SC4 Devotion Forum Archives

SimCity 4 Devotion Custom Content Showcase => BSC Place => Team Custom Content Projects => BSC Help => Topic started by: BarbyW on September 26, 2007, 07:55:41 AM

Title: BSC Prop Family Index
Post by: BarbyW on September 26, 2007, 07:55:41 AM
For some time now there has been an index kept of prop family IIDs in the same way that there is for texture IIDs. It has previously been kep at Simtropolis but I am now bringing the request thread here too.
If you make props or buildings that you want to place in families please request a range of IIDs so that you do not conflict with anyone else.
Title: Re: BSC Prop Family Index
Post by: M4346 on October 01, 2007, 06:28:04 AM
May I please have an IID range? *bats eye-lashes*  ::)  $%Grinno$%  :P

It would be appreciated!  :thumbsup:
Title: Re: BSC Prop Family Index
Post by: BarbyW on October 01, 2007, 07:06:17 AM
My first customer here and what a lovely post :thumbsup:
I have allocated 0x51900000    to 0x519000ff to you, Marius.
Title: Re: BSC Prop Family Index
Post by: M4346 on October 01, 2007, 07:08:27 AM
Thank you very much!  ;D And also, thank you for the swift response. It is, as stated, truly appreciated!  ()flower()

Now, let me get busy!  ()stsfd()
Title: Re: BSC Prop Family Index
Post by: Tarkus on October 01, 2007, 11:56:24 PM
I'd like to request a range as well, Barby.  (That makes two of us NHPers . . . )

Many thanks in advance for your assistance! :)

-Alex (Tarkus)
Title: Re: BSC Prop Family Index
Post by: BarbyW on October 02, 2007, 12:56:13 AM
Tarkus: I have allocated 0x51910000   to 0x519100ff for you.
Title: Re: BSC Prop Family Index
Post by: Tarkus on October 02, 2007, 01:07:31 AM
Thanks Barby! :thumbsup:

-Alex
Title: Re: BSC Prop Family Index
Post by: Khiyana on October 11, 2007, 02:37:08 AM
Now I need a ID-Range, too  ;)
Title: Re: BSC Prop Family Index
Post by: BarbyW on October 11, 2007, 02:59:26 AM
Khiyana: I have allocated 0x51911000 to 0x519110ff to you.
Title: Re: BSC Prop Family Index
Post by: Khiyana on October 11, 2007, 04:14:49 AM
Thank you very much!  :thumbsup:
Title: Re: BSC Prop Family Index
Post by: wouanagaine on October 31, 2007, 05:40:11 AM
Hi Barbyw

Can I have a family range please ?

Title: Re: BSC Prop Family Index
Post by: jeronij on December 06, 2007, 10:00:33 AM
I have finished my range.... could you provide me a new one asap please  ;)  :thumbsup:
Title: Re: BSC Prop Family Index
Post by: Silur on December 06, 2007, 11:29:59 AM
Good luck, Barbyw ...
Can I have a family range ?
Thank You ....
Title: Re: BSC Prop Family Index
Post by: BarbyW on December 06, 2007, 12:24:48 PM
Wouanagaine I apologise as I missed your request. I have allocated as follows for the outstanding requests:
0x5f180000 to 0x5f18ffff  wouanagaine
0x5f190000 to 0x5f19ffff  Jeroni
0x5f1a0000 to 0x5f1affff  Silur
Title: Re: BSC Prop Family Index
Post by: wouanagaine on December 06, 2007, 12:47:04 PM
thanks, np  :thumbsup:
Title: Re: BSC Prop Family Index
Post by: jeronij on December 06, 2007, 01:08:33 PM
Thanks Barby  :thumbsup: ¡¡¡
Title: Re: BSC Prop Family Index
Post by: Silur on December 08, 2007, 11:49:41 PM
Hi, Barby W ...
Thank You very much!
Best regards ...
Title: Re: BSC Prop Family Index
Post by: suplado! on January 16, 2008, 04:36:16 AM
hi -- well, can i also have a family id range...thanks in advance!!
Title: Re: BSC Prop Family Index
Post by: BarbyW on January 16, 2008, 04:45:21 AM
suplado: your family range is 0 x 5f1e0000 to 0 x 5f1effff.

Title: Re: BSC Prop Family Index
Post by: suplado! on January 17, 2008, 05:05:46 AM
many thanks!!
Title: Re: BSC Prop Family Index
Post by: RebaLynnTS on January 22, 2008, 09:31:43 AM
Barby;

I have pretty much exhausted my first IID range (the LA RIver Project is going to be hugh when it is all finished) and would like a new set please (I am working on 3 other modular sets).
Title: Re: BSC Prop Family Index
Post by: BarbyW on January 22, 2008, 09:47:02 AM
Wow you have used 255 families? Are you sure you have that right before I allocate any more IIDs?
Title: Re: BSC Prop Family Index
Post by: RebaLynnTS on January 22, 2008, 10:06:30 AM
I have not published them all, yet, but yes, I have alocated 216 for the LA River Project.

(I could post the list if you like).

Anyone using all the variations will overload their plugins. lol.
Title: Re: BSC Prop Family Index
Post by: BarbyW on January 22, 2008, 10:20:56 AM
They certainly will. I have allocated 0 x A0000500 to 0 x A00005FF with another 256 family IIDs for you.
Title: Re: BSC Prop Family Index
Post by: RebaLynnTS on January 22, 2008, 11:23:59 AM
If I am right, I will end up needing something like 900, but that will be a long time coming.
Title: Re: BSC Prop Family Index
Post by: BarbyW on January 22, 2008, 01:06:12 PM
Rebecca, that means you will have many, many more pieces than 900 to make families with. Are you sure you are using this correctly?
Title: Re: BSC Prop Family Index
Post by: Heblem on January 22, 2008, 01:10:37 PM
Barbyw, Hi
May please request a range of IID, thanks!
Title: Re: BSC Prop Family Index
Post by: BarbyW on January 22, 2008, 01:15:22 PM
I have allocated 0 x 5f1f0000 to 0 x 5f1f0100 to you, Heblem
Title: Re: BSC Prop Family Index
Post by: Heblem on January 22, 2008, 01:17:52 PM
thanks  ;)
Title: Re: BSC Prop Family Index
Post by: RebaLynnTS on January 22, 2008, 01:31:37 PM
Barby ... I am very sure ... Just the 6 versions of the River set (Dirty Wet, Dirty Dry, Dirty Full, Clean Wet, Clean Dry, Clean Full) will require 308 prop families, each with 7 models for variation, for a total of over 2100 models. Then there is the Ditch and Stream sets I one day hope to make. The vast majority will be texture variations only, so modeling them won't be too hard. I may decide to do the clean versions with just single models, cutting back the number of families I'll need by half.

It's a good thing I can't work, or I'd never have time for all this :)
Title: Re: BSC Prop Family Index
Post by: CasperVg on February 01, 2008, 11:37:00 PM
Can I have an ID Range as well? Thanks!
Title: Re: BSC Prop Family Index
Post by: BarbyW on February 02, 2008, 12:55:47 AM
caspervg: I have allocated 0x5f1f0000 to 0x5f1fffff to you.
Title: Re: BSC Prop Family Index
Post by: TheTeaCat on March 08, 2008, 07:57:47 AM
Barby

May I request a range also.
Basically so i dont mess up anybody elses work with my tinkering about ::)  $%Grinno$%
There's a cuppa in it for you :D

:satisfied:
TTC
Title: Re: BSC Prop Family Index
Post by: BarbyW on March 08, 2008, 10:07:14 AM
TTC: I have allocated 0 x 5f200000 to 0 x 5f20ffff to you.
Title: Re: BSC Prop Family Index
Post by: TheTeaCat on March 08, 2008, 10:42:19 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg403.imageshack.us%2Fimg403%2F489%2Fgreenteaee6e1er4.jpg&hash=a26fcb3a9d6736bc758c5ee7bfe11f6789623585)
Thank you very much indeed  ;D

:satisfied:
TTC
Title: Re: BSC Prop Family Index
Post by: xxdita on April 14, 2008, 05:04:21 PM
Seems I'll be needing a range of my own for some upcoming projects.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi91.photobucket.com%2Falbums%2Fk301%2Fditareinvented%2Ft171209472_63666_3.gif&hash=24c6baebe0dcf0317dcc45b19272e7ab21047088)
Thanks in advance.
Title: Re: BSC Prop Family Index
Post by: Pat on April 14, 2008, 07:42:35 PM
I belive im going to need a range as well for a set I'm going to be doing for LBT...
Title: Re: BSC Prop Family Index
Post by: BarbyW on April 15, 2008, 03:29:40 AM
Dita you know your range.
Pat your range is: 0x51922100 to 0x519221ff   
Title: Re: BSC Prop Family Index
Post by: Pat on April 15, 2008, 09:16:18 AM
Thank you Barby!!!   &apls &apls
Title: Re: BSC Prop Family Index
Post by: xxdita on April 16, 2008, 01:34:36 AM
Thank you Barby. (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi91.photobucket.com%2Falbums%2Fk301%2Fditareinvented%2Ft278841061_13673_4.gif&hash=6d1e1d4872940ad683688887712b9c2e1930d968)
Title: Re: BSC Prop Family Index
Post by: BarbyW on April 26, 2008, 11:43:13 PM
Caspervg, as you have a range can you use some of that for the ITC team, please, rather than allocate a whole new range to the team?
Thanks
Title: Re: BSC Prop Family Index
Post by: Chrisim on May 05, 2008, 02:04:32 PM
I would like to request a range, if possible.   :)
Merci beaucoup en avance
Title: Re: BSC Prop Family Index
Post by: BarbyW on May 05, 2008, 02:10:01 PM
I have allocated 0x5f400000 to 0x5f4fffff to you, Chrisim.
Title: Re: BSC Prop Family Index
Post by: Chrisim on May 05, 2008, 02:18:37 PM
Quote from: BarbyW on May 05, 2008, 02:10:01 PM
I have allocated 0x5f400000 to 0x5f4fffff to you, Chrisim.
Oh sorry, I posted in the wrong thread - I won't need these Prop family ID's, I need texture ID's.  &ops
Title: Re: BSC Prop Family Index
Post by: BarbyW on May 05, 2008, 02:24:30 PM
OK I'll delete that allocation from my list. Thanks for letting me know.
Title: Re: BSC Prop Family Index
Post by: gn_leugim on May 11, 2008, 01:40:10 PM
hello there.. can i ask for a range.. if possible 0xacfe0000 to 0xacfeffff

or assign me one

ty  :thumbsup:
Title: Re: BSC Prop Family Index
Post by: BarbyW on May 11, 2008, 01:48:42 PM
I have allocated the range you requested 0xacfe0000 to 0xacfeffff to you, gn_leugim
Title: Re: BSC Prop Family Index
Post by: gn_leugim on May 15, 2008, 12:22:27 AM
thank you a lot  :) :thumbsup:
Title: Re: BSC Prop Family Index
Post by: Feroxx on June 12, 2008, 10:46:21 AM
Hi :)

