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JPlumbley's Experiment Cove

Started by jplumbley, December 15, 2006, 09:42:48 PM

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TheTeaCat

Great update :thumbsup:
and nice to hear you finished in time for the xmas break too
enjoy it

:satisfied:
Kettle's on. Milk? Sugars?    ps I don't like Earl Grey  $%Grinno$%
Reduce, Reuse, Recycle - If you're not part of the solution , you're part of the problem!
"Never knock on Death's door: Ring the bell and run away! Death really hates that!"
Tales at TeaTime      Now A proper NUT      TTC plays GRV II

jplumbley

#21
Hey everyone,

I have been doing alot of lotting over the last month.  I have been taking models from creators across STEX and making my own lots.  I have started making my own prop families and building families with my own stats for thse lots using others content.  Since Simgoober is my favorite creator, I have alot of his stuff.  My goal is to make my game to my liking, and have it uniformly fit together for a CJ I may start in the coming months or so.  I am making much more realistic levels of occupancy and am going to attempt to create a balance in the budget system with power, water, garbage etc. With my new levels of population.

I will start with the R$ lots I have created to this point.


SG Smallhomes

Model Creator: Simgoober
Number of Models: 6



Lot Stats:

Type: R$      Lot Size: 1x1
Stage: 1,2,3      

Building Stats:

Occupants: 4-6 (depending on model)
Pollution:
Garbage: 1      Air: 1
Water: 1
Water Usage: 1
Power Usage: 1


Berwick

Model Creator: Simgoober
Number of Models: 8



Lot Stats:

Type: R$      Lot Size: 2x2
Stage: 1,2,3      

Building Stats:

Occupants: 4-7 (depending on model)
Pollution:
Garbage: 1      Air: 1
Water: 1
Water Usage: 1      
Power Usage: 1


Chippandale

Model Creator: mattb
Number of Models: 3



Lot Stats:

Type: R$      Lot Size: 1x2
Stage: 3,4   

Building Stats:

Occupants: 12-16 (depending on model)
Pollution:
Garbage: 3      Air: 3
Water: 3
Water Usage: 3   
Power Usage: 3


RP Rowhomes

Model Creator: rp2005
Number of Models: 1



Lot Stats:

Type: R$      Lot Size: 2x3
Stage: 3      

Building Stats:

Occupants: 24
Pollution:
Garbage: 6      Air: 6
Water: 6
Water Usage: 6
Power Usage: 6


Oakendale Lofts

Model Creator: Dusktrooper
Number of Models: 3



Lot Stats:

Type: R$      Lot Size: 4x4
Stage: 4      

Building Stats:

Occupants: 140-168 (depending on model)
Pollution:
Garbage: 25      Air: 25
Water: 25
Water Usage: 25   
Power Usage: 25

I have posted these pictures by request of Wouanagaine.  I do not have any permissions for upload and do not plan to ask for a while, if it ever comes to me uploading these lots.  If there is enough requests and/or interest I will then ask permissions for upload afterwards.

Thanks for looking what do you guys think?
"You learn something new everyday."

http://img517.imageshack.us/img517/169/nhpjplumbleykv3.gif
Bringing the new horizons closer to reality.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio jplumbley ♦ moganite ♦ M4346 ♦ Dedgren ♦ Ennedi Shadow Assassin ♦  Tarkus ♦ wouanagaine
Street Addon Mod - SAM

wouanagaine

really nice lots ! Great work
The berwick one is really gorgeous IMO, with the paved texture on the back.

Now I'm wondering why you make a lot multistage. Wouldn't you have a better diversity if you make a different lot per stage ? ( even with the same building )


New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio ♦ dedgren ♦ emilin ♦ Ennedi ♦ Heblem ♦ jplumbley
M4346 ♦ moganite ♦ Papab2000 ♦ Shadow Assassin ♦ Tarkus ♦ wouanagaine
Divide wouanagaine by zero and you will in fact get one...one bad-ass that is - Alek King of SC4

jplumbley

Thats a good question wou!!

The answer to why I am making multi stage lots is that, when I get to the higher stages of the game I still want to be able to create suburbs more easily.  I am going to mod the values in the simulators that tell the game what percentage of the time a Stage 1 lot will grow when in Stage Level 8,7,6 etc.  By making these lots multi stages, they get a higher chance of growing and gives me more diversity on how high thier % chance is of growing.

