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September 20, 2021, 12:57:38 PM

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Author Topic: Real Expressway Mod REW (Development and Support)  (Read 39395 times)

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Offline lsnking

Re: Real Expressway Mod REW (Development and Support)
« Reply #100 on: March 07, 2018, 07:54:38 PM »
感谢 分享

Offline eggman121

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Re: Real Expressway Mod REW (Development and Support)
« Reply #101 on: September 27, 2018, 01:25:56 AM »
Long time since I have posted in this thread.

I am currently working on some diagonal overpass stuff and this is what I have to show...



So this stuff tinkers with the draggable overpass stuff. I intend however to limit this functionality to only Street, Road, One Way Road (OWR) and Avenue Only!

I do acknowledge that this has been a protracted Dev cycle but RL has hit alot of us hard and RL has to take precedence.

-eggman121

Offline Tyberius06

Re: Real Expressway Mod REW (Development and Support)
« Reply #102 on: September 27, 2018, 04:19:59 AM »
Woow, these REW stuffs are pretty impressive! :)
And now diagonal height transitions.  &apls &apls &apls &apls

Thanks Stephen!

- Tyberius
You may find updates about my ongoing projects into my development thread here at SimCity 4 Devotion: Tyberius Lotting Experiments
or over there on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments.
I'm also member of the STEX Custodian and working on different restoration projects on behalf of non-anymore-active custom content creators.
Current projects: WMP Restoration and SimCity Polska Restoration.
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Offline dyoungyn

Re: Real Expressway Mod REW (Development and Support)
« Reply #103 on: September 27, 2018, 03:14:22 PM »
Now that is impressive.  REW is going to be soo SWEET and replace alot of AVE rural highways that just don't meet the governments requirements. 

Offline Nathan Machado

Re: Real Expressway Mod REW (Development and Support)
« Reply #104 on: January 10, 2019, 08:02:27 PM »
Amazing! I always needed something like that. It will be very helpful! I'm looking foward to see it done!  ;D

Offline roadgeek

Re: Real Expressway Mod REW (Development and Support)
« Reply #105 on: June 05, 2020, 03:56:19 PM »
Not trying to be critical, but I never understood why any city would want at grade crossings when they have the ROW for main lanes. I love the FA, and would definitely love to see FA-OWR-1, FAREW, and a connector to/from FA-OWR-1 and FAMIS. In fact, that could be added to Quick change, where it would resemble the NAM MHW-->parallel OWR entrance and exit ramps, RHW style.

Currently there is limited ability to make an exit ramp FA style that will connect to a RHW4 either C1 or F1, inside entrance or exit ramp. Those look kinda cool, and closely resemble a lot of entrance and exit ramps that I have seen, but it is a pain to transition between OWR and RHW-4 all the time, and I am sure it would likewise be painful to do so with OWR-3 and RHW6S, or OWR-4 and RHW8S.
« Last Edit: June 05, 2020, 04:02:52 PM by roadgeek »

Offline roadgeek

Re: Real Expressway Mod REW (Development and Support)
« Reply #106 on: October 31, 2020, 08:44:47 PM »
Created some frontage roads using the A1 ramps and the REW. I thought I would show them off :)

Offline roadgeek

Re: Real Expressway Mod REW (Development and Support)
« Reply #107 on: October 31, 2020, 08:46:26 PM »
Here is one that uses the OWR4 to OWR2 splitter and the RW4 to RHW6C ramp.

Offline Opkl

Re: Real Expressway Mod REW (Development and Support)
« Reply #108 on: November 01, 2020, 11:22:32 PM »
Created some frontage roads using the A1 ramps and the REW. I thought I would show them off :)

Nice system! I did not know these worked on diagonals. The REW are great frontage roads since they allow RCI development.

Offline roadgeek

Re: Real Expressway Mod REW (Development and Support)
« Reply #109 on: November 02, 2020, 06:53:03 PM »
Nice system! I did not know these worked on diagonals. The REW are great frontage roads since they allow RCI development.

I know! Right? If and when they figure out the issues with the OWR system where they can add the Wider NWMs to the REW, that is going to rock! I have that OWR-4 to OWR 2 splitter in there, because the traffic is so heavy on that frontage road that a OWR-2 cannot handle all of it, but it looks really tacky, and I didn't have enough space to construct that On ramp the most desirable way. If this were LHD, it would work out even better, with all that traffic exiting, rather than entering the highway, but sometimes with city planning, it doesn't work out quite the way we would like for it to work.

Offline roadgeek

Re: Real Expressway Mod REW (Development and Support)
« Reply #110 on: November 13, 2020, 10:17:44 PM »
Got a Cool U-Turn that I have been wanting to show. Enjoy!

