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December 08, 2021, 10:15:55 PM

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Author Topic: LotEditor - overlay textures in wrong order  (Read 1339 times)

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Offline Ralfger

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LotEditor - overlay textures in wrong order
« on: January 19, 2019, 09:32:01 AM »
I´ve a short question: How can I determine the order in LE in that overly textures show up in the game? I`ve already changed the order of adding the textures and flicked through alle the questions and tutorials without success. The picute below shows the problem.


Offline Andreas

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Re: LotEditor - overlay textures in wrong order
« Reply #1 on: January 19, 2019, 10:27:18 AM »
You can't, unfortunately. Neither the game nor the LE supports proper stacking of overlay textures, so they show up randomly. If you want to have a certain look, you need to make your own texture, or try to limit the stacking to such cases where two different overlays don't interfere with each other.
Andreas

Offline Ralfger

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Re: LotEditor - overlay textures in wrong order
« Reply #2 on: January 19, 2019, 11:04:59 AM »
What a pity! But thank´s for your prompt answer...If they show up randomly - does that mean I can try to plop the lot until everything is in line?
Otherwise that means I have to dig deep into the matter. Is there a tutorial how to merge different existing overlay textures into a single one? And while we're at it - how to transform a traffic network texture (sam cobblestone) into an overlay texture??

Offline Andreas

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Re: LotEditor - overlay textures in wrong order
« Reply #3 on: January 19, 2019, 11:33:27 AM »
No, they show up at random while loading the game, too, and maybe even after zooming/rotating. As for making/editing textures, I'm sure there are quite a few tutorials around, and tools like GoFSH and some others help with the conversion/creation of FSH files. You can also export them as PNGs and simply merge them with any image editing program that supports layers.
Andreas

Offline pressus

Re: LotEditor - overlay textures in wrong order
« Reply #4 on: January 19, 2019, 05:09:44 PM »
In fact, it's unnecessary, what a bad luck, sometimes this effect can be useful, but only sometimes ...  ;)
Sorry guys, I'll be here next week, so good luck!