I hope that makes sense.
"You learn something new everyday."

http://img517.imageshack.us/img517/169/nhpjplumbleykv3.gif
Bringing the new horizons closer to reality.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio jplumbley ♦ moganite ♦ M4346 ♦ Dedgren ♦ Ennedi Shadow Assassin ♦  Tarkus ♦ wouanagaine
Street Addon Mod - SAM

jplumbley

As promised here is my next update of lots that I have created.  These are all the R$$ lots I have created to date.  I went on a Simgoober rampage while lotting these.  Man I love his models!!

SG Townhomes

Model Creator: Simgoober
Number of Models: 4



Lot Stats:

Type: R$$      Lot Size: 4x3
Stage: 3,4     

Building Stats:


Occupants: 28-36 (depending on model)
Pollution:
Garbage: 7      Air: 7
Water: 7
Water Usage: 7
Power Usage: 7


Baltimore Townhomes

Model Creator: Simgoober
Number of Models: 3



Lot Stats:

Type: R$$      Lot Size: 1x3
Stage: 3,4     

Building Stats:

Occupants: 8-10 (depending on model)
Pollution:
Garbage: 2      Air: 2
Water: 2
Water Usage: 2
Power Usage: 2


Brika

Model Creator: Simgoober
Number of Models: 4



Lot Stats:

Type: R$$      Lot Size: 2x2
Stage: 1,2,3     

Building Stats:

Occupants: 4-6 (depending on model)
Pollution:
Garbage: 1      Air: 1
Water: 1
Water Usage: 1
Power Usage: 1


Ashton


Model Creator: Simgoober
Number of Models: 4



Lot Stats:

Type: R$$      Lot Size: 1x3
Stage: 1,2,3     

Building Stats:


Occupants: 4-6 (depending on model)
Pollution:
Garbage: 1      Air: 1
Water: 1
Water Usage: 1
Power Usage: 1


Legacy


Model Creator: Simgoober
Number of Models: 7



Lot Stats:

Type: R$$      Lot Size: 1x2
Stage: 1,2,3     

Building Stats:

Occupants: 4-6 (depending on model)
Pollution:
Garbage: 1      Air: 1
Water: 1
Water Usage: 1
Power Usage: 1


Jacobson Cottage

Model Creator: Simgoober
Number of Models: 4



Lot Stats:

Type: R$$      Lot Size: 2x1
Stage: 1,2,3     

Building Stats:


Occupants: 4-6 (depending on model)
Pollution:
Garbage: 1      Air: 1
Water: 1
Water Usage: 1
Power Usage: 1


Ashley River Cottage

Model Creator: Simgoober
Number of Models: 4



Lot Stats:

Type: R$$      Lot Size: 1x2
Stage: 1,2,3     

Building Stats:

Occupants: 4-6 (depending on model)
Pollution:
Garbage: 1      Air: 1
Water: 1
Water Usage: 1
Power Usage: 1


Racheal Anne Cottage

Model Creator: Simgoober
Number of Models: 4



Lot Stats:

Type: R$$      Lot Size: 1x2
Stage: 1,2,3     

Building Stats:

Occupants: 4-6 (depending on model)
Pollution:
Garbage: 1      Air: 1
Water: 1
Water Usage: 1
Power Usage: 1
"You learn something new everyday."

http://img517.imageshack.us/img517/169/nhpjplumbleykv3.gif
Bringing the new horizons closer to reality.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio jplumbley ♦ moganite ♦ M4346 ♦ Dedgren ♦ Ennedi Shadow Assassin ♦  Tarkus ♦ wouanagaine
Street Addon Mod - SAM

Tarkus

Hi JPlumbley-

Those lots are looking very nice! :thumbsup:  And I like the multi-stage idea.  Seeing all these nice lots you're making makes me want to mess around with lot editing some more, especially with the SimGoober buildings.  His stuff probably counts for about 25% of my plug-ins folder, if not more. 

Again, nice job, and keep it up!

-Tarkus (Alex)


wouanagaine

 I'm in love with the Jacobson Cottage & Racheal Anne Cottage. great looking ones ( lot & BAT ) but I will only talk about the lot

I'm however a bit surprised about the SG Townhomes. Why have you turn them 180° from the road ? I like the idea of the garage ( it is a garage isn't it ? ) touching the road with the building on the background, but how do sims go to their house :) ?




New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio ♦ dedgren ♦ emilin ♦ Ennedi ♦ Heblem ♦ jplumbley
M4346 ♦ moganite ♦ Papab2000 ♦ Shadow Assassin ♦ Tarkus ♦ wouanagaine
Divide wouanagaine by zero and you will in fact get one...one bad-ass that is - Alek King of SC4

jplumbley

Thanks for comments Tarkus and wou!!!

