Hello everyone.
First of all I apologize for my English is not my native language.
Perhaps few people remember me, I did make BATs years ago and I decided to continue to do so to spend my free time in the gray days of winter ... eheheheh
I started making houses when I realized that I would serve the details (props) that I could not find the way I wanted, so I decided first to create a series of packages for my own use and for those who want them.
The news is that I discovered the wonders of Max (I worked with BAT in the past) and the ability to make props for the excellent quality with HD (thanks Simfox).
Everything you see is being tested, nothing is final. Suggestions are welcome.
I hope my work can be appreciated.
These are entrance (or back) that make a heavy bat, so I decided to build them as props. They have custom LODs to interact with other props.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg254.imageshack.us%2Fimg254%2F5783%2Fentrancez.jpg&hash=4deb1ea0fa2150717dda12216be6d9615789657e)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg242.imageshack.us%2Fimg242%2F9640%2Fentrance1.jpg&hash=336149971b666a2b69aa5536e71ec88d34395d46)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg228.imageshack.us%2Fimg228%2F8690%2Fentrance1lod.jpg&hash=b9d2d070a54445b09e3ca60340b3149f4f3b6bc6)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg842.imageshack.us%2Fimg842%2F1562%2Fentrancepreview.jpg&hash=7fb2c39739fb97c77e18fa4c322da92517191f8a)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg214.imageshack.us%2Fimg214%2F8660%2Fentrancepreview1.jpg&hash=99d7b7ce9eb1eb1ef0932a3f5af09e6d2c4b6012)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg585.imageshack.us%2Fimg585%2F7832%2Fentrance2.jpg&hash=b6bd7b65f55f8c60644ef8b5086d38a88a9dc218)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg403.imageshack.us%2Fimg403%2F6321%2Fentrance2lod.jpg&hash=991733e208806ebc38feb447114e15c0d10122ab)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg249.imageshack.us%2Fimg249%2F3439%2Fentrance3.jpg&hash=76571b129d5cddad2c647dfb14804431b7e513a8)
I have more of 30 projects for props, but still do not know how many will become. Most are designed for private gardens, smaller, and larger for other uses.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg703.imageshack.us%2Fimg703%2F1094%2Fgardenwall.jpg&hash=7f399b1d2e7ce9e22f60c0b9463499c55e3b730b)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg251.imageshack.us%2Fimg251%2F3950%2Ffountain.jpg&hash=5aedc86fe42046325c5d7f03f95e1f1f921d3d94)
I also have some problem that still did not understand why, especially when they are in HD. Maybe because they're small?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg585.imageshack.us%2Fimg585%2F8910%2Fproblems.jpg&hash=c05e3a732fae015dee52c4e965d86d83b7f4e38b)
dude it looks fantastic! the night pictures are amazing! :o
Welcome back, Lilith. I like what you have done so far.
It's always fantastic see your works, my friend!!! Really awesome BATs!!! &apls &apls
Beautiful work &apls &apls
Many thanks to all.
Progress...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg338.imageshack.us%2Fimg338%2F9438%2Fwallu.jpg&hash=cede85bf4ae64a3e3af9f4d84be1e83acd5788bb)
Nightling
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg834.imageshack.us%2Fimg834%2F7384%2Fwallnite.jpg&hash=3ed0b635f2c4e98c009dfde85b06d393351a341b)
As usual for me, not in the first time. But what has to be lifted?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg507.imageshack.us%2Fimg507%2F9829%2Fwallproblems.jpg&hash=c4e1bd1abb0948a5d6d2c683bb6ae050992b264d)
these would look delicious in HD, great work none the less
Quote from: mightygoose on November 23, 2010, 03:11:21 PM
these would look delicious in HD, great work none the less
But those
are in HD already... :-\
@Lilith: Lovely work indeed! :) As for the "stripes" problem, you usually have to lift the flat props a bit in the Lot Editor to make them disappear. I think I also read once that it can be fixed by editing the LODs in gmax a bit and avoid a completely flat prop. Maybe someone else can remember where to find the relevant information about such props.
Thanks, guys.
mightygoose, said Andreas, are already in HD. Except, of course, Sims and lamps, which are there for testing. Today cannot longer make props standart, for obvious loss of quality.
I raised all in Max, including LODs, I think 10cm. But maybe I should lift more than the floor that is up to 6cm. But the round part is raised but did not give the same problem. Do not want to have to lift it in LE.
