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SLR (Single Lane Road) Project Thread

Started by SimsReporter, August 18, 2007, 08:53:30 AM

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JoeST

yeah, sorry for that confusion... woops

i will edit my post now

Joe
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ExiLe

looks like you guys might get this sorted out...
I can't wait to get my hands on the first release :)

...coming soon

Dexter

Hi, sorry to bump the thread, but I created these last week and forgot.

I created some UK/EURO style SLR road textures. They are nowhere near finished, and I am not sure that I'm happy with the street intersection texture  ()what().




Please let me know what you think.
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jplumbley

Man, how can you think your bumping the thread?  You are showing progress!!  That is awesome!

Now, if only Alex or I had some time to work on the SLR RULs...  &mmm
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Starmanw402007

Dexter, Nice Update. I'm looking forward to using that in my city.

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Olasz

here the internal lane is for vehicles able to keep a minimum speed, all slower vehicles must take the right lane. Thus, it is the right lane merging into the internal lane

Olasz

vester

Dexter: That looks great.


btw: Bumping, that is posting in an old thread just to hear how things are going, without having anything to add to the thread. I would say you're adding something to the thread. :P

Pat

Yuppers most defiantly a contribution to the thread... WOW that is stunning texturing!!!

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Haljackey

Cool!  I really like that texture Dexter!  Keep it up!

Tarkus

Dexter, this is indeed an awesome development--those textures look fantastic! :thumbsup:

At any rate, I actually may be able to copy-paste and find-replace some stuff over from the MIS for the RULs on this.  The two mods are actually very similar in a lot of ways in that the textures are very sensitive directionally, since they're not symmetrical.

-Alex (Tarkus)

casual criminal

here in eastern PA several roads open into two lanes in one direction because of short intervals between intersections, often rather than staying two lanes after the intersection the rightmost will be a right turning lane.

Tolsome

#91
Hi  ;D
I made a typical german SLR texture for you. When you like it, I can finished this texture for the complete SLR.
The colours are the original EURO-RHW. So for mixing (SLR with RHW) there are no more problems. :)





@Dexter: When you want, can we work together and make a complete EURO-Texture for all things :)

Ryan B.

Dexter, do you mind if I use your image as a base for an American texture for this project?

Dexter

@burgsabre87

Of course you can - It's good to see this project making progress  :) .

I need to complete more of these textures, but I have been busy lately, and thought it might be worth waiting for some more development in the RULs before I make some more. If I have time, I might have some more by Sunday.
Why does one park on a driveway, and drive on a parkway?

TopCliff

I can't believe I've missed this project. This is excellent work, a much needed addition to the realism component of SimCity. As a matter of fact, there's one here in Sacramento. I eagerly wait for the release of this.
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Tolsome

#95
What you think about my texture? Working about 3 hours! ;)

Oh, and here is an alternative. This texture is more typical in Germany/Europe:

OR


SimsReporter

I see a Difference. Nice Job Tolsome :bravo:
Come visit My (SLR) Project Thread. Located in the Nam Creations Forum.

RebaLynnTS

I think the last, center white line, is a bit to close to the merge point, mabe make it shorter, or get rid of it. Also, I like the rounded version better, more flowing. Over all this is great work.
Becca

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Shadow Assassin

The merge in that texture's too sudden, that's the problem. Otherwise, it's good.
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