Can I have a family range to ?  $%Grinno$%
Title: Re: BSC Prop Family Index
Post by: BarbyW on June 12, 2008, 11:02:06 AM
Feroxx: Your range is 0x51930000 to 0x5193ffff. If you need any help with making families please ask.
Title: Re: BSC Prop Family Index
Post by: nerdly_dood on June 12, 2008, 12:05:24 PM
I think I would like a prop range.  I plan to have a prop pack with all my re-skinned vehicles in it, and I don't want my props to conflict with anyone else's. And at the rate I'm going, I might need to have more than one prop pack...
Title: Re: BSC Prop Family Index
Post by: gobo77 on August 03, 2008, 03:05:46 AM
Can I have a range?
Title: Re: BSC Prop Family Index
Post by: BarbyW on August 03, 2008, 03:15:28 AM
Gobo 77 - your range is 0x5f800000 to 0x5f81ffff
Title: Re: BSC Prop Family Index
Post by: Jmouse on August 12, 2008, 01:53:40 PM
Hi Barby, may I have a prop family range, too? I've decided to make some of those modular storage things after all! :P

Thanks in advance...
Joan
Title: Re: BSC Prop Family Index
Post by: BarbyW on August 14, 2008, 02:04:17 AM
Joan, your prop family IID range is 0x5f820000 to 0x5f82ffff
Title: Re: BSC Prop Family Index
Post by: Jmouse on August 14, 2008, 02:10:29 AM
Thank you Barby. I'll try to put it to good use!

JMS
Title: Re: BSC Prop Family Index
Post by: swat-medic on October 07, 2008, 03:39:09 PM
Could I get a family barby?  Thanks  ;D
Title: Re: BSC Prop Family Index
Post by: BarbyW on November 03, 2008, 01:31:33 AM
swat-medic: your prop family range is 0x5F850000 to 0x5F8500FF
Title: Re: BSC Prop Family Index
Post by: gtaki on November 07, 2008, 05:24:47 AM
Hi :)

Is this thread used to request IID range for prop and building families ?
If yes may I have a range too ? thx ;D
Title: Re: BSC Prop Family Index
Post by: BarbyW on November 07, 2008, 06:25:01 AM
gtaki: your range is 0x5f850100 to 0x5f8501ff inclusive
Title: Re: BSC Prop Family Index
Post by: Gwail on November 10, 2008, 01:12:18 PM
I'd like to ask for a range for me, too.

BarbyW, thanks for patience ;).
Title: Re: BSC Prop Family Index
Post by: BarbyW on November 10, 2008, 01:16:46 PM
Gwail: your range is 0x5f850300 to 0x5f8503ff inclusive.
Title: Re: BSC Prop Family Index
Post by: art128 on November 10, 2008, 01:17:55 PM
Can I have family range to ?  $%Grinno$%
Title: Re: BSC Prop Family Index
Post by: Gwail on November 10, 2008, 01:23:28 PM
Thanks. You're damn quick :).
Title: Re: BSC Prop Family Index
Post by: BarbyW on November 10, 2008, 02:10:37 PM
art128: your range is 0x5f850400 to 0x5f8504ff inclusive.
Title: Re: BSC Prop Family Index
Post by: Orange_o_ on November 12, 2008, 02:46:32 AM
hello BarbyW,


Please, can I've a family range?

Thanks,

ps: you are a mp from me
Title: Re: BSC Prop Family Index
Post by: BarbyW on November 12, 2008, 03:16:18 AM
Orange_o_: Your range is 0x5f850500 to 0x5f8505ff inclus.
Title: Re: BSC Prop Family Index
Post by: un1 on November 12, 2008, 04:09:59 AM
Hello BarbyW,

I would like to request a range please.

Thanks,
-un1
Title: Re: BSC Prop Family Index
Post by: BarbyW on November 12, 2008, 04:49:41 AM
un1: you range is 0x5f850600 to 0x5f8506ff inclusive.
Title: Re: BSC Prop Family Index
Post by: TwistedMentat on December 06, 2008, 10:03:45 PM
I would like a prop family range for personal use, please.
Title: Re: BSC Prop Family Index
Post by: BarbyW on December 07, 2008, 12:19:45 AM
TwistedMentat: your range is 0x5f850700 to 0x5f8507ff inclusive.
Title: Re: BSC Prop Family Index
Post by: TwistedMentat on December 07, 2008, 03:03:32 AM
Thank you for the range and for the rapid response.

Also, thank you very much for the time and hard work you have devoted to this community.  Your efforts make a huge difference and I appreciate it.  The game wouldn't be the same without you and the rest of the BSC!
Title: Re: BSC Prop Family Index
Post by: sithlrd98 on December 10, 2008, 04:22:08 PM
I would like a range also.
Thanks

Jayson
Title: Re: BSC Prop Family Index
Post by: BarbyW on December 11, 2008, 02:42:59 AM
Hi Jayson, you range is 0x5f850800 to 0x5f8508ff inclusive.
Title: Re: BSC Prop Family Index
Post by: sithlrd98 on December 11, 2008, 04:11:45 AM
You are fast....Thanks!

Jayson
Title: Re: BSC Prop Family Index
Post by: ebina on February 04, 2009, 04:22:44 AM
I'd like to have my own range.

Thanks in advance.
Title: Re: BSC Prop Family Index
Post by: BarbyW on February 04, 2009, 04:59:09 AM
ebina: Your range is 0x5f850900 to 0x5f8509ff inclusive
Title: Re: BSC Prop Family Index
Post by: Ennedi on February 04, 2009, 06:23:00 AM
It seems it's time for me too  ;D
Could you give me my own range?

Adam
Title: Re: BSC Prop Family Index
Post by: BarbyW on February 04, 2009, 06:29:23 AM
Adam: your range is 0x5f850A00 to 0x5f850aff inclusive.
Title: Re: BSC Prop Family Index
Post by: Ennedi on February 04, 2009, 06:39:16 AM
Thank you very much!
Title: Re: BSC Prop Family Index
Post by: Rayden on February 16, 2009, 12:55:09 PM
Quote from: BarbyW on February 04, 2009, 06:29:23 AM
Adam: your range is 0x5f850A00 to 0x5f850aff inclusive.

That means I can have the range after? This one?

0x5f850b00 to 0x5f850bff inclusive
Title: Re: BSC Prop Family Index
Post by: Pat on February 16, 2009, 01:35:12 PM
Hey Silvio you can have my range as I havent used it at all and plus I havent been able to mess around with props as I wanted to...

0x51922100 to 0x519221ff
Title: Re: BSC Prop Family Index
Post by: Ennedi on February 17, 2009, 02:04:38 PM
Barby, I have a question:

I'm going to make some ploppable vehicles and other props using the "Plopperizer" method described by David (exactly as you did with tractors and military vehicles I guess  :)). Props in the set don't form a family, but a chain. Anyway it is a group of props. Should I use my new BSC Prop Family Index  range to assign IID numbers to these props?

Adam
Title: Re: BSC Prop Family Index
Post by: BarbyW on February 17, 2009, 02:56:13 PM
No, Adam, don't use those. Make yourself a set of IIDs like David did or like I did. I used BAB5 to start mine - the closest I could get to Barby $%Grinno$% You could use ADA to start yours.
Title: Re: BSC Prop Family Index
Post by: Rayden on February 17, 2009, 05:11:32 PM
Quote from: Pat on February 16, 2009, 01:35:12 PM
Hey Silvio you can have my range as I havent used it at all and plus I havent been able to mess around with props as I wanted to...

0x51922100 to 0x519221ff

OK, Pat, I'll keep yours unless Barbie says otherwise. Thx. :thumbsup:
Title: Re: BSC Prop Family Index
Post by: Pat on February 17, 2009, 05:39:27 PM
Hey no problem there Silvio!! Glad to help out...
Title: Re: BSC Prop Family Index
Post by: BarbyW on February 17, 2009, 11:42:18 PM
Thanks, Pat and Silvio. I shall note change of user.
Title: Re: BSC Prop Family Index
Post by: Pat on February 17, 2009, 11:44:20 PM
Notta problem at all, it was the most I could do to give back for now  ;)
Title: Re: BSC Prop Family Index
Post by: superhands on February 25, 2009, 02:05:11 AM
barby, could i grab a range? it i'll be for a building/residential family.
dave
Title: Re: BSC Prop Family Index
Post by: BarbyW on February 25, 2009, 02:20:12 AM
Dave: Your range is 0x5f850b00 to 0x5f850bff inclusive.
Title: Re: BSC Prop Family Index
Post by: superhands on February 25, 2009, 05:35:05 AM
thanks ;)
now to populate the family $%Grinno$%
Title: Re: BSC Prop Family Index
Post by: gobo77 on March 19, 2009, 08:38:50 AM
Can I have a range?
Title: Re: BSC Prop Family Index
Post by: BarbyW on March 19, 2009, 11:01:58 AM
Gobo77  your range is: 0x5f850c00 to 0x5f850cff
Title: Re: BSC Prop Family Index
Post by: Heoga on April 06, 2009, 02:39:23 AM
Hey,

I'm getting to the stage where I'm about to start some serious building with the BAT and would like to request an IID range for my props.

Thanks,
Heoga
Title: Re: BSC Prop Family Index
Post by: BarbyW on April 06, 2009, 03:11:16 AM
Heoga, you only need a range if you intend to make props into a family. If you are just making props then you don't need one. Let me know if you intend to make families.
Title: Re: BSC Prop Family Index
Post by: Heoga on April 11, 2009, 07:41:42 AM
Hey,

Yea I'm planning a few families.  I'm making some row house and need to make the corners a bit random.
Title: Re: BSC Prop Family Index
Post by: BarbyW on April 11, 2009, 07:47:05 AM
Heoga, your range is 0x5f850d00 to 0x5f850dff   inclusive.
Title: Re: BSC Prop Family Index
Post by: Heoga on April 11, 2009, 12:12:45 PM
Cool,

Thanks BarbyW
Title: Re: BSC Prop Family Index
Post by: tamorr on May 09, 2009, 10:04:31 AM
   I was wondering if I could have a specific range like 77500000 to 775001ff for my personal use, as that is all I would ever need. Is the range taken?


