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SC4D Collaborative Region Projects => Archived Region Projects => The Triumphal Way => Topic started by: Orange_o_ on October 01, 2009, 03:21:03 PM

Title: Orange's office study
Post by: Orange_o_ on October 01, 2009, 03:21:03 PM


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F01%2F%2F091001104722846484561308.jpg&hash=d3e8bb2b75e75939e1d9e89e1b7d448285982239) (http://www.casimages.com)













The evolutive map :

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F01%2F%2F091001104723846484561309.jpg&hash=eb7b2c133df4ca50e7a0404472c8deda3a50d562) (http://www.casimages.com)






1. La Pyramide du Louvre



The Louvre Pyramid is a large glass and metal pyramid, surrounded by three smaller pyramids, in the main courtyard (Cour Napoleon) of the Louvre Palace (Palais du Louvre) in Paris.
The large pyramid serves as the main entrance to the Louvre Museum. Completed in 1989, it has become a landmark for the city of Paris.

Commissioned by then French president François Mitterrand in 1984, it was designed by the architect I. M. Pei, who is responsible for the design of the Miho Museum in Japan among others.
The structure, which was constructed entirely with glass segments, reaches a height of 20.6 meters (about 70 feet); its square base has sides of 35 meters (115 ft).
It consists of 603 rhombus-shaped and 70 triangular glass segments.The pyramid and the underground lobby underneath it were created because of a series of problems with the Louvre's original main entrance,
which could no longer handle an enormous number of visitors on an everyday basis. Visitors entering through the pyramid descend into the spacious lobby then re-ascend into the main Louvre buildings.




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F01%2F%2F091001112041846484561508.jpg&hash=52c97d9a3ba09b7288f7cbdc3f5f063f5159f561) (http://www.casimages.com)





The SC4 Project :


Size BAT: 101,30m x 120,60m(Between the wings of the Louvre)
Size Lot: 7x8 tiles


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F01%2F%2F091001114125846484561658.jpg&hash=e02f4937a16d4f5ba2fc5c38b8b43f6b74dbd261) (http://www.casimages.com)







2. The Concorde Place



The SC4 Project :


Size Lot : 18 x 12 (+ avenue)



The original pic

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F01%2F%2F091001115427846484561775.jpg&hash=438036b0fd1b62f46885026b18130e6ff090e31b) (http://www.casimages.com)


The photoshopped pic

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F01%2F%2F091001115427846484561776.jpg&hash=073f62436984de16d321dd7454a80f9dd97df6e5) (http://www.casimages.com)



The adapted texture

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F01%2F%2F091001115427846484561777.jpg&hash=52ac8290459f844bf10968dca421c831db7762d1) (http://www.casimages.com)

   
we made the decisions to Bat throughout the Place de la Concorde, to make the lot more realistic.    
For the moment, I realized the textures and start bating pavements.







3. The GrandPalais



The Grand Palais ("Big Palace") is a large glass exhibition hall that was built for the Paris Exhibition of 1900. It is located in the 8e arrondissement of Paris, France.
Built at the same time as the Petit Palais and the Pont Alexandre III, four architects were involved: the main facade was the work of Henri Deglane,
the opposite side the work of Albert-Félix-Théophile Thomas, the interior and the other two ends given to Albert Louvet, with the entire job supervised by Charles Girault.
(All four had been winners of the Prix de Rome for architecture.)
The building facade is a prototypical example of Beaux-Arts architecture, and the main roof is an expanse of steel and glass.
All of the exterior of this massive palace combines an imposing Classical stone façade with a riot of Art Nouveau ironwork, and a number of allegorical statue groups
including work by sculptors Paul Gasq and Alfred Boucher. Two monumental bronze quadrigas by Georges Récipon terminate each wing of the main facade.


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2Fthumb%2F9%2F9a%2FPanoramiqueGrandPalais-3600.jpg%2F700px-PanoramiqueGrandPalais-3600.jpg&hash=bddc7e4f6388ccaab3b80c01c8e0127067321518)



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Flh5.ggpht.com%2F_qt3R1hN_Xbw%2FRiuS0VKsr9I%2FAAAAAAAAALk%2FYU29A67TzF4%2Fs720%2FGrand%2520Palais.jpg&hash=36b41a6c81ac1ac83d02818ff24db01b619b8a9e)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F02%2F%2F091002120908846484561829.jpg&hash=718d54226989a50affccc6cefbd7c8e7c8fd33a6) (http://www.casimages.com)





The SC4 Project :

Size BAT : 247m x 280 m
Size Lot : 16 x 18 tiles



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F01%2F%2F091001091414846484556925.jpg&hash=3859e362534fdf88b66ff4f2192f2fc2efbcf549)







it' s all .... for the moment  ;)


Orange


Title: Re: Orange's office study
Post by: Badsim on October 02, 2009, 01:43:16 AM
Hi David ,

Of course these pictures of your work aren't a surprise , have already seen some others more advanced of your work , but I can't  get tired of them .

