SC4 Devotion Forum Archives

SimCity 4 Devotion Custom Content Showcase => Other Projects => Topic started by: bojinloko on January 07, 2013, 11:33:52 AM

Title: bojoloko's sort of bats
Post by: bojinloko on January 07, 2013, 11:33:52 AM
So firstly sorry if this is the wrong forum theme
and secondly I encountered some bug??/or I am just incompetent,more  likely,, so here it is, looking for advise. Thanks
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fmedia.snimka.bg%2Fs1%2F1589%2F029421535.jpg&hash=910c7264091b0705099155d9e8a41bf2fbb8a34d)


Fixed your pic - Robin
Title: Re: bojoloko's sort of bats
Post by: Girafe on January 07, 2013, 12:02:13 PM
Your picture is a little small. I imagine you ha a problem with your texture.

1 solution, try to put 90 in angle W

2 solution, in the modifier you have uvw map and try box. Look at this modifier as it a basic of texturing.   
Title: Re: bojoloko's sort of bats
Post by: bojinloko on January 07, 2013, 12:55:55 PM
Thanks, Girafe, but I'm still in nowhere, I'll try tomorrow and will post some pictures, good night lads, 'cause this modelling is real pain in the a**. ()sad()
Title: Re: bojoloko's sort of bats
Post by: bojinloko on January 08, 2013, 02:28:44 AM
Okay, tried to export it, but another problem appeared!?! can you help please,thanks!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fmedia.snimka.bg%2Fs1%2F1590%2F029423639.jpg&hash=d1a7a23b42dc4fd7fadb4971fe2bc0029fc7ba89)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fmedia.snimka.bg%2Fs1%2F1590%2F029423640.jpg&hash=18c8b77c5e334bdf8e0ad3e1b8058845f8dd0fe4)

Fixed your pics - Robin
Title: Re: bojoloko's sort of bats
Post by: DebussyMan on January 09, 2013, 10:00:01 AM
Try deleting the LOD's, merging everything into a new scene and attempt again to export.
Title: Re: bojoloko's sort of bats
Post by: bojinloko on January 10, 2013, 12:47:35 PM
I found the LODs, however I searched for the scenes, but couldn't find them, so after a little play with the lods, I was on the same spot, where I left it.
Title: Re: bojoloko's sort of bats
Post by: DebussyMan on January 11, 2013, 11:42:33 AM
Scene is the "file" where you are creating your BAT.
Delete the LODs that you have now. Open a new blank "scene" (file>new>new all>OK) and merge what you did on the old scene into the new one (File>merge>select the old file>open) Now select everything exept TB2CameraHandle and click OK. Try again to export.
Title: Re: bojoloko's sort of bats
Post by: bojinloko on January 18, 2013, 01:59:16 AM
Haven't wrote for a long time, but I exported it, it is very small and that is what bothers me. My next church is based on a real model and has proportions: height : 6m, wide: 5m, length: 12m.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.hramove.bg%2Fresize_image_max%2F800%2F600%2FGALLERY%2FSOFIA%2520GRAD%2FSvMinaModPredgrad.jpg&hash=f20f30fd14600b147044c351ab21db9153b4cb32) . I know this is smaller than a 1 tile, so I am thinking of doubling every proportion.
Title: Re: bojoloko's sort of bats
Post by: bojinloko on January 19, 2013, 11:18:54 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fmedia.snimka.bg%2Fs1%2F1632%2F029508411.jpg%3Fr%3D0&hash=9ce51605cb67514bba61cfd5fe87e056fe339f71) So thisis after some hours of work today.  :-\
Title: Re: bojoloko's sort of bats
Post by: DebussyMan on January 19, 2013, 11:55:04 AM
There's no image showing in your last post.  &mmm

Scale-wise, I usually never pay attention to RL measurments, as scale varies between every type of building in-game (small ones are oversized, large ones are underscaled, W2W have their own universe of rules, etc...). What I do for standalone buidlings like churches is to compare it to a sim by making a .5x.5x2m box and placing next to it, then scale my building to fit the size of the sim. For example, if in the picture of the Church you posted a real person's head reaches de bottom of the window, I scale it so the top of the "sim" box in my scene reaches the same place.
Title: Re: bojoloko's sort of bats
Post by: bojinloko on January 20, 2013, 01:34:30 AM
So, again Carlos to the rescue :D Thanks,mate. I hope you can see now the picture. So you advise me to make a box, 5x5x2m that will represent a sim(person?). Thanks again.
Title: Re: bojoloko's sort of bats
Post by: bojinloko on March 01, 2013, 02:18:47 AM
Okay, after a long time no work was done, but I finished it today, the only problem is that when it starts to export, gmax wouldn't export my textures, and they are exported as grey colour. What to do, guuys ? ()what()
Title: Re: bojoloko's sort of bats
Post by: DebussyMan on March 01, 2013, 09:03:27 AM
I remember this happening frequently in gmax. I'm not sure, but I remember correctly, reapplying all the textures should solve the problem.
Title: Re: bojoloko's sort of bats
Post by: bojinloko on March 01, 2013, 09:46:01 AM
Then rubbish, I have all my different parts attached to each other. :(
Title: Re: bojoloko's sort of bats
Post by: DebussyMan on March 01, 2013, 01:12:24 PM
Try this: make a box and apply one after one all the textures you used and see if it solves the problem.
Title: Re: bojoloko's sort of bats
Post by: bojinloko on March 02, 2013, 05:31:40 AM
I tried this, then clicked on preview, still had the same gray building and a box in yellow, then I deleted the box, clicked one more time preview and nothing different happened. :(
Title: Re: bojoloko's sort of bats
Post by: mave94 on March 02, 2013, 06:28:29 AM
I had this issue a few times as well. I solved the problem by saving it as a different name, close gmax and open the saved file. I hope that'll work. ;)
Title: Re: bojoloko's sort of bats
Post by: bojinloko on March 02, 2013, 11:04:03 AM
Thanks mave, nothing happened though :(
Title: Re: bojoloko's sort of bats
Post by: bojinloko on March 09, 2013, 01:16:03 AM
http://community.simtropolis.com/files/file/28546-st-mina-orthodox-church/ Thanks to mave, special thanks to Carlos for his enormous help, I am very happy that this BAT was finally uploaded. Thanks one more time to all :)