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High Speed Rail Project (HSRP)

Started by Jonathan, August 19, 2007, 02:07:34 AM

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Tarkus

It appears to have the same issues in RHD as well.  There appears to be RUL issues with the RHW-4-under-HSR (which result in pathing issues) and the RHW-2-under-HSR is missing paths.  I'll probably give the HSR a good lookover once I get things fixed up on the SAM end, maybe fast-track those particular ones depending on how things end up going with the Controller builds.  I'm in a RUL 0x10000002 mood as of late. :D

-Alex

KexLexington33

Hey! I just download HSR and BTM today, but I just noticed Track have something wrong... I saw track appear monorail support... I wanted HSR and BTM have own support... Not monorail support!

So how I fix this problem?

Here the pic link:

http://img688.imageshack.us/i/btmerror.png/

http://img834.imageshack.us/i/hsrerror.png/

Sorry about my english!

Thank you!

jdenm8

http://sc4devotion.com/forums/index.php?action=dlattach;topic=2089.0;attach=3521

I believe that will fix your problems. Personally, I don't use the BTM, I use Moonlight's Shinkansen mod instead which is newer.


"We're making SimCity, not some dopey casual game." -Ocean Quigley

KexLexington33

Quote from: jdenm8 on September 25, 2010, 10:57:25 PM
http://sc4devotion.com/forums/index.php?action=dlattach;topic=2089.0;attach=3521

I believe that will fix your problems. Personally, I don't use the BTM, I use Moonlight's Shinkansen mod instead which is newer.

THANK YOU!

pimmapman

I've got all the dependencies but I'm still getting the brown simcity boxes. Anybody have any ideas?

ajsuperstar

If you downloaded the catenary mod you may not have downloaded its dependency.

JeeKTan

So.......what's the status of the HSRP project?

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Andreas

Oh, we have a brand new version ready with a truckload of new features, but since we are naughty, we decided to keep it for ourselves and will never release it for the public, laughing at you all the time!  >:D


Eh, no, just kidding, of course - if there's anything new, it will be posted. Read Tarkus' reply above, he said he might have a look into the HSRP again once some other stuff is done. There's no need to request updates, as we're proud enough to present new achievements on our own.  :P
Andreas

JeeKTan

The reason I'm asking is because HSRP is prone to CTD's and I really hate CTD's. :angrymore: Is there any way GHSR can be made draggable by railway instead of monorail? I hope the next version is much more stable.

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z

Quote from: JeeKTan on October 25, 2010, 07:25:08 AM
The reason I'm asking is because HSRP is prone to CTD's and I really hate CTD's. :angrymore:

When do you get your CTDs?

QuoteIs there any way GHSR can be made draggable by railway instead of monorail?

Aside from the fact that this would be a huge amount of work, it would make HSR slower than monorail, which means it would no longer be high speed.

SC4BOY

I don't think I've ever had a CTD with HSR

JeeKTan

Everytime I tried using the HSRP, it always crashed. Somehow, the crash seems related to the stations. I can drag the HSR without crashes.

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Monorail Master

Quote from: JeeKTan on October 25, 2010, 07:03:56 PM
Everytime I tried using the HSRP, it always crashed. Somehow, the crash seems related to the stations. I can drag the HSR without crashes.

Happens to me too sometimes.
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Tarkus

As the stations aren't a part of the mod itself, it's inaccurate to say that the mod needs to be updated on grounds of CTDs.  Stations are a whole different ballgame.

-Alex

ivo_su



It takes my pieces diagonally HSR that is traversed by EAVE. In general I think it is necessary to  build a  diagonal  pieces  HSR with elevated roads over them. My question is is it planned that the new NAM

- Ivaylo

j-dub

Look carefully at where that HSR curve is, and where that avenue you built is. Even if there was a way over, there would not even be enough room here anyway, because the tip of the curve is in the way of the avenue. I have never heard of elevated NAM pieces being built over curved sections. Since I have not really used HSR, I can not say much further about it, then that setup with the curve going under the avenue, simply won't do. Have you already noticed anything else elevated, relating to cars ever crossing the HSR before?

travismking

also, unless i missed it, an HSR (elevated kind) over GLR puzzle piece would be quite useful as well :)

strucka

Well I'd say the whole project should be getting back on track, but it's only up to the people that are creating this beautiful project, to decide, if it's worth it. I'd do all the pieces, if only I had the time and would know how. I don't have any, so I'm also in the mercy of the gods.

There is a lot of pieces lacking for this project, for example the interaction with the RHW,NWM projects, most of diagonal intersections are missing. But luckily the SFBT made a transition to normal rail in their advent calendar. It helped me intersect my complicated network of roads, rails, highways, rivers and canals.

Tarkus

Here's basically the current state of HSRP.  Jonathan was almost single-handedly maintaining it through 2007-2009, but due to RL, he has had much less modding time.  As everyone else is also stacked to the brim with other projects, it's meant HSRP has kind of fallen on the backburner during that time.

I have done some initial work on some "gap-filling"--i.e. adding in some overpasses to fill out the basic functionality, with the eventual goal of releasing an update to the HSRP.  However, as I have more heavy-duty RL than usual right now (finishing up my last requirements before I can go "ABD" on my Ph.D.), and I am involved on some level with just about every other project except the Tram and URail side of things (which is also going to be winding down from the looks of things), it may be awhile.

-Alex


strucka

Looks like the gas companies in SC4 have lobied for the highways and roads, just like in the North America some time ago. =) Joking, eventhough it looks like that.
Tarkus I wish you all the luck you need in achieving your destination (the Ph.D.-one)!