@wou...  In quite a few communities around the Toronto area there have been townhomes springing up like this.  Some of them the house "front" faces 180 degrees from the street onto a parkette or maybe another street.  For this I wanted to test out this idea in a sim city setting as a growable lot.  It doesnt look too bad and if you put some NAM ped pieces it will allow your sims to walk from their front door across a park into a busstop, subway or what ever you want.  It also allows you to have your road "hidden" from view and still have your lot have access.

And yes those cottages are probably some of my favorite BATs in all custom content.
"You learn something new everyday."

http://img517.imageshack.us/img517/169/nhpjplumbleykv3.gif
Bringing the new horizons closer to reality.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio jplumbley ♦ moganite ♦ M4346 ♦ Dedgren ♦ Ennedi Shadow Assassin ♦  Tarkus ♦ wouanagaine
Street Addon Mod - SAM

wouanagaine

QuoteIn quite a few communities around the Toronto area there have been townhomes springing up like this.  Some of them the house "front" faces 180 degrees from the street onto a parkette or maybe another street
I should have think of that :). Yeah, could be great to zone for those lots and then plop some parks/parking/PEG Road to get 'behind'. Learn something new everyday, :)

QuoteAnd yes those cottages are probably some of my favorite BATs in all custom content.
I was complimenting your lot's skills :
nice bat choose
nice lot arrangment

New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio ♦ dedgren ♦ emilin ♦ Ennedi ♦ Heblem ♦ jplumbley
M4346 ♦ moganite ♦ Papab2000 ♦ Shadow Assassin ♦ Tarkus ♦ wouanagaine
Divide wouanagaine by zero and you will in fact get one...one bad-ass that is - Alek King of SC4

jplumbley

#29
Hey all....

Since I have wanted to play alot lately.  And it is going to take a while before I finish this lotting stint I am on.  I have made a test city to test my lots and make sure they work and are growing properly.  Every lot in this city other than ploppables and industry are my own lot creation.  I have taken pictures to show you how these lots are slowly coming together to make a city!  I hope you like them.

Pic 1
This is a nice little R$$ community using a bunch of SG R$$ homes.



Pic 2
This is a nice little R$ community.  With mattb rowhomes and SG small homes.



Pic 3
This is a nice little CO$$ lots.  These are Jmyers Small Commercial models.



Pic 4
This is a nice little R$ community using SG Smallhomes.



Pic 5&6
This is a nice little CS$ lots. These are Jmyers Small Commercial models again.  I like these lots because of the proximatey to the road aswell as the dirt covered alleyway in the back.  These models are awesome!  Thanks Jmyers.





Pic 7
This is a nice little R$ lot using DTs Thaneplace Lofts.



Pic 8
This is a nice little R$$ rowhomes.  Using SG Baltimore Rowhomes.



Pic 9
This is a nice little R$ lot using DTs Oakendale Lofts.



Pic 10
This is a nice little R$$/R$$$ community.



All the trees used are from Cycledogg's CP packs!  Props coming from CSX, SG and Deadwoods to this point.  Thank you to all the awesome modellers out there making these awesome props and buildings!  I hope I have made you proud.
"You learn something new everyday."

http://img517.imageshack.us/img517/169/nhpjplumbleykv3.gif
Bringing the new horizons closer to reality.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio jplumbley ♦ moganite ♦ M4346 ♦ Dedgren ♦ Ennedi Shadow Assassin ♦  Tarkus ♦ wouanagaine
Street Addon Mod - SAM

bat

Wonderful pictures and fantastic work! :thumbsup:

wouanagaine

Great works Jp

I like the small row comercial street

About the latest pic, I found that you may should put more trees. Or is it just because I'm accustomued to Jeroni street mod :)

I saw and like the tiny details about all those prop famillies  :thumbsup:. That make thoses lots  more real !


New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio ♦ dedgren ♦ emilin ♦ Ennedi ♦ Heblem ♦ jplumbley
M4346 ♦ moganite ♦ Papab2000 ♦ Shadow Assassin ♦ Tarkus ♦ wouanagaine
Divide wouanagaine by zero and you will in fact get one...one bad-ass that is - Alek King of SC4

kwakelaar

Great looking lots, and I just noticed the models by Mickiebear, I think they are actually from Mattb.

beskhu3epnm

I see your lotting abilities moving along quite nicely. Man, I gotta try the stuff you are doing. Especially the res stuff. It looks so neat and tidy!



http://sc4devotion.com/forums/index.php?board=79.0
New Horizons Productions Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio dedgren ♦ Ennedi ♦ Heblem ♦ jplumbley ♦ moganite M4346 ♦ Shadow Assassin ♦ Tarkus ♦ wouanagaine

jplumbley

@kwakelaar   Thank you for pointing out my mistake.  It seems I had named my zip folder incorrectly.  Yes those models are actually from mattb, not mickebear.  I have changed my previous posts to fix this.

Thanks for the comments everyone!

@wouanagaine   I dont have jeronij's street mod installed for these pics.  Actually I have no mods installed.  It is vanilla SC4 with my own created lots and the No Maxis Mod from Dusktrooper for R and C.  This is for testing purposes and every lot has been growing.  I am low on demand now in my test city ofr the lots I have created and now I am going to have to make some lots for the other occupancy types for my test city to grow.

Next group of lotting will be some CS$$ and CO$$$ lots.  Maybe throw in some CO$$ aswell.
"You learn something new everyday."

http://img517.imageshack.us/img517/169/nhpjplumbleykv3.gif
Bringing the new horizons closer to reality.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio jplumbley ♦ moganite ♦ M4346 ♦ Dedgren ♦ Ennedi Shadow Assassin ♦  Tarkus ♦ wouanagaine
Street Addon Mod - SAM

jplumbley

I know... I know... I have been "quite" for a little while.  But thats only because Beskhu3epmn and I have been busy getting the NHP Invermere Valley Mini maps ready for upload and I have been co-ordinating the efforts of NHP into a new team project that will take the efforts of every member of the group.

I wont say much about it right now, but I will show a teaser pic and say that it is going to be a big modular project.  With help from:

Mognite: BATing Props and UI editing
Hableurg: BATing Props
Jeronij: BATing Props
JPlumbley: Lotting and Modding, General Co-ordination
Besku3epmn: Main Testing, and maybe BATing in the future
Wouanagaine: Main Testing and awesome feedback
Every other NHP member will also contribute to this project in small ways here and there

The following teaser pic is an in-game pic of some modular lots I have created for a golf course.  These are test lots taken by Wouanagaine.  There are some old Jeorg lots there from his old set, but the new ones by us will use new props from the greats like Cycledogg (trees), Simgoober (ponds, general props), Gascooker (english style buildings) and CSX (general props).  Also, some new specially designed props from the above team will be added for this project!



More will come in the coming days.  The lots have only been lotted, no modding has been attempted yet.  The first modular set will include a clubhouse and 9 holes.  More sets are planned, including filler lots, more holes and more clubhouses.  We are starting small, since this is our first MAJOR lotting project as a team.
"You learn something new everyday."

http://img517.imageshack.us/img517/169/nhpjplumbleykv3.gif
Bringing the new horizons closer to reality.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio jplumbley ♦ moganite ♦ M4346 ♦ Dedgren ♦ Ennedi Shadow Assassin ♦  Tarkus ♦ wouanagaine
Street Addon Mod - SAM

wouanagaine

I hope you will enjoy the lots guys. I've got a lot of fun plopping them and find some nice addition to what I was used before ( ie Joerg's pack )
As you see in the pic, they blend nicely together, but you can use them alone and build a nice modular golf park, as JP made enough lots ( starting not that small :) )
:thumbsup:

New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio ♦ dedgren ♦ emilin ♦ Ennedi ♦ Heblem ♦ jplumbley
M4346 ♦ moganite ♦ Papab2000 ♦ Shadow Assassin ♦ Tarkus ♦ wouanagaine
Divide wouanagaine by zero and you will in fact get one...one bad-ass that is - Alek King of SC4

jplumbley

Here is another sneak peak into FLOG:

Freakish
Links
Of
Gofers

Anyone who has watched Caddy Shack may sense a little reference in the Name :p


"You learn something new everyday."

http://img517.imageshack.us/img517/169/nhpjplumbleykv3.gif
Bringing the new horizons closer to reality.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio jplumbley ♦ moganite ♦ M4346 ♦ Dedgren ♦ Ennedi Shadow Assassin ♦  Tarkus ♦ wouanagaine
Street Addon Mod - SAM

meinhosen

JP - the golf course looks great!   Also, I like the residential lots you showed earlier in the thread- they've got a good look to them, and from the screenshots you've teased us with, they appear to grow pretty well, too. 

Lookin' good!
You're telling me I get to be home for more than 12 months?


branch5

Please excuse my intrusion, but I was looking through this thread and admiring the Residential Lot work you have done. I'd LOVE to have those Lots avaialble for use in my cities!  :thumbsup:

Any thoughts on releasing them to the LEX?