1 - The Pyramid is just perfect , I think that its modern & sharp look will contrast perfectely with Carlos' work , just like the real one in the main courtyard  of Le Louvre  contrasts with its « classic » environment .
May I request a night view ?  ;D

2 -  Your work about Place de la Concorde is showing , next to your BATing skill , another great skill for graphic programs ... when , like me , your're not familiarized with , that's simply magical ...  ::)

3 - The Grand Palais ... The pictures you sent to me were a real shock . Whatever I already thought about your BATing skill , I know this is your very first « classic » BAT , and someone else would have been asking me «  From who that BAT is ? » , I would have replied with no doubt « Debussyman » ...  I don't think  that Carlos himself will contradict me on that point .  ;)

I want to  publicly  attest that , if Le Louvre from Carlos will be the most impressive BAT ever released for SC4 , without your determination and contagious incredible enthusiasm for this project ... well , that project wouldn't have finally bloomed .

Humbly ,


Cédric.
Title: Re: Orange's office study
Post by: joelyboy911 on October 02, 2009, 04:32:04 AM
The glass pyramid looks AMAZING! As do the rest of the pictures. However, on the pyramid, I wonder if the glass should have a little less transparency, because it looks a little like an empty frame, so if there was a slight tint to it (un peu vert?), it might look a little better. Also, I don't think the texture for the water is quite right?

Ahh, those photos take me back to my last trip to Paris, in January this year - it was freezing.

Luckily I will be returning, in 2011 for a school trip with my french class.

I especially look forward to the progress on the Grand Palais, and the Place de la Concorde, you have taken a fascinating method.
Title: Re: Orange's office study
Post by: vnaoned on October 02, 2009, 12:46:00 PM
I still just love this pyramide you made. It's astonishing the way you rendered it. So real!
Title: Re: Orange's office study
Post by: Orange_o_ on October 02, 2009, 03:30:53 PM
Joelyboy : you're right, there is no glass on the pyramid, because Gmax can not handle transparent textures like glass. the sun does not pass through. All my creation are make with Gmax, but for the Grand Palais, I think I should work with 3dsmax. the most difficult being the export file format.  &mmm

cédric
: Well, here is a picture of night and a day. It lacks only the fountains, I work on LODS complex in order to incorporate effect prop.

   
Since we are limited to images of 1024px, I reduce the image, but the Pyramid is in HD


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F03%2F%2F091003122802846484566876.jpg&hash=bbafc0e0c456a6ed5498b2b0f1b3b0e026728c76) (http://www.casimages.com)



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F03%2F%2F091003122803846484566877.jpg&hash=05e77c529e7a45366def706f2b1b54388480f237) (http://www.casimages.com)



   
Characters on the esplanade are props to add on the BAT



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F03%2F%2F091003122803846484566878.jpg&hash=7e49ee31e27248228fe17554a720bc1f807ad160) (http://www.casimages.com)



Thank's for the compliment to the Grand Palais, but but I have not all the talent of Debussyman.


Thank's Vincent ;)




(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F03%2F%2F091003124219846484566917.jpg&hash=35d69253d0c040a4018df4def11623ff0582140d) (http://www.casimages.com)





Orange



Title: Re: Orange's office study
Post by: WC_EEND on October 02, 2009, 04:06:00 PM
this has slightly baffled me, it looks great and so real
Title: Re: Orange's office study
Post by: Orange_o_ on October 03, 2009, 02:09:53 AM

   
WC_EEND thank you very much, I try to work with photorealistic textures to be as close to reality







Here is my work on the Fountains of the Pyramid. I created an independent prop, so it can be reused in other lots. The main problem was to animate the fountain with effects props. But if I let unchanged LODS, jets of water are found behind the fountain. I wanted them to be inside.