Do you think that will work well? Texture and lighting? The fountain is not part of them there is a space where to put another prop, flowers, statue, tree, etc..
Coming corner, junction and cross.
These look awesome. I'd love to build parks in my cities consisting of these pathways :thumbsup:
I also love the parks and nature ... eheheheh
Well, I solved (almost) all problems. Some small defect in conjunctions, but I do not think can be perfect. I also made two types of corner and added some benchs.
I added a lamp post because I have not found in HD and I need. Now I'll make a small bridge, ducks, swans, flamingos and aquatic plants for a pond, to complete it all.
At this point I decided to make a 1x1 build version to make lots to park list.I leave these as props, but some exceed the limit of 1x1 so they may be used only in slightly
larger lot.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg703.imageshack.us%2Fimg703%2F4475%2Fwallnew.jpg&hash=713033665d1cc18f71df0eaf41f622ecc1b55cdd)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg43.imageshack.us%2Fimg43%2F5918%2Fwallnewnite.jpg&hash=92a6ce9fe5d67ec894a3e39be0dbcadf1697dc08)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg576.imageshack.us%2Fimg576%2F1329%2Fwallnew1.jpg&hash=87e6929e24cec21c2d2bfe85f8d79bb64cc6c846)
Fantastic :thumbsup: The only thing I dislike about these is the lamp post in the middle pf the path $%Grinno$% (to the right of that "roundabout")
Quote from: io_bg on December 12, 2010, 09:20:35 AM
Fantastic :thumbsup: The only thing I dislike about these is the lamp post in the middle pf the path $%Grinno$% (to the right of that "roundabout")
Oh, but the lamp post is separated ... is there just to nightling and LODs test. Can they move the way you want.
These are beautiful Lilith. Excellent work :thumbsup:
absolutely beautiful, cant wait for these to be released :)
Thanks, Guys.
Making a pond, suggestions?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg526.imageshack.us%2Fimg526%2F9583%2Fpondp.jpg&hash=bc3892902c8bea7361f43625579412aae1e2ae38)
i suggest to keep up these fantastic works of art!
simply brilliant! &apls
Thank you, Buzzit...
Does anyone know if I can change night scene after render? Remove the animals so that they appear only during the day, maybe move them? I could work the lights without "disturb" their sleep.... :D :D
Hi Lilith - You are OK to move things between the day and night renders as long as anything you change is within the LOD.
The pond is looking good - I especially like the way you've added various birds. The water could do with a little work though - it looks a bit solid and painted on at the moment - like it's a flat texture and not a water material.
Quote from: zero7 on December 14, 2010, 11:19:03 PM
Hi Lilith - You are OK to move things between the day and night renders as long as anything you change is within the LOD.
The pond is looking good - I especially like the way you've added various birds. The water could do with a little work though - it looks a bit solid and painted on at the moment - like it's a flat texture and not a water material.
Thanks for the information, move they yes, but I can remove?
You're right, in fact while looking for a better texture on google I got a virus that made me spend an hour of extreme panic because I had not saved the works of the last two weeks, that is, most of all.
Luckily he has not locked up my system, so I was able, in a hurry among the various windows that opened all the time, to save all and clean the PC.
Ok, back to the water texture which in fact is not optimal. I made some examples and see what you like best, my friends.
Choose one, or nothing, please. Or if anyone has any to give me ... ;)
1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg440.imageshack.us%2Fimg440%2F7430%2Fpond2.jpg&hash=01d10b1b140daadc9183a54a523193c3d56cf9b4)
2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg706.imageshack.us%2Fimg706%2F4029%2Fpondk.jpg&hash=df06fef826da2a01de095944ab3ef70188389775)
3
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg522.imageshack.us%2Fimg522%2F3316%2Fpond1.jpg&hash=5bca1acc89f1c550c0ec944a7f714bcfa6c25bbd)
4
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg529.imageshack.us%2Fimg529%2F1350%2Fpond4.jpg&hash=d1e36615597bf1d919e561e58052fe20a3d2b749)
5
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg63.imageshack.us%2Fimg63%2F9194%2Fpond3c.jpg&hash=edf6b1b2de8b1148eb600ebbb8ed8aad0bec479a)
I prefer the first texture, although maybe it has too much reflection. When I think of ponds like these I think of bird refuse and pond scum, but maybe that's just me.