I do have a question about parent cohorts for naming them for viewing in LE. I have read the tutorial here on making prop families and it says adding 1 to the first number for the cohort, like for a prop family 77500000 would have a cohort of 87500000. Does this effect the families number range, or wouldn't effect existing cohorts if the number happens to be the same, which is unlikely. I don't really know how or where to find the list of cohorts for prop familys/props in the maxis ones, plus is a cohort for a prop different from a family cohort? I guess I am just asking why the Cohort is done like that, adding 1 to the left most number?
Title: Re: BSC Prop Family Index
Post by: BarbyW on May 19, 2009, 12:11:30 AM
I have noted your range request and logged it for you.
Regarding the cohort files, that is an optional step but as all families are allocated there should be no overlap of numbering. The +1 for the cohort file has no effect on the family itself other than to show a name when you are working in LE. There is a file on the LEX - BSC Mod Prop Family Names (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1562) - that has cohort files for the Maxis families. This is very useful for lot makers.
As for why the Cohort is made by adding 1 to the family IID I have no idea as that is how Maxis did it.
Title: Re: BSC Prop Family Index
Post by: tamorr on May 19, 2009, 07:44:26 AM
Thank you very much...

  I guess that makes sense, kinda' like following in the footsteps of the creators for certain things. I figured that all it was to show the ID in LE, as that is what the Tutorial by Jeronij basically said... All the tut explain is how to make one and not much detail on what it is.. What you say makes sense. Thanks again for the info and your help...
Title: Re: BSC Prop Family Index
Post by: wes.janson on July 07, 2009, 01:15:08 AM
Barby, could I bother you for a range?
Title: Re: BSC Prop Family Index
Post by: BarbyW on July 07, 2009, 10:55:25 AM
wes.janson: your range is 0x5f850e00    to 0x5f850eff inclusive
Title: Re: BSC Prop Family Index
Post by: kuehmary on July 07, 2009, 11:06:44 AM
Could I have a range?
Title: Re: BSC Prop Family Index
Post by: wes.janson on July 07, 2009, 12:42:34 PM
Quote from: BarbyW on July 07, 2009, 10:55:25 AM
wes.janson: your range is 0x5f850e00    to 0x5f850eff inclusive

Thanks Barby!
Title: Re: BSC Prop Family Index
Post by: BarbyW on July 07, 2009, 02:30:11 PM
kuehmary: your range is 0x5f850f00 to 0x5f850fff inclusive
Title: Re: BSC Prop Family Index
Post by: Steamrobin on August 12, 2009, 05:26:20 AM
Please, please, please... May I have one ?

Thanks by advance !
Title: Re: BSC Prop Family Index
Post by: BarbyW on August 12, 2009, 05:32:33 AM
SteamRobin: I have sent your range by PM.
Title: Re: BSC Prop Family Index
Post by: Steamrobin on August 12, 2009, 11:59:07 PM
Oups. I am mistaking between Family prop ID and Texture ID.
Sorry and thank BarbyW
::)
Title: Re: BSC Prop Family Index
Post by: psander5 on August 23, 2009, 11:55:13 AM
Hi, may I have a range all of my very own please?  ;D
Title: Re: BSC Prop Family Index
Post by: BarbyW on August 23, 2009, 12:24:29 PM
psander5: your range is 0x5f851300 to 0x5f8513ff inclusive.
Title: Re: BSC Prop Family Index
Post by: psander5 on August 23, 2009, 01:05:54 PM
Thank you very, very much  :)
Title: Re: BSC Prop Family Index
Post by: Rady on September 03, 2009, 10:05:24 PM
BarbyW, I just requested a texture IID range from you in that other thread, but since I'm gonna start to create my own LOTs I suppose I need an IID range for my LOTs also. Would you be so kind as to provide one for me ::)?  And sorry if this is the wrong thread .. ;D
Title: Re: BSC Prop Family Index
Post by: BarbyW on September 04, 2009, 12:13:40 AM
Rady: you only need a prop family range if you are making or modding props to be put into families. A range is not needed for lot making on its own.
Title: Re: BSC Prop Family Index
Post by: Rady on September 04, 2009, 12:51:24 AM
Quote from: BarbyW on September 04, 2009, 12:13:40 AM
Rady: you only need a prop family range if you are making or modding props to be put into families. A range is not needed for lot making on its own.

But isn't it that the LOTs do need an ID, too? If not, how can we ensure a LOT has a unique name? As far as I understood so far, I'm opening an existing LOT in the LE and save it under a new name (done that already). For example I created a LOT named "RY_PZ_1x1_Cobblestone", how can this be identified in a unique way by the game? How can I be sure nobody else uses the same name by pure accident? ()what() ()what() ()what()

Sorry for these beginners questions, but I havent found a comprehensive "beginners guide" so far (neither here nor over at simtropolis).
Title: Re: BSC Prop Family Index
Post by: RippleJet on September 04, 2009, 01:01:37 AM
Quote from: Rady on September 04, 2009, 12:51:24 AM
But isn't it that the LOTs do need an ID, too? If not, how can we ensure a LOT has a unique name? As far as I understood so far, I'm opening an existing LOT in the LE and save it under a new name (done that already). For example I created a LOT named "RY_PZ_1x1_Cobblestone", how can this be identified in a unique way by the game? How can I be sure nobody else uses the same name by pure accident? ()what() ()what() ()what()

LotEditor automatically generates a unique Instance ID, which will be based on the time you create it. ;)
The chance to create a lot with a conflicting TGI is minimal... so far I've not heard of two lots that would have been created on the same second...
Title: Re: BSC Prop Family Index
Post by: joelyboy911 on September 04, 2009, 01:34:27 AM
Could I have a range please? It'll be for aeroplanes.
Title: Re: BSC Prop Family Index
Post by: Rady on September 04, 2009, 02:35:42 AM
Quote from: RippleJet on September 04, 2009, 01:01:37 AM
LotEditor automatically generates a unique Instance ID, which will be based on the time you create it. ;)
The chance to create a lot with a conflicting TGI is minimal... so far I've not heard of two lots that would have been created on the same second...


Good for me ... :thumbsup:

So now I'm off heading home to get my first LOT up and running!!!! *excited*
Title: Re: BSC Prop Family Index
Post by: BarbyW on September 04, 2009, 04:34:56 AM
joeylboy: your range is 0x5f851400 to 0x5f8514ff inclusive.
Title: Re: BSC Prop Family Index
Post by: hooha47 on September 17, 2009, 04:42:06 PM
I would like a range; I'm looking into making some prop families.  Thanks in advance.
Title: Re: BSC Prop Family Index
Post by: BarbyW on September 18, 2009, 03:51:40 AM
hooha47: you range is 0x5f851500 to 0x5f8515ff inclusive.
Title: Re: BSC Prop Family Index
Post by: Girafe on September 26, 2009, 09:00:45 AM
I appreciate to have a range of id please miss barby  ;)

thanks
Title: Re: BSC Prop Family Index
Post by: BarbyW on September 30, 2009, 04:00:51 AM
Desolé, girafe, j'ai pas vu ton poste.
Ton range est 0x5f851600 a 0x5f8516ff inclus.
Title: Re: BSC Prop Family Index
Post by: Girafe on September 30, 2009, 10:01:44 AM
Pas grave many thanks  ;)
Title: Re: BSC Prop Family Index
Post by: ldvger on October 03, 2009, 09:30:09 PM
I would like to request a range, too, please.

It has been mentioned that it's a good idea to keep track of the range numbers we have already used so as not to accidently repeat or overwrite previously files.  Anyone have suggestions as to an effecient way to do this?  I am a big fan of Excel for list making, would this work?  Also, is there a way to keep the files in my own range easily findable?  I'm really big on keeping things organized and so I am wondering if it's a good idea to create a seperate folder (say on my desktop) to keep my range file creations in while working on them and before trying to import them into the game. 

Thanks in advance!

Lora/LD
Title: Re: BSC Prop Family Index
Post by: BarbyW on October 04, 2009, 02:43:39 AM
Hi Lora, you range is 0x5f851700 to 0x5f8517ff inclusive.
I keep a record in a notebook after losing the original list I had in a computer crash. I have an Excel SS too but prefer the pen and paper version.
Title: Re: BSC Prop Family Index
Post by: ldvger on October 04, 2009, 12:30:50 PM
BarbyW-

Thanks so much for the IID Range, I appreciate it.  Now I just have to figure out how to use it!

Lora/LD
Title: Re: BSC Prop Family Index
Post by: FrankU on October 05, 2009, 02:29:56 AM
Dear BarbyW,

Now I am going for the serious work. Could you hand me some iid's? I think I need no more than ten numbers.

Thanks in advance,
FrankU
Title: Re: BSC Prop Family Index
Post by: BarbyW on October 05, 2009, 02:38:46 AM
FrankU: your range is 0x5f851800 to 0x5f8518ff inclusive.
Title: Re: BSC Prop Family Index
Post by: FrankU on October 05, 2009, 02:41:34 AM
Thanks for the quick reply.
Title: Re: BSC Prop Family Index
Post by: ldvger on October 11, 2009, 09:34:43 PM
BarbyW-

QuoteI keep a record in a notebook after losing the original list I had in a computer crash. I have an Excel SS too but prefer the pen and paper version.

Can you give me some idea of how you organize your lists/notes for your personal IID's?  I am giving thought to attempting to list all the possible hex combination variations within my assigned range, then checking them off when used and adding notes as to what they were used for.  Is this realistic, do you think? 

Also...do the prop family IID's have pre-determined in-game values for certain digits located in specific locations in the 8 digit sequence, in a manner similar to how the hex values work for textures?  If so, where would I find information explaining this?  And if not, then am I safe to assume that I can basically use any combination of hex values within my range for the last 5 digits in the sequence? 

Lastly, and this may be a stupid question, but is there a tutorial anywhere that might help a newbie such as myself sort out all the lingo involved with creating custom content or that would maybe break down the manner in which one might get started.  Some specific questions I have are things like: Are textures considered to be props?  If so, how are texture families different than prop families?  Are all props created in the BAT? 

Is there anywhere I can go to learn and understand how a single cell in the game is configured to display?  There is so much to learn, I am a bit overwhelmed in regards to where to start.  Any help would be appreciated.

Lora/LD
Title: Re: BSC Prop Family Index
Post by: BarbyW on October 12, 2009, 07:26:34 AM
With regard to kepping a list, I just keep a list of what prop family IIDs I have used. For example - 0xBC000049 - SNM Tanks. There is no wealth indicator as with the Texture Index.
I recommend reading Guide to the creation of custom content for sharing with the community (http://sc4devotion.com/forums/index.php?topic=307.0) There are links within that to other useful threads on SC4D. There is also a printable version in Word.doc format attahced to the first post.
Another useful tutorial is Creating your own prop families(extended version) (http://sc4devotion.com/forums/index.php?topic=211.msg280594;topicseen#msg280594) which will tell you how to use the prop family IIDs.

