Menu

LEX File Exchange
EA Support Files
SC4 Wikipedia
Network Addon Mod
Dependencies
Chat
Welcome, Guest. Please login or register.
Did you miss your activation email?

September 17, 2021, 07:10:33 AM

Login with username, password and session length

Author Topic: FLEX Turn Lanes (FTL) and Related Projects - Development and Support  (Read 433143 times)

0 Members and 1 Guest are viewing this topic.

Offline Wiimeiser

Re: FLEX Turn Lanes (FTL) and Related Projects - Development and Support
« Reply #1300 on: December 28, 2020, 05:38:45 PM »
Wait, how did SC3K make them? Just drag the road?
Pink horse, pink horse, she rides across the nation...

Offline Terring7

  • The filthy cyber-heretic of Simcity 4 community
  • Forums Parliamentarian
  • *
  • Posts: 1730
  • Total likes: 358
  • Reputation: 2
  • See the future, while you still have human eyes...
    • Aparadektoi.gr
  • CL:
    Onwards to Barsoom
Re: FLEX Turn Lanes (FTL) and Related Projects - Development and Support
« Reply #1301 on: December 29, 2020, 03:12:16 AM »
Yes, all automatically.
"The wisest men follow their own direction" Euripides
The Choice is Ours
---
Simtropolis Moderator here. Can I help? - Oh, and you can call me Elias (my real name) if you wish.

Offline roadgeek

Re: FLEX Turn Lanes (FTL) and Related Projects - Development and Support
« Reply #1302 on: July 28, 2021, 12:15:31 PM »
Thought this thread deserved a bump



That is beautiful!!!! I have been playing around with FTLs on the REW thread, where the slip lane turns into a OWR-1, useful for turnarounds, and I noted that the diags were not functional. I can hardly wait to get a hold of these and play with them, and see what happens!
« Last Edit: August 18, 2021, 12:12:46 PM by roadgeek »

Offline CasperVg

  • Administrator
  • Forums Guru
  • *
  • Posts: 2890
  • Total likes: 444
  • Reputation: 47
  • CL:
    The Go-To Guy!!
Re: FLEX Turn Lanes (FTL) and Related Projects - Development and Support
« Reply #1303 on: July 30, 2021, 04:56:11 AM »
Thought this thread deserved a bump



I wonder if it would be possible to have the sliplane use street-coloured concrete in the case of diag street to ortho street? Now it stands out a little a bit because it uses the road/ave/owr asphalt texture :P