To achieve this, I created special LODS like this:


The fountain :

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F03%2F%2F091003110959846484567985.jpg&hash=7f5159524bf248aa93abc4ca5b42025b640c9be3) (http://www.casimages.com)



The special LODs :

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F03%2F%2F091003110959846484567984.jpg&hash=481bdd84c8b96f57346b3b78ed4ed4be258b9914) (http://www.casimages.com)



   

The tubes will allow to project while FSH on Lods, while leaving room to the effects props in the middle of foutain. And the result is :


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F03%2F%2F091003111000846484567986.gif&hash=42e75d9a1203bcd96e4aa32829fafec7e0811f91) (http://www.casimages.com)

Title: Re: Orange's office study
Post by: citymax on October 03, 2009, 02:22:40 AM
Awesome work !!! &apls &apls


Maxime.
Title: Re: Orange's office study
Post by: Orange_o_ on October 03, 2009, 02:40:05 AM
thank's Citymax   


Some time ago I was asked where I found the texture to the water, here is the picture showing the creation of texture

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg4.hostingpics.net%2Fpics%2F174402texture_eau_demonstration.jpg&hash=c0457efbf849c5163c9794b1ad64e16ed34891cd)


Orange
Title: Re: Orange's office study
Post by: Sciurus on October 03, 2009, 03:43:54 AM
Just wonderful David! &apls &apls

Guillaume :thumbsup:
Title: Re: Orange's office study
Post by: Girafe on October 03, 2009, 04:12:23 AM
Awsome work my pintade

congratulations  &apls &apls &apls
Title: Re: Orange's office study
Post by: joelyboy911 on October 03, 2009, 04:27:19 AM
Quote from: Orange_o_ on October 02, 2009, 03:30:53 PM
Joelyboy : you're right, there is no glass on the pyramid, because Gmax can not handle transparent textures like glass. the sun does not pass through. All my creation are make with Gmax, but for the Grand Palais, I think I should work with 3dsmax. the most difficult being the export file format.  &mmm

You could render the glass part seperately and make it semitransparent, I know this method has been used before - you could ask Cogeo, I think he used it on his train stations. It does make the lot more complex, and it would also probably mean that all parts would need complex LODs which would increase lag on slow computers (like mine  :'() and I think it would also increase the filesize.

Either way, It looks great!  &apls
Title: Re: Orange's office study
Post by: warconstruct on October 03, 2009, 04:29:20 AM
wow very beautiful job  &apls
Title: Re: Orange's office study
Post by: Badsim on October 03, 2009, 04:45:29 AM
I love to see you at work David ...  :P

How can we believe this is just a game when people like you show such professional ethic  ... your attention to details , textures , props , LODs (for LotEditors ) , everything is exemplary .

A few suggestions :

I love the idea of  that crowd as a separated prop , maybe that one timed for day time, and an another , smaller , timed for night time ...
And , on a side note , those are the the best BATed  personages I've seen so far , they don't look just like too much colorful ( that's also the problem of cars ) scarecrows like many others and if I'm impatient to see how they match with MAXIS'ones - which are so far the best ones - ,  you seem to be very talented for and should create a set with groups of people as props for your Pack Vol02 to come ... really , this is something you should study , as I (and I'm surely not the only one ) would need variety when the time to add life comes .

The Pyramid at night is just like the Pyramid at day : wonderful .

Cédric .
Title: Re: Orange's office study
Post by: ponnie on October 03, 2009, 05:45:53 AM
Wow, these are some fantastic Bats &apls. Goosebumps all over. I can't wait to plop these in my cities. Magnifique!
Title: Re: Orange's office study
Post by: DebussyMan on October 03, 2009, 06:41:36 AM
All your BATs look wonderful  &apls