Textures are not props and you should read the appropriate pinned post in the Texture Index thread. They are, however, lot objects and count towards to final total of objects allowed on a lot. Texture families exist for the different wealth levels only whereas prop families are objects placed on a lot - like trees - so that the prop varies depending on the one selected by the game.
All props are made in BAT in the same way that buildings are made.

I would advise a lot of reading before starting anything. :thumbsup:
Title: Re: BSC Prop Family Index
Post by: ldvger on October 13, 2009, 09:59:20 PM
BarbyW-

Not only a lot of reading, but a lot of question-asking, too, which I am doing!  I have no plans to start creating anything at all until I feel I have a firm grasp on how things work...acquiring my IID ranges for Prop Familys and Textures is just the first step towards getting my ducks all in a row, don't worry.

And thank you for the links to tutorials, I will use them and post further questions there as they arise.

Lora/LD, thankful folks are patient with newbies around here
Title: Re: BSC Prop Family Index
Post by: powerpill-pacman on October 21, 2009, 05:47:37 AM
Hi there,
i'd like to request a range of IID's. Ten should suffice for now.

Thanks in advance.
PP
Title: Re: BSC Prop Family Index
Post by: BarbyW on October 21, 2009, 11:10:05 AM
powerpill-pacman: Your range is 0x5f851900 to 0x5f8519ff inclusive.
Title: Re: BSC Prop Family Index
Post by: powerpill-pacman on October 22, 2009, 01:27:18 AM
Thanks very much for your quick reply.
Title: Re: BSC Prop Family Index
Post by: manchou on October 27, 2009, 07:34:52 AM
Hello Barbyw ! I want a range IID to do a prop family and textures, please !
Title: Re: BSC Prop Family Index
Post by: BarbyW on October 27, 2009, 12:18:19 PM
manchou: your prop family range is 0x5f851A00 to  0x5f851AFF inclusive.
Title: Re: BSC Prop Family Index
Post by: geoffhaw on October 27, 2009, 12:24:24 PM
...and manchou, your texture range is 0xF6000000 to 0xF607FFFF


Title: Re: BSC Prop Family Index
Post by: manchou on October 27, 2009, 01:13:16 PM
Thanks twice !( I don't know if i can said that, i'm not very good in english   &mmm )
Title: Re: BSC Prop Family Index
Post by: iamsoold on November 20, 2009, 11:43:13 AM
Hi BarbyW.   I'm following along with the PIM-X user guide and now I'd like to request a family range.   I'd also like one clarification please.   When making a building family with 5 different models and I'm asked to enter the family ID.  Do I enter in the same number for all five, for example 0xXXXXXX00.  Or does each model get its own. 0xXXXXXX00 for the first and 0xXXXXXX01 for the second and so forth.
Title: Re: BSC Prop Family Index
Post by: RippleJet on November 20, 2009, 01:53:43 PM
If you want them to be in the same family
(so that any of those five buildings can grow on the same lot),
then you need to give all five the same family ID. ;)

Otherwise they would be in five different families... ::)
Title: Re: BSC Prop Family Index
Post by: BarbyW on November 20, 2009, 02:13:28 PM
iamsoold: you range is 0x5f851b00 to 0x5f851bff inclusive.
Title: Re: BSC Prop Family Index
Post by: iamsoold on November 20, 2009, 02:32:18 PM
Thank you both. :thumbsup:
Title: Re: BSC Prop Family Index
Post by: clearlypowa on January 08, 2010, 08:34:19 AM
Hi Barbyw,

May I please have an IID family range? I would try to make my own prop family

It would be appreciated!   :)
Title: Re: BSC Prop Family Index
Post by: clearlypowa on January 10, 2010, 10:40:58 AM
who gives family range plz ? i wanna send him, or her  a PM ;)
Title: Re: BSC Prop Family Index
Post by: knapp on January 11, 2010, 07:21:19 AM
Hi Barby,

if there's  chance to get a prop familiy range, I would be glad to get one. I need a range of approx. 15 if possible.
Thx.  ::)
Title: Re: BSC Prop Family Index
Post by: BarbyW on January 12, 2010, 06:44:53 AM
clearlypowa: I am so sorry I did not see your message. Your range is 0x5f851d00 to 0x5f851dff inclusive.
knapp: Your range is 0x5f851e00 to 0x5f851eff inclusive.
Title: Re: BSC Prop Family Index
Post by: clearlypowa on January 12, 2010, 07:03:10 AM
Thanks very much Barbyw, now I can get onto what I had in mind...  ;)
Title: Re: BSC Prop Family Index
Post by: knapp on January 13, 2010, 02:20:40 AM
Thanks a lot, Barby! Now I can work much better.
Title: Re: BSC Prop Family Index
Post by: gottago on January 13, 2010, 07:53:09 AM
Hi Barby, I 've got some orphaned props and so am requesting a prop family range. $%Grinno$%

Thanks in advance for your help!
Title: Re: BSC Prop Family Index
Post by: BarbyW on January 13, 2010, 09:01:34 AM
gottago: your range is 0x5f851f00 to 0x5f851fff inclusive.
Title: Re: BSC Prop Family Index
Post by: gottago on January 13, 2010, 09:05:23 AM
Thank you Barby for your swift reply!
Title: Re: BSC Prop Family Index
Post by: toja on January 20, 2010, 10:09:37 AM
Hello Barby, I'd like to create my own Prop-Families, may I please get an IID range?

Thanks in advance, toja
Title: Re: BSC Prop Family Index
Post by: BarbyW on January 20, 2010, 10:29:35 AM
toja: your range is 0x5f852000 to 0x5f852fff inclusive.
Title: Re: BSC Prop Family Index
Post by: toja on January 20, 2010, 10:45:22 AM
Quote from: BarbyW on January 20, 2010, 10:29:35 AM
toja: your range is 0x5f852000 to 0x5f852fff inclusive.

Thank you very much! But it's a very big range, isn't it? Shouldn't it be 0x5f852000 to 0x5f8520ff?
Title: Re: BSC Prop Family Index
Post by: kodlovag on March 24, 2010, 10:02:55 AM
I would like to ask for building family range. I'm now using arbitrary family IID's close to the game own IID's, but it's too risky. It's time to ask for own range, and rework my families.
Title: Re: BSC Prop Family Index
Post by: kodlovag on March 26, 2010, 04:02:38 AM
Hahooo... Is anybody there? BarbyW?
I would like to get a building family range.
Title: Re: BSC Prop Family Index
Post by: BarbyW on March 27, 2010, 01:50:06 AM
Sorry, kodlovag. I missed your request. Your range is
0x5f854000 to 0x5f854fff inclusive.
Title: Re: BSC Prop Family Index
Post by: RippleJet on March 27, 2010, 04:45:39 AM
Quote from: toja on January 20, 2010, 10:45:22 AM
But it's a very big range, isn't it? Shouldn't it be 0x5f852000 to 0x5f8520ff?

She might have made a mistake in giving you that range.
However, since you already got it, be happy and use it! ;D

PS.
It's not like we'll be running out of ranges anyways. ;)
Title: Re: BSC Prop Family Index
Post by: Zanza on March 27, 2010, 10:26:28 PM
I'd like to have a range for prop families. Thanks.
Title: Re: BSC Prop Family Index
Post by: BarbyW on March 28, 2010, 12:09:33 AM
Zanza: your range is 0x5f855000 to 0x5f855fff 0x5f855000 to 0x5f8555ff inclusive.
Title: Re: BSC Prop Family Index
Post by: kodlovag on March 29, 2010, 02:27:06 AM
Quote from: BarbyW on March 27, 2010, 01:50:06 AM
Sorry, kodlovag. I missed your request. Your range is
0x5f854000 to 0x5f854fff inclusive.

Thank you Barby!
Title: Re: BSC Prop Family Index
Post by: ionionion on April 08, 2010, 11:53:54 AM
Hello BarbyW,

I would like to request a range please.
Title: Re: BSC Prop Family Index
Post by: RippleJet on April 12, 2010, 03:38:43 PM
Since Barby is in England, I'll step in and open up a new range... :)
ioniunion: your range is 0x7AA00000 to 0x7AA00FFF inclusive.
Title: Re: BSC Prop Family Index
Post by: ionionion on April 13, 2010, 01:59:25 AM
Kiitos paljon !   ()stsfd()
Title: Re: BSC Prop Family Index
Post by: dedgren on April 16, 2010, 10:42:55 AM
Hi Ms. Barby or Tage:

Could I be assigned a prop family range, please?- thanks in advance.


David
Title: Re: BSC Prop Family Index
Post by: RippleJet on April 16, 2010, 01:19:32 PM
David, I'll make it easy for you to remember, ::)
by assigning you this range: 0xDED60000 to 0xDED60FFF inclusive. :)
Title: Re: BSC Prop Family Index
Post by: Air6 on April 21, 2010, 12:47:16 AM
Hi,

Can I have a prop family range please ? Thanks
Title: Re: BSC Prop Family Index
Post by: BarbyW on April 21, 2010, 04:07:28 AM
Air6: I have allocated 0x5f855000 to 0x5f855fff 0xA1360000 to 0xA136FFFF to you.
Title: Re: BSC Prop Family Index
Post by: Air6 on April 21, 2010, 04:08:12 AM
Thanks Barby  ;)
Title: Re: BSC Prop Family Index
Post by: fafalone on May 14, 2010, 07:36:49 PM
I'd like to request a range please.
Title: Re: BSC Prop Family Index
Post by: ShadeSlayer on May 14, 2010, 09:03:33 PM
Me as well please.
Title: Re: BSC Prop Family Index
Post by: Biriali on May 20, 2010, 11:18:19 AM
I too would like to be assigned a family range, please. Thank you in advance.
- David
Title: Re: BSC Prop Family Index
Post by: BarbyW on May 21, 2010, 02:48:57 AM
Prop family ranges have been allocated as follows:
0xFAFA0000 to 0xFAFA00FF   fafalone
0x5F855600 to 0x5F8556ff   Shadeslayer
0x5F855700 to 0x5F8557ff   Biriali
Title: Re: BSC Prop Family Index
Post by: Couchpotato on May 27, 2010, 07:54:38 AM
Is there a master list of prop index ranges?   I've forgotten mine.   &ops
Title: Re: BSC Prop Family Index
Post by: BarbyW on May 28, 2010, 12:40:17 PM
I'll sort out your range, Lynn, and send you a PM
Title: Re: BSC Prop Family Index
Post by: bento on May 29, 2010, 01:17:46 AM
I would like to have a Prop Family Index please. Thanks in advance.
Title: Re: BSC Prop Family Index
Post by: fafalone on May 29, 2010, 01:57:10 PM
Thank you Barby, especially for the FAFA range :)
Title: Re: BSC Prop Family Index
Post by: BarbyW on June 02, 2010, 06:25:43 AM
bento: your range is 0x5f855900 to 0x5f8559ff inclusive.
Title: Re: BSC Prop Family Index
Post by: VJL34 on June 06, 2010, 02:51:00 AM
Hello

May I have a prop family range please?
Title: Re: BSC Prop Family Index
Post by: BarbyW on June 06, 2010, 06:35:44 AM
VJL34: your range is 0x5F855A00 to 0x5F855AFF inclusive   
Title: Re: BSC Prop Family Index
Post by: VJL34 on June 06, 2010, 06:41:37 AM
Thanks a lot  :)
Title: Re: BSC Prop Family Index
Post by: Myself.or.? on July 10, 2010, 06:00:51 AM
Hello BarbyW,

finally I've decided to start messing around a bit (or a LOT?). ::)

Could I have a family range please?

