Started by z, July 22, 2010, 10:40:55 PM
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Quote from: z on August 17, 2010, 12:09:05 AM Instead, the transit switch point was constructed in multidimensional phase space using a custom Riemann geometry, which looks a little strange when projected onto two dimensions. (For example, see the little yellow arrow that curves pack on itself? And the pedestrian paths that seem to go nowhere?) The Sims get a little confused by this too, but only momentarily, and they always take the right path out of the station.
Quote from: deadwoods on May 18, 2011, 01:33:08 AMYou could possibly add the standard Maxis subway stairs/entrance prop for the stairs leading down.
Quote from: z on May 01, 2011, 10:45:03 AM...You can eliminate the FLUP spacer pieces around the station if you're willing to use the Sunken GLR subway connection. But then you won't see the trains, and UDI won't work..
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