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SimCity 4 Devotion Custom Content Showcase => BSC Place => Team Custom Content Projects => BSC Help => Topic started by: N1_2888 on October 05, 2015, 02:42:17 PM

Title: Issue with Offset Maxis "Amill" Props
Post by: N1_2888 on October 05, 2015, 02:42:17 PM
The download "BSC MEGA Props Misc Vol02" includes some modified Maxis props, in particular offset "Amill" props. Unfortunately, to give an example, +X22m in the LE effectively mean -Y22m in the game. Is this a bug or some weird feature? :D If it's a bug, how can I fix it?
Title: Re: Issue with Offset Maxis "Amill" Props
Post by: FrankU on October 06, 2015, 02:19:51 AM
Hi, this is a bug in LE and as far as I know there is no fix for it. You can use SC4-Pim instead. It does not have the bug. It is more versatile anyway.
Title: Re: Issue with Offset Maxis "Amill" Props
Post by: N1_2888 on October 06, 2015, 10:16:50 AM
Thanks! :thumbsup:
Title: Re: Issue with Offset Maxis "Amill" Props
Post by: N1_2888 on October 07, 2015, 11:49:58 AM
@ FrankU: I've just tried to explore that offset props issue like you did some years ago. In my opinion it is not a LE bug, but a bug in the game. The orientation of the city map and the lot must match (i.e. South-South, East-East, ...), otherwise the prop will appear elsewhere.

At least this applies to the modified Maxis "Amill" props. For example (prop arrow upwards):

Name: ...+X22m
RKT4, Rep. 2: 160000, that is 22 meters
LE: offset to the right (that is exactly what +x should do, shouldn't it?)
SC4 PIM: prop doesn't show up
Game, map view South, lot view South: offset to the right
Game, map view East, lot view South: offset forward

Thus the whole RKT4 offset modding technique seems to be ineffectual, at least in this case. &mmm
Title: Re: Issue with Offset Maxis "Amill" Props
Post by: FrankU on October 08, 2015, 01:33:40 AM
Hmmm.... that is really interesting.
I must confess that I only checked the offset issue with props in LE and in SC4-Pim. I never checked how they appear in game. Thanks!
Title: Re: Issue with Offset Maxis "Amill" Props
Post by: mgb204 on October 08, 2015, 12:37:27 PM
Maybe this is the cause of some recent trouble I've found with one of my S3D sidewalk props. I've found it's position changes when I rotate it, despite the LE preview showing as intended. I had assumed I'd made an error with the modding, but hours of head-banging has not alluded to a solution.