:-\
Title: Re: BSC Prop Family Index
Post by: Lowkee33 on July 12, 2010, 10:54:47 AM
May I have a family range?
Title: Re: BSC Prop Family Index
Post by: Myself.or.? on July 26, 2010, 12:08:28 AM
I know it's only been two weeks since I asked and it's holiday time everywhere  ;), but just in case anybody is still home...
I'ld really appreciate it if somebody could allocate me a range before the end of the month. That way I could get to work whilst not working   :)

Thanks for your efforts.

:-\
Title: Re: BSC Prop Family Index
Post by: BarbyW on July 26, 2010, 12:21:21 AM
I apologise for the delay.
Ranges have been allocated as follows:
Lowkee33: 0x5F855B00 to 0x5F855BFF   
Myself.or.?: 0x5F855C00 to 0x5F855CFF   
Title: Re: BSC Prop Family Index
Post by: Myself.or.? on July 26, 2010, 12:51:43 AM
Don't worry about the delay, I know you're just as busy as everyone else.
Thanks for the range :thumbsup: and have a good holiday.

:-\
Title: Re: BSC Prop Family Index
Post by: allan_kuan1992 on August 09, 2010, 11:36:20 AM
May I request a range? I've been tweaking some Haven Lofts by BLaM lately and I want to convert them into a building family instead of the prop family that they are right now.
Title: Re: BSC Prop Family Index
Post by: RippleJet on August 28, 2010, 04:06:03 PM
Allan, since Barby isn't around at the moment, I'll assign you a range.
I hope A1992000 through A1992FFF is one that you might like. :)
Title: Re: BSC Prop Family Index
Post by: travismking on August 28, 2010, 04:40:11 PM
hmm actually could I get one too please, finally getting into lotting and it might come in handy
Title: Re: BSC Prop Family Index
Post by: RippleJet on August 28, 2010, 05:19:20 PM
Travis, your range is 0x5F856000 through 0x5F856FFF.
Title: Re: BSC Prop Family Index
Post by: travismking on August 28, 2010, 05:23:14 PM
Thank you Tage, my cities are about to look much better :)
Title: Re: BSC Prop Family Index
Post by: citymax on September 12, 2010, 09:18:14 AM
Hi ! could you give me a prop family range please?
Thanks ;)
Title: Re: BSC Prop Family Index
Post by: RippleJet on September 13, 2010, 01:44:50 PM
citymax, your range is 0x5F857000 through 0x5F857FFF. :)
Title: Re: BSC Prop Family Index
Post by: citymax on September 14, 2010, 12:57:31 AM
thank you RippleJet  ;)
Title: Re: BSC Prop Family Index
Post by: Mover on September 28, 2010, 06:29:53 AM
Hello, I would like to request a range. Thank you.  :)
Title: Re: BSC Prop Family Index
Post by: BarbyW on September 28, 2010, 07:19:57 AM
Mover, your range is 0x5f858000 to 0x5f858fff inclusive
Title: Re: BSC Prop Family Index
Post by: Mover on September 28, 2010, 07:27:12 AM
Thank you, BarbyW.  :)
Title: Re: BSC Prop Family Index
Post by: AKPSV on October 11, 2010, 08:09:46 AM
Hello, I would like to request a range.

Thank you.

Title: Re: BSC Prop Family Index
Post by: vortext on October 12, 2010, 07:18:02 AM
hi, I would like to request a personal prop familiy range. Thanks, vortext.
Title: Re: BSC Prop Family Index
Post by: BarbyW on October 13, 2010, 06:58:32 AM
AKPS, your range is 0x5F859000 to 0x5F859FFF
vortext, your range is 0x5F85A000 to 0x5F85AFFF   
Title: Re: BSC Prop Family Index
Post by: vortext on October 13, 2010, 07:33:28 AM
thanks BarbyW, it will make variety a lot easier to achieve (pun intended  :P)
Title: Re: BSC Prop Family Index
Post by: AKPSV on October 15, 2010, 06:22:07 AM
Thank you, BarbyW
Title: Re: BSC Prop Family Index
Post by: Simcitler on November 21, 2010, 06:32:26 AM
Hello, I also would like to request a range!

Thank you!
Title: Re: BSC Prop Family Index
Post by: Nijomi on November 22, 2010, 04:33:51 PM
Hi can I have personal prop family range please.

Thank you.
Title: Re: BSC Prop Family Index
Post by: paeng on November 24, 2010, 04:33:41 PM
Hi,

kindly assign an ID range for my upcoming prop families. Thank you!
Title: Re: BSC Prop Family Index
Post by: BarbyW on December 12, 2010, 04:58:16 AM
Apologies for the delay in replying to these requests. RL has been not good for a few months and I have neglected this thread.
Ranges have been allocated as follows:

simcitler - 0x5f855d00 to 0x5f855dff   
nijomi - 0x5f855e00 to 0x5f855eff   
paeng - 0x5f855f00 to 0x5f855fff   
All ranges are inclusive.
Title: Re: BSC Prop Family Index
Post by: paeng on December 12, 2010, 06:44:01 AM
Thanks for attending to our requests, despite RL "interfering"... I hope things will pick up for you soon!
Title: Re: BSC Prop Family Index
Post by: Simcitler on December 12, 2010, 07:11:07 AM
Thank you very much BarbyW. Hope RL will be more pleasant to you in future!
Title: Re: BSC Prop Family Index
Post by: Pozzessed on December 28, 2010, 04:10:34 PM
May I have a range please and if possible a link to the thread that tells you how to use it in the PimX, the one that makes it use the numbers sequentially .. I read it once but can't find it again  %confuso
Happy New Year!
Title: Re: BSC Prop Family Index
Post by: RippleJet on December 28, 2010, 04:23:25 PM
Quote from: Pozzessed on December 28, 2010, 04:10:34 PM
a link to the thread that tells you how to use it in the PimX, the one that makes it use the numbers sequentially .. I read it once but can't find it again  %confuso

That's only applicable to textures created in SC4Tool (http://sc4devotion.com/forums/index.php?topic=2101.0). ;)
For prop families, read Barby's SC4PIM User Guide (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2257).
Title: Re: BSC Prop Family Index
Post by: Pozzessed on January 03, 2011, 03:46:33 AM
Thankyou RippleJet .. I just need the prop family IID then  :)
Title: Re: BSC Prop Family Index
Post by: BarbyW on January 03, 2011, 06:25:24 AM
Pozzessed: your prop family range is:
0x5f85b000 to 0x5f85b1ff inclusive   
Title: Re: BSC Prop Family Index
Post by: nekseb on January 06, 2011, 11:06:47 AM
Hello Barby, could you please give me a prop family range?

Thanks
Title: Re: BSC Prop Family Index
Post by: CSGdesign on January 08, 2011, 08:57:28 PM
Hello good SC4Dfolk.
May I please also grab a range to be used for the CAT (http://www.csgdesign.com.au/CSGf/viewforum.php?f=147).

Thanks  :)
Title: Re: BSC Prop Family Index
Post by: BarbyW on January 10, 2011, 07:26:39 AM
Ranges have been allocated as follows:

0x5f85b200 to 0x5f85fb2ff   nekseb
0x585fb300 to 0x5f85b3ff   CSGDesign
All ranges inclusive.
Title: Re: BSC Prop Family Index
Post by: Badsim on January 14, 2011, 02:34:48 AM
Hello Barbara ,

Working on Mayor Mod ploppable MJB driftwoods ,  may I get a family range ? Thank you . :thumbsup:

Cédric.
Title: Re: BSC Prop Family Index
Post by: BarbyW on January 19, 2011, 08:00:57 AM
I am not sure if you need a prop family for MM mods but I have allocated 0x585fb400 to 0x5f85b5ff inclusive to you, Cédric. I am sorry I have taken so long to reply.
Title: Re: BSC Prop Family Index
Post by: Gringamuyloca on January 19, 2011, 08:51:50 AM
BarbyW / Badsim

I've noticed that jeronij has been keeping track of ID ranges for MM Plopables over here. (http://sc4devotion.com/forums/index.php?topic=185.0) Scroll to the bottom of the first post to see a list of known ID ranges.

Cheers
Title: Re: BSC Prop Family Index
Post by: jeronij on January 20, 2011, 03:10:36 AM
Quote from: Gringamuyloca on January 19, 2011, 08:51:50 AM
BarbyW / Badsim

I've noticed that jeronij has been keeping track of ID ranges for MM Plopables over here. (http://sc4devotion.com/forums/index.php?topic=185.0) Scroll to the bottom of the first post to see a list of known ID ranges.

Cheers

I think badsim needs this ID range to make his models into standard props so thay can be used in LE as families of props ( a very good solution to give much variety to a single lot  :thumbsup: ), so he'll probably also need an excel sheet to keep track of all these ID's ranges for so many different things... a hard life a modder's life...   ::)  ;)
Title: Re: BSC Prop Family Index
Post by: iphy22 on February 07, 2011, 05:57:45 AM
Hi there,

I would like to get a family id range...

Thank you.
Title: Re: BSC Prop Family Index
Post by: Kergelen on May 01, 2011, 03:51:12 AM
hi, I would like to request a prop family range.

Thanks.
Title: Re: BSC Prop Family Index
Post by: HappyDays on May 01, 2011, 07:47:37 PM
Well, if no one's using it, I'd like to use the A141xxxx range. I started setting up a bunch of families using it, remembered this topic exists. <_<
Title: Re: BSC Prop Family Index
Post by: BarbyW on May 05, 2011, 12:20:00 PM
Once again apologies for the delay in replying. I have allocated prop family ranges as follows:
0x5f85b500 to 0x5f85b5ff   Iphy22
0x5f85b600 to 0x5f85b6ff   Kergelen
0x5f85b700 to 0x5f85b7ff   Happy Days - I am sorry but you cannot have the range you requested.
Title: Re: BSC Prop Family Index
Post by: iphy22 on May 06, 2011, 12:09:59 AM
Thank you!
Title: Re: BSC Prop Family Index
Post by: Kergelen on May 06, 2011, 05:51:35 AM
Thanks BarbyW!
Title: Re: BSC Prop Family Index
Post by: HappyDays on June 03, 2011, 01:45:25 PM
That range would've been a problem, had I continued the project I was working on. It would have used many hundreds of lot families. Now, it'll work just dandy for another project. Thank you.
Title: Re: BSC Prop Family Index
Post by: dobdriver on June 14, 2011, 06:42:55 AM

G'Day Barby,

I like to request a prop family range.

