--grif
What train drivers? There are no trains.
Quote from: mrtnrln on October 14, 2008, 06:13:09 AM
Here is a bug: In the evening, Many sims thought: "Why not taking a walk?" ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg48.imageshack.us%2Fimg48%2F3847%2Fmegapendestriancommutercg0.jpg&hash=e47cfe2c9e198e270ae6270d8e8e76a57165d139)
They all park their car at a small parking lot at the station and walk home.
The story is even stranger; in the morning they take their cars FROM HOME ??? and go to work! That's weird.
I dont have any pictures, but in one of my cities people drive 3-4 tiles to the elevated rail, ride it 10 or so tiles to the next station, get off and drive 2 tiles to a parking lot, walk across the parking lot, then drive 2 tiles to work. they do the opposite to get home. Must have one of those folding cars
Quote from: bob56 on January 17, 2010, 12:35:05 PM
This isn't an oddity as much as something I didn't know existed. To save money, I lowered water funding. As a result, I got a new type of emergency-pipe burst. To fix it, you have to go into pipe mode and re-draw the pipe. I just thought this was something funny that I've never encountered before.
Has anyone else encountered this 'emergency'?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg707.imageshack.us%2Fimg707%2F9167%2Fcam20mrcenterapr1731263.jpg&hash=2af5e372d09e3ee2b65fe85486c021b9f66628ac)
--Grif
Wow, that's actually new to me as well. This disaster is understandable, but I'm just surprised I've never thought of that before.
At least the pipe burst doesn't have the "Brown Stuff" effect :D :D :D If so: Good manure for agriculture areas, and horrible mishap in other areas. Trust me, sewer pipe burst in VA Beach, VA on my street in 2003. Smell stayed there for 2 months.
OK well after the earlier strange incident (see a few posts above) this week, I've had another one, starting to think something may be up. This one involves the most peculiar variety of plant I've ever come across.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimgur.com%2FRCioi.jpg&hash=5b084f4e827d867090e8d129b322bde0e23e5682)
I say plant because it's clearly something to do with the tree controller, they only "grow" at a certain height.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimgur.com%2Fsx8Se.jpg&hash=b0e228d5edbaf50b62831e6d938622c12db164ed)
I mean, I know there's a lot of snow to move but this is ridiculous...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimgur.com%2F7LjeZ.jpg&hash=2d86e6ac09f74097d6893ed1e51442ea71850d18)
A nice patch of a different species.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimgur.com%2FHga4v.png&hash=135bfe421954f3a300e320ced52d0665d3ace042)
Plus another shot of the town hall and it's much bigger friend. For starters I assume this is a maxis building, does anyone recognise it?
Is there a link between these problems, what the heck is going on? ;D
the town halls bigger brother is if im not mistaken the new hope highrise? if not its the hamster tenements...
Lol things I think you must have accidentally installed the infamous JES April-Fool's tree controller! That's just plain weird, but pretty great in a way. I'd guess you DL'd an IND prop pack that didn't request/use official prop family ranges and they're being read as trees and this is the result. Don't know what the heck is going on with your city hall; maybe the same thing, or your city is going bankrupt and the municipal gov't is selling air rights to keep afloat. ::)
Actually, it's a bug in one of PEG's Mayor Mode ploppables. I posted a tutorial how to fix those here: http://sc4devotion.com/forums/index.php?topic=7118.0
Quote from: Andreas on February 03, 2010, 03:58:21 PM
Actually, it's a but in one of PEG's Mayor Mode ploppables. I posted a tutorial how to fix those here: http://sc4devotion.com/forums/index.php?topic=7118.0
Oh great! I have this problem, too. Must have overlooked your tutorial.
Whoever designed this crossing should be shot. :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F2ebcw8o.png&hash=e3a4842deec3ce33ab5ef61614d6eaecab5f6fb0)
Jesus has a talk with his followers. ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2Faoku2x.png&hash=3acdcf1664fcaab399530e3e44631ecb199ec5f0)
I thought train crashes had a lot more bent metal.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2F17wm00.png&hash=cf5dd1db6cc53ed3dd2d536360eb4c248db3f6e2)
Quote from: windowsvistafan on February 06, 2010, 04:11:36 PM
Whoever designed this crossing should be shot. :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F2ebcw8o.png&hash=e3a4842deec3ce33ab5ef61614d6eaecab5f6fb0)
Didn't you like design that train crossing :P?
I was once planting those yellowish cactus-like-trees that I downloaded from somewhere and this is what I got in this particular spot only though. That was a couple of months ago, it never happened again...... Anyone wants to rent a small home now? ???
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg710.imageshack.us%2Fimg710%2F4599%2Ftonsofhouses.jpg&hash=9ae17c3aae03037672f0d4c9274acfd1d65878d8)
L
O
L
That's funny Fred!
I would one ;D
I'll take that house in the lower left with the front facing the camera. Might have a nice view.
Quote from: bob56 on January 17, 2010, 12:35:05 PM
This isn't an oddity as much as something I didn't know existed. To save money, I lowered water funding. As a result, I got a new type of emergency-pipe burst. To fix it, you have to go into pipe mode and re-draw the pipe. I just thought this was something funny that I've never encountered before.
Has anyone else encountered this 'emergency'?
--Grif
Back when I played SimCity a lot, I never messed with any funding at all, except with micromanaging schools and hospitals that didn't need extra funding. I did, once, play around with water pipe funding, and I experienced the break that you saw - but in my case, it was in an urban area, and what a water-pipe break does in SimCity is it creates a little pit in the ground. We all (or most of us) know that whenever terrain is raised or lowered, whatever's on it is destroyed, and that's what happened: One of the main avenues was partially destroyed, as was a small section of my pathetic little CBD.
??? U-drive it? ???
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnego.wikispaces.com%2Ffile%2Fview%2FPicture_72.JPG%2F118689375%2FPicture_72.JPG&hash=f786f36e62cf28f5942954d02a73f5d33272170c)
()what()
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnego.wikispaces.com%2Ffile%2Fview%2FPicture_70.JPG%2F118689365%2FPicture_70.JPG&hash=d6e6a0173e619b9f67336dc4d3eabb1807dd78db)
:o
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnego.wikispaces.com%2Ffile%2Fview%2FPicture_73.JPG%2F118689395%2FPicture_73.JPG&hash=e41472fe61acee013de26e7952bd0626219f3449)
More like U-survive it. I was just driving along when this happened out of no ware! This isn't the first time this has happened, too... &dd
Direction: Hell
Quote from: frdrcklim on February 06, 2010, 05:59:28 PM
Didn't you like design that train crossing :P?
No I didn't, I told the engineers where to put it. :P
I know something like this was shown before and I don't really know if it's truly a game oddity but it's sure funny! :P
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi922.photobucket.com%2Falbums%2Fad63%2Fdrx94%2FSimCity%25204%2520Oddities%2FCentralgreencity-Oct9091265394106.png&hash=5b01728e7724b3fdd35312957ae07731b659006a)
That train crossing (I guess your talking about the yellow lines starting half way through?) was actaully fixed in the NAM and then someone put the maxis texture into another file which loads after the fix. So actually it's more like a NAM glitch :)
Quote...yellowish cactus-like-trees...
Actually poorly-scaled century plant [linkie] (http://en.wikipedia.org/wiki/Century_plants). They can get big, but not as big as a house. Someone should run the BAT through Cogeo's S3D rescaler.
David
Quote from: Jonathan on February 09, 2010, 10:16:25 AM
That train crossing (I guess your talking about the yellow lines starting half way through?) was actaully fixed in the NAM and then someone put the maxis texture into another file which loads after the fix. So actually it's more like a NAM glitch :)
It seemed to me that the problem was more of both crossing gates on the same side of the road.
well that's not easy to fix in game, it requires an offset prop.
The barrier extends over both side of the road though :)
Jonathan
Here are some shipping containers from hell. must be a depositioned prop. It's not that obvious, but it's the lower corner of a tile.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg704.imageshack.us%2Fimg704%2F736%2Fwutx.png&hash=0cac1ef2ffde4098504a954414a63f07b92d2467)
This is weird for two reasons, this is on land and it can support ferries
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg5.imageshack.us%2Fimg5%2F3985%2Friverportjun29981265851.png&hash=a6653373895305f3497dcc830ad09366e01b5c1d)
This is what happens when you zoom (look closely at one of the pillars)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg34.imageshack.us%2Fimg34%2F4872%2Friverportjan69912658512.png&hash=d016e239ec4d68963cddcf77fac826a3068ec7f4)
I was randomly dragging track around just now and got this:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F2q2nxqa.png&hash=54ad9c911ecec9e06c90bf98efca32fc869909dc)
Edited image width, please keep images below 800pi wide. And please convert them to JPG first too. - Shaun
The engineer who designed that should be fired $%Grinno$%
@ drx.94 hmmm sanitation workers with too little to do or on strike????
@ soulchaser or it be a shipping container in oblivion lol :D :D :D :D
@ netmod & windowsvistafan Maarten has a point engineers need to be fired there in those two situations lol
Quote from: mrtnrln on February 21, 2010, 02:20:34 AM
The engineer who designed that should be fired $%Grinno$%
The engineer who designed this died already in the crash.
Quote from: mrtnrln on February 21, 2010, 02:20:34 AM
The engineer who designed that should be fired $%Grinno$%
The fact that the engineer was able to create a stable cantilever truss bridge without any supports means that he's a genius :P! He just has bad eyesight ;).
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg169.imageshack.us%2Fimg169%2F5112%2Fsuburbsoct3033312678862.png&hash=4864909e46cc0049c8e497f477152e160a40b212)
How am I supposed to connect this bridge with the el-rail ()what() ;D
How am I going to get these stupid cars off the train tracks ()what() Woops.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg8.imageshack.us%2Fimg8%2F458%2Frailwhatroad.th.jpg&hash=4c5c4036c425beed983be9636b38e152af1938b5) (http://img8.imageshack.us/i/railwhatroad.jpg/)
http://img8.imageshack.us/i/railwhatroad.jpg/][IMG]http://img8.imageshack.us/img8/458/railwhatroad.jpg
Wrong game, wrong year.
What is SC5 and where can I get more info on it?
Quote from: FrankU on March 24, 2010, 06:16:46 AM
What is SC5 and where can I get more info on it?
If you are referring to
j-dub's picture, its been taken in Cityscape 1.8, you can find out more here
http://sc4devotion.com/forums/index.php?topic=10196.0
:)
Many players want to build realistic cities. No problem with this. Some of them however believe that Simcity 4 is not a game, but a rocket-science level reality simulator and any "mistake" is unacceptable, especially futuristic-unrealistic style of gaming. Fortunately the game itself is still too funky, no matter the "realistic" mods and buildings. Here is an example.
This Sim parked his/her car in a small parking place, enjoyed a small walk to the park and home, sweet home.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg411.imageshack.us%2Fimg411%2F3120%2Ftohome.jpg&hash=1217b00342b6eea324e754d4c9bfb3e9cb78d327)
The next day, Sim takes his/her car from just outside the house to go to the work.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg525.imageshack.us%2Fimg525%2F6431%2Ftojob.jpg&hash=86c1b813eb4500d3e4cb85d258cdb86ce7b39fa9)
The explanation? Artificial intelligent car! ()borg()
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fscienceblogs.com%2Fbuiltonfacts%2F2008%2F09%2F25%2Fkitt&hash=6d51f60e85ea1f8f162de16aa988b770c168bb93)
No way to futurism, futurism is the way!!! :thumbsup:
Edit: Holy Molly, i just notice that I'm a mayor! &dance &dance &bis&
Ehh, maybe we should've used some herbicide after all...?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp328%2FCasperVg%2FpropTut0014.jpg%3Ft%3D1269773510&hash=b80110bb5e8d95a4acccadb133b906350e9bc0d2)
IN response to Terring7, maybe they took their spouse's car, or maybe they stole another one!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg149.imageshack.us%2Fimg149%2F4222%2F92765579.jpg&hash=177d3dd34843e80113cf9a55a4f12ff1ebf661b4)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg714.imageshack.us%2Fimg714%2F5814%2Fportmoraltignfeb2800126.jpg&hash=3d2c577c327af464d8904ec764483764d4fe4862)
Help, please?
I was going to say its supposed to do that, but then I saw that the other buildings were at the height...I've never had your problem, and I really hope I never do.
-Jordan :thumbsup:
emgmod: this happened to me, too....rescaling the window whilest saving was the problem; changing graphics, saving, restarting and switching back helped.
some strange tunnel might be here:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg121.imageshack.us%2Fimg121%2F8978%2Funbenanntuub.png&hash=cc48400646bb859282218db2aba4c9805889b4c4)
Quote from: j-dub on March 28, 2010, 07:10:54 PMmaybe they took their spouse's car
Same way, different driver ;D
Quote from: j-dub on March 28, 2010, 07:10:54 PMor maybe they stole another one!
Too low crime in this town ;)
Quote from: soulchaser on March 31, 2010, 10:05:06 AMsome strange tunnel might be here:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg121.imageshack.us%2Fimg121%2F8978%2Funbenanntuub.png&hash=cc48400646bb859282218db2aba4c9805889b4c4)
Teleportation!! &dance
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.chocolatemintsinajar.com%2Fblog%2Fwp-content%2Fuploads%2F2008%2F12%2Fteleporter.jpg&hash=547f89832de4b9d502cf5e54a67834bc14599f97)
Emgmod,
I also had this problem. Changing to software rendering ended it.
The problem was only temporary. It happened when I switched windows while a city was loading.
Race between a car and a man in a wheelchair (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F10.gif&hash=5d905ef52641c39aaeb5c7c1f715eeaaaf97516c)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg6.imageshack.us%2Fimg6%2F8742%2Fchaircar.jpg&hash=ca8d052873dd62af50657abd0f4c097917f0548f)
"Hey you, the guy in the orange car! Stop right now!!" (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2FDemonstration.gif&hash=03af323f652b466474206acea1aae096fe256607)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg56.imageshack.us%2Fimg56%2F9999%2Fblockr.jpg&hash=fc6d3b5807691ab25422633c3eacf885ce2ebe1a)
Space show (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F4.gif&hash=9da6853fcc3ae9c1a2c173dcb198d5439891ba24)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg683.imageshack.us%2Fimg683%2F8476%2Fspaceshow.jpg&hash=c5446425783caa468067249679186258a2902c60)
Edit: 2 new images ;D
Something tells me that the Maxis team had some vacation on Greece before or during the creation of the game (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F4.gif&hash=9da6853fcc3ae9c1a2c173dcb198d5439891ba24)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg695.imageshack.us%2Fimg695%2F2209%2Ferga.jpg&hash=9c19a991c6457b86f50e8e7aa491dcc47700b8df)
"YOU' RE UNDER ARREST, MAYOR!" (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F24.gif&hash=0e37da6bbd23a5a25097d6b7b514f30e91186280)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg532.imageshack.us%2Fimg532%2F826%2Fbadmayor.jpg&hash=81872db751ec4f431f921d79b153b754a4b6ea9a)
Quote from: Terring7 on April 03, 2010, 07:44:38 AM
Race between a car and a man in a wheelchair (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F10.gif&hash=5d905ef52641c39aaeb5c7c1f715eeaaaf97516c)
Nope, that's Joe Swanson trying to stop a getaway car... ;)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg515.imageshack.us%2Fimg515%2F4018%2Fashford2oct111127038310.png&hash=b7910105bbd8deb945e495dd65d14c48b491acb9)
stupid reflect systems incorporated!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi556.photobucket.com%2Falbums%2Fss1%2Fseshormerow%2FLexel-Jul2161270284401.png&hash=bb6ae8f265f875ff9826cbe3a524cbd7bad02091)
I guess the police can't see the dude flashing over there. ()sad()
Damn kids, get out of the tennis court! :bomb:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg710.imageshack.us%2Fimg710%2F1385%2Ftennis.jpg&hash=16214298e62c70d3d0c0da77e6ac0a4901d204e1)
Watch out!!! :o :o :shocked2:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg683.imageshack.us%2Fimg683%2F4768%2Fcliffea.jpg&hash=6f8d2a864d6f56f4cabef8a1ef3f32b3ee552830)
SETI! :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg248.imageshack.us%2Fimg248%2F4807%2Fspacecopter.jpg&hash=66b92bfdfc99728bd18c09a704b00dbb4c67b908)
This is the second time it happens... and not in the same city!! :shocked2: :shocked2: :shocked2:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg532.imageshack.us%2Fimg532%2F4723%2Fanimation001000.jpg&hash=673183f0a0849ab0c4551a6e190c5b8be115bd37)
No pics, but..
While reading an ancient game FAQ written back in 2003, today, I read that if you do
(query) + (shift) + (click traffic light)
you can control the traffic lights (eg. set them to green or red) and, while trying that out, I noticed that when you do
(query) + (shift) + (click car/sim)
the game camera will follow the movements of that car/sim until it dissappears. Fun huh?
