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Show us your... railroads and GLR

Started by threestooges, March 25, 2007, 05:46:02 PM

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vil

#480
I tried but its not really a great video, sort of shows how my trains look:






tag_one

To me it looks like a great video Vil  :thumbsup:

nas-t

i call it "journey on the afternoon" ;)


feliwi

@nas-t: Excellent shot, could be anywhere in Central Europe, very realistic!

tag_one


nas-t

Quote from: feliwi on June 20, 2009, 04:59:56 AM
@nas-t: Excellent shot, could be anywhere in Central Europe, very realistic!

sumwhere in eastern europe actually ;)

Quote from: tag_one on June 20, 2009, 05:08:01 AM
Looks great Nas-t &apls

thx

sepsis

what has arisen must come to pass
what is past must be resurrected
we are the devil and we are god
we are timeless
                  and you are dead!

tag_one

Looks great Sepsis! I like the rail yard  :thumbsup:

szergej279

Good-looking one, Sepsis!

However, the catenaries are a bit strange, over more than one tiles the usage of such an amount of pylons isn't very common. I saw a pylon in the middle of the track. And in real life, Ludmillas rarely date with American locomotives $%Grinno$%  But that's just some hair-splitting from a traingeek like me :)

io_bg

Visit my MD, The region of Pirgos!
Last updated: 28 November

tag_one

Great rural mosaic io_bg! It looks really nice  :thumbsup:

FrankU

Yes, this is a very good use of the SFBT railyard stuff!
Maybe they can use this image for a tutorial? It shows a lot of good detail.  :thumbsup:

Pity though that the base textures are different... As I used these lots I tended to stop using them, because I disliked the texture mess. But maybe I am a bit too perfectionist, because that problem will always stay except if I start relotting everything as I wish. But I won't do that... :'(

Gwail

Ioan, Corey, Sepsis, great railyards  :thumbsup:.

Sepsis, can you tell me, where did you find this brown flat roofed warehouse?

Frank, instead of lotting, try to make texture replacement mod :).
My misc works thread:
GWL workshop

Amtrak7

Sepsis: How did you get gates (not wigwags) on avenues??  I downloaded the mod from the STEX, but I can't seem to get the gates.

sepsis

#494


Amtrak: Have no idea. I thought gates were game default.
Gwail: Search for Newman Inc Shipping on STEX.


what has arisen must come to pass
what is past must be resurrected
we are the devil and we are god
we are timeless
                  and you are dead!

FrankU

Quote from: Gwail on June 23, 2009, 07:45:23 AM
Frank, instead of lotting, try to make texture replacement mod :).

Good idea, but I have no idea how I should do that...
The only replacement that would work is one without texture, because the wide radius and Farr pieces have no base texture. So I use the no-rail-dirt-texture mod by Swamper and Pegasus. But then; many lots do have a base texture. Is it simple to make a mod that removes these textures?

Maxim1110

#496
Figured I'd finally post some of my own  ;D

In the city of Trondheim near the port/industrial area:


In the town of Kiruna:

Nardo69

@sepsis: Comrade, nice picture! But you really should secure that railway / tram crossing with signals if it absolutely needs to be there!

@Maxim1110: *sigh* Now that you have that nice avenue underpass do you really think that level crossing just next to it is necessary?

Maxim1110

Well yeah, because if you could see the rest of it you'd know that it isn't possible to make the road intersect with the avenue later, so that's why I did that.

FrankU

Yes, we will believe you if you say so, but Nardo69, being a railroad geek, is disturbed by the fact that you make a very expensive underpass for the road, which is mostly meant for safety, and then next to it you make this very unsafe level crossing. Thus destroying all functionality of the underpass.
On the other hand: we all have Simoleons enough and we want to have fun, so a traincrash here and there could be considered part of the fun.