Thanks awfully and cheers
dobs
Title: Re: BSC Prop Family Index
Post by: shokthrpy on July 28, 2011, 07:46:34 AM
Could I please get a family range as well?  Thanks
Title: Re: BSC Prop Family Index
Post by: murimk on August 10, 2011, 12:53:00 PM
Hi

I'd very much like to have a family range as well, hope that's possible.  :)

Thanks a lot!

Murimk  :thumbsup:
Title: Re: BSC Prop Family Index
Post by: xannepan on August 14, 2011, 04:55:11 AM
Hello,

I'd like to request a range of family IDs for my new seine river banks, for which I am currently making props.

I am temporary using the following range:
0x5f85b800 to 0x5f85b8ff

I hope this is available.

Thanks,
Alex
Title: Re: BSC Prop Family Index
Post by: shokthrpy on August 14, 2011, 05:33:33 PM
Quote from: xannepan on August 14, 2011, 04:55:11 AM
I am temporary using the following range:
0x5f85b800 to 0x5f85b8ff

You should probably either wait till a range is assigned to you or at least take into account how many people are in line before you start using the next available range.  By that rational that range belongs to Dobdriver mate.
Title: Re: BSC Prop Family Index
Post by: xannepan on August 15, 2011, 06:21:46 AM
Quote from: shokthrpy on August 14, 2011, 05:33:33 PM
Quote from: xannepan on August 14, 2011, 04:55:11 AM
I am temporary using the following range:
0x5f85b800 to 0x5f85b8ff

You should probably either wait till a range is assigned to you or at least take into account how many people are in line before you start using the next available range.  By that rational that range belongs to Dobdriver mate.

No worries... I said I was only temporary going to use the range  ;). Changing it is easy and won't be a problem for me...  $%Grinno$%

I am a bit worried though... last post from Barby is from May 24.... I hope all is well with her....
Title: Re: BSC Prop Family Index
Post by: xannepan on August 19, 2011, 01:07:08 AM
Hello,

I'm making progress with my project (the paris seine river banks). Continuing my temp range from now will take too much changes. So I'm going to use a range in hoping that I don't have to change afterwards. Given the number of people who have requested ranges before me I extrapolate:

0x5f85b500 to 0x5f85b5ff   Iphy22
0x5f85b600 to 0x5f85b6ff   Kergelen
0x5f85b700 to 0x5f85b7ff   Happy Days
The above mentioned ranges have been registered officially


0x5f85b800 to 0x5f85b8ff ?? dobdriver first in line request
0x5f85b900 to 0x5f85b9ff ?? shokthrpy second in line
0x5f85bA00 to 0x5f85bAff ?? murimk
0x5f85bB00 to 0x5f85bBff ?? xannepan

I hope this is okay with everyone... and that these ranges are free off course.




Title: Re: BSC Prop Family Index
Post by: Sciurus on August 22, 2011, 12:56:09 AM
Hello BarbyW,

I would have a familly props range please.

Guillaume :thumbsup:
Title: Re: BSC Prop Family Index
Post by: shokthrpy on September 01, 2011, 11:27:27 AM
Quote from: xannepan on August 19, 2011, 01:07:08 AM
I'm going to use a range in hoping that I don't have to change afterwards. Given the number of people who have requested ranges before me I extrapolate:

Sounds like a plan, I can't delay this any longer. I'll claim mine and I spoke to Murimk and he'll take his as well.  So following suit, I and Murimk will lay claim to the follwing ranges:

shokthrpy - 0x5f85b900 to 0x5f85b9ff
Murimk - 0x5f85bA00 to 0x5f85bAff
Title: Re: BSC Prop Family Index
Post by: xannepan on September 04, 2011, 10:46:28 AM
Just to let you know I just uploaded the paris river banks sets which makes use of about 30 prop families, for which I used the aforementioned range I "claimed". Hope this will not result in problems, but I didn't want to delay finishing the set and uploading it.
Thx,
-Alex
Title: Re: BSC Prop Family Index
Post by: Framly on October 15, 2011, 05:48:00 AM
Hello BarbyW,

I would like to get a family id range please ;)

Thank you...

Framly :)
Title: Re: BSC Prop Family Index
Post by: mattb325 on October 23, 2011, 02:38:33 PM
Hello there....could I also have a prop family ID range?

Thanks  ;D
Title: Re: BSC Prop Family Index
Post by: BarbyW on November 02, 2011, 03:27:14 PM
Sorry I haven't replied and still can't confirm ranges as my desktop won't boot up. I'm trying to contact Tage to sort this out and post here ASAP.
Title: Re: BSC Prop Family Index
Post by: RippleJet on November 02, 2011, 04:27:18 PM
Quote from: BarbyW on November 02, 2011, 03:27:14 PM
I'm trying to contact Tage to sort this out and post here ASAP.

So you managed... :P

Thus, as a confirmation of the ranges given and taken over the past few months:

0x5f85b000   through   0x5f85b1ff   Pozzessed
0x5f85b200   through   0x5f85b2ff   nekseb
0x5f85b300   through   0x5f85b3ff   CSGDesign
0x5f85b400   through   0x5f85b4ff   Badsim
0x5f85b500   through   0x5f85b5ff   Iphy22
0x5f85b600   through   0x5f85b6ff   Kergelen
0x5f85b700   through   0x5f85b7ff   Happy Days
0x5f85b800   through   0x5f85b8ff   Dobdriver
0x5f85b900   through   0x5f85b9ff   Shokthrpy
0x5f85ba00   through   0x5f85baff   Murimk
0x5f85bb00   through   0x5f85bbff   Xannepan
0x5f85bc00   through   0x5f85bcff   Sciurus
0x5f85bd00   through   0x5f85bdff   Framly
0x5f85be00   through   0x5f85beff   Mattb325

I've updated Barby's list and sent a fresh copy to her. :)
Title: Re: BSC Prop Family Index
Post by: dobdriver on November 04, 2011, 02:10:00 AM
Thankyou Rip and Barby, Much appreciated.


I would like to offer a point of rep to Rip coming to Miss Barby's rescue like a true gentleman. Chivalry is not dead.

Have a great day.


Thanks and cheers
dobs

EDIT: Mod Comment

Quoteoffer a point of rep to Rip

Done   :)

Title: Re: BSC Prop Family Index
Post by: Sciurus on November 12, 2011, 04:24:32 AM
Thank you for my range. Doesn't matter if the wait was a bit long, I can understand if you had computer problems, BarbyW. ;)

Guillaume :thumbsup:
Title: Re: BSC Prop Family Index
Post by: Motokloss on December 28, 2011, 03:52:00 AM
Hello BarbyW and others. I tried to contact you via Simtropilis, but then noticed you are more active here.   &idea I already uploaded few of my models to the STEX and for the next one I need some ID range to make prop families.
Title: Re: BSC Prop Family Index
Post by: tonygunlover on January 08, 2012, 11:30:40 PM
Hello barby ,
                 Can I have a Id range please. Thanks in advance

regds tony
Title: Re: BSC Prop Family Index
Post by: Motokloss on January 27, 2012, 08:24:27 AM
The topic seems to be dead. :(
Title: Re: BSC Prop Family Index
Post by: antn on February 04, 2012, 05:48:34 AM
Hello, I too need a range for some upcoming releases.
Thanks :)

Edit:
I have used the range 0x5484c100 through 0x5484c1ff for my last upload to the STEX, if I counted correct that would be the range in line to be assigned to me as Motokloss would get the 0x5f85bf00->0x5f85bfff, and tonygunlover would get 0x5f85c000->0x5f85c0ff. I hope this doesn't cause any conflicts. :)
Title: Re: BSC Prop Family Index
Post by: StephenMotsinger on February 20, 2012, 06:47:27 AM
I Would like to get a range please for some buildings i have just completed, and then also for some props that i have been making.
Title: Re: BSC Prop Family Index
Post by: Marksen on March 08, 2012, 05:37:48 AM
Hi,

I also need 4 Prop families ranges if possible?

Many Thanks

Marksen
Title: Re: BSC Prop Family Index
Post by: Gondracorn on March 19, 2012, 10:11:11 AM
Hello.

I'm new to modding, and I would like to request about 10 new ranges. Does 1 building take up 1 range, or is it by number of props?

Will someone give the other people some ranges as well?
Title: Re: BSC Prop Family Index
Post by: DaveN on April 07, 2012, 03:52:49 AM
I would ask for an ID range.
Title: Re: BSC Prop Family Index
Post by: Framly on May 31, 2012, 04:22:48 AM
I would ask for an additional ID range for me

Thanks in advance ;)
Title: Re: BSC Prop Family Index
Post by: Kuddelmuddel on August 13, 2012, 01:31:38 AM
Hi, I would also like to get an ID range for about 10 families for an upcoming project.

Thanks in advance
Title: Re: BSC Prop Family Index
Post by: iphy22 on August 19, 2012, 01:08:36 PM
If there are any family ranges to spare, I would like to ask for another one...
Thanks in advance
Title: Re: BSC Prop Family Index
Post by: Framly on August 23, 2012, 01:19:50 PM
I've been waiting for three months now and I desperately need a new Range :)

Can someone contact BarbyW or RippleJet??

Thanks in advance :)
Title: Re: BSC Prop Family Index
Post by: Sunset_baby on August 23, 2012, 03:02:22 PM
Yeah, well... since you're blowing dust of this thread, I would like to request a range to please
Title: Re: BSC Prop Family Index
Post by: NCGAIO on August 23, 2012, 03:53:21 PM
As there are no answers since December'd better send a PM Direct BarbyW
Title: Re: BSC Prop Family Index
Post by: Framly on August 24, 2012, 06:28:39 AM
Quote from: NCGAIO on August 23, 2012, 03:53:21 PM
As there are no answers since December'd better send a PM Direct BarbyW
I'd love to, but i'm not allowed to access her profil :(
Title: Re: BSC Prop Family Index
Post by: Tarkus on August 24, 2012, 10:03:38 AM
The staff is aware of the issue here.  Unfortunately, neither Barby nor RippleJet are active right now, and I wouldn't expect a quick response to a PM sent here. 

-Alex
Title: Re: BSC Prop Family Index
Post by: art128 on August 24, 2012, 10:10:23 AM
Quote from: Framly on August 24, 2012, 06:28:39 AM
Quote from: NCGAIO on August 23, 2012, 03:53:21 PM
As there are no answers since December'd better send a PM Direct BarbyW
I'd love to, but i'm not allowed to access her profil :(

Have you tried to click on the little square just next to her nick-name?
Title: Re: BSC Prop Family Index
Post by: Framly on August 24, 2012, 12:43:19 PM
thanks for the Info, Arthur ;)
Title: Re: BSC Prop Family Index
Post by: jmyers2043 on August 24, 2012, 05:28:28 PM
Quote from: Framly on August 24, 2012, 12:43:19 PM
thanks for the Info, Arthur ;)

RippleJet and BarbyW kept a spread sheet between them. They are the only ones who know what numbers or ranges are assigned to whom. They are the ones who can assign new ranges safely and without duplication. Neither of them are active at the moment. You, and others, may have to pummel their email boxes with requests before they decide to share the spread sheet with another responsible/active SC4 Devotion admin or member. 


- Jim

Title: Re: BSC Prop Family Index
Post by: Sunset_baby on August 24, 2012, 06:08:31 PM
It seems that in a similar situation last year (see page 12), Xannepan decided to calculate ranges for himself Shoktrpy and Murimk with RippleJet confirming these a couple of months later.

Could that be done in this situation to (as a temporarily solution of course)?
Title: Re: BSC Prop Family Index
Post by: Aaron Graham on September 01, 2012, 07:08:11 AM
I need a range please. :D

Thank you in advance.
Title: Re: BSC Prop Family Index
Post by: Reblet on September 16, 2012, 05:50:34 AM
Quote from: Sunset_baby on August 24, 2012, 06:08:31 PM
It seems that in a similar situation last year (see page 12), Xannepan decided to calculate ranges for himself Shoktrpy and Murimk with RippleJet confirming these a couple of months later.

Could that be done in this situation to (as a temporarily solution of course)?

As I find myself in need of a family for private use as well, I've decided to do just that, assigning a family of 0xff to every request since the last update we arrive at:


0x5f85bf00 - 0x5f85bfff Motokloss
0x5f85c000 - 0x5f85c0ff tonygunlover
0x5484c100 - 0x5484c1ff antn
0x5484c200 - 0x5484c2ff StephenMotsinger
0x5484c300 - 0x5484c3ff Marksen
0x5484c400 - 0x5484c4ff Gondracorn
0x5484c500 - 0x5484c5ff DaveN
0x5484c600 - 0x5484c6ff Framly
0x5484c700 - 0x5484c7ff Kuddelmuddel
0x5484c800 - 0x5484c8ff iphy22
0x5484c900 - 0x5484c9ff NCGAIO
0x5484ca00 - 0x5484caff Aaron Graham
0x5484cb00 - 0x5484cbff Reblet


I'm assuming there's some reason to the madness and these are free, but use at your own risk. :)

- Reblet
Title: Re: BSC Prop Family Index
Post by: Sunset_baby on September 16, 2012, 01:17:01 PM
Quote from: Reblet on September 16, 2012, 05:50:34 AM
I've decided to do just that, assigning a family of 0xff to every request since the last update
Well, you forgot my request   &mmm
Title: Re: BSC Prop Family Index
Post by: catty on September 16, 2012, 01:41:20 PM
Quote from: Sunset_baby on September 16, 2012, 01:17:01 PM
Quote from: Reblet on September 16, 2012, 05:50:34 AM
I've decided to do just that, assigning a family of 0xff to every request since the last update
Well, you forgot my request   &mmm

Thanks Reblet for doing this   :thumbsup:

Hi Sunset_baby

Based on the list Reblet has done, you would be

0x5484cc00 - 0x5484ccff Sunset_baby

We are still trying to come up with a solution re the missing BSC Prop Family Index, hopefully none of these ranges have been issued previously.

-catty (global moderator)

Title: Re: BSC Prop Family Index
Post by: Sunset_baby on September 17, 2012, 09:39:55 AM
Thanks a mille Catty for the range. And also Reblet for following up on my suggestion  :thumbsup: Even though this may be temporary it helps a ton
Title: Re: BSC Prop Family Index
Post by: Reblet on September 17, 2012, 01:23:28 PM
Quote from: Sunset_baby on September 16, 2012, 01:17:01 PM
Well, you forgot my request   &mmm

Oops. Must've gone through the list a bit too fast. :S My most humble apologies and thanks to catty for stepping in. :)
Title: Re: BSC Prop Family Index
Post by: jmyers2043 on September 22, 2012, 05:35:07 PM
Quote from: Reblet on September 16, 2012, 05:50:34 AM
... As I find myself in need of a family for private use as well, I've decided to do just that ...

Good News!! I now have the official list that is used to assign prop families. The ranges assigned by Reblet are OK. They can be considered safe to use. 



- Jim

Title: Re: BSC Prop Family Index
Post by: Aaron Graham on September 23, 2012, 04:54:46 PM
Thank you!!! So Reblet is the new prop range assigner? :)
Title: Re: BSC Prop Family Index
Post by: Tarkus on September 23, 2012, 05:09:47 PM
Quote from: Aaron Graham on September 23, 2012, 04:54:46 PM
Thank you!!! So Reblet is the new prop range assigner? :)

jmyers2043 will be, and the list will be shared with senior SC4D Staff as a failsafe.

-Alex
Title: Re: BSC Prop Family Index
Post by: iphy22 on September 24, 2012, 05:31:13 AM
Thank you all very much for the range!
Title: Re: BSC Prop Family Index
Post by: Reblet on September 25, 2012, 12:20:03 PM
Quote from: jmyers2043 on September 22, 2012, 05:35:07 PM
Quote from: Reblet on September 16, 2012, 05:50:34 AM
... As I find myself in need of a family for private use as well, I've decided to do just that ...

Good News!! I now have the official list that is used to assign prop families. The ranges assigned by Reblet are OK. They can be considered safe to use. 



- Jim

Good to hear that! And I'm glad my extrapolation turned out to be ok. :)
Title: Re: BSC Prop Family Index
Post by: FrankU on September 26, 2012, 03:44:35 AM
Quote from: Tarkus on September 23, 2012, 05:09:47 PM
Quote from: Aaron Graham on September 23, 2012, 04:54:46 PM
Thank you!!! So Reblet is the new prop range assigner? :)

jmyers2043 will be, and the list will be shared with senior SC4D Staff as a failsafe.

-Alex

Would it be a problem if the list was visibly available (like: as in a locked topic) to everyone? In that case only certain staff members would be able to edit the list, but everyone could see it. As long as this site (and Simtropolis at the same time, I guess) exist, the list will be avaliable.
This isn't done yet, so I guess there are negative sides on this option? Please tell me? maybe we can encounter them?
Title: Re: BSC Prop Family Index
Post by: catty on September 26, 2012, 04:07:51 AM
Quote from: FrankU on September 26, 2012, 03:44:35 AM
...Would it be a problem if the list was visibly available (like: as in a locked topic) to everyone? In that case only certain staff members would be able to edit the list, but everyone could see it. As long as this site (and Simtropolis at the same time, I guess) exist, the list will be avaliable.
This isn't done yet, so I guess there are negative sides on this option? Please tell me? maybe we can encounter them?


I think our biggest concern with that idea is that people would come along take a look at the list and go off and start using a range or ranges without telling anyone they have done so, and we would then issue a range to someone not realizing that someone else has started using that same range.

-catty
Global Moderator
Title: Re: BSC Prop Family Index
Post by: FrankU on September 26, 2012, 06:10:56 AM
Yes, that is certainly a danger. I can see that.
On the other hand: the problem exists already now. By people ignoring the list altogether.
So it's a matter of self-control anyway.
Title: Re: BSC Prop Family Index
Post by: catty on September 27, 2012, 03:20:09 AM
Quote from: FrankU on September 26, 2012, 06:10:56 AM
...So it's a matter of self-control anyway.

Thanks for your thoughts on this, its always good to get different ideas on something

-catty
Title: Re: BSC Prop Family Index
Post by: Simcoug on September 27, 2012, 06:53:48 PM
It's good to hear that an official list is back up and running.  That said, may I request a range, please?  Thank you in advance.
Title: Re: BSC Prop Family Index
Post by: jmyers2043 on September 27, 2012, 07:01:47 PM
Quote from: Simcoug on September 27, 2012, 06:53:48 PM
It's good to hear that an official list is back up and running.  That said, may I request a range, please?  Thank you in advance.

Here you go ... 5f85c200 through 5f85c2ff



Title: Re: BSC Prop Family Index
Post by: krashspeed on September 27, 2012, 09:30:24 PM
May I have a range please.

Thanks in advance!
Title: Re: BSC Prop Family Index
Post by: jmyers2043 on September 28, 2012, 06:04:47 PM
Quote from: krashspeed on September 27, 2012, 09:30:24 PM
May I have a range please.

Thanks in advance!

Sure ... 5f85c300 through 5f85c3ff




Title: Re: BSC Prop Family Index
Post by: ´br on November 02, 2012, 07:14:29 AM
Hello,
may i have a range  :) ?
Title: Re: BSC Prop Family Index
Post by: jmyers2043 on November 02, 2012, 08:02:20 PM
Hi BR

Quote from: ´br on November 02, 2012, 07:14:29 AM
Hello,
may i have a range  :) ?

You may ...  5f85c400 through 5f85c4ff


Title: Re: BSC Prop Family Index
Post by: ´br on November 03, 2012, 06:10:38 AM
thanks jmyers :)
Title: Re: BSC Prop Family Index
Post by: Swordmaster on November 08, 2012, 08:17:54 AM
I'd like a range as well, please.

Cheers
Willy
Title: Re: BSC Prop Family Index
Post by: jmyers2043 on November 10, 2012, 09:29:18 AM
Quote from: Swordmaster on November 08, 2012, 08:17:54 AM
I'd like a range as well, please.

Cheers
Willy

Here you go     5f85c500 through 5f85c5ff


Title: Re: BSC Prop Family Index
Post by: Swordmaster on November 10, 2012, 10:22:30 AM
Thanks Jim

Cheers
Willy
Title: Re: BSC Prop Family Index
Post by: Neo on December 25, 2012, 07:03:42 AM
Hi, might I request a range?
Title: Re: BSC Prop Family Index
Post by: jmyers2043 on December 25, 2012, 03:15:53 PM
Hi  Neo, duly recorded. 

5f85c600 through 5f85c6ff


Title: Re: BSC Prop Family Index
Post by: flunight on February 06, 2013, 11:39:32 AM
Hi, I would like to request a prop family range.