As far as the with birds/no birds: Totally possible. You just need to export two models, one with birds and the other without. The timing would be done in the Prop Exemplar.
Hi Lilith
Within the LOD you can do whatever you want, so yes you can remove the birds at night.
For me water 3 looks most like water for a pond the size of yours. 1 looks more like lake water and 4 like sea. 5 looks like it's only really OK for a sunset picture.
I like #3's texture with #4's color.
Quote from: Lowkee33 on December 15, 2010, 06:19:35 AM
I prefer the first texture, although maybe it has too much reflection. When I think of ponds like these I think of bird refuse and pond scum, but maybe that's just me.
As far as the with birds/no birds: Totally possible. You just need to export two models, one with birds and the other without. The timing would be done in the Prop Exemplar.
You know, it's a little pond "urban", my parks are always very clean ... maybe in the country are more "neglected" ... :D :D
I have not done the course of MODding, then manipulating advanced properties is still not possible for me... ;D
Quote from: zero7 on December 15, 2010, 09:20:06 AM
Hi Lilith
Within the LOD you can do whatever you want, so yes you can remove the birds at night.
For me water 3 looks most like water for a pond the size of yours. 1 looks more like lake water and 4 like sea. 5 looks like it's only really OK for a sunset picture.
Thanks again.
Yesterday I discovered that you are rp2005 (and clones), I love many of your works.
Quote from: WillG_75 on December 16, 2010, 08:11:13 AM
I like #3's texture with #4's color.
thanks for participating.
Today I worked the bridge, I think it came a nice job, I find it quite "elegant ".
Perhaps it is better to see the texture better when there will be everywhere, animals, rocks and plants. If I succeed, I would like to manipulate the image to see if I can establish the wakes left by the passage of animals on the water.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg59.imageshack.us%2Fimg59%2F3010%2Fpond5.jpg&hash=18f191e622f867003c50b5ba237118ae9db31502)
Ok, I run out of RAM to render this.
I reached the limit with the lotus flowers, now the amount of geometry is exaggerated.
Maybe I'll have to separate some things if it will be too heavy, I'll see ...
I hope that the result is pleasing.
Suggestions?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg815.imageshack.us%2Fimg815%2F6230%2Fpond7.jpg&hash=8f407c59308688ae7f94cc99e2e87f925fba4eae)
Like textures no 3. Could use a little more waves in it.
If you are using MAX you can add some noice.
Have a look at SG_CAL Remastered Canal 3ds Max 9 Model file (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=952)
or have a look at this post in CAL's BAT Cave (http://sc4devotion.com/forums/index.php?topic=342.msg48115#msg48115)
QuoteI reached the limit with the lotus flowers, now the amount of geometry is exaggerated.
Do you mean the flowers themselves, or the pads as well? I notice you have used the same pattern of pads in most places, especially the four that are the same. Perhaps if you took some of the pads out of each one it would look more random, and also help your render issue as well (although maybe make it worse? I am not skilled in Batting).
Quote from: vester on December 20, 2010, 02:56:28 PM
Like textures no 3. Could use a little more waves in it.
If you are using MAX you can add some noice.
Have a look at SG_CAL Remastered Canal 3ds Max 9 Model file (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=952)
or have a look at this post in CAL's BAT Cave (http://sc4devotion.com/forums/index.php?topic=342.msg48115#msg48115)
Oh, this is a real help, the look is fabulous. You made me be a better idea, I will make addons to the BSC's canals...
Quote from: Lowkee33 on December 20, 2010, 04:59:26 PM
Do you mean the flowers themselves, or the pads as well? I notice you have used the same pattern of pads in most places, especially the four that are the same. Perhaps if you took some of the pads out of each one it would look more random, and also help your render issue as well (although maybe make it worse? I am not skilled in Batting).
Thanks, but I could not translate "pad ". What is it? I removed the flowers of the lotus, both are so small that you can hardly see and I do not miss it.
Guys, thanks. In fact I still learn a lot, because I am only able to BATting, but texture, sounds, modding and advanced properties I know very little. But I want to learn or "specialize" in just Batting.
