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RHW (RealHighway) - Development and Support

Started by Tarkus, April 13, 2007, 09:10:49 PM

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Crissa

PNGs are far better than jpegs for resolution - use them for game resources, etc; but there's no reason to use them for screenshots or web use photos.

-Crissa

Shadow Assassin

Exactly, PNGs are only supposed to be used for displaying maps (you can have much larger maps without the huge file size associated on JPG... for instance, a map that's 4096x4096 with only a few colours is ~800kb, but a JPG of the same size and same image is ~1.8MB), signs and whatnot. Same for game resources.

Just don't use them for showing SC4 pictures.
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rickmastfan67

Quote from: Shadow Assassin on December 20, 2007, 06:25:12 PM
Exactly, PNGs are only supposed to be used for displaying maps (you can have much larger maps without the huge file size associated on JPG... for instance, a map that's 4096x4096 with only a few colours is ~800kb, but a JPG of the same size and same image is ~1.8MB), signs and whatnot. Same for game resources.

Just don't use them for showing SC4 pictures.

Agree 100%.  And if you need help on how to figure out how to compress the images when you save them in JPG format, just take a look @ my signature on how to do it. ;)
-- James Mast, aka: rickmastfan67
Painter/Public Relations at: Masgrafx Racing.

Check out the 9/11/01 Car Set Checklist.

Take a look @ the JPG Compression tutorial.  A must read to help cut away unnecessary file size from 500k+ images to help dial-up users out.

Tarkus

Alright, back on topic with some properly compressed JPG files (less than 150KB for the entire update). ;)

The long-awaited RHW-4/Road at-grade intersections are here . . .







Back with even more later . . .

-Alex (Tarkus)

rickmastfan67

Quote from: Tarkus on December 21, 2007, 03:24:14 AM


Um Alex, you messed up the NB texture. :P  You need to flip it. ;)

Oh and guys those are the first of the new textures I've created that you'll get to see. ;)  But all in due time. ;)
-- James Mast, aka: rickmastfan67
Painter/Public Relations at: Masgrafx Racing.

Check out the 9/11/01 Car Set Checklist.

Take a look @ the JPG Compression tutorial.  A must read to help cut away unnecessary file size from 500k+ images to help dial-up users out.

Tarkus

Quote from: rickmastfan67 on December 21, 2007, 03:28:57 AM
Um Alex, you messed up the NB texture. :P  You need to flip it. ;)

D'oh! $%Grinno$%

Well, that's what you get when you're up at 3:30am modding . . .  :D

-Alex

bat


nerdly_dood

Those textures are amazing!  am considering abandoning my beloved european road textures, and i usually follow through with considerations such as this

:thumbsup:  &apls :shocked2:
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

dragonshardz

Like I said....It's closer than you think (that means hopefully before 3rd semester starts!)  ;)

Pat

WOW OMG alex that is wonderful!!!   Im hoping this is done before summer vaction lol

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

Starmanw402007

That's my emotion for today as well, WOW!, Those are looking good. Cant wait to tryout the RHW and Sam now lol.

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Mayor Of Steven's Point & Maxiston
(Proud To Be Cities Of Sim Nation!)
Your Friend;
Mayor Of Steven's Point & Maxiston
(Proud To Be Cities Of Sim Nation!)

Palpatine001

#1151
Yeah I noticed the flip error as well in the T Junction  :P

But anycase, just some Give Way and Stop Signs as well as a few warning and information signs like this

or this

I whipped up somewhere a while ago and is sitting idle waiting for use and we have one sweet looking RHW MIS

By the way...

&apls :thumbsup: :thumbsup: :thumbsup: :thumbsup: for a great job so far  :shocked2:
Now Idle
Please leave a message after the beep and I'll get to you as soon as I can bother

XL2007

Here's a (very early) Merry Christmas and Happy Holidays to everyone here at SC4D, especially the guys working on the RHW/MIS project!

&apls  &apls  &apls  &apls

Now go get some sleep.  Santa's got a lot of work to do!

nerdly_dood

it's 2:34AM and he still hasn't come but let's keep on topic now.
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

Filasimo

ho ho ho merry christmas time to add bananas in your guys stocking stuffers  :thumbsup: and also happy new year!!!
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Coming Soon to the LEX!

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Tarkus

Merry Christmas everyone!  No release yet, but I've got a few teaser pics here.  We really are getting close . . .

Some things you will be able to do with the new release when it arrives:





Some closeups of that larger setup:





-Alex (Tarkus)



Cjah

This is really the true missing highway from sim city and such patience it takes to mod such a network must be almost infinate,Imean you guys spent so many months on this amazing endevor!

You guys give yourself a pat on the back and a shot glass in your name! ;D

bat

Great work on that!

And Merry Christmas to you, too!

Shadow Assassin

Wonderful job, Tarkus.

Let's hope you don't change the IIDs on us again.  :D

Is that the longer B-type MIS ramp in use there?
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine
See my uploads on the LEX!

bakerton

Nice pictures there tarkus. Happy Holidays to you and everyone. Can't wait for the release. Just take your time. JKB
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