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December 08, 2021, 01:18:43 PM

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Author Topic: Art128's BATs  (Read 99357 times)

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Offline art128

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Re: Art128's BATs
« Reply #520 on: July 09, 2021, 02:06:47 AM »
Little update, Been busy doing other things So I wasn't always BATing it.

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Offline art128

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Re: Art128's BATs
« Reply #521 on: July 12, 2021, 06:32:15 AM »
Thanks for the likes!

Here are two more render of the progress. The textures might change again. The blue plane at the back is where the mosaic will go. If anyone has a good picture of it I can trace it would be greatly appreciated.



I'll take a quiet life... A handshake of carbon monoxide.

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Offline Bobelboy

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Re: Art128's BATs
« Reply #522 on: July 13, 2021, 02:12:13 PM »
What a brillant BAT this is going to be. You chose a wonderfully designed station and your work is just as wonderful. Really looking forward to this one! If I may ask for one thing then it would be that you don't put the station's name on the roof so that it stays neutral.

Offline art128

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Re: Art128's BATs
« Reply #523 on: October 05, 2021, 09:02:07 AM »
I haven't touched the BAT in a few months mostly was busy with other games..

Small progress. I've added the furniture inside the café on the inside terrace. Still lots to do, mostly texturing and lighting. I do plan to have this one finished soon(ish).



I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


Do you want to turn off all shadows in the game? Check out GMT's trick! [link]

Offline Barroco Hispano

Re: Art128's BATs
« Reply #524 on: October 06, 2021, 06:27:12 PM »
Looks pretty good  &apls

Sometimes it's better to model the interior instead of relying on emissive maps (Especially when I don't have any  ()sad())

By the way, are you using Classic/Raytraced?

Offline art128

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Re: Art128's BATs
« Reply #525 on: October 13, 2021, 02:20:43 AM »
I am selecting Classic/raytraced before any render I do. But sometime I feel like it doesn't take that into account. Is there a way to force it automatically?

Small update, added some lights. On the modeling side I only have left to put the roof junk and some props inside the hall as well as people for the day and night view. Should be ready this week-end I think.


I'll take a quiet life... A handshake of carbon monoxide.

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Offline noahclem

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Re: Art128's BATs
« Reply #526 on: October 13, 2021, 03:58:02 AM »
Both Tampere station and the related quasi-fictional bat look just outstanding!!! Really looking forward to them  &apls &apls

Offline art128

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Re: Art128's BATs
« Reply #527 on: October 17, 2021, 10:25:58 AM »
Update, it's almost ready to render. I need to add some access trap door to the roof and do the LODs.


I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


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Offline art128

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Re: Art128's BATs
« Reply #528 on: October 18, 2021, 02:58:28 PM »
It's now in game.  :satisfied:

It will be available for download along with Tampere very soon.  :)

Right click for full size.

« Last Edit: October 18, 2021, 03:01:33 PM by art128 »
I'll take a quiet life... A handshake of carbon monoxide.

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Offline Girafe

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Re: Art128's BATs
« Reply #529 on: October 18, 2021, 03:33:28 PM »
Amazing work Arthur  &apls &apls &apls
Your texture work is better and better  ;)
The Floraler

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Offline Tyberius06

Re: Art128's BATs
« Reply #530 on: October 18, 2021, 04:18:01 PM »
Wow. I'm surprised by the name, but this is some really beautiful building. I've been at Eindhoven central a few years ago, when I was travelling from Amsterdam to Budapest and I chose to go by train from Amsterdam to Eindhoven, then I flew from Eindhoven airport  to Budapest. I didn't pay much attention to the station back then. Now quickly checking it in google maps, your versions is like thousand times more beautiful than the real one! Really amazing work, Art!
Thanks for it! :)

- Tyberius
You may find updates about my ongoing projects into my development thread here at SimCity 4 Devotion: Tyberius Lotting Experiments
or over there on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments.
I'm also member of the STEX Custodian and working on different restoration projects on behalf of non-anymore-active custom content creators.
Current projects: WMP Restoration and SimCity Polska Restoration.
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Offline art128

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Re: Art128's BATs
« Reply #531 on: October 20, 2021, 10:26:09 AM »
Tampere and Eindhoven stations have been released! Click on the pictures to get to the LEX pages.



I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


Do you want to turn off all shadows in the game? Check out GMT's trick! [link]

Offline TheTeaCat

Re: Art128's BATs
« Reply #532 on: October 21, 2021, 04:45:25 AM »
Stunning textures! awesome job!  &apls
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Offline AsimPika3172

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Re: Art128's BATs
« Reply #533 on: October 21, 2021, 05:57:27 AM »
Way to go!  &apls &apls &apls &apls
I loves Sim City forever!

Offline deora

Re: Art128's BATs
« Reply #534 on: November 06, 2021, 08:12:37 AM »
Wow, these buildings are to the brim full with elegant mid century styling. A shame that the Tampere Station doesn´t seem to have that wavy artwork on the facade anymore.

Offline manga rivotra

Re: Art128's BATs
« Reply #535 on: November 14, 2021, 08:07:32 AM »
I'm a bite late here but Thank you very much for these last 2 plugins !  :thumbsup:
 They are gorgeous and The Eindhoven Station instantly became one of my favorite buildings for all time !  &apls &apls &apls

Offline art128

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Art128's BATs - important update on the stations
« Reply #536 on: November 18, 2021, 03:00:25 AM »
Thanks guys.  :)

IMPORTANT UPDATE!

I've updated the downloads of both Tampere and Eindhoven with new lots. Special thanks to Tibi (Tyberius06) for updating them with proper transit modding! (updated NAM and MTA transit switches.)

Tampere station is now a 6x2 lot with proper parameters so it sits at the bottom of the embankment.



Eindhoven is now a 5x1 lot and lost the transit-enable for the street on the side.



Please if you use them delete the current lot, download the new one and replace them in your plugins!  :thumbsup:

I'll take a quiet life... A handshake of carbon monoxide.

Looking for a specific props or texture? Check out the Props & Textures Catalog: Props [link] - Textures [link]


Do you want to turn off all shadows in the game? Check out GMT's trick! [link]