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June 17, 2021, 11:42:35 PM

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Author Topic: CAL's BAT Cave  (Read 125705 times)

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Offline Serkanner

Re: CAL's BAT Cave
« Reply #40 on: February 11, 2007, 06:39:15 PM »
A whole different type of architecture this time ... and you seem to master that as well ...  :thumbsup:

Offline Cali

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Re: CAL's BAT Cave
« Reply #41 on: February 11, 2007, 06:40:32 PM »
looks really good. the design is amazing. keep up the great work :thumbsup:
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Offline DuskTrooper

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Re: CAL's BAT Cave
« Reply #42 on: February 11, 2007, 07:27:14 PM »
You should have a bad back more often, Lee, if this is the result ;D This will look excellent in game.

After all, if it wasn't for a bad back, I would never have had time off from school to learn BAT just over three years ago...  ;)

Looking great, Cal!  Can't wait to see more progress!  :thumbsup:
SC4, forevermore!

Offline callagrafx

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Re: CAL's BAT Cave
« Reply #43 on: February 12, 2007, 03:06:19 PM »
OK, spent some time nightlighting and adding a few details...




I think the model is complete...onwards to Lot Editor (joy of joys)
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

Offline Fred_Ginger

Re: CAL's BAT Cave
« Reply #44 on: February 12, 2007, 03:14:18 PM »
Gosh Lee, that building is really stunning!   :thumbsup: (And here all this time I thought you were just another 'pretty face'!    :D)
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Offline M4346

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Re: CAL's BAT Cave
« Reply #45 on: February 12, 2007, 03:21:27 PM »
That is one amazing work of art Callagrafx! I love it, it's so different and so beautiful! Congratulations on yet another job well done!  &apls

I think the model is complete...onwards to Lot Editor (joy of joys)

I can actually empathise with that... I feel your pain.  :P But I'm out of the LE now and on my way to SC4 as I'm doing my washing at this ungodly hour of 23:20 / 11:20 pm SAST. Don't ask...  :D

Good luck!  :thumbsup:
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Offline Rayden

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Re: CAL's BAT Cave
« Reply #46 on: February 12, 2007, 03:28:23 PM »
Nice work Cal, astonishing I can say. One of the nicest buildings I've seen lately. &apls

Offline Frankie

Re: CAL's BAT Cave
« Reply #47 on: February 12, 2007, 03:54:09 PM »
Beautiful nightlighting! goes perfectly with the building  :thumbsup:

Offline jeronij

Re: CAL's BAT Cave
« Reply #48 on: February 12, 2007, 04:04:10 PM »
I do really like the style of this one !!!

Very European  ;)
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Offline Serkanner

Re: CAL's BAT Cave
« Reply #49 on: February 12, 2007, 04:39:28 PM »
Superb use of the nightlights ... this promises to become a collectors item.

Offline vester

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Re: CAL's BAT Cave
« Reply #50 on: February 12, 2007, 04:59:41 PM »
ouch! stop that. You just made me fall of the chair.  ;)

Wow love those nightlight. Please teach me how to do them.

Offline metasmurf

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Re: CAL's BAT Cave
« Reply #51 on: February 12, 2007, 05:07:53 PM »
Freakin awesome! The lightning really catches the eye. I also like the modeling work, very interesting shapes and such. I'll download this one for sure when it gets available at LEX.

Oh, and are you going to do any more waterfront/marina lots?   

Offline callagrafx

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Re: CAL's BAT Cave
« Reply #52 on: February 13, 2007, 01:48:07 PM »
The model is done, rendered and ingame, albeit on a test LOT....This when it's completed will be a CS$$$ hi wealth growable and a CS$$$ plop with jobs...

This is what she looks like in-game:




The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

Offline Rayden

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Re: CAL's BAT Cave
« Reply #53 on: February 13, 2007, 02:45:26 PM »
 &apls &apls &apls :thumbsup:

Offline BarbyW

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Re: CAL's BAT Cave
« Reply #54 on: February 13, 2007, 02:50:09 PM »
What he said &apls &apls &apls
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Offline kimcar

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Re: CAL's BAT Cave
« Reply #55 on: February 13, 2007, 05:23:03 PM »
Wow !  What a design  . Realy realy great one . Nice layout too. Your bat his top quality Thanks. &apls &apls :thumbsup:

Offline callagrafx

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Re: CAL's BAT Cave
« Reply #56 on: February 13, 2007, 05:39:15 PM »
Lighting went a bit mad on that one...so I toned them down...

The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

Online dedgren

Re: CAL's BAT Cave
« Reply #57 on: February 13, 2007, 06:54:47 PM »
Lee, you have absolutely mad skills.


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Offline jestarr

Re: CAL's BAT Cave
« Reply #58 on: February 13, 2007, 06:56:14 PM »
This really turned out well.  Great BAT and the lot's not bad either. ;D  At first glance, there seemed to be something off with the whole thing.  Then I realized I was looking at a 5 Star establishment with dirt sidewalks.  Got a chuckle out of that. :D

Offline Gaston

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Re: CAL's BAT Cave
« Reply #59 on: February 13, 2007, 09:49:57 PM »
Abso-freek'n-lutely amazing work.   You have an incredible talent.   Wonderful stuff.   I will make a suggestion, if I may.    &ops   The roof top air handling units on the front of the building need to be symetrical,  I think.    You have them on the right hand "bump out" but not the left.   For some reason that caught my eye right off the bat.    Maybe I am wrong.    I feel like I don't have any right to make suggestions about a masterwork like this.    I love the lighting , BTW.


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