And as Cédric said, the people props are particularly nice, however small they might be  ::) but, maybe, if it's not too much to ask, you could animate them a little, like maxis "exploritoriums" and "small crowds", to give them more life.
Title: Re: Orange's office study
Post by: Quesh on October 03, 2009, 07:23:17 AM
Very great job Orange  &apls
This pyramid is magnificent  :o
Title: Re: Orange's office study
Post by: Andreas on October 03, 2009, 08:36:33 AM
The Louvre pyramid looks fantastic indeed! I agree on the glass transparency thingy, that should be fixed. Another slight issue is the SC4 perspective - on the first glance, the pyramidal shape is very hard to see - I wonder if you could scale up the Z axis just a tiny bit, so it becomes clearer what we see here. Or maybe pronouncing the vertical edges a bit more? You could also lower the saturation of the water basins a bit, so they don't distract from the pyramid that much. What I really love is the fountain prop - excellent design, and very well done technically. Together with the fountain effect, it looks totally convincing, despite being a static prop. I predict that we will see this prop showing up on other fountains as well. :)
Title: Re: Orange's office study
Post by: Bobbi on October 03, 2009, 09:10:26 AM
Awesome! :o
Title: Re: Orange's office study
Post by: CabraBuitre on October 03, 2009, 09:16:51 AM
As great as it is to see your work, it's even better to see how you create it!  Awesome!
Title: Re: Orange's office study
Post by: citymax on October 03, 2009, 12:08:24 PM
wonderful work. You're a real talent for texture creator  &apls
Title: Re: Orange's office study
Post by: Pat on October 03, 2009, 01:52:47 PM
David I love your foot bridge you made awhile ago and that fountain you have made wow!!! you personally are right up there with Debussyman!!!
Title: Re: Orange's office study
Post by: mattb325 on October 03, 2009, 02:45:12 PM
David - this is truly delightful.
I disagree with the calls to add glass and think that the pyramid is wonderful as is: I was there in winter 2003 and I remember that under the pyramid is almost brighter than outside - furthermore your manipulation of the subfloor texture gives a hint at the glass. Everything else so far is just perfect.
Bravo &apls
Title: Re: Orange's office study
Post by: Une_ame on October 03, 2009, 03:00:07 PM
The work on the great pyramid is just amazing !! I like the way you choose to deal with the water &apls!! Lot's of imagination. The crowd is good to and fits perfectly amongst the water bassins. I would like to see a little bit more the windows but I must admit that the result is  :o Especially in the night pic.

Keep going :thumbsup:.
Title: Re: Orange's office study
Post by: serebii666 on October 07, 2009, 01:49:48 AM
Bravo! both the Pyramid and Palais look astounding! Continue!  :thumbsup: :thumbsup:
Title: Re: Orange's office study
Post by: gottago on October 07, 2009, 02:11:36 AM
Superb work, bravo!

The pyramid is great; I only would comment upon the Grand Palais--the texture gradients are very strong and create hot-spots, and give the impression that the building is dirty when actually it was just restored. The model itself is magnificent; looking forward to seeing more!
Title: Re: Orange's office study
Post by: Orange_o_ on October 09, 2009, 05:43:48 PM


   
Thank you all, that's very encouraging for the rest of the project  :)


joelyboy911 and Andreas : I like the idea of prop to add glass, I will work in this direction. Also I agree to increase the height of the pyramid ... to follow
and Matt the glass will be a prop so we can remove  $%Grinno$%

Gottago : textures of the Grand Palace are currently provisional, I do not like the shades they create


   
My week has been busy at work. So I have not much news



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F10%2F%2F091010022933846484607078.jpg&hash=6d00a4436c905b826c8772be6430ffc7802609ca) (http://www.casimages.com)


   
The statues have a 30° angle and they measure approximately 5.5m x5.5m
   
The rostral columns measure 1.5 m x1, 5m to the base





The Seine WaterMod :

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsa11.casimages.com%2Fimg%2F2009%2F10%2F10%2F091010024352516955.jpg&hash=7fcb84ce2e8c26a8957b14bbc1ec25cd7286995c) (http://www.casimages.com)



Sorry for the simulation exercise, but I do not have sc4 cities ... but rather testing areas , it looks like a great laboratory  $%Grinno$%




like that :
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsa10.casimages.com%2Fimg%2F2009%2F10%2F10%2F091010024748473380.jpg&hash=dd1f4b61d09c5da46cc2c6137bcee2e44c2684fc) (http://www.casimages.com)


Good night

Orange

Title: Re: Orange's office study
Post by: Earth quake on October 10, 2009, 01:26:06 AM
The textures of the "place de la concorde" is really splendid.
And The Seine WaterMod is just awesome. &apls
Title: Re: Orange's office study
Post by: iskrem on October 10, 2009, 02:39:39 AM
Loving your work here Orange - just fantastic!
The Grand Palace looks really great and also your water mod looks amazing - just loving it :D
Keep up the great work!
Looking forward to see more updates of this great project!!

Regards Iskrem
Title: Re: Orange's office study
Post by: vnaoned on October 10, 2009, 05:44:19 AM
That water mod is just great. I love it!