In the meantime, I created another piece to the walls.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg543.imageshack.us%2Fimg543%2F7830%2Fwallend.jpg&hash=3d5b367d8161a9c42fe7e89f4eb8dd5ef0f7c204)
Really good job Isabella :)
This set of parks aisles looks very nice &apls
Concerning the bat, you have strange things with garden lamps (they are in SD and the lighting is quite special, you need maybe a volumetric lighting and did you try the glare option under 3DSmax, it could be nice in some situations ;))
Quote from: Girafe on December 21, 2010, 06:04:28 AM
Really good job Isabella :)
This set of parks aisles looks very nice &apls
Concerning the bat, you have strange things with garden lamps (they are in SD and the lighting is quite special, you need maybe a volumetric lighting and did you try the glare option under 3DSmax, it could be nice in some situations ;))
Thanks.
The garden lamps is only a test version, not final. I'm not good with the lights, I have yet to see this.
I stepped forward with links by Vester (thank you again).
The texture of the canals of SG is fantastic and I have learned to add reflections I was really excited and happy. Unfortunately, I still find it very "plain", I tried to add waves with Max Bump but I have not found a good result.
It is not easy to find all these effects and the correct setting ... but I'll get.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg510.imageshack.us%2Fimg510%2F7276%2Fpond9.jpg&hash=50932a56a304d549a1421776f33a527478f6006a).
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg256.imageshack.us%2Fimg256%2F2923%2Fpond8.jpg&hash=53f2198dd1ddb458309bd7192e2b5cd1a88225e6).
QuoteThanks, but I could not translate "pad ". What is it?
Sorry, the leaves. The not-flowers :)
Quote from: Lilith on December 21, 2010, 02:49:01 AM
Oh, this is a real help, the look is fabulous. You made me be a better idea, I will make addons to the BSC's canals...
On a side note, there is a NAM plug-in that makes the canals into a traffic network: CAN-AM (http://sc4devotion.com/forums/index.php?topic=7662.0)
I tested this with cal's canal texture, which he nicely attached to one of his comment about his work.
At first try it was a little bit too green at my taste for kind of bassin but when I switch on the option sky of last bat4max I get this maybe you are interested in ? in this case I send you ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fimages%2F4438add8e9e47f128de39367c73e9123.jpg&hash=71fbf8784784239b991fc7947de3bdb784e410af) (http://www.ld-host.de/)
Quote from: Girafe on December 21, 2010, 09:00:53 AM
I tested this with cal' canal texture, which he nicely attached to one of this comment about his work.
At first try it was a little bit too green at my taste for kind of bassin but when I switch on the option sky of last bat4max I get this maybe you are interested in ? in this case I send you ::)
This is exactly what I need!
Thank you Girafe....
Stopped BATing ages ago but my stuff is still helping people... gotta love this community :thumbsup:
Quote from: callagrafx on December 21, 2010, 01:51:51 PM
Stopped BATing ages ago but my stuff is still helping people... gotta love this community :thumbsup:
above all thanks for sharing callagrafx, moreover people don't like to broadcast .mat don't know why, it is so helpful for people who are not good with complex materials :thumbsup:
I send you Isabella, hope you have already a recent 3dsmax.
Quote from: Lowkee33 on December 21, 2010, 08:18:56 AM
Sorry, the leaves. The not-flowers :)
Now I understand ... ;D
No, there are no leaves. They are the petals are too much, but I removed all the flowers.
Quote from: vester on December 21, 2010, 08:21:09 AM
On a side note, there is a NAM plug-in that makes the canals into a traffic network: CAN-AM (http://sc4devotion.com/forums/index.php?topic=7662.0)
I had forgotten for a moment, but there are other things I can do. Perhaps an integration with the plopable's water by Jeronij.
Quote from: callagrafx on December 21, 2010, 01:51:51 PM
Stopped BATing ages ago but my stuff is still helping people... gotta love this community :thumbsup:
Some good ideas are eternal... ;)
QuoteI send you Isabella, hope you have already a recent 3dsmax.
Yes, thank you very much.
Now, I have a little problem with the PC. Despite having cleared the virus, some little strange things happen.
Unfortunately, because of Christmas, the technician is not available for the next few days.
I would say that I need to format ...
I will go with some minor works, doing back up constantly.