^ Lol, will have to try that out :D
Dang, CasperVg, I didn't even know that. I only knew how to steal traffic cars so I could drive anything I wanted (cntrl-x, udriveit) but did not know there was a way to just lock the camera onto something moving.
Spaceplane ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg51.imageshack.us%2Fimg51%2F4802%2Fspaceplane.jpg&hash=08a27d80e8cffb6f1d2a9bd1451c9b9d850388d8)
Oh? Really, or does it just look that way because its flying up in the night sky? ::)
Well looking at it, that seems to be the region view, and judging by the scale of buildings in the region thumbnails, that plane is just about in low orbit... :P
Quote from: SuperTimo on April 05, 2010, 02:47:43 AM
stupid reflect systems incorporated!
Hate those damn blds too :bomb:
Quote from: Seshormerow on April 07, 2010, 09:25:19 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi556.photobucket.com%2Falbums%2Fss1%2Fseshormerow%2FLexel-Jul2161270284401.png&hash=bb6ae8f265f875ff9826cbe3a524cbd7bad02091)
I guess the police can't see the dude flashing over there. ()sad()
Took me a while to find it but LOL :D
I don't know this is counted as a game oddities but......
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Ffarm5.static.flickr.com%2F4060%2F4705235638_480b00a0a7_b.jpg&hash=c0284fe442ef994ab4abaf5a8d221aa920acfa69)
You can see how sims go to office.......by jumping from the elevated road to their windows!
Ah, yes. That's nice. Now we can spare the entrance for visitors.
I also found this kind of oddities: railroadcrossings are used by passengers to jump onto the other track.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi277.photobucket.com%2Falbums%2Fkk63%2FFrankU_bucket%2FHeeteren%2FS_Adoorn-Heeteren-10Feb231232466352.jpg&hash=a2a49dc10539f48be3b4ae916da8df8b76ee6815)
And buses that drive long ways around the city just to end up around the corner. No images a.t.m.
lol :D
Sims in the future will build their cities in water, in space, in arcologies and underground. See?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg199.imageshack.us%2Fimg199%2F3548%2Fstrange1v.jpg&hash=d746ae8de0657ff4f662fa04a2b3c2ffdce0f638)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg339.imageshack.us%2Fimg339%2F3453%2Fstrange2.jpg&hash=3e79b25c3c4ffd6495aa6713ab1d4e032d9d2e3c)
;D ;D
Warning! Bumps ahead!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg689.imageshack.us%2Fimg689%2F9991%2Fgameoddity7.jpg&hash=56dc3cd9dbf1a4938dc169b32618d39c69de0da4)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg31.imageshack.us%2Fimg31%2F6637%2Fgameoddity5.jpg&hash=fef4419b4dceb3c0adfc2ab87c3cc7bece7ad987)
Somethings not right here...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg138.imageshack.us%2Fimg138%2F8681%2Fgameoddity10.jpg&hash=a77a0fda7fc34a6303d79aa0685526eb510b5b17)
I think your graphic card is screwed up..................
more likely a faulty lot/model than your gfx card
Quote from: Terring7 on June 26, 2010, 11:31:42 AM
Sims in the future will build their cities in water, in space, in arcologies and underground. See?
;D ;D
Wow, a secret base :D.
Using the RHW 4.0 connector pieces, not sure if they work right, but maybe they do...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2Fbiv37l.jpg&hash=cd75d87d4bf2e1f32645964cf06fe21730cfed09)
Your city must be connected to that underground base ;).
This pathing is normal. Otherwise these things don't work ;)
Quote from: doorknob60 on June 30, 2010, 06:19:00 PM
Using the RHW 4.0 connector pieces, not sure if they work right, but maybe they do...
Spidercar . . . spidercar . . . does whatever a spidercar does . . .That's the one side-effect of the Neighbor Connectors that I wasn't able to eliminate. It's a vast improvement over the "Nicole Richie Effect" that resulted from the loop connectors, though. The other alternative I tried involved moving those downpaths in farther . . . that, however, led to "car-eating highways".
-Alex
Quote from: Tarkus on July 01, 2010, 01:03:50 AM
Spidercar . . . spidercar . . . does whatever a spidercar does . . .
:D
Quote from: Tarkus on July 01, 2010, 01:03:50 AM
That's the one side-effect of the Neighbor Connectors that I wasn't able to eliminate. It's a vast improvement over the "Nicole Richie Effect" that resulted from the loop connectors, though. The other alternative I tried involved moving those downpaths in farther . . . that, however, led to "car-eating highways".
-Alex
Well as long as they do what they're supposed to, that's all right with me :) One question though, on my game, in order to have the arrows in the right direction and the yellow line on the inside on the connector pieces, it's always the "OUT" piece, the "IN" pieces never fit right (like they're for LHD or something...). I'm just wondering why? Is something wrong on my part, or is it just supposed to be like that? Maybe I should read the readme first, oh well, I already typed this :P
Here is an interesting discovery. In a town when i rezone some abandonment houses with commercial zones, the game still remember that some Sims was here. Here is the result...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg291.imageshack.us%2Fimg291%2F3606%2Ffunny1c.jpg&hash=93d2cab06e373f0e6f459f8df9aa8c91c6745c41)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg257.imageshack.us%2Fimg257%2F1351%2Ffunny2.jpg&hash=22419253f46f334aee5064bd597d9090af24da6f)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg571.imageshack.us%2Fimg571%2F5905%2Ffunny3.jpg&hash=875b49656ef8ab6126e08d842b1323c4608b9825)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg194.imageshack.us%2Fimg194%2F3581%2Ffunny4d.jpg&hash=95a23d36d81b5d95dc4b31e215bb34fb094b3386)
Fraternal Twins &mmm
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi268.photobucket.com%2Falbums%2Fjj23%2FSNL_oRbz%2Fquery0.jpg&hash=1116e40e6fce8984cdb78545db33299a28f3c531)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi268.photobucket.com%2Falbums%2Fjj23%2FSNL_oRbz%2Fquery1.jpg&hash=ba804ea0292dac911cf1283c4d27ea5bad31ef69)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi268.photobucket.com%2Falbums%2Fjj23%2FSNL_oRbz%2Fquery2.jpg&hash=418e3c3401277424ca4d4563578f780795429e1d)
Someone told me there's a brown box in the SC4 intro.. I didn't believe it at first but after looking at the intro a few times, I spotted it and managed to take a picture ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg193.imageshack.us%2Fimg193%2F5580%2Fbrownbox.jpg&hash=a62b1e5e07f1cdb4b0338a1da633d673d1a1e067)
Quote from: CasperVg on July 13, 2010, 02:28:46 AM
Someone told me there's a brown box in the SC4 intro.. I didn't believe it at first but after looking at the intro a few times, I spotted it and managed to take a picture ::)
:D :D :D
Apparently, Maxis wanted to make us believing that brown boxes are a normal occurrence in any city. :D
Obviously didn't read the readme and download all the dependencies ::)
maxis aren't very good at playing their own game, their city looks terrible :/
Great find in the intro :D
Not quite sure what the passenger train is doing here
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fhostthenpost.org%2Fuploads%2F25048c15d3225881a77ed68b90be1ce2.jpg&hash=7fad48251b09a5c216cb20d013fff821a609f5b2)
Ooooh! :D: Kinda looks like the problem I have with my avenues:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnego.wikispaces.com%2Ffile%2Fview%2FzzzPicture_24.JPG%2F152539975%2FzzzPicture_24.JPG&hash=29ffe14905aa80788f375a982e5bcb6c47ce0621)
Mine is more of a capacity problem. Too many cars in too small of a space.
Maybe the train is drifting? :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fknowyourmeme.com%2Fi%2F000%2F038%2F154%2Foriginal%2Fmulti-track.JPG%3F1264880659&hash=6b94edf0dbd97e9fed216c196f1e76f1f58ce9ef)
hmmm, I don't know, that looks more like a real life oddity ?=mad)=
which makes it all the more better to post here! however, if that really is a game (like on a console) then thats just pretty darn amazing!
Well, it was in response to kbieniu7's comment about the rail paths.
And no, sadly, that is a photo.
Hahah, I knew this picture (Btw it was in Poland)! ;D There are some more photos: http://www.mmwroclaw.pl/7459/2010/1/8/na-placu-grunwaldzkim-wykoleil-sie-tramwaj-foto?districtChanged=true
Hey Dave it was that hair that bit the dog in the intro that got them lol... Casper that is intresting to see for sure!!!
I just came across this oddity...
Now, why would there need to be traffic lights at this intersection? %wrd
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg43.imageshack.us%2Fimg43%2F3307%2Foddl.jpg&hash=2e9acf8acebda707e5b898e7f07d2713cbed69f1)
awesome find casper :D
EPIC FAIL!!! :D :D :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg189.imageshack.us%2Fimg189%2F4517%2Ffunnylamp.jpg&hash=afa44b84e074c7d0048a689b1979ce78044cca46)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg411.imageshack.us%2Fimg411%2F6017%2Ffunnycar.jpg&hash=8b8bacbb6df7887f6ed8fdee9f47d90d23760401)
I know you can make the cars drive on the left through a simple process but never automatically like that!
Anyway, let me show you some of my game oddities.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi798.photobucket.com%2Falbums%2Fyy264%2Fjoshriddle5555%2Fodd2.jpg&hash=68028875bfe89fa02fb1916c4ba672d37b716fd3)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi798.photobucket.com%2Falbums%2Fyy264%2Fjoshriddle5555%2Fodd1.jpg&hash=85e06d9e00bd34b9669f62440bcc7852c346ad0b)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi798.photobucket.com%2Falbums%2Fyy264%2Fjoshriddle5555%2FSimCity%25204%2520Default%2Fhugedip.jpg&hash=b9cece9dbb1526c51352a482f2bc52f03c6ca11d)
Quote from: CasperVg on July 13, 2010, 02:28:46 AM
Someone told me there's a brown box in the SC4 intro.. I didn't believe it at first but after looking at the intro a few times, I spotted it and managed to take a picture ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg193.imageshack.us%2Fimg193%2F5580%2Fbrownbox.jpg&hash=a62b1e5e07f1cdb4b0338a1da633d673d1a1e067)
&apls Wow... brilliant find! I'm gonna look out for it now =p
@Terring7: :D You have to walk
through the lamp-post. Sims have the
ability to do that ;)
@joshriddle577: Erm.. what's wrong with that last picture? =o That's a weird thing!
I have heard of people going to job with car, even when it's so near that they could walk there, but this goes a little over the top. :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg230%2F218%2Falberttown7sep011279794.jpg&hash=d6959783205ac3f30c5dacf9990200ef921a9c1c) (http://img230.imageshack.us/i/alberttown7sep011279794.jpg/)
Uploaded with ImageShack.us (http://imageshack.us)
EDIT: Changed the image to .jpg, .png was too big i think
Those guys really like driving around the cemetary. ???
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg827%2F149%2Fcemetary.jpg&hash=4d48e0ed890d09a3ea2d10653fbb9823980b34a8)
Hydroponics? How about... aeroponics? ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg836.imageshack.us%2Fimg836%2F5707%2Fstrangefarms.jpg&hash=bf103cc5604e3b3fb12ddf7d7d1a81b52b2786ee)
LOL!!! Well, I have this one oddity, but I have to show it to you all in video form. IDK what's causing it, but every piece of automata drives over 200 mph (5x + highway speed in-game) on any piece of road! From streets to RHW, tram-in/on-road to tram in ave, all cars, buses, and trams drive super fast. Pain in the butt for doing UDI missions.
......I hope I can post that video on this topic.
@ Ciuu96 : Haha... now that is a waste of fuel :D
@ RickD : It might be the parade day for cars ;)
@ Terring7 : That is a glitch :D
@ Monorail Master : Are you sure you haven't got an automata speed mod installed? Sounds strange!
something i found recently while i was trying to building a new highway in a developed city. when viewing zones in data view this is what comes up.
some buildings and props are still showing and it happens in all of my cities. yes, it is odd, but is it a problem? perhaps something to do with prop pox? anybody have any ideas or input?
ive also noticed that while playing the game, 1 or 2 buildings have lost their base textures in some cities.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg412%2F3223%2Fsc4oddityedit.jpg&hash=fe2aace10b38afb2612969637b0d838306b67759)
@ jmdude1 : are the buildings plopped? If they were, they would show up on the zoning data view. Also, about the texture issue, I have had that with some of my buildings and they were downloaded ones. I checked the dependencies again, and saw that I was missing a texture pack. The only advice I would have is to check the dependency list.
I think z's Dataview Mod changes the zone dataview so that it displays props too. Most likely, those towers are made using an invisible building with the actual BAT as prop on it.
Went a little overboard with the rain tool - but I actually really like the effect!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi846.photobucket.com%2Falbums%2Fab21%2FShultzCity%2Fflood.jpg&hash=fd408990d4d3fe8017b2333caf2a4a25f0a5fbfa)
Varity is the spice of life.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fsphotos.ak.fbcdn.net%2Fhphotos-ak-snc4%2Fhs303.snc4%2F40469_495131324376_691829376_6914000_4806534_n.jpg&hash=e2de40d3972903ffb76cd8923b546289f4eb4be5)
There is a variety... in colors ;D
What the................................this has to be the Simcity version of Platform 9.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi392.photobucket.com%2Falbums%2Fpp9%2FMBG141%2FSunnydale-Dec11001281820262.png&hash=b6b2279bb1b1b0de40d2cb049bfa76ac168f0877)
Due to the rise of extreme activities, elevated highways are now fitted with giant holes in the middle of each side, and roads are now fitted with ramps.
@samerton : I started SC4 with no mods or patches, and both SC4 deluxe, SC4: RH, and SC4: base game all have the same thing. I watched the whole intro, and at that shown part, THERE IS A BROWN BOX!!!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg824%2F7135%2Fsc4.png&hash=106361fa23a0f8477920946351c0bff7072e193f)
I never knew that people build the building underground first and then pulled it up to the surface!
2 Sims get cool in their walk ;D :P
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg828.imageshack.us%2Fimg828%2F8544%2Ffountainwalk.jpg&hash=4a33732d1975704972194288eac359c6804cd1f9)
That is alot of busses
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg840%2F1816%2Fbusseso.jpg&hash=2394691aaf70bb7eaf1293d3d53112f7b00e818d)
maybe that is a school trip :D
... or a very tight bus schedule (a new bus leaving every 10 seconds) $%Grinno$%
LOL! That's awesome!
Quote from: mrtnrln on August 21, 2010, 11:15:49 AM
... or a very tight bus schedule (a new bus leaving every 10 seconds) $%Grinno$%
One wonders why a town of 20 000 people would have that many busses in its fleet. The chain continued quite a way past the edge of the picture too.
Maybe all of the inhabitants wanted to be a bus driver?
Wow looks like an evacuation or something :o
Quote from: tag_one on August 22, 2010, 12:30:20 PM
Wow looks like an evacuation or something :o
Maybe because all of the city streets are empty.
May I present to you... the world's first ever hoverbus!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi397.photobucket.com%2Falbums%2Fpp56%2Fsmileymk%2Fhoverbus.jpg&hash=007440ecfaa431630e28fcf22249024656789763)
Alright, those pillars probably give the game away... still weird though.
must be one of the outtakes from speed :P
It's like a scene out of Futurama.
I dont quite no what happened, I'm sure it's a graphics issue.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg835%2F5408%2Fportmarshalaug250312829.jpg&hash=ebd192e20b0333d45f500076c04b131653572642)
Wow! That is strange, though I don't think it's a graphics issue because some of the buildings work fine (the ones from your plugins folder) and I think I know what the problem is. It looks like you're missing some files from your SimCity 4 install folder.
It let me remember this .. :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg837.imageshack.us%2Fimg837%2F8651%2F20091213c265927669cc642.jpg&hash=ccae1902ae33a8f786e1b5ba43551bd45fac90c2) (http://img837.imageshack.us/i/20091213c265927669cc642.jpg/)
Uploaded with ImageShack.us (http://imageshack.us)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg230.imageshack.us%2Fimg230%2F8306%2F20091213aa4d164fae63d51.jpg&hash=a2d8a5b95b5597d83f3151d5f1fa99c84d94a638) (http://img230.imageshack.us/i/20091213aa4d164fae63d51.jpg/)
Uploaded with ImageShack.us (http://imageshack.us)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg822.imageshack.us%2Fimg822%2F1336%2F2009121321c680b2f4b2974.jpg&hash=0748d86a7f884fd7878310c0b0189ff8e89298b7) (http://img822.imageshack.us/i/2009121321c680b2f4b2974.jpg/)
Uploaded with ImageShack.us (http://imageshack.us)
Quote from: MattyFo on August 27, 2010, 04:09:00 PM
I dont quite no what happened, I'm sure it's a graphics issue.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg835%2F5408%2Fportmarshalaug250312829.jpg&hash=ebd192e20b0333d45f500076c04b131653572642)
This happens all the time to me. It always comes if I minimize the program and show the Windows desktop. Usually if you change the view a few times it works out for me.
