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November 26, 2021, 09:00:41 PM

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Author Topic: Art128's BATs  (Read 98759 times)

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Offline whatevermind

Re: Arthur's BATs
« Reply #340 on: February 04, 2013, 10:13:22 PM »
Ooh, very nice. I love that blue texture.

Offline mave94

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Re: Arthur's BATs
« Reply #341 on: February 05, 2013, 01:16:00 AM »
Looks very nice there, Arthur! It fits really well among those other buildings. For the windows, perhaps you can try something like Aaron Graham does, i.e. applying a satellite view to the windows? I would leave everything else as it is now.

-Matthijs

Offline art128

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Re: Arthur's BATs
« Reply #342 on: February 16, 2013, 06:23:11 AM »
Thanks guys!

I'm having trouble making the windows like you all do. I don't understand anything.. Anyone has a tutorial somewhere?



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Offline w_swietwoot

Re: Arthur's BATs
« Reply #343 on: February 16, 2013, 06:28:16 AM »
Hi Art, perhaps this will help:

http://community.simtropolis.com/topic/4778-jasons-bats-tutorials/

Building looks good though. Maybe the framework of the door on the entrance could be a bit thicker, or exaggerated.

Offline moonlinght

Re: Arthur's BATs
« Reply #344 on: February 16, 2013, 08:32:13 AM »
Oh! It’s exactly a real building! :thumbsup:
By the way, the entrance tree is Kadomatsu decorate the New Year ;)
That picture was taken in the new year ;D

Offline MTT9

Re: Arthur's BATs
« Reply #345 on: February 16, 2013, 12:35:36 PM »
I usually just use a texture of windows and i get pretty good results in small windows...
You can call me Matt

Offline Swordmaster

Re: Arthur's BATs
« Reply #346 on: February 16, 2013, 07:52:28 PM »
I'll be the dissenting voice here, but I think you should play around with that wall texture. Somehow I find this one is too blue and/or too dark. I even think the model would benefit from a light brown/beige texture. Maybe create two versions?

Of course, I don't know anything about Japan, so I may be talking nonsense just the same. Hope this doesn't upset you. ;)


Cheers
Willy

Offline Delecto

Re: Arthur's BATs
« Reply #347 on: February 17, 2013, 02:09:01 PM »
Nice progress Arthur, even if we see a repetition of your wall texture, it doesn't mind.
Glass material is the hardest part in Bating for me. I would really recommend you read this post in Jasoncw Simtropolis, it's a good start.

http://community.simtropolis.com/topic/51762-reddonquixotes-melbourne-bat-thread/?p=1321922

Offline M4346

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Re: Arthur's BATs
« Reply #348 on: March 02, 2013, 04:14:59 PM »
Just a quick note / question. It seems that the Mitaki train station is not left-hand drive compatible? I couldn't remember it necessarily expressly stated in the Readme, but I encountered it while playing / trying out the station this evening.

The train inexplicably crosses over upon entering the station.
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Offline art128

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Re: Arthur's BATs
« Reply #349 on: March 02, 2013, 04:21:46 PM »
Did you choose the LHD file when installed?

( After installing the station you have to manually go into the folder and choose one of the two files - LHD or - RHD )
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Offline M4346

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Re: Arthur's BATs
« Reply #350 on: March 02, 2013, 04:32:12 PM »
I didn't check... :-| or probably forgot to. I get easily distracted :P

Thanks! :thumbsup:

It's a beautiful station ;D
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Offline art128

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Re: Arthur's BATs
« Reply #351 on: April 23, 2013, 08:16:29 AM »
Hello guys!

Yesterday I did a quick render ( so quick that I had to render it three times because I forgot to center the building....  &sly ) of my office building, and I'm actually quite satisfied with the look of it!

I can still see some things to change or to scale up/down but it looks good to me now, ready to export for good.. ( after I doodle a bit more with the reflections and nightlights)

I'll take a quiet life... A handshake of carbon monoxide.

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Offline gn_leugim

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Re: Arthur's BATs
« Reply #352 on: April 26, 2013, 03:26:52 AM »
an imposing sight on the cityscape :P

Offline noahclem

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Re: Arthur's BATs
« Reply #353 on: April 26, 2013, 06:20:19 AM »
Looking great man  &apls  I don't know how much better you could get his building to look  ;)

Offline art128

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Re: Arthur's BATs
« Reply #354 on: April 26, 2013, 09:51:58 AM »
Thanks guys, much appreciated. :)

I'll re-render it in the week with some tweaked details.

In the meantime, I started another building located in Ginza, Tokyo..

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Offline vester

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Re: Arthur's BATs
« Reply #355 on: April 26, 2013, 10:22:25 AM »
Look great.  &apls &apls &apls
Like the touch with that red light at the top.

It looks finish !?!

Offline sunv123

Re: Arthur's BATs
« Reply #356 on: April 26, 2013, 11:59:18 AM »
Very interesting building you have there. :thumbsup: Love the yellow Japanese characters on the front. :D

I'm guessing that it's a W2W 1x2?
Provo, a city apart Updated July 4.

Offline art128

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Re: Arthur's BATs
« Reply #357 on: April 26, 2013, 03:32:20 PM »
Thanks guys!

Sunv123 - yeap, going to be 1x2 w2w.

The building is about ready...
Some more lights ( stairs, upper roof and inside ) some texture tweaking (taller building walls etc) and it'll be ready.
I'll also add some details inside the buildings.



Zoom6


Hehehehe, day render of the front wasn't finished.... going to correct that now...
And done!
« Last Edit: April 26, 2013, 03:39:18 PM by art128 »
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Offline vester

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Re: Arthur's BATs
« Reply #358 on: April 26, 2013, 03:45:26 PM »
Maybe add some lights to one of the floor on the front behind the glass facade. Maybe on the second floor away from the sign.

Offline Delecto

Re: Arthur's BATs
« Reply #359 on: April 27, 2013, 02:59:52 AM »
Perfect Arthur! Great great work.  :thumbsup: