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Art128's BATs

Started by art128, February 20, 2009, 10:53:23 AM

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vortext

Looks great! Out of curiousity, did already you manage the pathing?


Quote from: art128 on October 09, 2012, 08:50:56 AM
So far the dependencies are just my props and Neko's planters with shrubs.
Are you sure. . .  ::)
time flies like a bird
fruit flies like a banana

art128

Quote from: vortext on October 09, 2012, 01:22:08 PM
Looks great! Out of curiousity, did already you manage the pathing?


Quote from: art128 on October 09, 2012, 08:50:56 AM
So far the dependencies are just my props and Neko's planters with shrubs.
Are you sure. . .  ::)

AND the texture of course. Almost forgot that. :D

And no, I didn't tried the pathing yet. To be honest I didn't understand a thing in the tutorial....  &mmm
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

vortext

Quote from: art128 on October 09, 2012, 01:30:06 PM
And no, I didn't tried the pathing yet. To be honest I didn't understand a thing in the tutorial....  &mmm

yeah I know, it seems pretty daunting. .  %wrd
time flies like a bird
fruit flies like a banana

Swordmaster

Quote from: art128 on October 09, 2012, 07:07:47 AM
Thanks guys! Willy, to enter the platform you have to cross the tracks ( as it is in the real Mitaki station)

I browsed a page back and now I see. But you should combine your first texture with the current one, because the sleepers are still showing which doesn't suggest there's a crossing (at least not a safe one, wouldn't want grannies stumbling between the rails). I don't think it's hard to do, just paint concrete in between the rails.

And good luck on the pathing!

Cheers
Willy

art128

Hello!

Just to tell you the station is almost ready. I still need the pathing, which I don't understand a bit.. If anyone familiar with it would be bale to help me... :P
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

gn_leugim

I know how to create the paths, but to assigne them to the station, nop =\ which is, if we think a bit, very silly, because is like knowing how to make an apple pie and then dont know how to eat it XD XD

art128

#266
Thanks to the great help of Moonlinght, the pathing has been done!











And here is the two pictures that will be used for the read-me and upload [LEX and STEX]



Both LHD and RHD pathing has been done and tested in game [working perfectly] on a RHD game and a LHD one. In the installer you will have the choose one of them, according if you are using RHD or LHD.
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

io_bg

Visit my MD, The region of Pirgos!
Last updated: 28 November

vortext

Sweet!  :thumbsup:

btw, which automata are you using for the cargo train?
time flies like a bird
fruit flies like a banana

jmyers2043

Fits right in. Good job!

- Jim


Jim Myers  (5th member of SC4 Devotion)

noahclem

Looks outstanding  &apls  Awesome work Arthur!

weixc812

Fantastic work, Arthur
Really amazing  &apls &apls
Welcome to ALFERRID(UPDATE 5-District C)
And my other pics at SimCityChina:click here

Rhinocero


nas-t


gn_leugim


art128

#275
On to my next project, until Mitaki gets the LEX ( soon ;) )

Hmmmmm I wonder what could it be.... and what these letters mean IID ..... .......      [ just discovered the array tool thanks to Moonlinght, this tool is awesome]




note - the IID letters mentioned don't have anything to do with SC4.
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

Gugu3

Great work Arthur!can't wait to test that station myself! :thumbsup:

gn_leugim

it is just a wall I think, dont dives much with which to guess :( XD

kelis

Great job Arthur, I like so much your train station, it is perfect for our Japanese cities, thank you my friend !!

I was wondering about the train in your pictures, where can I find it ? can you send me the link ?

Saludos amigo  :)
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Aaron Graham

Good start, what's the new bat, a house?
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