This happened when I forgot to restore my plugin's folder. Also, there seems to be random maxis buildings. :P
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg267%2F9981%2Fimg0009bk.jpg&hash=82fcbb4d27ffd478496f62cec745797250f07c3f)
I'm surprised your game didn't crash. Whenever I forget to restore my plugin folder, the game lets me know by the infamous crashing to the desktop.
Quote from: jonno on August 21, 2010, 10:24:11 AM
That is alot of busses
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg840%2F1816%2Fbusseso.jpg&hash=2394691aaf70bb7eaf1293d3d53112f7b00e818d)
Perhaps it's time to upgrade to avenues instead of roads :P.
It'sa a bus train! :D
Even better, upgrade it to Tram-on-Road :thumbsup:
I wonder that he/she has in such a big basement ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg696.imageshack.us%2Fimg696%2F1830%2Fsimbasement.jpg&hash=5f651d32074ccb7a7894567f83896d45794d8bd7)
Quote from: Ciuu96 on August 01, 2010, 07:38:39 AM
I have heard of people going to job with car, even when it's so near that they could walk there, but this goes a little over the top. :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg230%2F218%2Falberttown7sep011279794.jpg&hash=d6959783205ac3f30c5dacf9990200ef921a9c1c) (http://img230.imageshack.us/i/alberttown7sep011279794.jpg/)
Uploaded with ImageShack.us (http://imageshack.us)
EDIT: Changed the image to .jpg, .png was too big i think
LOL, that guy surely took a cab to work. :thumbsup:
@ Terring7 - maybe.. a giraffe...? Or maybe an elephant..? Or maybe he/she's building a Rocket to send her from SimWorld to the only other planet in the universe - Earth. :D
There seems to be a-lot of carjackings in this neighborhood
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fhostthenpost.org%2Fuploads%2Fa078deeb767cbda00129351add995c6d.jpg&hash=ee8b74aa55aa1cea37d9d2d97b2adbf67210e373)
@ mikeski - doesn't seem like a nice place to live :D
Maybe It's actually Valet Parking?
Though it is strange that you later have to get your car out of the police impound!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Ffarm5.static.flickr.com%2F4086%2F4986187594_b644499c95_b.jpg&hash=5fdf3ea3c26c0ec2425549e2ed14c870184b77cc) (http://www.flickr.com/photos/26230041@N06/4986187594/)
September0002 (http://www.flickr.com/photos/26230041@N06/4986187594/) by SC4D_CATTY (http://www.flickr.com/people/26230041@N06/), on Flickr
Hi Catty,
Have you been fooling with the sealevel cheat?
Oh those off-set millers that don't appear off-set in the LE...
In the name there is either: +22x, -22x, +22y, -22y
Quote from: FrankU on September 13, 2010, 07:46:07 AM
Hi Catty,
Have you been fooling with the sealevel cheat?
not recently
Quote from: Lowkee33 on September 13, 2010, 08:28:59 AM
Oh those off-set millers that don't appear off-set in the LE...
In the name there is either: +22x, -22x, +22y, -22y
that would make sense, but seriously have no idea what caused them to take up walking on water as a hobby, they are standing in front of one of the seaports (from x-port install), perhaps they were meant to be on the jetty?
I used to use the fire disaster tool to chase the citizens. When they reached the water they were walking on water, but I did that in SC4. Not sure about RH though.
Those Sims need plenty of food :P
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg641.imageshack.us%2Fimg641%2F1359%2Fverticalfarms.jpg&hash=2ce91defc40e568ab970926a065944b40dad17dd)
Err, what? ()testing()
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg834.imageshack.us%2Fimg834%2F8513%2Fcityhallrocks.jpg&hash=09d20213892acbe8b86df4dccab116a9a0dd926a)
And as we say in Greece "Round round everyone, Manolis in the middle"/"Ãýñù ãýñù üëïé, óôç ìÝóç ï Ìáíþëçò" ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg443.imageshack.us%2Fimg443%2F5410%2Fround1iy.jpg&hash=2fd175c293d9b2c8d8cb3ee7c82ac49dc293b7d9)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg180.imageshack.us%2Fimg180%2F1075%2Fround2j.jpg&hash=956b01f266a9c61ebfc2f0c499833543f246b2d7)
@ catty: magic!
@ Terring7: Great finds :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F20.gif&hash=6f6ecafb07cbd14fa0611d486f66df99e4c82751) (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F24.gif&hash=0e37da6bbd23a5a25097d6b7b514f30e91186280) (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F20.gif&hash=6f6ecafb07cbd14fa0611d486f66df99e4c82751) (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.aparadektoi.gr%2Fsmforum%2FSmileys%2Fdefault%2F24.gif&hash=0e37da6bbd23a5a25097d6b7b514f30e91186280) :'( :D :'( :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg543.imageshack.us%2Fimg543%2F4509%2Fcrazycityhall.jpg&hash=bc882370fc127256019269ef733e0baf11abee36)
Looks like someone needs my City Hall Fix. ;)
I think I win :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fvz1234512%2FDevlin%2FOtherStuff%2Ffairlawn_north-oct._17__001280675567.png&hash=508a2064e3a718edf2c17793dd2dbdc37d6e5d76)
Blue Lightning, where did you get those crosswalks? I can't find them anywhere.
PS. I think you do win. :D
@ Terring7: :D
@ Blue Lightning: WIN ;D
BL: EPIC WIN! How did you manage that? :P
EPIC win BL
@ Blue Lightning: Birdie in a tree, I'd have to say... But it ain't the one a birdwatcher would want to find... (Definitely an undisputed win) :D
Oh, and also,... TEXTURE MOD... (I'm on to you, NAM team... $%Grinno$% )
One more thing: Did you plant that birdie there? (I know mods that have plants appear as something else such as water and construction vehicles; If that same thing applies here, the birdie is nothing more than either a jury-rigged or re-skinned plant... Otherwise, it may be lot editor... If it ain't that either,... Fire your current air traffic controller.)
maybe this guy is practicing for a thriatlon or something.....
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg266.imageshack.us%2Fimg266%2F9783%2Foddity.jpg&hash=0808a97a4db0fecab335e9541e7b75fbcb52a991)
pic taken while building Challenge 10 / GRVII Bordertown
Quote from: Blue Lightning on September 26, 2010, 06:33:28 AM
I think I win :D
Epic pwng for sure!!!
Quote from: soulchaser on October 08, 2010, 03:46:30 PM
maybe this guy is practicing for a thriatlon or something.....
LoL Soul yea I wonder if he is truly going for the Water Walking effect for sure ;-)
Sure it isn't winter in Canada? :P
Teleportation :D :P
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fthegoodroom.co.nz%2Fwp-content%2Fuploads%2F2009%2F12%2Fteleporter.jpg&hash=acc0104488f7e52562b7096d6f363e1d253bc2e9)
@ soulchaser: I agree!
@ Terring7: Which game is that? ???
Quote from: Terring7 on October 09, 2010, 12:19:47 AM
Teleportation :D :P
How is this SC4 related? Pictures of other games than SC4 can be posted in this section of SC4D: http://sc4devotion.com/forums/index.php?board=7.0
- Merijn
moderator
I didn't know that this image was from a game, i just find it at Google. It was just a funny comment about soulchaser's oddity %confuso
@samerton
It is Entropia Unverse
Quote from: Terring7 on October 09, 2010, 10:37:36 AM
I didn't know that this image was from a game, i just find it at Google. It was just a funny comment about soulchaser's oddity %confuso
Ah I see. Now it makes sense ;) Maybe I should read all the comments next time :D :D
Now this is something really interesting :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg685.imageshack.us%2Fimg685%2F6281%2Foddstation.jpg&hash=7aa4ced2b3601b942c92d37e26e404f1c63dea00)
Err ... WHAT!? ()what()
Haven't the foggiest idea what's going on here. Sure it's strange...
Quote from: Terring7 on October 11, 2010, 12:29:11 PM
Now this is something really interesting :D
Quote from: mrtnrln on October 11, 2010, 02:13:34 PM
Err ... WHAT!? ()what()
Haven't the foggiest idea what's going on here. Sure it's strange...
Uhh,... I'm thinking the train jumped from one set of tracks to another...? iThink that's common with train stations that have more than one rail going through it, but... The train hopping, if you look closely, seems to occur OUTSIDE of the lot itself... Plus the rail itself ended at a dead end...
Plus, I don't think SimMars has a complete set of network textures, judging from the rail-street intersection... iWouldn't call that an oddity, just a "hole" in the set of textures...
QuotePlus, I don't think SimMars has a complete set of network textures, judging from the rail-street intersection... iWouldn't call that an oddity, just a "hole" in the set of textures...
Well it is in Beta... :P But yes, that is strange (the train hopping).
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg822.imageshack.us%2Fimg822%2F7632%2Fsmallrefinerydistrict.png&hash=16a23c6cbbbc3a046fba26423d70a382b244ea2e)
i already posted this in the industrial wasteland topic
but i found something pretty interesting
i dont think its normal to have a red and white tower in the way of the Sidewalk lol..
Buzzit, if you look at the shadows, it actually seems that the tower is hovering over that concrete lot. Which doesn't make it any less odd %wrd
Thats because it is actually a huge pylon. Buzzit's HD wires were too tight and pulled it off the ground.
Lol, actually it's because there (supposed to) be buildings below it on that lot. I think you missing one of the maxis buildings dependencies. :)
,marsh :thumbsup:
Quote from: Lowkee33 on October 19, 2010, 01:32:11 PM
Thats because it is actually a huge pylon. Buzzit's HD wires were too tight and pulled it off the ground.
lol :D
well when im done with all the packs i will make some additional pylons
and one will be the yangtze river crossing wich contains pylons that are 346.5 meters tall.
anyways
its strange i tought i downloaded every pack from that dude who uploaded them..
there are 2 packs from these industrial lots right?
Awkward place for a stoplight:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1192.photobucket.com%2Falbums%2Faa323%2Feditfish%2FSC4%2FErrors%2FLeeward-Apr9041287373959.png&hash=fdea862f4d34936a69515ee49ddb022aff668f66)
Similar to RL: http://cyberiapc.com/gallery/show.php?pid=208&file=pole_middle_of_road.jpg (http://cyberiapc.com/gallery/show.php?pid=208&file=pole_middle_of_road.jpg)
lol in a game! allright an oddity...
but in RL?!
damn those people where desperate for power!
I've seen some simmilar pictures:
- Streetlight placed on a street (Province of Limburg, the Netherlands)
- Telephone pole with streetlight placed on road (Belgium)
So this happen some more times in RL ;D
In China, this problem always appear :P
Also, no one go to improve them %confuso
Maybe the tower is hanging from a gigantic flying crane and is about to be place in position....
Quote from: editfish on October 19, 2010, 07:43:36 PM
Awkward place for a stoplight:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1192.photobucket.com%2Falbums%2Faa323%2Feditfish%2FSC4%2FErrors%2FLeeward-Apr9041287373959.png&hash=fdea862f4d34936a69515ee49ddb022aff668f66)
Similar to RL: http://cyberiapc.com/gallery/show.php?pid=208&file=pole_middle_of_road.jpg (http://cyberiapc.com/gallery/show.php?pid=208&file=pole_middle_of_road.jpg)
Hehehe.....It makes you wonder what they were smoking.....
In Greece, you may find rural roads with a tree in the middle! :D :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg141.imageshack.us%2Fimg141%2F8055%2Fdentro1.jpg&hash=08fdbf4691f2ce375e1bebe6ec63b1afa4918f3d) (http://img141.imageshack.us/img141/8055/dentro1.jpg)
Quote from: Terring7 on October 21, 2010, 01:46:10 AM
In Greece, you may find rural roads with a tree in the middle! :D :D
To help aspiring Darwin Award winners?(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi257.photobucket.com%2Falbums%2Fhh240%2FRadicalOne%2FAnnunakiSmileys%2FVector_Laugh.png&hash=cba1f2daa800c74f29500098d17efba7d0865590)
Quote from: Terring7 on October 21, 2010, 01:46:10 AM
In Greece, you may find rural roads with a tree in the middle!
Not only in Greece, I've seen similar situations in Belgium :D
Other subject :
The ghost train ....
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg836.imageshack.us%2Fimg836%2F1020%2Fkazan16oct.jpg&hash=9e70ddbc424760e185df65d61da0b0ba1e23e505)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg257.imageshack.us%2Fimg257%2F8055%2Fkazan17oct.jpg&hash=05a734032fe24bdd620759fb53df13e7776c8d7e)
I also notice that in a town and it's annoying >:(
Better than missing any kind of tram...nothing at all shows up any more since one of the last nam....
Quote from: Terring7 on October 21, 2010, 12:07:27 PM
I also notice that in a town and it's annoying >:(
Quote from: soulchaser on October 22, 2010, 04:29:11 PM
Better than missing any kind of tram...nothing at all shows up any more since one of the last nam....
BTW, if you've looked closely at the pictures, you'll see that it's not a train skin missing... but the train is
Semi-transparent...
Quote from: art128 on October 23, 2010, 02:01:23 AM
BTW, if you've looked closely at the pictures, you'll see that it's not a train skin missing... but the train is Semi-transparent...
Got that....just added my oddity ;), I can't proof with pics, as there can't be taken any :D
Oops - there's a tree growing out of that container. Looks like customs officials weren't doing their job properly...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1192.photobucket.com%2Falbums%2Faa323%2Feditfish%2FSC4%2FDiesel%2520Point%2FDieselPoint-Mar2211284264617-1.png&hash=3b3edf273b2e3178b746cbfb013a62f78de40abb)
What about this: 9 freight trucks taking the longest possible route to get to the neighbour next door - including a scenic tour around the city before leaving, and running the risk of getting stuck in a gridlock in the business district:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg195.imageshack.us%2Fimg195%2F5048%2Fdamansarajan30221128829.jpg&hash=4a26067e71f859edffa17c1bb7a7014e3edb1f9b)
I see a FLUP there. Have you build that up properly. That might cause this oddity.
Still pretty funny, though ;)
It's probably not a FLUP, but one of Marrast's old underpasses - and it might be possible that it doesn't let pass freight trucks...
Quote from: mrtnrln on October 28, 2010, 01:49:53 PM
I see a FLUP there. Have you build that up properly. That might cause this oddity.
Still pretty funny, though ;)
Oh yea, they are built properly. I checked and normal traffic is passing through it without any hiccups:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg94.imageshack.us%2Fimg94%2F4756%2Fdamansarajul12211288475.jpg&hash=48e8ed0fd31f68a6dd22c1662ae3259fd060c198)
Meanwhile, freight trucks are using the freight station next to the FLUP, and are converted to freight railway traffic. There's no need for freight trucks to use the FLUP in this scenario since the station is accessible from both sides of the FLUP:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg204.imageshack.us%2Fimg204%2F4756%2Fdamansarajul12211288475.jpg&hash=df6ae339f8dd003b4bfe86861c4d2832fac6fe30)
Quote from: Andreas on October 28, 2010, 02:00:13 PM
It's probably not a FLUP, but one of Marrast's old underpasses - and it might be possible that it doesn't let pass freight trucks...
Sadly, it is a FLUP :/ It worked just fine for other traffic though - or maybe because FLUP doesn't allow freight traffic to pass? I'm not sure about that. More importantly, nearby industrial buildings are using the neighbour connection around 5 tiles away - which is what I would expect the same lot to do so"
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg831.imageshack.us%2Fimg831%2F637%2Fdamansaramar29221128847.jpg&hash=2721e19d0d1b35d7ebc38703ce6194c9b455d163)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg9.imageshack.us%2Fimg9%2F5678%2Fodditie.png&hash=cb81d6affbfa59cb91e1158489196a5d6ee8dabe)
what a weird place to park a car..
Quote from: art128 on October 21, 2010, 10:19:20 AM
Other subject :
The ghost train ....
Gives a whole new meaning to the term light rail :D.
Sims sure are innovative at finding new routes to work...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi257.photobucket.com%2Falbums%2Fhh240%2FRadicalOne%2FSC4%2FNytera-Nov6071289091915.png&hash=c37cc1839fa754831d92c0b745390ce3bef6548c)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi257.photobucket.com%2Falbums%2Fhh240%2FRadicalOne%2FSC4%2FNytera-Nov7071289091927.png&hash=a1fbbbdc379bd193a8cc262cca2a0c62785e4f99)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi257.photobucket.com%2Falbums%2Fhh240%2FRadicalOne%2FSC4%2FNytera-Nov24071289091988.png&hash=411df71f8edcd9cc0f015d5512acd0c61cbce34d)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg19.imageshack.us%2Fimg19%2F8127%2Fimg0066qt.jpg&hash=ae4abafa99a2814a54bcce9f3546c3d355fb0b72)
??? what the... :o
looks like an traffic jam for planes :D
Something tells me that air traffic controller was fired :D
;D Oh, marsh, what did you mess with now? ::) :P
:)
Looks like you went crazy with the A300 MMPs :D
lol, wth did you do!?
