Started by null45, March 14, 2009, 07:23:31 PM
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Quote from: ChrisimWhy did you remove the option "Alpha map from transparency"?
Quote from: Gwail on October 20, 2009, 01:57:50 AMI'm not sure if is it an issue, but if you load a 256x256 bitmap, set "regular fsh" option and generate mipmaps, you receive the mipmaps for regular, 128x128 texture (64x64, 32x32 and so on). If it isn't intentional, maybe there should be any warning (with question "are you sure [yes-no]") that the texture mismatches the chosen FSH type?
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