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August 05, 2021, 01:36:52 PM

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Author Topic: Nealos101's BAT Projects  (Read 46123 times)

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Offline Pat

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Re: Nealos101's BAT Projects
« Reply #180 on: December 22, 2007, 10:32:03 PM »
again WOW!!!

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Offline Sim Shady

Re: Nealos101's BAT Projects
« Reply #181 on: December 22, 2007, 10:38:45 PM »
I must say that you have done exceptionally well on this  :thumbsup:

However, if I may draw your attention to the white texture on the roof, maybe its just me but it seems too bright.  If you compare the ingame white colors, they contain a hue of pink or blue.

Also, I dont see much of an entrance to the building :P

Other than that, AWESOME JOB :)

Offline tag_one

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Re: Nealos101's BAT Projects
« Reply #182 on: December 23, 2007, 02:55:00 AM »
wow massive building! I like the textures on the walls of the buildings. The textures on the roof look a bit clean to me. Maybe you can add some gray or greenish area's to them to make them look a bit more dirty. :)

Offline Nealos101

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Re: Nealos101's BAT Projects
« Reply #183 on: December 23, 2007, 10:55:57 AM »
Pat: :D Thankyou.

Sim Shady
Quote
However, if I may draw your attention to the white texture on the roof, maybe its just me but it seems too bright.  If you compare the ingame white colors, they contain a hue of pink or blue.

I see that; I have played around with a bit and posted another pair of pictures.

Quote
Also, I dont see much of an entrance to the building :P

That's becuase there isn't meant to be at this stage $%Grinno$%. I still have to model the base.

tag_one
Quote
he textures on the roof look a bit clean to me. Maybe you can add some gray or greenish area's to them to make them look a bit more dirty.  :)

I've had a play with photoshop...


Day


Night

How does it look now?

Offline Nealos101

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Re: Nealos101's BAT Projects
« Reply #184 on: December 23, 2007, 06:14:32 PM »
Another update in the loophole; night windows... Lots of  :'( involved.

Don't worry about the odd textures; they are placeholders and easily reversed!


Day - High Quality Preview (This is the closest quality to what it'll look like when it is finished)


Night - This is how the nightwindows look on one side of the building

That's all for now folks!

Offline threestooges

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Re: Nealos101's BAT Projects
« Reply #185 on: December 23, 2007, 08:49:09 PM »
The roof looks great. Those vents fit perfectly. I like the somewhat yellowed color of the roof. The light leak is still there, but I'm sure you'll get around to it in time. One suggestion I would make for the night windows, is to have some that are partly open (where the curtains are partly/m,ostly drawn); right now the windows look a bit too alike (I know it's a hotel and each room is designed the same as the next, but people will add a difference in how each room looks). Looking better each time you post.

Offline Sim Shady

Re: Nealos101's BAT Projects
« Reply #186 on: December 23, 2007, 11:31:17 PM »
looking better and better  ;D  :thumbsup:

Offline kimcar

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Re: Nealos101's BAT Projects
« Reply #187 on: December 24, 2007, 09:16:04 AM »
 &apls &apls working fast mate. great progress you have done. Looking very good :thumbsup:
« Last Edit: December 24, 2007, 11:16:30 AM by kimcar »

Offline tag_one

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Re: Nealos101's BAT Projects
« Reply #188 on: December 24, 2007, 10:01:32 AM »
The roof looks great now. I like the nightlights too :)

Offline Nealos101

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Re: Nealos101's BAT Projects
« Reply #189 on: December 31, 2007, 04:15:19 PM »
threestooges: Ah yes, the light leak is odd; it doesn't appear on the roof piece itself but when the complex is put together like that is always comes through; I will have to see what I can do to fix it.  As for altering the windows... That may be rather time consuming as it is, but will certainly consider it later on if it does look too out of place.  Thankyou for commenting.

Sim Shady: Thankyou

kimcar: It is good progress too, I am going to enjoy making the base and seeing how the whole complex fits together.  Thanks for commenting again freind!

tag_one: Thankyou, it does, and the nightlighting demands lots of attention.

I shall post an update when i have progressed further, happy new year everyone!

Offline Nealos101

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Re: Nealos101's BAT Projects
« Reply #190 on: January 01, 2008, 09:00:14 PM »
Almost finished and I can do the base...





I have found a bit of a texture error though, any thoughts on how to crush it?

Not to worry if you don't - I can easily hide it with the base.

Offline Sim Shady

Re: Nealos101's BAT Projects
« Reply #191 on: January 01, 2008, 09:45:56 PM »
Looking forwards to the addition of the base.  Srry but im not the guy to help you solve your texture error.

Offline tag_one

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Re: Nealos101's BAT Projects
« Reply #192 on: January 02, 2008, 03:01:07 AM »
Oh dear, you've just the mirror tool haven't you? The best you can do is delete them. I hardly use the mirror tool, most times I rotate it to prevent this bug.

Offline kimcar

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Re: Nealos101's BAT Projects
« Reply #193 on: January 02, 2008, 11:31:54 AM »
can`t wait for see the base . Have fun :thumbsup:

Offline Krio

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Re: Nealos101's BAT Projects
« Reply #194 on: January 02, 2008, 06:52:57 PM »
There was an excellent release on LEX  :thumbsup:
and there will be more better when this gets ready  ;D

Offline Pat

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Re: Nealos101's BAT Projects
« Reply #195 on: January 03, 2008, 01:37:22 AM »
Neal simply put Wonderful!! I too cant wait to see the base... btw wheres the error??

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Offline Nealos101

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Re: Nealos101's BAT Projects
« Reply #196 on: January 05, 2008, 09:38:59 AM »
Sim Shady: So am I, I have almost finished the tower!

tag_one: Ah yes, thankyou for letting me know, it was a simple case of deleting and rotating a copy of the original.

kimcar: It is certainly closer now than ever, hopefully the next preview will show a piece of it underconstruction...

Krio: Thank you dear freind, I apologise for not commenting on your BATs recently but I'll get around to it when I get more time! Thankyou and I am glad you enjoyed it!

Pat: If you look at the base, to the left, you should see like some sort of diagonal line striping through one of the walls... That was it. But I have sorted it, and the base I hope to show next time I update!

88% nightlighting complete... 2% for the windows and 10% for the base!





(I will also crush that light leak too)

Offline Pat

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Re: Nealos101's BAT Projects
« Reply #197 on: January 05, 2008, 01:29:25 PM »
Neal that is looking good, and i hope you get that light leak fixxed soon...

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Offline Hogmeister

Re: Nealos101's BAT Projects
« Reply #198 on: February 01, 2008, 07:36:32 PM »
This is coming along very well Neal, what size lot are you proposing?
Building Better Buildings Better

Offline Zaphod

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Re: Nealos101's BAT Projects
« Reply #199 on: February 01, 2008, 09:16:51 PM »
looks great

hehe when your making these just avoid that EIFS siding stuff...otherwise things might start getting too hot ()flamdev()

oh well my sims have good fire protection...



« Last Edit: July 17, 2008, 10:50:44 PM by Zaphod »
War Kittens !?