()what()
I'm thinking "Mayor Mode" planes instead of trees??!! $%Grinno$%
@ marsh: They might need to get a new plane scrapyard.. that's looking pretty overcrowded :o
@ Marsh's Picture: Where's Waldo?
How on Earth did these boats get in here?? ()what() ()what()
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg337.imageshack.us%2Fimg337%2F4200%2Fvolcanolandaug121412922.png&hash=29076f74be386ac5d1ff2a566496bf9426fca771)
And that UDI mission is kind of impossible.
Truckjam!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg148.imageshack.us%2Fimg148%2F5117%2Fspamfv.jpg&hash=46faf43f9d5c1b5b69c36952c7f31663316ee41d)
metasmurf: that happens to me all the time. I don't understand why the game has so many trucks driving around in agriculture zoned areas. It's very unrealistic and completely messes you up in UDI missions because you hit one of those trucks with a little car and BAM! You blow up. ()flamdev() If there was a mod to get rid of some of those trucks I would be the first one to download it.
Persistent Automata Mod (http://www.simtropolis.com/stex/details.cfm?id=23362)
No more too much trucks :)
Truck queue to border :D
Quote from: Terring7 on December 13, 2010, 01:22:18 AM
Persistent Automata Mod (http://www.simtropolis.com/stex/details.cfm?id=23362)
No more too much trucks :)
THANK YOU! ;D
Under bridge lots have some strange results.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fhostthenpost.com%2Fuploads%2Fa492d7bcdc9c49115eac7db4bcb18314.jpg&hash=f396607ed589aadb1a185423c5a8cbcd2c16405e)
SimGoober's Water Towers get into the Holiday Season
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Ffarm6.static.flickr.com%2F5245%2F5272025276_da80fd3b8c_o.jpg&hash=90491d6616be906b8d3d6532c7b7c8d5690f09b3) (http://www.flickr.com/photos/26230041@N06/5272025276/)
DEC20100015 (http://www.flickr.com/photos/26230041@N06/5272025276/) by SC4D_CATTY (http://www.flickr.com/people/26230041@N06/), on Flickr
:)
Never thought that I would have so many people around my lots when I made one ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg209.imageshack.us%2Fimg209%2F4849%2Fwalls.jpg&hash=6d49f19dcbdf3c59d0171d8beceb70b4e170a478)
Plenty of buses peter007 ;D
I guess i should build a fence or a small wall :D :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg197.imageshack.us%2Fimg197%2F22%2Fnewcity10oct02129481775.jpg&hash=cdbb6edaf1351373d71b917f6537fcd361d6ac7d)
I was making a beach when this happened: ???
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNego16%2FSimCity%2FOther%2Fscreen_shot_2011-01-07_at_3.41.09_pm.jpg&hash=bd5a3603ec5ae4a5d6257e84226779328670428b)
:o :shocked2: ()what()
But the textures for different zooms worked fine:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNego16%2FSimCity%2FOther%2Fscreen_shot_2011-01-07_at_3.41.17_pm.jpg&hash=58dfe0aa8522b4b7301bddebbf38e87b155585ba)(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNego16%2FSimCity%2FOther%2Fscreen_shot_2011-01-07_at_3.41.25_pm.jpg&hash=c9dd2aefd9cada7192ccc55f046de7823a4fc284)
I even got this when going to build some roads:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNego16%2FSimCity%2FOther%2Fscreen_shot_2011-01-12_at_4.23.23_pm.jpg&hash=d207e12b87f6ac8c80c336177c5334551e2a1f04)
I found that the problem was a conflicting pluggin of some sort. It's been removed and all is well! ;D
Someone's been busy... ;D
Not an oddity, but still something interesting ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg59.imageshack.us%2Fimg59%2F2898%2Fkonradshohe26apr3512958.jpg&hash=95518e2cbfc63097599e1930010df09673813a44)
Space... plane? ::)
A bumpy starter piece ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs2.ipicture.ru%2Fuploads%2F20110126%2FXfZuZQU6.jpg&hash=436b38e37e10a638ce2e2e9cd8a982cadb81c6b2)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg543.imageshack.us%2Fimg543%2F934%2Fsc4whale.png&hash=78de5ecc95f101fae1868735202df23338de8155)
How many of you have ever seen this before?? Look very closely.
Quote from: SimRisu on February 04, 2011, 12:00:41 AMHow many of you have ever seen this before?? Look very closely.
This is not an oddity, whales appear in larger water basins in the game ;)
Well, it's odd to me.... :'(
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg577.imageshack.us%2Fimg577%2F1450%2Fnewcityaug1039129567694.jpg&hash=b4a4bbd2adac2fbebc7e3ffaf8185d6ba877e950)
??? Maybe the Engineering department should have thought this through a little better.
Cali: Dear lord.... ???
This is just.... uhh. &Thk/(
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg824.imageshack.us%2Fimg824%2F5153%2Fimg0035je.jpg&hash=ade73c3e65c3017f2fe47d23c650f464a6e387fd)
Cali, you just build a tunnel to China ;D
marsh, ALIENS!!! ()lurker()
Quote from: Terring7 on February 05, 2011, 02:10:58 AMmarsh, ALIENS!!! ()lurker()
Or a graphical glitch ::) $%Grinno$%
@Cali: I hate when that happens! :bomb: It always irritates me...
@Cali: Funny, or maybe not so much, it seemed that sinkhole seemed to slip, don't know if there is a way to fix it, but maybe go post that shot in the RHW development thread, because while we do not want this to happen as much as possible, when those sinkholes do not get caught by anyone, they have more of a chance of getting away.
maybe it's some kind of path finding problem...finding a path to another dimension..lol, anyways thanks j-dub. I'll post there.
@ Cali: It seems that you've discovered a new way to the other side of the world ;D
@ marsh: I think that there were some indians with a mirror &Thk/(
There seems to have been a spillage of cream...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg141.imageshack.us%2Fimg141%2F9783%2Foddity.jpg&hash=efdbebe81a7805c6cf7d2716099179fc569e133e) ()what()
@samerton:Maybe it's snow. Pine trees tend to grow up north (where it snows)...
Ahhh!!! Another texture glitch!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNego16%2FSimCity%2FOther%2Ftexture_glitch.jpg&hash=5e91a6be4173e2af3042be43352bfce8dabfb7c8)
How many Pizza Kings does this town need?!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNego16%2FSimCity%2FOther%2Ftoo_many_pizza_kings.jpg&hash=b852bce16de655a1b0ef403b927faeac7dc67833)
And just because you read something, doesn't mean it's true...(Click for full)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNego16%2FSimCity%2FOther%2Ffalse_reports.jpg&hash=d8433d0fc99a37e03f1c4ef0bb3045673acb7458) (http://www.majhost.com/gallery/Nego16/SimCity/Other/false_reports.jpg)
Your demand is through the roof! :D
Quote from: wwecruz on February 13, 2011, 05:18:20 PM
Your demand is through the roof! :D
and yet simultaneously zero ;D
Maybe the demand is divided by zero, which means the result can be any number between infinite and minus infinite... :P
Quote from: mrtnrln on February 14, 2011, 08:43:12 AM
Maybe the demand is divided by zero, which means the result can be any number between infinite and minus infinite... :P
I believe you mean it is undefined, its not even a number.
*mathgeek*
Joe
@Nego: Do you have the old Railyard Textures in your plugins? That may be the cause for the texture glitch. As for the Pizza King franchise, who doesn't like Pizza? (I think it's a subsidiary of NOM-NOM Foods Ltd. As seen on those late night infomercials.)
QuoteAs for the Pizza King franchise, who doesn't like Pizza?
Well... Me? ;D Yes, I actually don't like pizza. I know what you're all thinking: "
Oh, Nego! You're such a horrible person! How can you not like pizza?" Just kidding. I know you wouldn't say that.
As for the old Railyard Textures, may I ask for more information? I think (hope) this is causing the problem (so I can stop it from happening again easily). Thanks!
Quote from: Nego on February 14, 2011, 12:46:10 PM
Well... Me? ;D Yes, I actually don't like pizza. I know what you're all thinking: "Oh, Nego! You're such a horrible person! How can you not like pizza?" Just kidding. I know you wouldn't say that.
As for the old Railyard Textures, may I ask for more information? I think (hope) this is causing the problem (so I can stop it from happening again easily). Thanks!
If you have
Rail Yard and Spur Textures Mega Pack 1 (STEX link: http://www.simtropolis.com/stex/details.cfm?id=15976 (http://www.simtropolis.com/stex/details.cfm?id=15976) ), or some even older sets that were combined into the Mega Pack in your Plug-ins, it may cause a graphical glitch. The textures shown look like those used in those texture packages.
Rail Yard and Spur Mega Pak 1 version 2 (STEX link: http://www.simtropolis.com/stex/details.cfm?id=22325 (http://www.simtropolis.com/stex/details.cfm?id=22325) LEX link: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2177 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2177) )
...has this explanation:
Quote**VERSION 1.02 NOTES:
These are the very same textures that were released back in 2006, with ONE exception: They have a different TGI number. The reason for this re-release is that the original TGI numbers used "0" as a wealth indicator which may or may not cause a problem when the Lot using the original textures became abandoned, the rail textures on the Lot then became "randomized",...sometimes,...not a big problem if the Lot was a Rail Station, but on Industrial Lots that are 'plopped' it would cause some visual discrepancies,...no game crashes, just the Lot looked odd after abandonment,...solution then was to re-plop the Industrial Lot.
In VERSION 1.02, the wealth indicator was given the value "4" which would prevent this randomization effect. You can still use both packages as my older Industrial creations have not been updated yet with this package. Over time and Real Life permitting, Mega-Pak version 1.00 will be phased out.
I sincerely apologize if you have any of the Lots based on the earlier texture package, as I have not had the time (RL permitting) to re-texture the older Lots. I know it is a simple procedure with the LE, but re-uploading newer versions to the STEX through a 56k connection is not so easy.
As for the Pizza, I guess you won't be coming to my Pizza party?
This pedestrian decided to do a little dance on the inner shoulder of this semi-busy RHW. ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg715.imageshack.us%2Fimg715%2F8586%2Foddity021420111.jpg&hash=36e771a80d4f8d8cb698ea534be53a1eee1861df)
-Alex
QuoteI sincerely apologize if you have any of the Lots based on the earlier texture package, as I have not had the time (RL permitting) to re-texture the older Lots. I know it is a simple procedure with the LE, but re-uploading newer versions to the STEX through a 56k connection is not so easy.
It's alright. I completely understand. It's not the end of the world if I cant use certain lots. Thanks for your help trying to help me diagnose this problem. :)
QuoteAs for the Pizza, I guess you won't be coming to my Pizza party?
Oh I'll come. I just won't eat anything there. :D I'll just bring my own food. It's not like I've never had to in the past.
@
Tarkus: What people will do to get on TV/YouTube. Crazy dances on the sides of highways are just one line in a very long list of not so smart things people do. ::)
Atmospheric Scattering...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg822.imageshack.us%2Fimg822%2F9538%2Fscatter1.jpg&hash=3e1372b32154dfd9dff72018605080e68a018202)
At its best...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg833.imageshack.us%2Fimg833%2F4803%2Fscatter2.jpg&hash=06903bbff1c5a2c77bf12f38e22426e36b0235f4)
...Or at least, least understood.
While i zoned for commercial buildings i notice this, an "extra curve". After some rezoning, the "extra curve" disappears.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg340.imageshack.us%2Fimg340%2F8571%2Fvenuscity10apr001297954.jpg&hash=bf3b17f3d2c5728cf21c467ac015587049e80f92)
not as visually impactful as some others, but interesting enough to use in my MD. Here is the raw shot... be careful when laying streets near seawalls!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1121.photobucket.com%2Falbums%2Fl501%2FFearlessFreep%2FRivermouth-Apr155251297579836.png&hash=2f164c23a17d318b6fd40a4b8a8b785dcda5a7fb)
I'd rather say "place seawalls only on even land" ;)
Quote from: io_bg on February 17, 2011, 01:25:14 PM
I'd rather say "place seawalls only on even land" ;)
I spent a long time evening out the land, the seawalls were there long before the street. The street construction insisted on raising surrounding land, and thus the destruction. I actually had to redo the whole area several times, it was great until that last little bit at the North end.
here's another one for ya. It's kinda dark. This is the Berkner building.(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg337.imageshack.us%2Fimg337%2F9788%2Fnewcitynov6152129801752.png&hash=710c62621f0b1dacf5ae864ea3f19f296ed30093) Nice Bus.
Uploaded with ImageShack.us (http://imageshack.us)[/img]
That's weird.
And speaking of vehicle textures:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNego16%2FSimCity%2FOther%2Fstrange_car_0.jpg&hash=32affb8ea4a1f8cbd60cecb1dd819fb353be69b6)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNego16%2FSimCity%2FOther%2Fstrange_car_1.jpg&hash=e88c74e49967d4552c733ee1bb6398ea21248ac8)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNego16%2FSimCity%2FOther%2Fstrange_car_2.jpg&hash=2a8212b2a21cda7d31bec3161233ca74d0982a37)
What happened there? ???
What happened to your house textures too? :)
You mean the lack of overlay textures? I'm in the process of trying to fix that. I've fixed the high wealth lots already. *Edit: And almost all of the other lots, too. Now I just have to get those props to reappear.
"...Residents in one Roseville neighborhood are being advised to be careful when making this sharp right turn. A misplaced street sign has been installed INSIDE the intersection, making such a turn dangerous..."
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg810.imageshack.us%2Fimg810%2F9591%2Fscreenshot20110220at307.png&hash=69348c2bfc73c48c5c5d69c1afae26013ceb3ae9)
@Tracker: Looks like the NAM RCM needs realigned T21s... I also spotted this when I first tried it...
Quote from: GDO29Anagram on February 20, 2011, 02:31:38 PM
@Tracker: Looks like the NAM RCM needs realigned T21s... I also spotted this when I first tried it...
Yeah. All of my stop signs are like that.
Yeah, some of them were repositioned, some weren't.
I've got the same problem with the LHD pack I use, the signs are out on the road.
Most RHD intersections were changed. No LHD ones were.
Quote from: jdenm8 on February 20, 2011, 04:43:31 PM
Most RHD intersections were changed. No LHD ones were.
That doesn't see fair. Hopefully they will all be fixed in the next version. RHD
and LHD.
Some TuLEP pieces are getting LHD T21s thanks to Jondor, but not many.
The problem is that all the devs play RHD and see little reason to convert anything more than paths and textures to LHD.
I would have thought that since there is a majority of NAM users that don't actually live in a RHD enviroment that there would have been more LHD inspired T21's as well as other pieces.
Well what did you have in mind? Like roadsigns or something? There were Euro signs designed for the SPM, but that project kind of is on the backburner. Otherwise, Mrtnrln has done multiple international lights, and T21 modding, as have others. Does anyone remember that European mod that uses the red and white triangle signs with the black icon in the middle?
Well, I've always repeatedly griped over traffic lights and boomgates being on the wrong sides. Ebina's T21 update pack (the one linked to in J-Dub's signature) is hopelessly out of date too and Plunderer's Rail Catenary mod overrides the corrected boomgates in nearly every instance.
I'm also talking general LHT (Drive on the left, like Japan, Australia and the UK), the normal stuff, but on the other side. MRTNRLN's international lights also don't work in LHT, just like Heblem's HD lights (They're on the wrong side, big help that is).
I'm also not looking for European signs. They're too European.
Quote from: jdenm8 on February 20, 2011, 07:49:13 PM
Some TuLEP pieces are getting LHD T21s thanks to Jondor, but not many.
The problem is that all the devs play RHD and see little reason to convert anything more than paths and textures to LHD.
It's more a lack of time. Remember, we have real life commitments to juggle too.
That's completely true too, and kind of contributes to the original reasoning I gave.
Oh, and BTW, is this thread only for SC4 oddities or can we post non-SC4 ones?
Well, it's show us your game oddities, but I wouldn't mind seeing a non-SC4 one.