I'm impressed with your works!!! Fantastic again!!! &apls &apls
Very nice parks. I hope I can download it some time &apls
Hi Isabella , :)
Having had a first look at your work , I thought immediately about the lack of feminine sensibility & touch in the SC4 world , « A bit of tenderness in a world of brutes » :D
I like very much the pond with ducks & swans . I don't remember to have already seen something like that ... ... that said , here's my little suggestion to make this pond looking less symmetric , less overloaded , more natural ( I.M.O.) : ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg710.imageshack.us%2Fimg710%2F7125%2Fpondc.jpg&hash=b0f571669b68f0d1d3f8126df3ae27c73d01c24c)
Cal's water texture would be perfect with a more green-brown shade . A small fountain prop (effect) would fit nicely on the rocks .
That's also bringing me in mind how it would be great to have ducks & swans as separate props even if they should surely have to be overscaled ... $%#Ninj2
Interesting to follow your trials & progresses , nevertheless . Great work ! :thumbsup:
&apls &apls &apls
Cédric.
First time I saw your parks, I thought "Nice, another park...".
But now, especialls the ducks and swans &apls, great! :thumbsup: This is a level of detail I've never seen before.
Would be nice to have the animals also (please more!) as props.
Hey Lilith
I like the rocks very much and the texture. Where did you get the mossy granite texture from?
I'm back, PC formatted, up to 3GB RAM to work better.
I just have to reinstall all programs and SC4 ...
Tomas Neto and Peter...
Thanks!
Quote from: Badsim on December 28, 2010, 02:48:16 AM
Hi Isabella , :)
Having had a first look at your work , I thought immediately about the lack of feminine sensibility & touch in the SC4 world , « A bit of tenderness in a world of brutes » :D
I like very much the pond with ducks & swans . I don't remember to have already seen something like that ... ... that said , here's my little suggestion to make this pond looking less symmetric , less overloaded , more natural ( I.M.O.) : ::)
Cal's water texture would be perfect with a more green-brown shade . A small fountain prop (effect) would fit nicely on the rocks .
That's also bringing me in mind how it would be great to have ducks & swans as separate props even if they should surely have to be overscaled ... $%#Ninj2
Interesting to follow your trials & progresses , nevertheless . Great work ! :thumbsup:
&apls &apls &apls
Cédric.
You're right, maybe I can take some things, but the swans in love NO! $%Grinno$%
I'll add some tests to see fountain effects, certainly.
Overscaled? You think they are too small? I tested in game and appear to the right size.
Quote from: nekseb on December 28, 2010, 03:34:21 AM
First time I saw your parks, I thought "Nice, another park...".
But now, especialls the ducks and swans &apls, great! :thumbsup: This is a level of detail I've never seen before.
Would be nice to have the animals also (please more!) as props.
Oh, definitely I will create props with these sweet animals. I love them!
Quote from: jmyers2043 on December 28, 2010, 04:51:11 AM
Hey Lilith
I like the rocks very much and the texture. Where did you get the mossy granite texture from?
Give them to you, add me on MSN ... take it in my profile on the other forum.
overscaled = too large - but then again, the sims are overscaled, too. ;)
I can only join the compliments, that pond looks lovely! I agree with Cédric about a more non-symmetric look, but the overall appearance is really something fresh - and something that shows the capabilities of HD rendering best. :)
Hi Lilith.
Your bats are amazing.
I can define your small lake with a single word: PERFECT.
Congratulations.
See you.
Nich
Quote from: Andreas on December 28, 2010, 05:47:18 AM
overscaled = too large - but then again, the sims are overscaled, too. ;)
I can only join the compliments, that pond looks lovely! I agree with Cédric about a more non-symmetric look, but the overall appearance is really something fresh - and something that shows the capabilities of HD rendering best. :)
It was a little overscaled, more than anything else I wanted the duck to be more visible, but already adjusted
Quote from: Nich on December 29, 2010, 07:27:58 AM
Hi Lilith.
Your bats are amazing.
I can define your small lake with a single word: PERFECT.
Congratulations.
See you.
Nich
Thank you, Nich ....
Great to see you here.
Ok, these are ready. They will be available quickly.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg524.imageshack.us%2Fimg524%2F5126%2Fpondprops.jpg&hash=8691f7b2a56d5558485c82069c82b4ecc154ae36)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg832.imageshack.us%2Fimg832%2F7977%2Flakec.jpg&hash=28928346f1a531c872bee6a00fa4406d4fa3b36f)
Swans! (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fcosgan.de%2Fimages%2Fsmilie%2Ffroehlich%2Fa020.gif&hash=125fdcb65be73a728cd4776a7a5ef8a605044825)
Ducks! (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fcosgan.de%2Fimages%2Fsmilie%2Fliebe%2Fk050.gif&hash=1d64e0ce66e90eb3b23048a2cb82f593a48ad47f)
You're killing me in my anticipation!
