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RHW (RealHighway) - Development and Support

Started by Tarkus, April 13, 2007, 09:10:49 PM

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ma360


nerdly_dood

#3302
Another great update! I notice you've changed your custom text thingy from "NAM team teasing adminadillo" to "We like to surprise people..."

One other thing: I have, until last weekend, been rather skeptical of the darker area along your highway texture that goes along the dashed lines - around here, there is no such darker section there: it's mainly in the middle of the right-hand lane, between the dashed line and the solid edge line. But recently I took a bus trip to Washington, DC to see my uncle, and I noticed that the highway there [Interstate 95 south of the DC metro area] looked remarkably like a RHW-6S using your newer texture: It did have the shorter lines that your texture has, as well as a subtle darker area between the lane lines as well as along them, with lighter areas where cars' tires are primarily located. Now that I've seen it in RL I have no reason to believe your RHW textures to be unrealistic in any way. (Especially once you refine them to be release-quality)
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Glory be unto the modder and unto the fun and unto the city game!

Godzillaman

"With a purposeful grimace and a terrible sound he pulls the spitting high-tension wires down..."


Patricius Maximus

#3304
*looks at first update*

*faints*

*revives*

*looks at second update*

*faints*

*revives*

Now for the reply. I'm glad you took the time to avoid weaving -- and it's nice to hear you did something for me :).

Also, the text in the main post reads "Rural Highway Mod Version 21 (Beta)--We like to surprise people . . ."

Coming soon?

- Patricius Maximus

Pat


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deathtopumpkins

O
M
G
!

That stretch of highway is amazing!  :o One of the best highway shots ever... And isn't that an interchange from your MD? The area looks familiar from about 5-10 updates ago, I think...

Lastly, in that second update, is that a tighter MIS curve I see (as in no completely straight tile between curves)?

Once again, some of the best shots EVER of an SC4 highway!  &apls &apls &apls
NAM Team Member | 3RR Collaborater | Virgin Shores

un1

Gah. You are killing me.  &apls  &apls

Nice work Tarkus! I can't wait for something . . .  :P

-un1

kj3400

WOW. *jaw drops through floor*  :o
You just love to tease, don't you, Tarkus?
I noticed as well that you updated the text by the release date to "We like to surprise people . . ."  $%Grinno$%
Hmmm....
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cape44

OMFG!!!!  &apls  i luv it Tarkus!!!  &hlp  &hlp

- cape44
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MandelSoft

*Maarten looks both pictures twice and makes sure he isn't dreaming...  ;D

A-MA-ZING!

And you said that there were no new puzzle pieces in the previous update. Well, I haven't seen the RHW-6C overpass before. Keep on teasing us!

Best,
Maarten
Lurk mode: ACTIVE

pagenotfound

 :o Thats all i have to say ;D &apls

PS are there overpasses for an RHW 8C?
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dragonshardz

I think I losht my jaw!

Ah! There it ish!

WOW.

EDGE4194


Tarkus

Hi everyone-

Thanks for the kind words on the last go-around of teaser pics there--it's much appreciated. :)  Now to answer some questions and show another teaser . . .

Quote from: deathtopumpkins on October 18, 2008, 07:59:02 PM
And isn't that an interchange from your MD? The area looks familiar from about 5-10 updates ago, I think...

Lastly, in that second update, is that a tighter MIS curve I see (as in no completely straight tile between curves)?

Yes, that stretch of highway is indeed from a city featured a good deal in my MD.  It's in Argentum, and (shameless plug ::)) you'll be seeing more of it a future update of Tarkusian Cities. ;)

As far as that MIS curve goes, it is indeed tighter, though I kinda "cheated" with the starter pieces in making it.  It's relatively easy to RUL in, though, so I would say you'll more than likely be able to build it in Version 21 without any workaround.

Quote from: pagenotfound on October 19, 2008, 09:13:35 AM
PS are there overpasses for an RHW 8C?

The RHW-8C is canceled, as when I re-adjusted the texture widths when making my new set, it physically wasn't possible to fit 8 lanes comfortably on three tiles, and since I redesigned the RHW-6C such that it now has increased capacity, it gave me even less impetus to continue it.  So the "RHW-8S" will be the only RHW-8 network.  And it does have an overpass.  ;)

All the RHW networks that will be included in Version 21 (RHW-2, RHW-4, RHW-6S, RHW-6C, RHW-8 and RHW-10) have overpasses, in fact.  The RHW-4, RHW-2, and MIS will be getting Diagonal ones for Roads and One-Way Roads (and possibly Rail Viaducts) in Version 21.  Avenues are a bit of a different story.  Orthogonal overpasses will be included for Avenues over all networks.  The Diagonal ones will be included in a future release.  (Which should come much sooner than the 10 1/2 months and counting since Version 20.)

Speaking of the RHW-8, I just got this piece in last night, which many of you have requested . . .



Proof it works . . .



I'm getting very close to wrapping up the final feature list.  There will probably be a few pieces/features that some may have been wanting for awhile that won't make it into this version, but rest assured, they'll make it into a future RHW release in fairly short order.  I've added enough into Version 21 that I'm having a hard time keeping track of it all, so that tells me it's time to stop adding stuff. :D

Back with more in a bit.

-Alex (Tarkus)

un1

 &apls  &apls Wow! The RHW-8 is perfect for me! Can't wait for more.....

-un1

papab2000

This is going to be a very nice addition.  :thumbsup:  Great job  &apls

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Haljackey

 :shocked2:

Holy...   :o  Um...  I love it, so keep up the great work Alex!  &scl()

Best,
-Haljackey