- But I do! /Merijn (moderator)
dunno if someone has already posted that kind of bug in here
but i try.
here are my special railway bridges with a revolutionary engineering method !!!!
no useless bridge construction elements or pillars are needed anymore
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs4.postimage.org%2Fgc5h9kjsz%2FUnbenannt.jpg&hash=c755d8758b24a0d7c6b28369705d5aa224685628)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs4.postimage.org%2Fgc6fzuu6b%2FUnbenannt1.jpg&hash=9ff04fff2088d1b81f76d0a39c9e7cda9d5e2ee4)
I fixed your pictures and reduced their size a bit :)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs4.postimage.org%2Fgc5h9kjrz%2FUnbenannt.jpg&hash=5e55f4b0df50e46cb36c6cd213e4f9baed6e5949)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs4.postimage.org%2Fgc6fzuu5b%2FUnbenannt1.jpg&hash=d71e5f91b613ca0b27c6dd99e1ff8832fbd806b8)
By the way, how did you build those antigravity bridges? ???
due to the fact that my English sucks i'll upload 4 pictures to describe it
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs3.postimage.org%2F5txow5dvm%2Fimage.png&hash=a69c31ab072bcc47a88791ca10967839e10a8f8a) (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs4.postimage.org%2F5rj099of6%2Fimage.png&hash=485a088f9043d6a2a19b808a7595e85c388cd951)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs4.postimage.org%2F5rk798p9e%2Fimage.png&hash=18882391228ac73d3c2bc02cfb43507c6a33168d) (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs4.postimage.org%2F5rkh6gs82%2Fimage.png&hash=82ccba91249930c40ab6af68d14c2d5ea21332d2)
Quote from: digitalpenguin on February 24, 2011, 11:25:45 AM
due to the fact that my English sucks i'll upload 4 pictures to describe it
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs3.postimage.org%2F5txow5dvm%2Fimage.png&hash=a69c31ab072bcc47a88791ca10967839e10a8f8a) (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs4.postimage.org%2F5rj099of6%2Fimage.png&hash=485a088f9043d6a2a19b808a7595e85c388cd951)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs4.postimage.org%2F5rk798p9e%2Fimage.png&hash=18882391228ac73d3c2bc02cfb43507c6a33168d) (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs4.postimage.org%2F5rkh6gs82%2Fimage.png&hash=82ccba91249930c40ab6af68d14c2d5ea21332d2)
That is an interesting technique, though you should use an imagehost that lets you hotlink ;) You should also consider making a tutorial on how you do that, it's pretty interesting.
Wow.. that's very interesting. I'll go and try it out myself now. Good find.
Am I the only one that can't see his pictures?
Jayster
Quote from: Jayster on February 25, 2011, 06:33:03 PM
Am I the only one that can't see his pictures?
Jayster
Right click this: (//) (in his post) and select
open in new tab or something like that to view them. I can't see them either unless I do that.
Quote from: Jayster on February 25, 2011, 06:33:03 PM
Am I the only one that can't see his pictures?
Jayster
Make that two... &mmm
Quote from: Nego on February 25, 2011, 07:21:29 PM
Right click this: (http://) (in his post) and select open in new tab or something like that to view them. I can't see them either unless I do that.
But I don't have an "Open in new tab" option... :'( (And yet I'm still crafty enough to figure out how to see the images)
For those who are wondering, it's a weird trick to get floating rail.
Plus,...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs4.postimage.org%2F5rkh6gs93%2Fimage.png&hash=21bef02cf260499591a560ac27af06f55cb8e8ef)
(digitalpenguin's original pic)
Maybe someone can make an overhanging bridge model to place on a lot...
Quote from: Nego on February 25, 2011, 07:21:29 PM
Right click this: (//) (in his post) and select open in new tab or something like that to view them. I can't see them either unless I do that.
Can't see the pic neither....
what's this with *right clicking this* ? What is *
this*?
To me it looks like he never attached a picture...... ()what()
mrb
He did link to pictures, but the site doesn't allow hotlinking.
If you Quote the post, you can see the URLs, just don't post it :P
yeah, firefox users probably wont see anything to right click on ;)
srry bout this whole picture mess
i'm not very used to this stuff
maybe this works:
http://img705.imageshack.us/f/railw.png/ (http://img705.imageshack.us/f/railw.png/)
Interesting technique, but can you please explain us a little better? ()what()
i made this
http://www.youtube.com/watch?v=zW9X9f5Y4og
very interesting..floating RR ::)
That has been shown before, maybe some 5 or more years ago. (Can't remember where) Glad though that you brought it up again, I personally have completely forgotten about this.
I remember that we can do this with every transportation means, such as highways, roads, rails, .....hm.....wonder if it is possible with NAM....?
Not that it is something spectacular, but, well......it's something different. ;)
Quote from: JoeST on February 25, 2011, 11:59:16 PM
yeah, firefox users probably wont see anything to right click on ;)
That is what I use and I don't see anything to right-click on.....lol
Fred
Here is a reason you never place your prize bats on a farm field lot ???
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg827.imageshack.us%2Fimg827%2F9246%2Fmidlandjun2251298868122.jpg&hash=f047136afaaf32f3cd19ab36846725b7a989355d) (http://img827.imageshack.us/i/midlandjun2251298868122.jpg/)
Uploaded with ImageShack.us (http://imageshack.us)
Let's see if anyone can remember THIS oddity...
http://g-do-29--anagram.deviantart.com/art/Water-FAIL-161813328
Of all the water plops I tried, I believe Peg's is the only one that's non-combustible... %confuso
Edmonton Water Plop and Jeronij's water plop ARE combustible. &hlp
EDIT: There was actually another one... I attempted to make a train crash into itself... (Technically it's the El Train)
http://g-do-29--anagram.deviantart.com/art/A-train-shredder-161627037
(I posted these all on deviantART before ever knowing about this thread OR become active in the SC4D Community...)
I was getting dizzy just looking at the train..lol
The water has caught fire!? Congratulations, hell just froze over :P
How smart is this?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.davemckay.ca%2F_Temp%2FHow_Smart_is_That.jpg&hash=a3e454a8cfeafcc2f34a10be36175ad568a928f3)
^^ Very smart! They were expecting high sales (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.wegenforum.nl%2Fimages%2Fsmilies%2Ficon_rofl2.gif&hash=56be5b92acd60215d16953d7ee753973022577c6)
@ dahemac: Just wondering, but are you playing SimCity on a Mac?
Yes, playing on a mac. Does that explain the thin black lines on all the lots? lol
I could play under Windows, however I am using bootcamp and need to be able to get at MacOS apps all the time.
Quote from: dahemac on February 28, 2011, 05:29:23 PM
Yes, playing on a mac. Does that explain the thin black lines on all the lots? lol
Actually, yes. Yes it does. ;D I personally can't stand it. It's a horrible bug in the game.
Quote from: dahemac on February 28, 2011, 05:29:23 PM
I could play under Windows, however I am using bootcamp and need to be able to get at MacOS apps all the time.
You know, you could always use Virtual Box (http://www.virtualbox.org/wiki/Downloads). It's like Bootcamp, but you don't have to restart to switch back and forth between Mac and Windows. I personally use it myself and I love it. I'd definitely recommend checking it out. ;)
So, if I use Virtual Box, what is the best version of Windows to operate SC4 under? I have XP.
Quote from: dahemac on February 28, 2011, 08:48:15 PM
So, if I use Virtual Box, what is the best version of Windows to operate SC4 under? I have XP.
xp works fine under vbox
This should prolly move to the the Mac Help section, however how much drive space and how much ram should I allot to the VM for Windows XP and SC4?
I have a WinXP VM on my Win7 system, which is using a 10 GB virtual HD and 1 GB of RAM, and it runs very well. I figure even 512 MB RAM would be fine, in case you're short of RAM on your Mac. Not sure if this is the same on VirtualBox for Mac, but I think the actual size of the virtual HD image isn't larger than the content that's installed on it, so it might be even smaller if you don't use the full 10 GB (but 10 GB should be more than enough for the OS and some programs).
Andreas, what's the benefit of running an XP-based VM rather than running SC4 in Win7 natively?
Oh, I think I misread the original question, sorry. I was under the impression that dahemac wanted to use some modding tools inside the virtual machine (rather than using Bootcamp), and not the game itself - must have mixed this up with the thread about the station capacity bug. I haven't tried running SC4 inside a virtual machine so far, but rather use it for some tools that won't work with Win7.
The advice about the hard drive and RAM are much appreciated none the less.
I've run SimCity natively on a Mac, PC, and virtual PC and found that running SC$ natively on a PC gave the best quality results while running SC4 on a virtual PC gave the lowest quality. With speed, though, it was the complete opposite with running SC4 on a virtual PC being the fastest while running it natively on a PC was about the same as running it natively on a Mac, which was slightly slower than on the virtual PC. Note: All PC tests were done using Windows XP SP3 and all Mac tests were done using Mac OS 10.6.6.
Specs i'm using on my Virtual PC:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNego16%2FOther-Stuff%2Fvirtual_pc_spects_a.jpg&hash=09beff0523310d84b394d66a8310c006ae19f5fe)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FNego16%2FOther-Stuff%2Fvirtual_pc_spects_b.jpg&hash=e1fbaccf50c2c11cb8c71a09861142451287f1e3)
Interesting. How was the Virtual PC quality low? I have been considering switching to playing in Windows XP to help with night lighting etc.
Quote from: dahemac on March 03, 2011, 06:32:15 PM
How was the Virtual PC quality low?
I take that back. The quality was just fine. It was the same as it was while playing SimCity on my Mac. For some reason, my VM was nice to me today. :D No, but I actually recommend that you play SimCity 4 on a Virtual Machine on your Mac. It's super fast. It took me 10 seconds to load the game (with the intro off), 6 seconds to load a city (with plenty of development), and less than a second to quit (without saving). And that's with 7 windows open in Safari, containing a total of 43 tabs. I was not buffering or streaming anything, though. That has a very strong adverse affect on the speed. So overall, I definitely recommend that you play SimCity 4 on a Virtual Machine on your Mac. :thumbsup:
Sounds great! I am going to try that.
Now since I got us off topic it is my job to get us back on.
I'd bet that I have a conflict in my texture files. I found some, particularly when I had a look at the remove lists for BSC Textures Vol 01.dat, BSC Textures Vol 02.dat, and BSC Textures Vol 03.dat. I dont think I have found them all though. Any suggestions?
Game Oddities / Texture fails /
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.davemckay.ca%2F_Temp%2FTE_Factory.jpg&hash=eb788c338f05f6bf4ef10344d700fe5b7dc93035) (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.davemckay.ca%2F_Temp%2FTE_Cars.jpg&hash=0a788134c7d8a14d61035891a654e3bf7b2f7d49)
@dahemac: Looks like you got two textures with the same IIDs; One overwrites the other. What a mess... And that's just with the track texture; I've never seen a mess as large (or serious) as the cars on the terrain. :o
Looks like your train track piece is a FSH for one of Jestars buildings. As for your terrain, looks like someone made automata using terrain texture instances. Pretty sweet though.
It only happens occasionally. If I change zooms and change back it often goes away. If I move to a different part of the city and move back it often goes away. I feel certain it is a conflict. It was happening more before I sorted out a pile of superseded dependencies.
@dahemac: Do you happen to be playing SimCity 4 on a Mac? I had a very similar problem and if I played with the same plugins in the same region on Windows, the problems went away. Removing CAM for Mac solved most of the problems for me and now all I have to deal with are very minor glitches.
I am still working on it. I just removed the following as I am pretty sure they were superceded. I cant find comprehensive remove lists. The cars were prolly causing, well, the cars.
Gone today were:
SG Farm Field - Beans Seasonal_4f043e6e.SC4Lot
SG Farm Field - Corn Seasonal_4f043e28.SC4Lot
SG Farm Field - Flowers Seasonal_0f07d36c.SC4Lot
SG Farm Field - Greens Seasonal_0f043eb2.SC4Lot
SG Farm Field - Melons Seasonal_8f2d2317.SC4Lot
SG Farm Field - Rice Seasonal_2f0c2ab5.SC4Lot
SG Farm Field - Tulips Seasonal_ef07a216.SC4Lot
SG Farm Field - Wheat Seasonal_0f043df9.SC4Lot
Mikeseith_Cars_BMW_vol01.dat
Mikeseith_Cars_Ford_vol01.dat
Mikeseith_Cars_Honda_vol01.dat
Mikeseith_Cars_Mercedes_vol01.dat
Mikeseith_Cars_Nissan_vol01.dat
Mikeseith_Cars_VW_vol01.dat
Sometimes derailing isn't that bad ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg18.imageshack.us%2Fimg18%2F9382%2Ffaith320nov441299529130.jpg&hash=dd2aabfd36afe674569cabd62f99bff3d9c0017e)
Some Sims should know that they must wait for the train to stop in the station before disembark :bomb:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg806.imageshack.us%2Fimg806%2F872%2Ffun54jul241299607758.jpg&hash=5185ccf9c7b836471bf7d69834c4f3ce36db3cfb)
So this is why the restaurants of this city becomes so popular ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg839.imageshack.us%2Fimg839%2F8933%2Fnewcity25may04129916197.jpg&hash=d101e3881082dc757ca6a02f1d9adc713fcbf2a8)
@ Terring7: great pictures! :thumbsup:
Quote from: Terring7 on March 09, 2011, 08:10:24 AM
Sometimes derailing isn't that bad ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg18.imageshack.us%2Fimg18%2F9382%2Ffaith320nov441299529130.jpg&hash=dd2aabfd36afe674569cabd62f99bff3d9c0017e)
LOL.....Funny!
mrb
Hippy bus! :D :D :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg151.imageshack.us%2Fimg151%2F641%2Fnewcity5may021299881738.jpg&hash=a24137e3e691251d7ffdd0765fb76dbd45f23ee4)
Quote from: Terring7 on March 12, 2011, 01:37:33 PM
Hippy bus! :D :D :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg151.imageshack.us%2Fimg151%2F641%2Fnewcity5may021299881738.jpg&hash=a24137e3e691251d7ffdd0765fb76dbd45f23ee4)
woah looks like they have a great time inside!
Playing SimCity via VNC means a slightly awkward refresh rate.
This appeared while saving the city (note the alternation of layers). I think it's SC4 refreshing the region thumbnail actually.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg845.imageshack.us%2Fimg845%2F6343%2Fscreenshot20110313at108.png&hash=da7223ae18bd643cbd4399ff90bc245c5efc4895)
That town, by the way, is 650K people (it went down to 556 after I bulldozed a bunch of blocks to build that huge freeway there, an RHW-6S facility, then went back up).
In Austin on Knoxville Avenue, an infamous crime occurred one morning.
Two rival gangs, looking to keep the fighting off the streets, took to identical towers (Coit Towers are a problem in my city) on each side of the wide avenue and fired at each other from atop.
Today, that area is known as the Knoxville Exchange, and its presence marks the start of the Sanriku/Knoxville commercial district (from the south):
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg64.imageshack.us%2Fimg64%2F1061%2Fscreenshot20110315at727.png&hash=088d02ebd4c546782aeb1b281f44b4e93b743529)
(seriously, Coit Towers grow like crazy in my cities)
I had that problem. I killed it using the No Maxis Mod. Best decision ever.
A foreclosure in Sanriku Springs, Austin:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg17.imageshack.us%2Fimg17%2F5070%2Faustinjan19651300130032.png&hash=7fec2c4662fadfb8d118ec4e1760aa55a67d299a)
(BTW, what causes the crosshatching on the driveway there?)
The reason is because the games graphics is trying to determine whether to display the driveway or the ground that lays beneath the drive. The drive is a prop and not a base or overlay texture. Go to the lot editor and raise the driveway up 1 or two clicks. It will not completely stop it but will make it less likely.
The real answer is to redo the lot trying to find a base or overlay texture for the drive instead of a prop.
Good Luck
- Jim
@Tracker: Coit Towers used to grow all the time in my cities, but removing CAM seems to have fixed the problem. I fact, removing CAM seems to have fixed a lot of things.
Quote from: Nego on March 16, 2011, 05:01:23 PM
@Tracker: Coit Towers used to grow all the time in my cities, but removing CAM seems to have fixed the problem. I fact, removing CAM seems to have fixed a lot of things.
RippleJet made a Coit Tower blocker someone referred me to.
In regards to the homes...
...the affected models are SG homes Greg's Place, maybe Röd Stuga too. They're in that line. There's one more too.
Ummm... Too many sims showed up for work?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.davemckay.ca%2F_Temp%2FTraffic_at_the_Coal_Mine.jpg&hash=6758d4ffa8f8b89e44e8be450cb46e886013d766)
I posted one like this a while ago, but I think this takes the cake for occasional display errors.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.davemckay.ca%2F_Temp%2Fbase_textures_gone_wild.jpg&hash=d0156b85a20ca7ecb846756c76cccbaf493a2d0a)
What in the world caused that graphical error!? :o Well, while I'm here, I got a different kind of oddity, but City related.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F2784%2F3942316994648802141301702939SGa6CLp8Ln4MVEE4U3bg.JPG&hash=8dd9d623ddd61ebc97c905deea7d132b14e3e86c)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F1541%2F1100517010881651431301703272JEZtNplxsZfDYuHo6Cnb.JPG&hash=7de1882b4c489331f5dcbbb08db62004bbf0bee8)
See? That road is too short of a distance for that, not to mention while the roads may be wide to accommodate parking, the have real sharp corners, but technically SC4 did at first too. However there used to be this parking lot in reality I knew of that they reused a speed limit 45 sign, and only whited out the 4, that was weird though.