Jesus, I do love 'em. No how about rabbits, pheasants, deers, foxes, wild cats, mountain lions, wolfs etc for my forests? ;) Just kidding! :D
Great work!
Take care!
Bernhard :thumbsup:
Really very nice work there! I already have a spot for the pond!
Superb , brilliant ! Can't wait to get my hands on such little precious things ... &apls &apls &apls
Quote from: Nardo69 on January 05, 2011, 12:18:17 PM
Swans! (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fcosgan.de%2Fimages%2Fsmilie%2Ffroehlich%2Fa020.gif&hash=125fdcb65be73a728cd4776a7a5ef8a605044825)
Ducks! (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fcosgan.de%2Fimages%2Fsmilie%2Fliebe%2Fk050.gif&hash=1d64e0ce66e90eb3b23048a2cb82f593a48ad47f)
You're killing me in my anticipation!
Jesus, I do love 'em. No how about rabbits, pheasants, deers, foxes, wild cats, mountain lions, wolfs etc for my forests? ;) Just kidding! :D
Great work!
Take care!
Bernhard :thumbsup:
Ha ha ... :D , I totally agree , Bernhard ! ;D
Thank you very much . :thumbsup:
Cédric.
Awesome! :thumbsup:
yes I agree, the more animals the better. Great work though, your duckies are peddling along as we speak, thank you very much!
I've downloaded them from the LEX and saw them under LotEditor . They're irresistible ... :)
Thank you very much :thumbsup:
Cédric.
No more animals, for now... :D
Thank you all for comments.
I finished another pack of props, the modular paths with planters, statues, bridge and pond combined. I followed the suggestion of Badsim, less symmetric.
I could not use the water material of callagrafx, sorry.
They have custom LODs, other props can be placed above. In the pond can be added a fountain effect. I tried to put the lights, but I have not had a good result.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg38.imageshack.us%2Fimg38%2F5820%2Fwallprops.jpg&hash=6762080476abf65ab1dcdb9b2a67d0c709c5e2cf)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg192.imageshack.us%2Fimg192%2F4954%2Fwallpropsnite.jpg&hash=d85ddb3640fa13f9ffc2c38ce50fd5cb84f5c684)
The result of your work is very good. :thumbsup:
I imagine what a guy like Cedric (BadSim) can do which such materials. :o :o :o :o :o
Bravissimo.
Quote from: Une_ame on January 26, 2011, 02:43:21 AM
I imagine a guys like Cedric (BadSim) can do which such materials. :o :o :o :o :o
Are you reading in my thoughts , Emmanuel ... or did you take control at distance of my computer ? ? ? &Thk/( ... I'm working on ! :D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg820.imageshack.us%2Fimg820%2F5697%2Fnouvelleville15juin.jpg&hash=6948fcc8cfb1772aea116ed49e6f12faa2fb505c)
Lovely props ,
Lilith ( I need still to make them MMPloppables $%#Ninj2 ) ... waiting for more coming from you . :thumbsup:
Cédric.
I knew you'd created beautiful things, Cédric, but the texture of water is not the best.
I stopped because I have to solve a problem with the pond, the shadows do not appear correctly. Also, I'm studying all part of modding of SC4PIM, and translating the guide for Italian.
Quote from: Lilith on January 26, 2011, 05:40:22 AM
I stopped because I have to solve a problem with the pond, the shadows do not appear correctly.
That's because your props aren't set up with IsGroundModel=True , I'm working on ... ;D
Quote from: Lilith on January 26, 2011, 05:40:22 AM
... the texture of water is not the best.
I'm working on too , I'm going to edit these Base textures from Pegasus , so the tiling borders would dissapear , but I like too much that color ...
I'm working , I'm working ... ::)
Back at work . :P
Cédric.
Cedric, do you have to just change the set-up to IsGroundModel = True?
Because do not work for me. Nothing, rien...no shadows.
Do You have a picture to show me , please?
