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NAM: Development

Started by memo, April 29, 2007, 06:33:33 AM

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Tarkus

Getting the wider DxO setups in place . . .





L1 Road is close to having all the requisite crossings ready.

-Alex

metarvo

Very smooth.  Nice!
Find my power line BAT thread here.
Check out the Noro Cooperative.  What are you waiting for?  It even has electricity.
Want more? Try here.  For even more electrical goodies, look here.
Here are some rural power lines.

AsimPika3172

I loves Sim City forever!

Tarkus

Thanks, metarvo and AsimPika3172 (and all those who hit "Like")!  Work is now underway with the DxD setups:



-Alex

Tarkus

Thanks for all the likes, everyone . . . now for something else fun . . .



Was pleased I got this on my first attempt with the RULs (and yes, before the prop hounds come out, I do realize there are some weird things going on with those streetlights).

-Alex

AsimPika3172

COOL!!!!  :thumbsup: Elevated version of NWM!!!  :bnn: :bnn: :bnn:
Waiting for Elevated 3 Lane One Way Road, Elevated NRD etc...  :popcorn:
I loves Sim City forever!

Tarkus

Actually, that's just what the Avenue Viaducts look like.  Granted, the coding work I'm doing on these will lay the groundwork for NWM Viaducts (and other NWM-related things) . . .

In any case, I've decided to tackle some of the trickiest stuff first--the Avenue x Avenue situations.



-Alex

matias93

just to know: how hard it would be to make a T21 mod to add some median props on the viaduct avenues?

"Lets be scientists and as such, remember always that the purpose of politics is not freedom, nor authority, nor is any principle of abstract character,
but it is to meet the social needs of man and the development of the society"

— Valentín Letelier, 1895

Tarkus

The Euro Textures for the Avenue Viaducts actually put a physical median in there--these new crossings reference the same textures, so they'll get that, too.  As far as other props go, there are T21s for the streetlights (which are messed up, as you can see) and the support pillars, so any additional prop work would need to co-exist/work around them.

Also, this (mostly) works now on the RUL end.



-Alex


metarvo

Whooooooo... it's a good thing I wasn't still holding my coffee cup!
Find my power line BAT thread here.
Check out the Noro Cooperative.  What are you waiting for?  It even has electricity.
Want more? Try here.  For even more electrical goodies, look here.
Here are some rural power lines.

Tarkus

Coffee spillage would be a very bad thing . . . good thing we averted that. :D

Two more for the road (so to speak) . . .





-Alex

Gugu3

Exciting stuff!

AsimPika3172

We want more ELEVATED everything!!! :D
I loves Sim City forever!

eggman121

Some more development with the Rail scenery ::)





Many thanks to @Rivit for the automata in this scene.  ;)

More to come...

-eggman121





mgb204

Proper DxD RHW intersections, I'm just going to come out and say it:

GAMECHANGER  &apls