Started by xannepan, October 09, 2013, 10:55:25 AM
0 Members and 1 Guest are viewing this topic.
Quote from: MandelSoft on October 10, 2013, 07:24:10 AMWell, as far as I noticed, SimFox's render method does EXACTLY the same. The texture size is still the same, but the model gets split up in smaller parts.I'd like to see a side-by-side comparision of both render strategies, both in Zoom 5 and Zoom 6.
Quoteoccupant size property in the prop exemplar
Quote from: xannepan on October 11, 2013, 07:24:11 AMopen the sc4desc file of the prop with the reader. Then in the left pane select the exemplar. In the right pane you can now see the properties of the exemplar. Double click the occupant size. Change the three values (they represent the lod size), ie reduce them by the same factor as the scale factor you applied in model tweaker (50%). Make sure to hit apply before okay. Save the file and close the reader and you are done.
Page created in 0.061 seconds with 29 queries.