Thanks for the dimensions of the props. I'll correct the statues as soon as possible.
Title: Re: Orange's office study
Post by: Sciurus on October 10, 2009, 08:49:00 AM
Very beautiful, I love the Seine texture! &apls &apls

Guillaume :thumbsup:
Title: Re: Orange's office study
Post by: Une_ame on October 10, 2009, 10:04:17 AM
The Seine colors are perfect :thumbsup:. Can't wait to see more of your work !
Title: Re: Orange's office study
Post by: Quesh on October 11, 2009, 03:56:21 AM
Very Beautifull Water Mod Orange  :thumbsup:
Title: Re: Orange's office study
Post by: Badsim on October 11, 2009, 04:52:34 AM
The Seine with David's Seine water Mod ...

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg96.imageshack.us%2Fimg96%2F6258%2Fbadsimstudio033.jpg&hash=d959106ac25371eb095a6f750901f495562bd66b)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg96.imageshack.us%2Fimg96%2F2240%2Fbadsimstudio032.jpg&hash=b4cbbf66e071bf51ff76d8198ee1d319dc18c307)


If I was thinking first about something with a bit more grey or brown ... have to say that , finally , that's the good one for sure . With the terrain Mod configured for having no transparency and the « wave effect »  disabled , the edges are net , rather looking like a canal set but it's definitely the sea we're looking at , with the wanted effect . Perfect . &apls

David , thank you very much and , as I'm not the only one wanting that Mod , you can upload it if you want .  :thumbsup:

Cédric.
Title: Re: Orange's office study
Post by: Youcefk69 on October 11, 2009, 04:59:57 AM
Good ! I'm waiting for the Vanoned's seawalls !
Title: Re: Orange's office study
Post by: Andreas on October 11, 2009, 05:49:40 AM
No houseboats that are floating in the air anymore - definitely an improvement!  :thumbsup:
Title: Re: Orange's office study
Post by: io_bg on October 11, 2009, 07:24:37 AM
That's a great improvement, the this water mod looks fantastic!
Quote from: Youcefk69 on October 11, 2009, 04:59:57 AM
I'm waiting for the Vanoned's seawalls !
Me too! :D
Title: Re: Orange's office study
Post by: serebii666 on October 11, 2009, 07:45:53 AM
The textutes are astounding! I think the water mod fits perfectly!
Title: Re: Orange's office study
Post by: Earth quake on October 11, 2009, 08:24:16 AM
The seine water mod is simply splendid.  &apls
Title: Re: Orange's office study
Post by: citymax on October 11, 2009, 09:17:02 AM
great job !! :thumbsup:
Title: Re: Orange's office study
Post by: Yan077 on October 11, 2009, 10:49:53 AM
[quote author = link tremblement de terre = topic = 9016.msg280451 # msg280451 date = 1255274656]
Le mod eau de la Seine est tout simplement splendide. Apls &
[/ quote]

Je suis d'accord! & apls
I agree  &apls

Mod Edit: Please post in English in this thread.
Title: Re: Orange's office study
Post by: Orange_o_ on October 11, 2009, 01:40:37 PM
   

   
Thank you all for the water mod, I'll upload soon

   
Cedric I think you'll still look better from the Seine if you change into your "Terrain Mod" the "TerrainTexTilingFactor" to 0.09  :thumbsup:
Title: Re: Orange's office study
Post by: kelis on October 13, 2009, 03:45:09 AM
will be available the water mod ? I like.
Great Job my friend !


PD: I have pictures of this summer: grand palais, Louvre...if you need.  :)
Title: Re: Orange's office study
Post by: Orange_o_ on October 16, 2009, 09:25:08 AM
Kelis thank you, I have collected many photos, but I would look with pleasure thine  :) Can you send me by mail?



3. Le Grand Palais



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsa10.casimages.com%2Fimg%2F2009%2F10%2F16%2Fmini_091016062715679350.jpg&hash=879199cdf92dabe85daf0ccf5502a33bf37c24da) (http://nsa10.casimages.com/img/2009/10/16/091016062715679350.jpg)


The Palais is already beginning to be too large to fit in a 1024px image  $%Grinno$%





Do not forget to vote for TSC Orange Trophies (http://sc4devotion.com/forums/index.php?topic=8925.0)  ;)



Orange
Title: Re: Orange's office study
Post by: Sciurus on October 16, 2009, 10:46:18 AM
This is WONDERFUL and very impressive Orange! &apls &apls :o

