SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => Topic started by: CindyRae on June 22, 2012, 09:01:28 AM

Title: Graphics Corruption
Post by: CindyRae on June 22, 2012, 09:01:28 AM
After I play a city for awhile, I get some graphical corruption that won't go away.  Kind looks like a little bomb went off in various areas, leaving a white explosion behind, slightly bigger than a square.

You can see this at http://www.flickr.com/photos/80977503@N04/ (http://www.flickr.com/photos/80977503@N04/).

I have not seen it (yet?) playing my "base" SC4 RH (+ EP1 + bldgprop files + SC4UpdateBAT), but I have seen it with NAM, NWM, SAM, HSRP, RHW, Bridge Height Mod, BRF Tunnel and Slope Mod, RTMT, DAMN Menus, and the basic CAM installed. 

I tried going back to the base and slowly adding components.  It seemed find until RTMT and CAM, but perhaps I just didn't play the cities long enough to get the glitch to occur.

Resolution doesn't matter, and it shows up on a Windows 7 laptop and a Windows XP Pro virtual machine.  Software vs. hardware rendering doesn't seem to matter, except maybe a little slower to occur with hardware rendering.

Any ideas?

Thanks,

Cindy

Title: Re: Graphics Corruption
Post by: triplennn86 on June 22, 2012, 09:20:44 AM
Check your garbage levels, as these random piles of garbage often show up if the garbage in your city has nowhere else to go.
Title: Re: Graphics Corruption
Post by: CindyRae on June 23, 2012, 08:17:23 AM
Thanks for the reply!

I've run two cities with good garbage collection for awhile; no sign of the corruption, er, random garbage piles.  Too bad I had to ditch the other maps I built up (the corrupted piles never go away).

Title: Re: Graphics Corruption
Post by: Indiana Joe on June 23, 2012, 08:41:57 AM
Those are perfectly normal garbage piles.  No glitch here.  You just need better garbage collection: bigger landfill, more recycling centers.  Until you have NO yellow spots on the Garbage Data View, those piles will always show up.