Industrial zone with an arrow? ()what()
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg685.imageshack.us%2Fimg685%2F9492%2Fhaltonhillsjul124121301.jpg&hash=bcf69588c09b091bff06fce0738c0bbe313a6305)
Quote from: Haljackey on April 03, 2011, 09:10:58 AMIndustrial zone with an arrow? ()what()
That's not an oddity at all, you just have to hold Ctrl while zoning ;)
io_bg is exactly right. In fact, that's how I do all of my industrial zoning (besides agriculture). BTW, that's an awesome looking industrial zone you have growing there, Haljackey! :thumbsup: It's inspirational (in a way...).
Yeah, and residential zones can be grown at 7x7, I only had one full neighborhood lot to grow though, that and the Lot Editor only allows residential to grow so big.
It is irritating you know the fact how that in the .exe programing they locked zoning without the arrows out though, kind of suspicious that the arrows show up after holding Ctrl down, not before.
I also noticed that when certain industrial buildings only have the access arrows spawn only after the building has grown there, after turning the zone view only on, which I do not really like to do, because it lags turning off.
New NVIDA Driver &apls :
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fgallery.site.hu%2Fd%2F17535626-1%2Fds.jpg&hash=5f75f479b6e79af7ce5beb741201696bbbc54197)
Some driver version also lead to this problem...
I think v260.99 is the best now ()sad()
I was having similar problems with the drivers available through nvidia. Last week I went onto laptopvideo2go, downloaded their 270.51 version and installed it on my W7 x64. Running a 9800GTX+, everything seem to be fine again.
I find this in indonesian site:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi65.servimg.com%2Fu%2Ff65%2F15%2F75%2F40%2F01%2F9nox1o10.jpg&hash=7cc7c97eb225d49204323caee43537a8df61061b) %confuso
HAHA leaning tower of ... uh ... SimCity??? :D
Hahaha.
You wanted to redo Pisa?
Well you have to know that you're on the good way :D
A warehouse of the future, with antigravity engines ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg576.imageshack.us%2Fimg576%2F7141%2Fgettingstartedtutorial6.jpg&hash=c8f87003428abfaa77242799e485f1dd725af047)
Works fine until they have to put something in it &mmm
I tried removing this house, but it just won't budge!
This was definitely one of the first houses built in my city... This area used to be farmland until I built a highway and it became a bustling area... This resident REFUSES TO MOVE!!! His house won't even become abandoned!!! $%Grinno$%
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi53.tinypic.com%2F15p3dxd.jpg&hash=4e727759a37f4dfec9ed837f2698dd5494615b84)
Plop a police kiosk on it then buldoze that. The Police will get em out.
Doctors strikes + prison escapes = EPIC FAIL! :D :D :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg193.imageshack.us%2Fimg193%2F2166%2Fkonradshohe22apr2713037.jpg&hash=6a4e5c5d73ab4941b324258b9088f6eb68eabfbb)
lol Original, that's awesome ;D
Terring stop being stingy and spend some cash :P
Quote from: Original on April 25, 2011, 08:21:57 PM
This was definitely one of the first houses built in my city... This area used to be farmland until I built a highway and it became a bustling area... This resident REFUSES TO MOVE!!! His house won't even become abandoned!!! $%Grinno$%
Remind me of Stephen King's novel
Roadwork where a man doesn't want to leave his house that is about to be demolished to build an highway.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.noelshack.com%2F1%2F1%2Fsanstitre4-62420c4123.jpg&hash=3facabe152365386c01da1540dcff3be4c16d41a)
Yepee.
Oh wow that's just a slight graphics error...
That might be my new desktop :D
Quote from: Uzil on May 04, 2011, 02:32:43 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.noelshack.com%2F1%2F1%2Fsanstitre4-62420c4123.jpg&hash=3facabe152365386c01da1540dcff3be4c16d41a)
Yepee.
You, sir, win the Internet. :D
And this is the biggest convoy of trucks ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg812.imageshack.us%2Fimg812%2F7922%2Fcrazysimtrucks.jpg&hash=be521a1d3e54f39843f29f4741aaa01418dcdb04)
Quote from: Uzil on May 04, 2011, 02:32:43 PM(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.noelshack.com%2F1%2F1%2Fsanstitre4-62420c4123.jpg&hash=3facabe152365386c01da1540dcff3be4c16d41a)
Holy craps, you just broke SimCity.
Quote from: Uzil on May 04, 2011, 02:32:43 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.noelshack.com%2F1%2F1%2Fsanstitre4-62420c4123.jpg&hash=3facabe152365386c01da1540dcff3be4c16d41a)
Divide by zero error. :D
Jayster
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg196.imageshack.us%2Fimg196%2F7244%2Foddity1.jpg&hash=b3eb63667aefb99bb63f515b2dfc4adeeb6c635e)
The parking spaces for this block of flats are defined by some ponds.
??? Well that's an...interesting...glitch. I don't suppose that these are also amphibious cars...in the desert. ::)
Something interesting is going on in the forest and Sims with jet packs are going to find it out ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg405.imageshack.us%2Fimg405%2F7799%2Fspandau2feb111308310329.jpg&hash=9831e3cac10884ea7186425bff8fb068600a3d50)
I see they are also taking advantage of their new off-road freight trucks and buses. ::)
A city can have an excellent and a terrible healthcare system... at the same time ???
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg818.imageshack.us%2Fimg818%2F3075%2Fanimation002000.jpg&hash=9836518c199863f26394222398fc5f5c708e4f70)
... and the trickiest part is: you don't know which one is true...
I had this once with an airport. I just builded a custom airport and yet, people are screaming to me to build an airport ???
Quote from: mrtnrln on June 18, 2011, 02:36:02 PM
... and the trickiest part is: you don't know which one is true...
I had this once with an airport. I just builded a custom airport and yet, people are screaming to me to build an airport ???
Not to nit pick, but it's built. Not builded.
Quote from: mrtnrln on June 18, 2011, 02:36:02 PM
I had this once with an airport. I just builded a custom airport and yet, people are screaming to me to build an airport ???
With custom airports, you still need some sort of airport piece itself to act as the place the sims will travel to. The pieces of the custom airport just make up the airport land area, if that makes any sense.
No, I think me means Custom Airport in the traditional sense (self-contained, upgrading lot)
I think that happens because the game looks for the presence of a particular Maxis Airport
legoman786:
QuoteNot to nit pick, but it's built. Not builded.
I'd say if you've got any nits you ought to pick them.
I have a workaround for the functional airport deal:
1: Build your custom airport.
2: Make sure advisers WANT an airport.
3: Open the small landing strip in the Lot Editor.
4: Delete the whole thing and then just add a 1x1 lot with regular texture.
5: Hit save, NOT SAVE AS.
6: When you plop the landing strip in-game, it will be your 1x1 lot (in theory) and will have the same economic boost, etc.
7: Hopefully this will shut your advisers up.
-Alex
666, the number of the Beastus
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg683.imageshack.us%2Fimg683%2F9097%2Fanimation003027.jpg&hash=9873a04a04b26dc80f69a45dfb1d6c1a597720dd)
;D ;D ;D
Ok, this was a bit freaky to find I can tell you.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.davemckay.ca%2F_Temp%2Fgiant_head_farm.jpg&hash=dbb880b99c92666546ceab8df320d43c8ac76b6e)
Beats the heck outta crop circles.
Quote from: dahemac on June 21, 2011, 12:28:20 PM
Ok, this was a bit freaky to find I can tell you.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.davemckay.ca%2F_Temp%2Fgiant_head_farm.jpg&hash=dbb880b99c92666546ceab8df320d43c8ac76b6e)
??? ??? ??? I have never ever seen anything like that before.
@dahemac: That happened to me once. It was nasty. :P
It isn't any kind of permanent problem. For reasons I have not been able to sus, I get wrong images alot. Changing zoom or rotating can fix it. The same thing will not look like that if i work on another area and come back later.
See...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.davemckay.ca%2F_Temp%2Fgiant_head_farm_no.jpg&hash=a4d740707175e56891f1ebbafcb2641b8d663633)
Looks like it loaded textures from a nearby sim.
This thread is pure aweome crack. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fe.deviantart.net%2Femoticons%2Ft%2Fteevee.gif&hash=7739c40ff9f60ad556aab1986a7e86a9997428b8)
Quote from: Terring7 on June 20, 2011, 12:04:54 PM
666, the number of the Beastus
Best wordplay ever...
()flamdev()
Quote from: dahemac on June 21, 2011, 12:28:20 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.davemckay.ca%2F_Temp%2Fgiant_head_farm.jpg&hash=dbb880b99c92666546ceab8df320d43c8ac76b6e)
??? That's certain a very...interesting...texture it choose...
I have a couple oddities:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1122.photobucket.com%2Falbums%2Fl536%2Fjacksunny%2FGame%2520Oddities%2FJackCity-Nov18001308760591.jpg&hash=da57cb3fb57d9882075a5601b437fae9ac18066e)
Plopping this was a mistake. There is no way to get it to move. I have tried dragging every transportation network over it, in every direction. I zoned land on it and dezoned, tried plopping buildings, but nothing. It says it is a reversed tile. Raising the terrain results in this:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1122.photobucket.com%2Falbums%2Fl536%2Fjacksunny%2FGame%2520Oddities%2FJackCity-Nov28001308760618.jpg&hash=64414fc537cf52bdc3f8763e4e569d96edf436a5)
And this is an interesting Waste Management Facility:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1122.photobucket.com%2Falbums%2Fl536%2Fjacksunny%2FGame%2520Oddities%2FJacksunnyPlaysACityTile-Dec27431306103979.jpg&hash=6d326ec5be67e4d4500ce574362ff03c5be63881)
That building appears when I plop the lot. I don't think it is supposed to be there.
Well, IDK if those are suppose to be dumpsters, but in terms of scale, if the recycling center was there instead, you see how those WM's are taller then that garage door on the building. Sometimes though, when something is missing, I noticed the game does not always use brown boxes, it puts a building there instead. Sadly some lots are non destructible. I have had issues with Maxis stuff like the grand central train station turning indestructible, and you can no longer even drag the network through. This is why I play without auto reconcile on, because reconcile can over react and seriously mess stuff up. There was a download marketed on the STEX as the lot that destroys non destructible buildings. You can try that, but I don't know if it really works. In this case, your dealing with a transit enabled ground-alterer.
When I have lots that wont go away I plop a police kiosk on them then demolish that. Has worked so far.
Quote from: dahemac on June 22, 2011, 07:21:44 PM
When I have lots that wont go away I plop a police kiosk on them then demolish that. Has worked so far.
I'll try that.
Quote from: j-dub on June 22, 2011, 01:57:11 PM
There was a download marketed on the STEX as the lot that destroys non destructible buildings. You can try that, but I don't know if it really works. In this case, your dealing with a transit enabled ground-alterer.
I'll look for that too, although like you said, it is not really a building so it might not work.
It looks like a prop issue, and that looks like a Maxis building.
What download is it?
P.S. Look for RippleJet's Immortality Killer.
Quote from: Tracker on June 22, 2011, 09:49:07 PM
Immortality Killer.
That's like an oxymoron. :P Good luck getting rid of that indestructible "building". This has happened to me quite a few times before. Not fun.
For some reason, if you place road parking Cul-de-sacs next to each other it creates a glitched FAR. The lot(s) affected can only be destroyed by using the immortality killer and following up by placing a bus stop on it. Anyone else seen this?
Quote from: Wiimeiser on June 23, 2011, 03:10:45 AM
For some reason, if you place road parking Cul-de-sacs next to each other it creates a glitched FAR. The lot(s) affected can only be destroyed by using the immortality killer and following up by placing a bus stop on it. Anyone else seen this?
immortality killer? man, am i slow on news now :-[. that will really be helpful. okay, i'm gonna check if there's another NAM :P. I need to be on more.
@frdrcklim: Another NAM isn't very far off. Possibly only weeks away. ;D Though of corse, they like to surprise people, so it could come out as soon as tomorrow, or as late as September. ::) We'll just have to wait and see...
Here we have a vineyard that grew through an adjacent flower farm to get to some nearby zoned farmland.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.davemckay.ca%2F_Temp%2FVines_through_Flowers.jpg&hash=ba46c6462f344e9f597681bd86af7f400875dc96)
@dahemac: First, nice picture a couple posts back. $%Grinno$%
Second, do you have any issues with de-zoning or demolishing either of those fields?
Quote from: Wiimeiser on June 23, 2011, 03:10:45 AM
For some reason, if you place road parking Cul-de-sacs next to each other it creates a glitched FAR. The lot(s) affected can only be destroyed by using the immortality killer and following up by placing a bus stop on it. Anyone else seen this?
This is connected to the auto-complete of NAM. The FARR intersection is 2x2 (right?), but it only takes 3 tiles to make it auto-complete. When the auto-complete happens, that extra 1 tile is in danger of making a reluctant lot. TE'ed lots are especially prone, as they can help make the auto-complete happen in the first place. This thread (http://sc4devotion.com/forums/index.php?topic=11220.0) goes a little bit further into it. I know that I was eventually able to get all of that station's connections working without making an auto-complete. Perhaps you can have luck with the roundabouts. Think of it as a mini-game :)
I have no problem dezoning those. The fields behave normally in that respect, they just appear to have more than one crop on them. The queries are for the seasonal tulips where the vines overgrew them. The tulips were first.
What kind of "smart" guy had the idea to add a planter in the middle of the street? :angrymore:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg189.imageshack.us%2Fimg189%2F1905%2Fnewcity10sep04131029595.jpg&hash=a283fff3eb3abb5597afb719e8f8c7a7132e2d97)
Danger! Monkeys are taking over the city! :o
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg402.imageshack.us%2Fimg402%2F5065%2Fnewcity15aug05131029633.jpg&hash=432c7b2d313e9bab67b47c5029e2f0e211c6c75f)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg190.imageshack.us%2Fimg190%2F6629%2Fnewcity11aug05131029631.jpg&hash=ee20495bffa847964424f97e3a807e810d286649)
This happens whenever I change the games day and night png. ???
(that's PEG's brigatine water mod. . . )
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2Fgafibla%2FSimCity4%2Fgreenwaterewwwth.jpg&hash=54ff731ed443648896fab1a220ada7104e64e716)
Definately some very strange stuff here. ???
Terring, looks like your city has stared a new sports for chimps program, either that or it's the rise of the planet of the apes. :D
Tree controller - dependencies = ...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg830.imageshack.us%2Fimg830%2F3052%2Fnewcity8jan001313008370.jpg&hash=bc3c7f9515c490ae444c5b92385464880d848872)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg594.imageshack.us%2Fimg594%2F66%2Fnewcity12jan00131300840.jpg&hash=5bb8f848979fe8fa90fddd9514ecb8aff71dae12)
:D :D :D :D :D
Wut . . Usually I just get boxes.. O_o
Marsh, it's a mod by PEG that replace the boxes ;)
Marsh:
That's not a bug, it's a new mod! Simcity 4: Fallout Edition
It's funny you should mention that, because the old Interplay Fallout games also are at the top down angle view just like SimCity 4.
Heres one.... I'm trying to get the el-rail cable stay bridge to become a heavy rail bridge instead. It hasnt gone as planned (it no longer appears in the el-rail menu.. but it doesnt appear in the rail menu either...). So I was curious, and deleted everything in the bridge controller for the rail RUL... and left two bridges... the cable stay bridge, and something called small arch bridge. Well... I went to build a cantilever bridge... and this is result:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fglidingeagle.com%2Fimages%2Fsc4%2Fnewbridge.jpg&hash=8097598b396ca2f06f644f1a52d20b591188ac89)
pretty neat I must say... even though I have no idea why that would happen.
Actually it looks great! Would be really useful is we could use it as a separate bridge! :)
Actually, that cannibalisation of the Small Steel Arch bridge does actually look pretty good. :thumbsup:
I thought we were done with blowing traffic lights as of SimCity 4. ()what()
http://www.youtube.com/v/L6fYfbEOQ14
RIP: Pixel Active C.S. :'(
Someone is a very bad driver ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg850.imageshack.us%2Fimg850%2F9134%2Fnewcolony21jan061315140.jpg&hash=f04c116db991ed71c212c40c31eee154509a16a5)
???
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg684.imageshack.us%2Fimg684%2F7259%2Fmountmckinley1316953143.png&hash=b19b9875bddf4ac7d9ad873668da93a3c3e42d52) (http://imageshack.us/photo/my-images/684/mountmckinley1316953143.png/)
something wrong here....
This is what happens when put the fire department airstrip to work. When a tall building is too close to the end of the runway, the plane will simply bounce off the building during take-off!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Ftest.servertje.nl%2Fsc4%2FPlaneBump.gif&hash=706c67ebe215b2c85e5ae66d3c82cd84cdaa095a)
This is probably by design, but still odd! ()stsfd()
A storm is coming!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg851.imageshack.us%2Fimg851%2F8804%2Fcloudu.jpg&hash=b50fb62a0790fae082e532615e0dbb79f4c50131) (http://img695.imageshack.us/img695/8240/cloudja.jpg)
Also this ain't a good idea... you might beeing shocked...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg52.imageshack.us%2Fimg52%2F401%2Fdangerousx.jpg&hash=1183360f917efc5619098dc1900d05657a9358a7) (http://img854.imageshack.us/img854/5655/dangerousr.jpg)
Quote from: trafficnut on September 27, 2011, 05:10:50 PM
This is what happens when put the fire department airstrip to work. When a tall building is too close to the end of the runway, the plane will simply bounce off the building during take-off!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Ftest.servertje.nl%2Fsc4%2FPlaneBump.gif&hash=706c67ebe215b2c85e5ae66d3c82cd84cdaa095a)
This is probably by design, but still odd! ()stsfd()
prolly because of 9/11 ... I seem to remember planes striking and exploding when impacting a building in sc2k.