Guillaume :thumbsup:
Title: Re: Orange's office study
Post by: Girafe on October 16, 2009, 03:23:10 PM
A so talented guinea fowl you made   ;) ;)

good job my friend  :thumbsup:
Title: Re: Orange's office study
Post by: citymax on October 16, 2009, 03:26:21 PM
Waouhhhhhh Well done  &apls
Title: Re: Orange's office study
Post by: serebii666 on October 17, 2009, 03:15:51 PM
The palais is coming along wonderfully. I can't wait to se the glass-domed roof!  :thumbsup:
Title: Re: Orange's office study
Post by: Air6 on October 19, 2009, 12:09:59 AM
Incredible !
Title: Re: Orange's office study
Post by: Badsim on October 19, 2009, 01:58:52 AM
Quote from: serebii666 on October 17, 2009, 03:15:51 PM
The palais is coming along wonderfully. I can't wait to se the glass-domed roof!  :thumbsup:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg25.imageshack.us%2Fimg25%2F2231%2Fcoupolegrandpalais.jpg&hash=73c9909d49d4b373fc01a27383c8743205a26b9e)

So do I ...  ;D

That's almost the only thing missing ...  :D

:thumbsup: &apls

Cédric.
Title: Re: Orange's office study
Post by: Yan077 on October 19, 2009, 03:27:25 AM
Waow !!!
spendid columns  &apls

The Cedric's picture confirmes that's really the BAT of death  ;D

I can you say just good luck David !!  :P

Yann.
Title: Re: Orange's office study
Post by: Orange_o_ on October 19, 2009, 03:46:28 AM

No Cedric, I think you have an error ()stsfd(), this photo is not the Grand Palais is not possible $%Grinno$% ....

Oh they tell me that apparently if it is inside the Grand Palais ...  :'(


I've not said I was just a facade?  ;D


Thank's a lot for your encouragement
Title: Re: Orange's office study
Post by: manchou on October 27, 2009, 02:11:53 AM
Wow ! Your water mod is very beautiful ! Your are very spectacular and I am impressed by your work !  &apls
Title: Re: Orange's office study
Post by: Earth quake on October 27, 2009, 04:08:17 AM
Good advance about the "Grand palais", really beauitful. :thumbsup:
Title: Re: Orange's office study
Post by: Orange_o_ on October 29, 2009, 06:06:52 PM



2. The Concorde Place

clic to enlarge
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F30%2F%2Fmini_091030020811846484745435.jpg&hash=6ff066f4919c50656d6582f0b0d02c2b696e9851) (http://nsm02.casimages.com/img/2009/10/30/091030020811846484745435.jpg)


it comes soon...it comes soon :-[
Title: Re: Orange's office study
Post by: Sciurus on October 30, 2009, 03:15:44 AM
Waow, just wonderful!! :o :o

Guillaume :thumbsup:
Title: Re: Orange's office study
Post by: gottago on October 30, 2009, 03:27:08 AM
Simply put, textures do not get better than that.  $%Grinno$% Superbe!
Title: Re: Orange's office study
Post by: manchou on October 30, 2009, 04:03:11 AM
 :o it's great , the texture is practically the same than the real ! Good work !
Title: Re: Orange's office study
Post by: Badsim on October 30, 2009, 04:29:11 AM
Wow , David , I'm so impatient to work with your Concorde's props ! Yeah , these are props ! Did I understand rightly , when I think they're textured with photo realistic textures ? Can't believe it ...  :o

Cédric.
Title: Re: Orange's office study
Post by: Youcefk69 on October 30, 2009, 06:08:38 AM
Wonderful !

(If you want to convert textures for Gmax, with the perfect luminosity, you will decrease luminosity by 90 in GIMP)
(Si tu veut que ta texture SC4 soit à la bonne couleur dans Gmax, il faut baisser la luminosité de 90 dans GIMP, ça donne le résultat parfait et sans défaut !, je sais pas pour toshop)
Title: Re: Orange's office study
Post by: Une_ame on October 30, 2009, 08:02:14 AM
Just like the others, my fist word was : Waow :o!
Title: Re: Orange's office study
Post by: Earth quake on October 30, 2009, 10:28:34 AM
It's just impressive. :o
Title: Re: Orange's office study
Post by: citymax on October 30, 2009, 10:42:33 AM
I'm shocked !!
Title: Re: Orange's office study
Post by: Air6 on October 31, 2009, 03:42:45 AM
Incredible  &apls
Title: Re: Orange's office study
Post by: Yan077 on October 31, 2009, 04:16:31 AM
Fantastic !  :o
Title: Re: Orange's office study
Post by: Bobbi on October 31, 2009, 04:25:25 AM
Incroyable (Unbelievable)
Title: Re: Orange's office study
Post by: vnaoned on October 31, 2009, 06:12:46 AM
Just perfect.  ;)
Title: Re: Orange's office study
Post by: Orange_o_ on November 03, 2009, 01:35:40 PM
Thank you  :)


   
Here, this work has been much longer than expected and it is not quite finished.
This is the first test "in game" to check the good junction with roads.

