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June 18, 2021, 01:15:09 AM

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Author Topic: RHW (RealHighway) - Development and Support  (Read 2960601 times)

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Offline toxicpiano

Re: RHW (RealHighway) - Development and Support
« Reply #880 on: November 08, 2007, 06:46:17 AM »


Ladies and gentlemen, welcome to the latest version of the Euro RHW mod.

*dies*

That's really wonderful SA  &apls &apls &apls

btw, how are you guys doing with multiple laned stuff (More than 4)?
« Last Edit: November 08, 2007, 06:49:55 AM by toxicpiano »
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Offline jplumbley

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Re: RHW (RealHighway) - Development and Support
« Reply #881 on: November 08, 2007, 07:08:20 AM »
btw, how are you guys doing with multiple laned stuff (More than 4)?

The straight work is essentially done for Orthogonals. Diagonals are a bit tougher.  I think Alex has Starter Pieces made and he was working on MIS stuff, but I dont think that has gotten very far yet, and Intersections with other networks haven't even been started (need textures for that first).

Rickmastfan and SA have been diligently working on RHW-2 and RHW-4 Textures and have been doing an awesome job!  Alex has MIS BETA almost ready to go, its in pre-BETA testing.  Intersections for RHW-2 and RHW-4 are closer to implementation.  My work on the new RTL Plugin is going to be implemented into RHW-2 for optional Left Turn Lanes on RHW-2/RHW-2 Intersections!!  Work from the TLA-5 Intersections I wrote will be able to be easily brought into RHW-4 Intersections.  It will be very interseting, when Alex and I get to sit down and have a MSN Conversation about this stuff, we should get SA and Rickmastfan to join us because I think there are a few more textures we need for RHW-4 Intersections.  Guys we should do this soon... We dont want to delay the release of RHW-MIS... hehehe.
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Offline DFire870

Re: RHW (RealHighway) - Development and Support
« Reply #882 on: November 08, 2007, 07:59:47 AM »
WOW! Awesome job. It looks so good I'm tempted to want to use the Euro RHW mod now. ;D

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Offline BigSlark

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Re: RHW (RealHighway) - Development and Support
« Reply #883 on: November 08, 2007, 08:43:23 AM »
Excellent, excellent, excellent work Alex, Jason, Ryan, SA, and whomever else is laboring on in the background. I'm extremely excited to see the MIS nearing its first release.

I'll be anxiously awaiting more teasers... ;D

Cheers,
Kevin

Offline bat

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Re: RHW (RealHighway) - Development and Support
« Reply #884 on: November 08, 2007, 08:49:35 AM »
That is looking very beautiful, SA!
Looking forward to it.

Offline abcd

Re: RHW (RealHighway) - Development and Support
« Reply #885 on: November 08, 2007, 09:17:41 AM »


Ladies and gentlemen, welcome to the latest version of the Euro RHW mod.

Wow, this is just amazing. &apls
But I was wondering: How you did that highway underpass?

Offline jplumbley

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Re: RHW (RealHighway) - Development and Support
« Reply #886 on: November 08, 2007, 09:20:43 AM »
@abcd  Those underpasses are lots created by Buddybud.  They are eye-candy mostly but, what they do is convert Road Traffic to Subway Traffic to allow for a "functional" underground passage by dragging a subway station between the two lots on either side.
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Offline abcd

Re: RHW (RealHighway) - Development and Support
« Reply #887 on: November 08, 2007, 09:39:47 AM »
Hey this was fas. Thanks!

Offline Meastro444

Re: RHW (RealHighway) - Development and Support
« Reply #888 on: November 08, 2007, 10:57:49 AM »
You do know that you are my hero now?!  $%Grinno$% You and Alex both!  &apls
i just have to second this! :thumbsup: :thumbsup: &apls great work!
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Offline JoeST

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Re: RHW (RealHighway) - Development and Support
« Reply #889 on: November 08, 2007, 11:05:25 AM »
and me third it... WOW *dies and goes to heaven*

That is WOW WOW WOW WOW WOW WOW WOW WOW WOW

like WOW


thankyou

Joe
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Offline sithlrd98

Re: RHW (RealHighway) - Development and Support
« Reply #890 on: November 08, 2007, 11:40:28 AM »
A big thank-you to everyone involved! This looks like a lot of hard work . I look foward to trying this mod when it is released. :thumbsup:

Offline Toichus Maximus

Re: RHW (RealHighway) - Development and Support
« Reply #891 on: November 08, 2007, 12:30:56 PM »
those textures look awesome!

Offline Haljackey

Re: RHW (RealHighway) - Development and Support
« Reply #892 on: November 08, 2007, 02:25:53 PM »
Wow, quite an update here.

I like it!  :thumbsup:  I can't wait to try the MIS myself!  And those Euro-styled ramps from SA look "stunning"

Keep up the excellent work!
-Haljackey

Offline thundercrack83

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Re: RHW (RealHighway) - Development and Support
« Reply #893 on: November 08, 2007, 02:30:18 PM »
SA, those textures are incredible. I don't know what else to say!

Offline nerdly_dood

Re: RHW (RealHighway) - Development and Support
« Reply #894 on: November 08, 2007, 03:49:05 PM »
This work is AMAZING people, but there is one problem with the North American textures.  I like the yellow line on the left, but I really don't like the reflectors.  If the textures were precisely to scale, driving over them would produce a very unpleasant jolt, as opposed to the gentle bump that we actually feel.  I have been considering implementing the European texture mod for all networks lately, mainly because I want my roads to match the highway texture that I use; I assume that it's Shadow Assassin's with the smaller reflectors and the white line on the left.  (am I right?)
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Offline JGCarter

Re: RHW (RealHighway) - Development and Support
« Reply #895 on: November 08, 2007, 05:53:14 PM »
Great updates!

Offline The_Wind

Re: RHW (RealHighway) - Development and Support
« Reply #896 on: November 08, 2007, 08:05:10 PM »
this is so making my X-mas wishlist "$Deal"$

Offline oth3ll0112

Re: RHW (RealHighway) - Development and Support
« Reply #897 on: November 08, 2007, 08:34:46 PM »
Excellent work on this project and can't wait for the release.This will definetly bring more realism to the game
.Keep up the supurb work. &apls

Offline Toichus Maximus

Re: RHW (RealHighway) - Development and Support
« Reply #898 on: November 08, 2007, 08:35:48 PM »
this is so making my X-mas wishlist "$Deal"$
You can say that again. I seriously cannot wait.

Offline jplumbley

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Re: RHW (RealHighway) - Development and Support
« Reply #899 on: November 08, 2007, 08:36:54 PM »
This work is AMAZING people, but there is one problem with the North American textures.  I like the yellow line on the left, but I really don't like the reflectors.  If the textures were precisely to scale, driving over them would produce a very unpleasant jolt, as opposed to the gentle bump that we actually feel.  I have been considering implementing the European texture mod for all networks lately, mainly because I want my roads to match the highway texture that I use; I assume that it's Shadow Assassin's with the smaller reflectors and the white line on the left.  (am I right?)

Hey nerdly, Rickmastfan is doing an awesome job with the textures, he is taking some painstaking time into producing only the best quality.  Unfortunately, with the scale of SC4 you cannot accurately scale the reflectors and some people feel it is an essential part of the RHW.  Luckily, for you someone is doing a Euro Texture (Shadow Assassin)...  The only way textures are going to be updated to something you like is if you make it yourself  ;) because everyone has their own opinion.
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