Quote from: [Delta ²k5] on September 29, 2011, 02:30:59 AM
A storm is coming!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg851.imageshack.us%2Fimg851%2F8804%2Fcloudu.jpg&hash=b50fb62a0790fae082e532615e0dbb79f4c50131) (http://img695.imageshack.us/img695/8240/cloudja.jpg)
That always happens when you alt+tab outta region mode.
It's cool, yet annoying at the same time...lol
1...2...3...Blaston???
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FqylCl.jpg&hash=8ba31f1549a83ae7a3f97d081d0e57b2f9ecc28c)
Full attack, all weapons!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FtKzSC.jpg&hash=8550b0657854f500fecd9087f4faadaf6648e504)
my sims like to pick-up some Mc D on their way to work
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg535.imageshack.us%2Fimg535%2F5656%2Fmcds.jpg&hash=f8296c01726fae70ac08df7a8f9e51932e26e1c5)
Quote from: j-dub on April 01, 2011, 05:11:33 PM
but City related.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F2784%2F3942316994648802141301702939SGa6CLp8Ln4MVEE4U3bg.JPG&hash=8dd9d623ddd61ebc97c905deea7d132b14e3e86c)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.picvalley.net%2Fu%2F1541%2F1100517010881651431301703272JEZtNplxsZfDYuHo6Cnb.JPG&hash=7de1882b4c489331f5dcbbb08db62004bbf0bee8)
See? That road is too short of a distance for that, not to mention while the roads may be wide to accommodate parking, the have real sharp corners, but technically SC4 did at first too. However there used to be this parking lot in reality I knew of that they reused a speed limit 45 sign, and only whited out the 4, that was weird though.
You play Garry's Mod?
I think they did it that way on purpose, or were just lazy. Besides, it's meant to be funny.
I have Gmodd, but I don't play it often. Too agoraphobic.
My sims love porn and guns it seems
Every single GLR station in the CBO looks like this picture for the most part
The funny part is, this station is across the street from the airport and is the only commercial development in the area and its all porn, gun shops, and hooters. My city is the porn capital of Simcity lol
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi17.photobucket.com%2Falbums%2Fb99%2Fmike3775%2FEnterprise-Aug29.jpg&hash=a9b70f49fb9537683d1bf347aafee4105db36d39)
@Nascar_Guy, Oh! You caught that, did you? Well, I guess it takes one to know one.
Quote from: mike3775 on November 03, 2011, 08:35:15 PMMy city is the porn capital of Simcity lol
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi17.photobucket.com%2Falbums%2Fb99%2Fmike3775%2FEnterprise-Aug29.jpg&hash=a9b70f49fb9537683d1bf347aafee4105db36d39)
Sure you don't mean the ATF capitol of SimNation? :D
lol sure seems like it.
It simply amazes me how my game will build gun shops, tattoo parlors, hooters, porn shops, etc around the heavily used mass transit stations whenever I place a stop.
I wish I would have grabbed a picture when a gun shop, hooters, tattoo parlor, and porn shops sprang up across the street from a church and a Bank of America building. That church sure didn't seem to help lol
Making those places historical should have kept them from changing into something else, if those buildings are no longer there.
2 Sims are going to discover the secrets of the underworld ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg641.imageshack.us%2Fimg641%2F866%2Ffutura5apr001321380930.jpg&hash=693ea7ccfbecfefe0ec42692e4f2b868bd9cf152)
You've to told them that Graffiti are bad. :P
Looks like someone needs to enact the teen curfew ordinance :)
These days though, people don't only grafitti tag during their teens. Just because there is a curfew even for adults, does not mean it won't get protested, like the wall street thing going on now. You guys have not seen secrets until you have seen NYC's underground. New York City still has a bunch of people living underground for decades. Furniture and household items have been brought underneath, and there are some beautiful ancient areas forgotten down there, that the public will never see. I saw a documentary on YouTube about some dudes that went to explore it. And if you want an oddity for real life, it turns out there is serious rotting wood and crumbling rock foundations that are in very poor condition holding some of the city roads up.
Not really a game oddity, but....
I guess I' missing a farmfield prop......lol.....so I called this part of my Citytile, "Boxtown or Boxton". ;
Fred
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg705.imageshack.us%2Fimg705%2F8121%2Fbrownboxville.jpg&hash=efceeb72b1cb3eddf43cd693a79e3c5c53a23e97)
Reminds me of the fact that we can do a lot of fun things with farm fields. Why not a farm looking like a shopping mall with a parking lot as farm field? A prop family of parked cars on the lot and there we go!
I might just do it for fun.....
Quote from: j-dub on November 16, 2011, 08:51:36 PM
These days though, people don't only grafitti tag during their teens. Just because there is a curfew even for adults, does not mean it won't get protested, like the wall street thing going on now. You guys have not seen secrets until you have seen NYC's underground. New York City still has a bunch of people living underground for decades. Furniture and household items have been brought underneath, and there are some beautiful ancient areas forgotten down there, that the public will never see. I saw a documentary on YouTube about some dudes that went to explore it. And if you want an oddity for real life, it turns out there is serious rotting wood and crumbling rock foundations that are in very poor condition holding some of the city roads up.
I was responding in the terms of the game :)
But yes I know about the crumbling infrastructure. There was a series on either History Channel or Discovery about it, and when they showed Seattle, it scared the crap out of me when they showed how many of the buildings in downtown are being supported by concrete that you can flake off big chunks of with your bare hands due to the salt air and lack of maintenance
Quote from: mrbisonm on November 16, 2011, 09:17:03 PM
Not really a game oddity, but....
I guess I' missing a farmfield prop......lol.....so I called this part of my Citytile, "Boxtown or Boxton". ;
Fred
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg705.imageshack.us%2Fimg705%2F8121%2Fbrownboxville.jpg&hash=efceeb72b1cb3eddf43cd693a79e3c5c53a23e97)
giftville fits also, with all those nicely wrapped boxes
Quote from: FrankU on November 17, 2011, 12:30:01 AM
Reminds me of the fact that we can do a lot of fun things with farm fields. Why not a farm looking like a shopping mall with a parking lot as farm field? A prop family of parked cars on the lot and there we go!
I might just do it for fun.....
Do it, I'd probably use it.
Hi mrbisonm,
this is sooo cool, seems like it is a real cornflakes farm, grows in packages ready for sell! Perfect! :D
Greetz, Carl
Look like some fun things happening there Haljackey. Nice textures on the numbers :P. When fun things go wrong...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg827.imageshack.us%2Fimg827%2F8285%2Fhmmtb.jpg&hash=d50113e90297b86e338d54b615572c2b638b86cb)
Oh my GOD :'( It is Laser Attack by UFO :D
it looks like some lasers are fired from the ground... xD
Independence Day has arrived for Lowkee :)
It totally is a laser attack! :D
You know the glitch when a model doesn't have a FSH (the green/red/black square things)? Well, that is what those are. They are also spinning around very fast, sometimes shooting bands of grey straight up.
It's a black hole night club.
I got bored, so I played the Getting Started Tutorial. Something I downloaded caused the commercial zone to lay out like in the picture, which had this result when I tried to place the fire station:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi888.photobucket.com%2Falbums%2Fac81%2Fstlouiscardinalsrule%2FFireStation.jpg&hash=1c530a31e8fb191dc998b4d5c1ac126764144c34)
Edit - Here, I have posted the correct link for you. - Arthur/Moderator
Quote from: 2557+Cards on January 29, 2012, 06:49:00 PM
I got bored, so I played the Getting Started Tutorial. Something I downloaded caused the commercial zone to lay out like in the picture, which had this result when I tried to place the fire station:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fs888.photobucket.com%2Falbums%2Fac81%2Fstlouiscardinalsrule%2F%3Faction-view%26amp%3Bcurrent%3DFireStation.jpg&hash=91ed19541772911a6508cd39ab370a87d7daf22e)
Image seems to be broken
What a bad driver $%Grinno$%
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fdesmond.imageshack.us%2FHimg706%2Fscaled.php%3Fserver%3D706%26amp%3Bfilename%3Dspandau7sep081325874522.jpg%26amp%3Bres%3Dmedium&hash=ecfaace32187c8c882e6e7c8035e6c7440f2c0d5)
I see you...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg542.imageshack.us%2Fimg542%2F3331%2Fidontknow.jpg&hash=98b89f2eba885df76bb8dfd7107a9ef6cfa04657)
Okee Dokee Lowkee! That's what a certain Pony always says, but speaking of which...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fdc206.4shared.com%2Fimg%2FaIiD0wrC%2Fs7%2F0.3050017796905746%2FTwilight_worshipped.jpg&hash=cedc24ae6b9c9398ac828ac48b9adc5ee05acba0)
I guess he wanted to get up close to Miss Sparkle that bad, because he did not disappear after stepping over into the cement. Usually they all do. Unfortunatley I have no real way to prove it, since I was not filming it. And no, as far as I know of, MLP Friendship is Magic prop packs are not yet already available for SC4, except the region stuff. I only got Twilight rendered, the others still need to be seriously modified for this game, and that will be awhile.
@Terring7 What the heck did they drive into?
Anyone for some potato trains?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg801.imageshack.us%2Fimg801%2F2258%2F28057377.jpg&hash=56a559df6c5ad8489c130df182a644fdd62a0b97)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg152.imageshack.us%2Fimg152%2F5660%2F94799649.jpg&hash=1195c59f2b697f539888d2a66bfc38c49df8bba8)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg220.imageshack.us%2Fimg220%2F9649%2F92340185.jpg&hash=6b06932a7b6f4e6d3e6e8899196221e57ae7ab3d)
Multi-train drifting.
Quote from: Original on April 25, 2011, 08:21:57 PM
I tried removing this house, but it just won't budge!
This was definitely one of the first houses built in my city... This area used to be farmland until I built a highway and it became a bustling area... This resident REFUSES TO MOVE!!! His house won't even become abandoned!!! $%Grinno$%
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi53.tinypic.com%2F15p3dxd.jpg&hash=4e727759a37f4dfec9ed837f2698dd5494615b84)
Hahahahhah I know this was posted a long time ago, but I think this is hilarious. I've had this happen to me before, but with civic or landmark buildings, never a zoned place hahaha.
Quote from: WannGLondon on May 15, 2012, 06:11:55 PM
Quote from: Original on April 25, 2011, 08:21:57 PM
I tried removing this house, but it just won't budge!
This was definitely one of the first houses built in my city... This area used to be farmland until I built a highway and it became a bustling area... This resident REFUSES TO MOVE!!! His house won't even become abandoned!!! $%Grinno$%
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi53.tinypic.com%2F15p3dxd.jpg&hash=4e727759a37f4dfec9ed837f2698dd5494615b84)
Hahahahhah I know this was posted a long time ago, but I think this is hilarious. I've had this happen to me before, but with civic or landmark buildings, never a zoned place hahaha.
Where I live, when they put in I-94 through my area in the 1950's with the interstate highway act, there was a house that the owner refused to sell, so they had an cloverleaf ramp built right on two of his property lines and the old man lived there until he died in 1995. For 40+ yrs, his property was nothing but a patch of grass, a small bush(the state would not allow him a tree as it would block the views) , and his back yard and side yard were basically 2 small strips of grass with a chain link fence next to a concrete off ramp.
The house was finally torn down when he died and his family sold the property to a fireworks business, which also purchases adjoining property to build a fireworks store.
Looks like we've got emergency situation in the station.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi528.photobucket.com%2Falbums%2Fdd322%2Fhkboondoggle%2FSC4%2FIrony.jpg&hash=8e588e77a7b4c4d2dd72ca142c57367489acf3ac)
Once more about STR:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1248.photobucket.com%2Falbums%2Fhh485%2Fsaroga56%2FSOrthotoOrthoSTRCurveRail700xWild.jpg&hash=3c59e953a3524136bb1fcc011edff0b2bb7d05cf)
Yes, I must waiting Mr. David here ...
Quote from: Silur on May 20, 2012, 11:22:00 AM
Once more about STR:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1248.photobucket.com%2Falbums%2Fhh485%2Fsaroga56%2FSOrthotoOrthoSTRCurveRail700xWild.jpg&hash=3c59e953a3524136bb1fcc011edff0b2bb7d05cf)
That one's been fixed here [link] (http://sc4devotion.com/forums/index.php?topic=5975.msg423028#msg423028).
Oh, Jdenm8 ...
THANK YOU Very Much for Your Help :)
I think something is wrong with that highway...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg713.imageshack.us%2Fimg713%2F1410%2Fwonderfooldec1615113529.jpg&hash=85b7af91303c477fe555f5fcaa034127f58a2450)
Next time don't drag streets beneath it ;D
Quote from: dlo§rhuj on November 14, 2012, 11:14:49 AM
I think something is wrong with that highway...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg713.imageshack.us%2Fimg713%2F1410%2Fwonderfooldec1615113529.jpg&hash=85b7af91303c477fe555f5fcaa034127f58a2450)
Sure is, there's a tree in the middle of it.
Quote from: dlo§rhuj on November 14, 2012, 11:14:49 AM
I think something is wrong with that highway...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg713.imageshack.us%2Fimg713%2F1410%2Fwonderfooldec1615113529.jpg&hash=85b7af91303c477fe555f5fcaa034127f58a2450)
Whats wrong there? I simply see an area where the sim highway crew anticipated a future expansion of the highway and planned accordingly :)
Quote from: mike3775 on November 14, 2012, 02:35:53 PM
Whats wrong there? I simply see an area where the sim highway crew anticipated a future expansion of the highway and planned accordingly
First, is it logical to expand where there's a 60-foot drop right next to the highway?
Second, that's just a funny instance of RUL-1 at work.
Quote from: GDO29Anagram on November 14, 2012, 03:26:17 PM
Quote from: mike3775 on November 14, 2012, 02:35:53 PM
Whats wrong there? I simply see an area where the sim highway crew anticipated a future expansion of the highway and planned accordingly
First, is it logical to expand where there's a 60-foot drop right next to the highway?
Second, that's just a funny instance of RUL-1 at work.
Well it is the Sim Govt for crying out loud, they never do things the way they should :)
I've seen some strange commutes by now, but this one takes the icing on the cake. How do the Sims do that?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg267.imageshack.us%2Fimg267%2F6067%2Fwonderfooljul2415513529.jpg&hash=18a3f213a3988c2cce360d8bc7fdcbf70a980b8c)
Not really a game oddity.
Just got to school, waiting for 5:00 so I can turn in a project. Thought I would fire up some 3dsMax, guess I didn't treat Windows right...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg9.imageshack.us%2Fimg9%2F7841%2Fhmmwu.jpg&hash=f61f80725e8402839d27d337b0677021dc4b2c69)
Something is literally odd here. It's a 1x2 Lot.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2F79d5c3b2ff995d1cbe1a7dc37f43b6c4.jpg&hash=4f768e3fadfa5945767a6df29b261e2a776215df)
May be on a different terrain level.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1027.photobucket.com%2Falbums%2Fy333%2FTeddybear1982%2FHilltopCanyon-26Jul10121360177519_zpsf552d0e0.png&hash=9d60aa1d6eb40177bdd304f274483841facc3764)
Some how a sunken ship made its way out of the water and on to City Halls front lawn. LOL Discovered it a couple days ago and just left it there.
Yup, you can have the weirdest props appear on the City Hall lawn. I believe it can be anything out of your plugins folder that is related to flora.
Quote from: catty on September 13, 2010, 03:10:09 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Ffarm5.static.flickr.com%2F4086%2F4986187594_b644499c95_b.jpg&hash=5fdf3ea3c26c0ec2425549e2ed14c870184b77cc) (http://www.flickr.com/photos/26230041@N06/4986187594/)
September0002 (http://www.flickr.com/photos/26230041@N06/4986187594/) by SC4D_CATTY (http://www.flickr.com/people/26230041@N06/), on Flickr
Jesus was there lol
Satelloon (http://en.wikipedia.org/wiki/Satelloon) ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg827.imageshack.us%2Fimg827%2F8541%2Fkensington28jul26136379.jpg&hash=56ce5cff147b5dcdc90295536437ef0088713c23)
Maybe it's not so odd that the sims in the third house from the left wanted a clear view of the freeway
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg707%2F3696%2Fbirdsb.jpg&hash=57e8d169089c5b5d06a393e6aa63225eeb1ffbbf)
but what is going on with these sims, and who are they hiding from?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg14%2F2544%2Fmolew.jpg&hash=c48a12ddda5f3220139571417c277ebeba2837c2)
I don't think I'd like to be in that subway...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg153.imageshack.us%2Fimg153%2F5338%2Fk5xc.jpg&hash=4af45ee0c01e80420e31009bcdb8593c5ee56443)
Well something seems to have gone wrong here..
