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June 18, 2021, 01:01:39 AM

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Author Topic: RHW (RealHighway) - Development and Support  (Read 2960596 times)

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Offline sc4luv2

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Re: RHW (RealHighway) - Development and Support
« Reply #440 on: August 05, 2007, 09:12:16 AM »
blahdy:  &apls That's a great B.A.T. you got there. &apls

Also, i have a suggestion, instead of that one hazmat sign, make it like this but keep the 55 MPH sign if you want to.



Thanks,
sc4luv2


PS:

WELCOME TO PAGE 23!
« Last Edit: August 05, 2007, 09:21:04 AM by sc4luv2 »
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Offline rickmastfan67

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Re: RHW (RealHighway) - Development and Support
« Reply #441 on: August 06, 2007, 06:48:23 AM »
Ok guys.  I have a new update for ya.  I now have the OWR/RHW-4 transition completed.  I also updated the AVE and RR Crossing ones as well.  Below is a picture of all three together.  So, what do you guys think? ;)

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Offline sc4luv2

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Re: RHW (RealHighway) - Development and Support
« Reply #442 on: August 06, 2007, 07:54:14 AM »
rickmastfan67:   
;D &apls Those textures are so great, i think it's impossible to have a word about em'. &apls ;D

Thanks
sc4luv2
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Offline yoshiisland2

Re: RHW (RealHighway) - Development and Support
« Reply #443 on: August 06, 2007, 10:53:30 AM »
MOD EDIT: Please don't quote two full replies, including pictures, it doesn't add anything, and it disrupts the flow of the thread. - Fred

An urban rural highway, isn't that an oxy moron? j/k ;) but really though, that looks great, I was hoping for an elevated two lane highway and right now the only real option is the elevated avenue, which is a bit under speed.
And as for those big dig/RHW crossings, words can't even begin to describe it! :thumbsup:
« Last Edit: August 12, 2007, 03:06:40 PM by freedo50 »

Offline Filasimo

Re: RHW (RealHighway) - Development and Support
« Reply #444 on: August 06, 2007, 11:05:15 AM »
yoshi you dont have to carry updates over if u want to reply to them specially if they have a bazillion pics on them just so u know next time  :thumbsup:
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Offline bat

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Re: RHW (RealHighway) - Development and Support
« Reply #445 on: August 06, 2007, 12:19:27 PM »
Great picture of that, rickmastfan67! Wonderful work! :thumbsup:

Offline Swamper77

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Re: RHW (RealHighway) - Development and Support
« Reply #446 on: August 06, 2007, 05:46:17 PM »
Ok guys.  I have a new update for ya.  I now have the OWR/RHW-4 transition completed.  I also updated the AVE and RR Crossing ones as well.  Below is a picture of all three together.  So, what do you guys think? ;)
Rick,

The textures look much better. ;D

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Offline Ennedi

Re: RHW (RealHighway) - Development and Support
« Reply #447 on: August 06, 2007, 05:58:27 PM »
Rick,

The textures look much better. ;D

-Swamper

100% agree  :thumbsup:

Shadow Asassin, it can be great thing - completely new possibilities  &apls But I'm very curious, what is to the right of this picture?  &Thk/( 
« Last Edit: August 06, 2007, 06:04:00 PM by Ennedi »
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Offline Swamper77

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Re: RHW (RealHighway) - Development and Support
« Reply #448 on: August 06, 2007, 06:10:49 PM »
Shadow Asassin, it can be great thing - completely new possibilities  &apls But I'm very curious, what is to the right of this picture?  &Thk/(

That is the NAM's Gradual Elevated<-->Ground Highway Transition Puzzle Piece.

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Offline Ennedi

Re: RHW (RealHighway) - Development and Support
« Reply #449 on: August 06, 2007, 06:54:10 PM »
It seemed to me it's a highway exit - I'm an idiot (there is only 2 hours of new day and I say it second time  :D - first time in the tanslations thread) - this day looks very promising  ;D
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Offline Haljackey

Re: RHW (RealHighway) - Development and Support
« Reply #450 on: August 07, 2007, 06:17:24 PM »
Some great stuff being developed here.  I like it!  Keep up the excellent work! :thumbsup:

Offline Shadow Assassin

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Re: RHW (RealHighway) - Development and Support
« Reply #451 on: August 07, 2007, 11:18:36 PM »
More pics of the Urban HW. :P The textures need to be tweaked a little, but otherwise, it's all good.











That's pretty much it. All that's needed is fresh new paths, and it's set.
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thundercrack83

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Re: RHW (RealHighway) - Development and Support
« Reply #452 on: August 08, 2007, 12:25:09 AM »
Wow, SA! Excellent job! I love these textures!

Offline bwatterud

Re: RHW (RealHighway) - Development and Support
« Reply #453 on: August 08, 2007, 12:59:39 AM »
@SA-That would be pretty sweet with the other RHW textures.  The only problem that I see is that bridges and toll booths would have to be completely redone. 

Offline Jonathan

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Re: RHW (RealHighway) - Development and Support
« Reply #454 on: August 08, 2007, 01:32:29 AM »
SA: Wow, Fantastic I'm speechless. Just one thing, is this going to replace the maxis highways or use a draggable puzzle piece?
 &apls

Offline Shadow Assassin

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Re: RHW (RealHighway) - Development and Support
« Reply #455 on: August 08, 2007, 02:53:54 AM »
Well, the version I am showing replaces the Maxis highways. A draggable puzzle piece will most likely be done in the future. The priority of this, I'm afraid, is quite low - the MIS has to be done first. :P
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Offline Pat

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Re: RHW (RealHighway) - Development and Support
« Reply #456 on: August 08, 2007, 03:07:12 AM »

WooooooooW that is awsome progress on UHW  &apls :thumbsup:

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Offline Andreas

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Re: RHW (RealHighway) - Development and Support
« Reply #457 on: August 08, 2007, 03:24:14 AM »
Well, even if it replaces the Maxis highways for the time being, I need this soooo badly. Excellent work!  &apls
Andreas

Offline le_harv

Re: RHW (RealHighway) - Development and Support
« Reply #458 on: August 08, 2007, 03:30:10 AM »
Is it just me or do the Maxis Highways look a bit dated now? lol

The RHW/UHW project has some screens of 3-lane highway further up the thread as a possible highway replacement.



Image courtesy of the Urban 'Highway' Cowboy of Shadow Assassin. Not mine
« Last Edit: August 08, 2007, 03:33:36 AM by le_harv »

Offline Shadow Assassin

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Re: RHW (RealHighway) - Development and Support
« Reply #459 on: August 08, 2007, 03:38:48 AM »
Well, that's unfortunately not possible, since that 3 lane highway is 3 tiles wide. So it wouldn't work for that...
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