It does work fine for me :
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg4.imageshack.us%2Fimg4%2F4438%2Fforlilith001.jpg&hash=7a28afdb41dead2ee42e3a6e732d553b0a905104)
To change False for True , you need to enter 0x01 ( with «Values as text » )
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg405.imageshack.us%2Fimg405%2F1285%2Fforlilith002.jpg&hash=8a0ca4755962a86e6218b1d96169a01e03014d86)
Once you've corrected them all , don't forget to « Reindex LotConfig » before to save .
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg201.imageshack.us%2Fimg201%2F9996%2Fforlilith003.jpg&hash=fbbab6a2ab96f3eaa6c43551deeca956263122a6)
Cédric.
You don't have to ReIndex the LotConfig if you edit the prop exemplar file - this is only necessary if you added or removed a LotConfig property (prop or texture) from the lot exemplar file. :)
Can you cast shadows over the rocks?
I was frustrated with the result of the pond shown above, the appearance of concrete was not provided and so I decided to do a quick course in Photoshop, SC4PIM
and 3ds effects.
I want to know what texture you like. Suggestions are welcome.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg197.imageshack.us%2Fimg197%2F1463%2Fpond15.jpg&hash=bd40f17d3ec40e1326e95616d4b823787c428f7f)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg199.imageshack.us%2Fimg199%2F7284%2Fpond16.jpg&hash=57d6e8e49fb53b5b79eee3d735e41ec1db514280)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg214.imageshack.us%2Fimg214%2F2993%2Fpond17.jpg&hash=98b17e44eef9a13f0a9467f982268b305c8756fd)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg810.imageshack.us%2Fimg810%2F1738%2Fpond18.jpg&hash=12dc355dbcc5152afdeb0d18c0bcb288a824d4a8)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg839.imageshack.us%2Fimg839%2F4155%2Fpond19.jpg&hash=ba5758ff5c7f4270bf9fe9dfb60a0721597a1dd2)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg806.imageshack.us%2Fimg806%2F7021%2Fpond20.jpg&hash=8c9c59b8f4e03cfd592d7a574a7df58470bdd22a)
I like six the best. It's more natural to me because the bottom of the pool is partically obscured due to natural elements. Such as debris, dust from the wind, leaves decaying at the bottom, ducks swimming about loosening that stuff up. If I want to see my feet in the ocean I'll go to the Caribbean - but otherwise I think that natural reflections from the sun on a bright day and natural things on top of those stones will partially obscure what lies beneath the waters surface.
<edit> Irregardless of what I think about water - the criteria should be which one looks the best in the game in the park setting you wish to make.
...I think 4 or 6 would do however what looks best in-game is the one to use...
I'll say 6 also...
number 6 yeah
Hi Lilith , :)
I have seen that you haven't yet update your beautiful props pack with corrections about shadows ... If you intend to , feel free to join the .dat file for MayorMod Ploppables I've built with them ( Check your message box ) . ;D
Hope to see more of your work on the LEX . :thumbsup:
&apls &apls &apls
Cédric.
After 10 years, a change of country, the end of a marriage and a new profession, I'm back (but just to see).
I am sorry to have abandoned my projects, the game and to have lost the contacts I had made in this world.
It pains me very much to hear of BarbiW's passing. He was a great person who contributed enormously to this community. Very sad.
I also see that many are still here, carrying on the legacy of so many people who have devoted hours and hours of their lives to making this spectacular game more enjoyable.
I have not forgotten any of you, you are always in my heart.
Take care.
welcome back then! ;)
Welcome back! Pretty different community these days vs 2010--slightly quieter for example :D but the richly developed custom content and knowledge that's been built up over the years is a pleasant feature and the remaining core of the community seems strong--and is a fun place to return and poke your head in the door for those of us that spend a lot of time on vacation from the game ;) Hope you enjoy yourself.
Now about these ponds I hear of... ;)
Quote from: noahclem on September 25, 2020, 12:40:34 PM
Welcome back! Pretty different community these days vs 2010--slightly quieter for example :D but the richly developed custom content and knowledge that's been built up over the years is a pleasant feature and the remaining core of the community seems strong--and is a fun place to return and poke your head in the door for those of us that spend a lot of time on vacation from the game ;) Hope you enjoy yourself.
Now about these ponds I hear of... ;)
Yes, the level has really risen a lot. The level of excellence is really visible and makes me happy.
Sometimes I want to go back but I have little free time and I think I have fallen far behind.
Maybe one day ... also because I have dozens and dozens of unfinished pieces.
;D