Offline roadgeek

Re: Real Expressway Mod REW (Development and Support)
« Reply #111 on: November 18, 2020, 08:33:24 AM »
I always wanted to be able to create those cool underpass U-turns. This requires two OWR-1 starter pieces on each U-Turn, placed on both sides of the RHW. Slip lanes are a bit more tricky. There is a glitch, but the workaround is to place the Ave-6 starter right next to the slip lane. That kinda messes up my plan to use left hand turn lanes, but I will try it on another interchange without the slip lanes.

Offline roadgeek

Re: Real Expressway Mod REW (Development and Support)
« Reply #112 on: December 09, 2020, 11:16:35 PM »
A mix of REW and TULEP that works functionally like REW....

We have a Parclo and we have a 2 lane AVE terminating at a OWR-2.

Offline Wiimeiser

Re: Real Expressway Mod REW (Development and Support)
« Reply #113 on: December 11, 2020, 02:09:22 AM »
Nice, does the AVE-2 splitter work with other networks like the RD-2?
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Offline b22rian

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Re: Real Expressway Mod REW (Development and Support)
« Reply #114 on: December 11, 2020, 07:07:03 AM »
Road geek , im quite impressed with what you have done here  :thumbsup:

Im going to try and see if i can give you and the others an update on current REW development , hopefully in the next few days :)

Offline b22rian

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Re: Real Expressway Mod REW (Development and Support)
« Reply #115 on: December 14, 2020, 06:02:24 AM »
Hey everyone , thanks for your patience  :thumbsup:

So here are the main aspects i can share with all of you concerning REW development s-

1) ... so as we are now into NAM 40 development , i can share with you that REW development has Re- started and is certainly one of the feature mods that is being worked on . Since the likelihood is that we are trying to do shorter nam cycles now , of course this REW development would continue than beyond NAM 40 as well.

2) ...  we feel we have the upper hand now on the tidal flow issues which sidelined version 1.
          However we cannot be absolutely sure about this until , the content has been thoroughly tested.

3) ...first to be completed will be the REW MRC's (multi radius curves). These will match the MRC's already available in game from the other NWM ( network widening mod). And so would be networks owr (1-5).

4) Eggman ( creator and head of the REW development ), will be sharing more details about our progress in later postings

Thanks, Brian

Offline gn_leugim

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Re: Real Expressway Mod REW (Development and Support)
« Reply #116 on: December 14, 2020, 01:49:18 PM »
great to know Brain! thanks for the update!  :thumbsup:

Offline eggman121

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Re: Real Expressway Mod REW (Development and Support)
« Reply #117 on: December 17, 2020, 12:15:30 PM »
Hello Everyone. Long time no post.

We (The NAM Team) have started resuming work on the Real Expressway Mod in a major way :)

The tidal flow issue has been mitigated and with that gives rise to the REW extension that will consist of FLEX pieces as well as some extended draggable functionality.

Here is just one of the examples of what to expect...



Not completely polished but you get the idea.

So as b22rian has eluded to, NAM 40 is the target for the first stage of the REW FLEX Piece system.

There will be more information to come but things are shaping up quite nicely on the development front.

-eggman121

Edit: A big shout out Rivit for his GoFSH program. I am using his software to make a repository for the Textures that will form the basis of the REW system. As you can see there is only grass paving. That is a testament to Ron and his program :)
« Last Edit: December 17, 2020, 12:20:15 PM by eggman121 »

Offline roadgeek

Re: Real Expressway Mod REW (Development and Support)
« Reply #118 on: January 11, 2021, 11:28:32 AM »
Beyond excited!  :bnn: :bnn: :bnn: :bnn:

Offline roadgeek

Re: Real Expressway Mod REW (Development and Support)
« Reply #119 on: January 11, 2021, 12:03:09 PM »
Nice, does the AVE-2 splitter work with other networks like the RD-2?
If by RD-2 you are referring to  the standard Maxis road, I believe the answer is "yes". Just use the draggable Turning lanes into the road. Do this by drawing the road up to the OWR-4, but not connecting it to the OWR. Draw a OWR-2 from the terminus of the RD-2, one tile parallel to the OWR-4, in the direction of the flow of the OWR, so for RHD, that would be a 90 degree turn to the right, and then draw a RD-2 from the end of the OWR-2, into the OWR-4. Like wise draw a OWR-2 on the other side of the RD-2, away from the outer tile of the OWR-4, adjacent to the terminus of the RD-2, and then connect that to the RD-2, using an RD-2.