   
Cedric, this is only the texture of the road. Above there will be props sidewalks and the traffic islands. I had to cut the texture 6 instead of 3.
I already sent you what is good

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsa10.casimages.com%2Fimg%2F2009%2F11%2F03%2F091103105049539375.jpg&hash=ffc93e87f9e2f22f194a1eeebb91732a6ae19ff7) (http://www.casimages.com)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsa10.casimages.com%2Fimg%2F2009%2F11%2F03%2F091103104457802624.jpg&hash=81c9610f06f135dd1e7b24b4809f1b8d8560c886) (http://www.casimages.com)

Title: Re: Orange's office study
Post by: Quesh on November 03, 2009, 02:19:49 PM
Oh my god, he will do it's crazy  :o
Good job  &apls
Title: Re: Orange's office study
Post by: Girafe on November 03, 2009, 02:40:14 PM
You are a handyman ^^

very nice project even if it stays lot of work

I am loving it  ;)
Title: Re: Orange's office study
Post by: BarbarossaS on November 04, 2009, 01:56:32 AM
Absolutely baffling realism, Orange, superb work!

-Stijn-
Title: Re: Orange's office study
Post by: io_bg on November 04, 2009, 02:03:14 AM
Wow, these textures look better than the satellite photo! Wonderfull job on them! &apls
Title: Re: Orange's office study
Post by: Earth quake on November 04, 2009, 02:43:51 AM
The textures of "place de la concorde" are splendid.
Great job. :thumbsup:
Title: Re: Orange's office study
Post by: manchou on November 04, 2009, 08:16:06 AM
Wow ! I am in my a**  :D it's wonderful and the connection between roads is graet ! Good work  :thumbsup: &apls
Title: Re: Orange's office study
Post by: citymax on November 04, 2009, 08:59:20 AM
Very nice job, the texture are just fantastic well done  &apls
Title: Re: Orange's office study
Post by: vnaoned on November 05, 2009, 09:10:19 AM
Oh my God! We've just reach another level of perfection is this game!  :o
Title: Orange's office study: triumphal way
Post by: Orange_o_ on November 16, 2009, 02:34:43 PM
The evolutive map :

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F11%2F16%2F%2F091116112643846484876910.jpg&hash=e4873c6402274d0865e2a93d7ff63ed8a5f47248) (http://www.casimages.com)






1. La Pyramide du Louvre



no evolution







2. The Concorde Place


The work is finished for my part, you will see the result in the topic of badsim







3. The GrandPalais


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm02.casimages.com%2Fimg%2F2009%2F10%2F02%2F%2F091002031621846484564222.jpg&hash=483984179bada9ccaafedc8716ea226840a44c25) (http://www.casimages.com)







4. N°22 to N°44 avenue Champs Elysées



It is a collection of buildings which will be composed of 7 or 8 BAT



it' s all .... for the moment  ;)


Orange



Title: Re: Orange's office study
Post by: Une_ame on November 17, 2009, 12:28:51 AM
Quoteit' s all .... for the moment


What do you mean ()what()?
Man ! Don't go like this &hlp! You show too much to leave us this way &hlp &hlp!!!!! What are we gonna do now :'( ?

BTW, Do you know if Cédric has choosen the kind of traffic circle he wants for this intersection ?
Title: Orange's office study : N°24
Post by: Orange_o_ on November 17, 2009, 04:39:44 AM

It's the 24 to Avenue des Champs Elysées

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsa11.casimages.com%2Fimg%2F2009%2F11%2F17%2F091117014216274115.jpg&hash=c63b542b337ab6b7789810473fe31ae289613974) (http://www.casimages.com)


For the roundabout, I think I'm going to Bat
Title: Re: Orange's office study
Post by: Une_ame on November 17, 2009, 05:06:41 AM
Modern Parisian W2W Building :o!!!!!