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F1118301133061718243%2F1E8B4F80124F5EF5797B361E8E69EB8612EBEB12%2F&hash=dfb4be711f6508f5e98846a4ec20ebcda16c3517)
Game glitched, but it looks kinda neat:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FzkwTzVg.jpg&hash=fb7ef76d03ba70aaf203e705f4931ca16d7407d9)
I had that glitch once too. Kinda had me worried until I fixed it. :P
That's an interesting way to ship freight.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg405.imageshack.us%2Fimg405%2F445%2Fm3w1.jpg&hash=4fb431fe9865efc5a94830ad2dc18f2543d6d21e)
Get lost G.D.I.! Simcity belongs to the Brotherhood of Nod!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FTerring%2FSimcity%2Fkane_in_simcity.jpg&hash=1e963da266df0a1b55ba4e0d9920b7832342a019)
Here is something interesting I found. 2 robbers arrested by the police. A scenery that's actually an automata, circulating in the city.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FTerring%2FSimcity%2Fgetting_started_tutorial-13_dec.__091377034627.jpg&hash=ad3185bbbdf2b9125d064315c1645451b2d35a9a)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FTerring%2FSimcity%2Fgetting_started_tutorial-13_dec.__091377034586.jpg&hash=4e6c3612cb420ed5437581b45b47d6249823c3ba)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.majhost.com%2Fgallery%2FTerring%2FSimcity%2Fgetting_started_tutorial-13_dec.__091377034606.jpg&hash=d1cb86c14f5996cb5d812cfac826242b36ebddc1)
Wow, those Sims are HUGE! :D
Uh
(https://i.imgur.com/eYJjZyw.jpg)
Has anyone noticed a LAG now when zones are applied on maps. Not that the game otherwise operates normally, but is frustrating to be dragging a network then suddenly it skips a beat and one ends up placing a zot where the skip occurred and the mouse is. Hard to explain and again does frustrate me. Makes me believe that maybe I have reached the limit for a Region.
Haha, I suppose a lighthouse wouldn't be much use in-land? Probably the keeper didn't let them demolish the building so the road was built around it type of scenario?
No kidding here... I was able to plop two mayor's houses separately in my "organic growth" city (the way SC4 was initially meant to be played) without using mods, cheats, or extra buildings. The dual mayor houses were obtained via a glitch, which happened as follows:
I initially received a news report in the ticker about my reward, and I thought that the emergency news box would not appear after some time. I then hastily dove into the rewards section, plopped my first mayor's house, and-- the newsflash appeared with the message about my reward and the options to accept or deny the prize. Accepting the second mayors' house, I was able to plop that down in tandem with the original. I believe there is only one limousine, and it functions normally. You could use the trick in case you would like to reap extra benefits, if you can.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Ff9zoNc9.png&hash=a6e64c2265823dd4755c30eccf266080000ceb85)
(first rewards menu house on left, second news message house on right)
Ha, yes. Sorry for you, but this is a very old way of plopping every reward twice. It is so old and not really neccessary anymore, now that we have the Extra Cheats.dll that probably most of us don't know about it anymore. But being an old man I still remember it from the first years of gameplay.
Quote from: FrankU on April 12, 2017, 05:04:41 AM
Ha, yes. Sorry for you, but this is a very old way of plopping every reward twice. It is so old and not really neccessary anymore, now that we have the Extra Cheats.dll that probably most of us don't know about it anymore. But being an old man I still remember it from the first years of gameplay.
Eh, sure. This, however was a surprise to me anyway that I did not expect. I'm playing this city legit, without any sort of cheats, so I would accept that good old trick. It's nice to know it, anyway - it's a little puzzle of timing, reaction, and benefits.
Oh Geeeez, yeah.... I used to do this all the time and I totally forgot about it. That was quite a discovery at that time.......
Fred
In fact there's another way of almost infinitely duplicating rewards, using a game glitch without any "real" cheats. Of course you have to meet the reward's requirements first, but then select it from the menu and keep pressed the right mouse button. The reward won't vanish from the cursor as long as you repeat keeping the right mouse button pressed while plopping.
Quote from: mrbisonm on April 12, 2017, 08:35:09 PM
Oh Geeeez, yeah.... I used to do this all the time and I totally forgot about it. That was quite a discovery at that time.......
Fred
Ah, the good old days... I've only played SC4 since 2009, unfortunately.
Quote from: praiodan on April 12, 2017, 10:27:16 PM
In fact there's another way of almost infinitely duplicating rewards, using a game glitch without any "real" cheats. Of course you have to meet the reward's requirements first, but then select it from the menu and keep pressed the right mouse button. The reward won't vanish from the cursor as long as you repeat keeping the right mouse button pressed while plopping.
Quite helpful since I also accidentally demolished/stripped a graveyard of everything except the center piece (FlexTrans/Draggable Viaduct piece?). Unrelated, but that also happened to a row of commercial buildings which were also affected by RHW piece misplacement until I rezoned and demolished the glitched buildings. Sorry for sounding a bit inexperienced here anyway, I've only sporadically played the game since 2012 until now and... I just don't know it anyway. I might post that here if anyone wants, anyhow.
@Haljackey: I actually like the aged shade of the roads better like that, instead of the pitch black I associate with new pavement. Too much work for all that to be retextured though.
@SimCity V6, I had something odd happen with the mayor's house myself. I made the mistake of assuming the mayor's house lot remains at 2 x 3, only for a later play thru, I find out somehow the property was expanded, exceeding the lot size, with textures and props going over into other lots and the adjacent roads. All I know is, I certainly didn't Lot Edit it that detailed. Whoever did, somehow added at least one animal in, a giant hedge maze, and the most notable difference is there is one more if not two other UDI vehicles that spawn next to the mayor's house. One is a stretch Hummer based limo, and the other is a Chopper bike. Obviously a certain someone else who I won't mention had downloaded those from who knows where, but I don't get how they modified the game that all those UDI limo based menu rides are in there all at once without crashing. Point, it's completely the opposite where you say only one limo spawns by your two mayoral houses. I'm reaping three types of drive-by's around that house.
Quote from: j-dub on April 14, 2017, 10:11:39 AM
@Haljackey: I actually like the aged shade of the roads better like that, instead of the pitch black I associate with new pavement. Too much work for all that to be retextured though.
@SimCity V6, I had something odd happen with the mayor's house myself. I made the mistake of assuming the mayor's house lot remains at 2 x 3, only for a later play thru, I find out somehow the property was expanded, exceeding the lot size, with textures and props going over into other lots and the adjacent roads. All I know is, I certainly didn't Lot Edit it that detailed. Whoever did, somehow added at least one animal in, a giant hedge maze, and the most notable difference is there is one more if not two other UDI vehicles that spawn next to the mayor's house. One is a stretch Hummer based limo, and the other is a Chopper bike. Obviously a certain someone else who I won't mention had downloaded those from who knows where, but I don't get how they modified the game that all those UDI limo based menu rides are in there all at once without crashing. Point, it's completely the opposite where you say only one limo spawns by your two mayoral houses. I'm reaping three types of drive-by's around that house.
Yes, about Haljackey's glitch. It also really reminds me of some beta SC4 roads which Ocean Quigley once shared (http://oceanquigley.blogspot.com/2009/04/simcity-4.html, last image). If only SimCity 4 could ever support tons of varying textures as in real life. /wrrd%&
I don't really understand your instance of 3x4 mayor's houses. Something also odd that happened on my end, however was that with some sort of mod, my Mayor's House population requirement skyrocketed to about 3,000 sims instead of the usual 500. Oh, and speaking of the mayor's limo, I was just talking about the UDI menu. Oh well, at least that must be a strange sight in-game. I also downloaded another Seaside Villa Mayor's house, however I have not used it thus far.
QuoteYes, about Haljackey's glitch. It also really reminds me of some beta SC4 roads which Ocean Quigley once shared ([/size]http://oceanquigley.blogspot.com/2009/04/simcity-4.html (http://oceanquigley.blogspot.com/2009/04/simcity-4.html)[/size], last image). If only SimCity 4 could ever support tons of varying textures as in real life. [/size]
It's not outrightly impossible, just humongously tedious to do. The same method Rivit and MGB used to create the automated sidewalks and the upcoming customisable RRW could be used to replace the road textures. The only big problem is that, while sidewalks and sleepers are small bits of the tile surface (small enough for its texture repetition to be noticeable) asphalt and concrete cover most of their tiles, and are heavily patterned on the road shape (think on the wheel marks that darken the lanes on the roads). Maybe using two textures, one for the base and another as a shader, and drawing the shade as a diffuminated dot pattern, this could be done, but it would imply a truly enormous work, to be done almost entirely by hand. On the other hand, once done, it would be really easy to create almost any imaginable combination of textures.
idk if this is oddities or bug or glitch or simply just the simulation limit....
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fpuu.sh%2Fw1PCp.jpg&hash=c306b9487c8f6df2e8058065ae7d2bcf01d12635)
fact about the picture: taken just a minutes after I finished zoning and use speed 3.... instead of growing I got the no road zots....
I always have this issue. One of the pathfinder experts on the NAM team may chime in... however I believe its just because the game is taking its time finding the best route to the nearest jobs avail. I typically have to let it run on max speed and takes anywhere from 6 game months to 1 game year, although I have seen extreme cases take a couple game years. I also have a fairly powerful quad core (6820hk @ 4.1ghz) so running max speed is quite fast for me.
I personally always have this also but like as stated below, I let it play for several month and the zots go away. Something else I noticed is after low level is built, the "no jobs" zot appears then higher class moves in. Not really a problem for me.
Multi Track Drifting...
(https://puu.sh/wmzWE.jpg)
idk that every 7.5m overpass over rail I have always had its pathway in RHD instead of LHD creating this funny glitch
Trains jump down from the overpass to catch the change... It's pretty annoying behavior from the traffic simulator... :D :D
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Yikes what a drop!
Unfortunately there is not much that can be done to mitigate that behavior. I have resorted to only Orthogonal or Diagonal crossings only when two rails intersect and cross without a turnout. Bit annoying but there is not much you can do about that behavior.
It is all due to the fact that if the exit points are the same it mucks up the traffic simulator and the pathing. It thinks you are changing track and takes the shortest route.
-eggman121
AFAIK the only path type that doesn't do that is car paths, those require both an entrance and exit, whereas everything else just requires an exit. I wonder, if you put two exits coming from different sides at opposite ends of the same exit side would it still do that?
What I'd like to know if there is such a thing that stops the ghost shells of trains/semi automatta, where it don't fade all the way for some reason, and just sits there, and won't disappear. Surely some of you must know what I'm talking about.
This just happened after I tried to change the direction of a one-way road... First the game locked up for about 5 minutes, and then all these wonky avenue pieces suddenly came into existence
(https://i.imgur.com/bDKCrFk.jpg)
Looks even worse in closer zoom:
(https://i.imgur.com/RZsx4pK.jpg)
Wow... :o Too much "agriculture" version of Roads... :D
But with traffic jams on the roads will not be a problem. :D :D :D
When you try to play a high-elevation city on Christmas
(https://i.imgur.com/XpIX060.jpg)
(https://i.imgur.com/C5Cuvpl.jpg)
(https://i.imgur.com/2lOwoD1.jpg)
Trying to build one street:
(https://farm8.staticflickr.com/7808/32409939807_8916cf2a90_o.jpg)
Tadaa!
(https://farm8.staticflickr.com/7873/46436861445_040f352325_o.jpg)
??? :o
??? ???
I noticed that too. From what I'm able to tell, it's a bug specifically with the rail network, and it's to do with the code that's designed to fill in autostreet gaps when you drag a zone across a rail. I think it's supposed to be an anti frustration feature (https://tvtropes.org/pmwiki/pmwiki.php/Main/AntiFrustrationFeatures) for the casual market, who might get confused if they drag a zone across rail and half of it doesn't develop, but for some reason it looks like tries to connect streets and dirt roads to any network directly across... Which begs the question of if there are any railside roads in California at all... Maybe we should call for SimMaster's help again...
brick_mortimer, I just quickly tried to reproduce it, but without success. I've built the setup with the rail, street (SAM11), road and RHW and then crossed that with a street, in all 4 orientations.
I'm sorry, Wiimeiser, I'm afraid I don't fully understand you. You mean, It might have something to do with the streets that are automatically build when you zone a bigger area? I'm nut sure about it in this case, since I can't see any zones in the picture of brick_mortimer, but you said you've encountered something similar?
@brick_mortimer
The issue is auto-connect. Since it is the street you can use to zoning tool along the Railway to remove the extra crossings.
Just my 2 cents
-eggman121
Mr. Mortimer! Some education may help. Clearly seen on the roundabout on the left side and how they placed lamppost on this roundabout.(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fphotos.gograph.com%2Fthumbs%2FCSP%2FCSP992%2Fk13037454.jpg&hash=77d644d48c27ea18e076c3f00050517a145adc7a) Imho your roadmen simply are unschooled morons.
@Seaman
Try dragging a large zone across a rail and seeing how the autoconnect builds a crossing.
Quote from: fantozzi on March 13, 2019, 02:22:24 PM
...Clearly seen on the roundabout on the left side and how they placed lamppost on this roundabout [...]
your roadmen simply are unschooled morons.
Well it isn't a roundabout but a MRC in the road that "exposed" itself after my roadcrew went in overdrive.
Yes, my roadmen are indeed morons :D
For those that wish to recreate this: the street going under the flexfly was already in place before I tried to connect it to the SAM street next to the RRW.
Anyway, it doesn't really matter: the street crossing the RRW isn't essential and I'm able to reach the area behind the RHW from somewere else.
I was just happy I had something for "game oddities" $%Grinno$%
What a crash ???
(https://www.imgbox.de/users/Ralfger/Crash.jpg)
Changing an extendet lot leads to strange results. First only the original setting showed up and after several in-game months I end up with both the new setting and the cleared one simultaneously. The blue car, hindmost lamppost and the green Mercedes in the front parking lot are deleded at least in LE...
Climate change - rethinking industry
Maintenance areas of factories used to be like tarmac deserts - like this one:
(https://www.imgbox.de/users/Ralfger/Fragen/SausageFactory.jpg)
But facing the fact of climate change, the CEO of Cajun Sausage Factory was duped overnight to contribute a small part to the big picture of a more sustainable industry:
(https://www.imgbox.de/users/Ralfger/Fragen/Sausage_GreenYard.jpg)
... the textures changed after a couple of in-game months ()what()
Horse-drawn carriages of 19th century in a city of 22nd century ;D
(https://www.simtropolis.com/objects/attachments/monthly_2019_09/5d848697dfcec_Kensington-Dec.181331568915525.jpg.e2cf77f2155bda63f12c2ecb4224cf84.jpg)
(https://www.simtropolis.com/objects/attachments/monthly_2019_09/5d8486a2d2c59_Kensington-Oct.211321568914547.jpg.d26e003ba8b4b2ced5014c2ca11d4d69.jpg)
(https://www.simtropolis.com/objects/attachments/monthly_2019_09/5d848691b73a1_Kensington-Aug.271351568916967.jpg.e800ff8193be4651d2fedc8623acf171.jpg)
(https://www.simtropolis.com/objects/attachments/monthly_2019_09/5d84869d6db93_Kensington-Feb.51341568915951.jpg.25c54eef963098de0e9b4966a9f956b4.jpg)
Nice... I wish those horses were their own thing... And I wish I had the buildings too...
You can get the buildings from here (https://community.simtropolis.com/files/file/27230-barsoom-project-part-1-memories-of-the-colonists/) "$Deal"$
First time I had a small overcrowd clinic. Second time I had a bigger hospital only 70% full. Now I have an even bigger one only 20%. And she still complains! Is this a bug?
(https://www.simtropolis.com/objects/attachments/monthly_2020_02/medicalbug.jpg.7242cd2602f32dee3746d63db9ad255a.jpg)
Quote from: Terring7 on February 09, 2020, 07:59:46 AM
First time I had a small overcrowd clinic. Second time I had a bigger hospital only 70% full. Now I have an even bigger one only 20%. And she still complains! Is this a bug?
Go to Data Views — Health and check that no other lots are highlighted. Sometimes other lots, like fruit markets have health effects and you may have to adjust those too.
(https://cdn.discordapp.com/attachments/398736989844799488/987351424327356516/tedi-20_Mar._011655473171.png)
...Are these skyscrapers, hovels and factories on those farm lots Maxis lots? They disappeared when I reloaded the city after installing everything except the NAM. But if they are Maxis buildings being farm fields, then we have a major code red bug somewhere in my plugins, a Capitol Grill, or perhaps a MISSINGNO., to give some ideas...