This time......(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fpaul2ed.com%2Fwp-content%2Fuploads%2F2009%2F06%2Fdead-cat-201x300.jpg&hash=9b568ab7f8a88f36594536e0295c57147f643f09)
Title: Re: Orange's office study
Post by: gottago on November 17, 2009, 08:18:50 AM
That's a great model  :thumbsup:

And the building will fit into any euro-city--I like its banality a lot  ;D
Title: Re: Orange's office study
Post by: Girafe on November 17, 2009, 10:14:39 AM
 :thumbsup:

You have hidden this to me  &Thk/(   

well done as always I wait for more   :)
Title: Re: Orange's office study
Post by: Earth quake on November 17, 2009, 11:12:04 AM
Wow, this modern bat is splendid. &apls
Title: Re: Orange's office study
Post by: Orange_o_ on November 18, 2009, 02:19:44 AM
thank's my friends  :)


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsa11.casimages.com%2Fimg%2F2009%2F11%2F18%2F091118112403446417.jpg&hash=80e2ae11edec3eecfb556661fcecced493b3ea4b) (http://www.casimages.com)
Title: Re: Orange's office study
Post by: seraf on November 18, 2009, 03:17:34 AM
You know how incredible it is right? ;) Grand Palais is one of my favorite building for its beautiful iron-glass roof. Of course the whole building is nice :) Keep up the great work :)  :thumbsup:
Title: Re: Orange's office study
Post by: kelis on November 18, 2009, 03:19:09 AM
wooooooooooooooooow !! MAGNIFICO ! &apls &apls
Title: Re: Orange's office study
Post by: WC_EEND on November 18, 2009, 03:41:31 AM
I don't know what to say to be honest (in a positive way), it looks simply stunning &apls
Title: Re: Orange's office study
Post by: Delecto on November 18, 2009, 03:50:17 AM
Excellent  :thumbsup:
Your are a real master when you need to model complex structures.

DEL!
Title: Re: Orange's office study
Post by: citymax on November 18, 2009, 06:13:43 AM
well done !!
Title: Re: Orange's office study
Post by: gottago on November 18, 2009, 07:01:06 AM
That deserves a new game engine with HD to be built for it.  &apls &apls &apls
Title: Re: Orange's office study
Post by: Girafe on November 18, 2009, 07:35:33 AM
 &apls &apls &apls

giraffe is in love ::)
Title: Re: Orange's office study
Post by: Earth quake on November 18, 2009, 09:45:04 AM
Wow, it's just impressive. :o
Title: Re: Orange's office study
Post by: ObladiOblada on November 18, 2009, 11:25:09 AM
Wow, it's really amazing! I think we need an extra version with a Karl Lagerfeld fashion show inside  :D
Title: Re: Orange's office study
Post by: Frankie B on November 25, 2009, 05:16:34 PM
Wow!!!!!


That is absolutely stunning, I'm so looking forward to watching this project progress and come to Fruition.
Title: Re: Orange's office study
Post by: Une_ame on November 25, 2009, 09:56:11 PM
Reminds me a Mexican guy....
Title: Re: Orange's office study
Post by: Sciurus on November 26, 2009, 06:57:10 AM
 :o :o :o :o :o :o As it's so RENVERSANT!

Guillaume :o
Title: Re: Orange's office study
Post by: Orange_o_ on September 30, 2010, 02:21:16 PM
Bat  did not evolve a lot this year but here is really where I am there..


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm04.casimages.com%2Fimg%2F2010%2F09%2F30%2F%2Fmini_100930111401846486848600.jpg&hash=bf60de13f61b59e21faed29aca43ee24ead83063) (http://nsm04.casimages.com/img/2010/09/30/100930111401846486848600.jpg)



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm04.casimages.com%2Fimg%2F2010%2F09%2F30%2F%2Fmini_100930111401846486848599.jpg&hash=10633771a7ebac1af493cf0625190f96fffe9b0e) (http://nsm04.casimages.com/img/2010/09/30/100930111401846486848599.jpg)



(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fnsm04.casimages.com%2Fimg%2F2010%2F09%2F30%2F%2Fmini_100930111401846486848598.jpg&hash=6d85ea29882b5672ced4b3a8d3f5ead99b5af424) (http://nsm04.casimages.com/img/2010/09/30/100930111401846486848598.jpg)






Sorry  &mmm

Title: Re: Orange's office study
Post by: Girafe on September 30, 2010, 02:28:02 PM
A master piece my guinea fowl  &apls &apls &apls
Title: Re: Orange's office study
Post by: kelis on September 30, 2010, 03:05:00 PM
WOW, Amazing job my friend ! It's very realistic  &apls &apls &apls
Title: Re: Orange's office study
Post by: Sciurus on October 01, 2010, 08:54:23 AM
As I said on TSC, it's inhuman! :o :o

Guillaume &apls
Title: Re: Orange's office study
Post by: Delecto on October 02, 2010, 02:43:38 PM
useless comment I know but...  &apls &apls &apls