Thanks.
Title: Re: BSC Prop Family Index
Post by: jmyers2043 on February 06, 2013, 05:13:36 PM
Quote from: flunight on February 06, 2013, 11:39:32 AM
Hi, I would like to request a prop family range.

Thanks.

Here you go   5f85c700 through  5f85c7ff




Title: Re: BSC Prop Family Index
Post by: flunight on February 06, 2013, 06:23:55 PM
Thanks jmyers2043.
Title: Re: BSC Prop Family Index
Post by: aradras on February 21, 2013, 10:46:35 AM
May I have one assigned too, please?

Thank you loads!
Title: Re: BSC Prop Family Index
Post by: jmyers2043 on February 22, 2013, 04:45:40 PM
Quote from: aradras on February 21, 2013, 10:46:35 AM
May I have one assigned too, please?

Thank you loads!

Here you go.

5f85c800 through 5f85c8ff




Title: Re: BSC Prop Family Index
Post by: Mighty Dubselector on March 12, 2013, 01:19:38 PM
May I have a range please? Merci. :thumbsup:
Title: Re: BSC Prop Family Index
Post by: jmyers2043 on March 12, 2013, 05:33:58 PM
Quote from: Mighty Dubselector on March 12, 2013, 01:19:38 PM
May I have a range please? Merci. :thumbsup:


You may, 5f85d800 through 5f85d8ff   


Good Luck - Jim

Title: Re: BSC Prop Family Index
Post by: callagrafx on March 31, 2013, 09:10:45 AM
Could some kindly soul please furnish me with a range?  Most appreciated  ;D
Title: Re: BSC Prop Family Index
Post by: BarbyW on March 31, 2013, 10:36:03 AM
Lee, you already have a range but until I get home next Fri I can't tell you what has been used - if any. Your range is 0xCA100000 to 0xCA1FFFFF. I think you will be fairly safe if you work backwards from the last IID.
Title: Re: BSC Prop Family Index
Post by: sandrasim1 on April 02, 2013, 01:34:44 PM
So it has been some years since I made a prop family and now I am not sure if I remember my range correctly. I think it is A0005501 - A00055ff. I know that the numbers 55 are correct because David suggested it to mimic my letters SS (wonder why I remember that so clearly after all these years  &Thk/( ). If someone could verify this for me I would be very happy.
Title: Re: BSC Prop Family Index
Post by: metarvo on April 06, 2013, 06:42:35 AM
May I have a prop family range?  Thanks in advance.  ;)
Title: Re: BSC Prop Family Index
Post by: BarbyW on April 06, 2013, 03:07:57 PM
Kristina: I have your range logged as A0005500 to A000055ff.
metarvo: I will allocate a range tomorrow when I have made sure which ranges Jim has allocated. I've been away from home and unable to check with my list until today.
Title: Re: BSC Prop Family Index
Post by: rusekrax on April 06, 2013, 03:43:39 PM
May I ask for a prop family range please? Thank You.
Title: Re: BSC Prop Family Index
Post by: sandrasim1 on April 07, 2013, 10:46:22 AM
Thanks Barby.  :) 
Title: Re: BSC Prop Family Index
Post by: Nosimx on April 09, 2013, 06:53:09 AM
May I have a prop family range too?

Thank you in advance.
Title: Re: BSC Prop Family Index
Post by: BarbyW on April 10, 2013, 11:17:37 AM
Ranges have been allocated as follows:
0x5f85c900 to 0x5f85c9ff   metarvo
0x5f85ca00 to 0x5f85caff   rusekrax
0x5f85cb00   to 0x5f85cbff   nosimx
Title: Re: BSC Prop Family Index
Post by: rusekrax on April 10, 2013, 12:28:14 PM
Thank you very much BarbyW.
Title: Re: BSC Prop Family Index
Post by: Nosimx on April 13, 2013, 11:35:41 PM
Thanks a lot, BarbyW.
Title: Re: BSC Prop Family Index
Post by: shy dude on June 20, 2013, 10:30:18 AM
I am here to get my prop family range. Thank you.
Title: Re: BSC Prop Family Index
Post by: jjeffrey on June 29, 2013, 09:33:43 PM
May I also have a PF range?
Title: Re: BSC Prop Family Index
Post by: eggman121 on July 14, 2013, 02:43:14 AM
Hello BarbyW. May I please request a prop family range for the projects I am working on. Thanks in advance.
-eggman121
Title: Re: BSC Prop Family Index
Post by: Alex_1210 on August 21, 2013, 08:43:38 AM
Hi, could i please have my own prop/building family range?
I am planning to release my buildings on the STEX.
Title: Re: BSC Prop Family Index
Post by: BarbyW on September 29, 2013, 02:50:22 AM
Many apologies for the delay but here are your prop family ranges:
5f85d900 to 5f85d9ff   shy dude
5f85da00 to 5f85daff   jjeffrey
5f85db00 to 5f85dbff   eggman121
5f85dc00 to 5f85dcff   Alex_1210
Title: Re: BSC Prop Family Index
Post by: jjeffrey on September 30, 2013, 06:55:37 PM
Thank you, Barby!
Title: Re: BSC Prop Family Index
Post by: dirtguru on November 24, 2013, 10:28:57 AM
I would like to request a prop family range.

Thank you
Title: Re: BSC Prop Family Index
Post by: Sim.Rico on December 23, 2013, 11:36:47 AM
Hi Barby!!! How are you? You've guessed it, I am also toying around with SC4PIM and monkeying around with relotting some residentials like adding slope values so I can use these in my hillside town of Peyton Place-Stepford Island (it is a Duo-Mayoral Seated Metrop Collaboration).  I am also adding slope to 'some' 2x2 and smaller commericals so they will fit into some slightly hilly business-lined throughways.

Can I gave my very own Peyton Place-Stepford Family Range?  And I am going to look online to see if I can find an article that defines the code values in the slope settings and such.  I also need to get some help on LEProp.  When I add automations from the available list, none of these activate in the game when plopping a "Peyton Place-Stepford Real Estate Prop"

http://sc4devotion.com/forums/index.php?topic=16232.msg472666#msg472666
Title: Re: BSC Prop Family Index
Post by: Bipin on January 02, 2014, 10:07:47 AM
I myself could use a range. My new suburban condos won't make prop families by themselves!    $%Grinno$%
Title: Re: BSC Prop Family Index
Post by: Sim.Rico on January 24, 2014, 09:19:03 AM
Quote from: Bipin on January 02, 2014, 10:07:47 AM
I myself could use a range. My new suburban condos won't make prop families by themselves!    $%Grinno$%

Wheres that THUMBS UP button!!!
Title: Re: BSC Prop Family Index
Post by: bitterquill on March 03, 2014, 07:09:40 PM
I would also like to request a range, please.
Title: Re: BSC Prop Family Index
Post by: Sim.Rico on March 30, 2014, 04:37:13 AM
Did anyone receive a reply?  I wonder if this Folder Discussion has Bitten the SimDust? :'( ()what() :'( ()what() :-[ :o ()what() :( ()sad() &cry2 :'( :-[
Title: Re: BSC Prop Family Index
Post by: catty on April 30, 2014, 08:37:45 PM
Hi Guys and Sim.Rico (perhaps less smilies the next time)

I realize this is extremely frustrating and I haven't forgotten you or this topic and am trying to get a solution to it.

If we have to come up with a new index then that's what we will do, I have been thru both this topic and the original one at Simtropolis so I have a fair idea of the ranges that have already been issued, but I'm hoping to get the BSC Prop Family Index back and working again as that is my preference as I don't really want to re-invent the wheel.

-catty
Moderator
Title: Re: BSC Prop Family Index
Post by: catty on May 05, 2014, 05:01:52 AM
Quote from: catty on April 30, 2014, 08:37:45 PM
...If we have to come up with a new index then that's what we will do...

Still trying to come up with a more permanent solution for the Index, but I have created a new spreadsheet based on the ranges already issued here and Simtropolis and am confident enough to issue the following ranges

0x5f85dd00   0x5f85ddff      dirtguru
0x5f85de00   0x5f85deff      Sim.Rico
0x5f85df00   0x5f85dfff      Bipin
0x5f85e000   0x5f85e0ff      bitterquill

:thumbsup:
Title: Re: BSC Prop Family Index
Post by: APSMS on May 05, 2014, 02:31:34 PM
Is BarbyW unavailable (i.e. still sick)? I would think that she would have a list of this somewhere if we could get ahold of her.

Anyone know how she's doing? (sorry for being off-topic)
Title: Re: BSC Prop Family Index
Post by: nos.17 on May 07, 2014, 03:22:51 PM
If you wouldn't mind, I would like a range too. I am in no hurry so you can go ahead and get your system organized if you need to.

Thanks!
Title: Re: BSC Prop Family Index
Post by: catty on May 07, 2014, 04:26:22 PM

At work and the list is at home, so will be back later

Quote from: APSMS on May 05, 2014, 02:31:34 PM
Is BarbyW unavailable (i.e. still sick)? I would think that she would have a list of this somewhere if we could get ahold of her.

Anyone know how she's doing? (sorry for being off-topic)

Don't know the details, but she has been on site fairly recently

:)
Title: Re: BSC Prop Family Index
Post by: catty on May 08, 2014, 03:39:32 AM
Quote from: nos.17 on May 07, 2014, 03:22:51 PM
If you wouldn't mind, I would like a range too. I am in no hurry so you can go ahead and get your system organized if you need to.

Thanks!

Hi nos.17

Your range is

0x5f85e100 - 0x5f85e1ff

:thumbsup:

And just to let everyone know what's going on, currently having discussions on getting something that's more high-tech and doesn't need someone to manually issue a range from a Excel Spreadsheet, but in the meantime myself and Jmouse will be issuing the ranges between us, we just have to sort out a shared location for the Index.

:)
Title: Re: BSC Prop Family Index
Post by: nos.17 on May 08, 2014, 06:02:23 PM
Ok, I want to make sure I get how this numbering system works. My range is 0x5f85e100 - 0x5f85e1ff.

So I would use ...e100 to ...e109. After that, I am pretty sure ...e10a comes next. Then I would use ...e10a to ...e10f and then on to ...e110. Is what I am doing correct?
Title: Re: BSC Prop Family Index
Post by: catty on May 09, 2014, 03:25:58 AM
Quote from: nos.17 on May 08, 2014, 06:02:23 PM
Ok, I want to make sure I get how this numbering system works. My range is 0x5f85e100 - 0x5f85e1ff.

So I would use ...e100 to ...e109. After that, I am pretty sure ...e10a comes next. Then I would use ...e10a to ...e10f and then on to ...e110. Is what I am doing correct?

That looks correct to me   :)

But if you are uncertain, I can generate a list of the numbers for you sometime over the weekend.

:thumbsup:
Title: Re: BSC Prop Family Index
Post by: nos.17 on May 09, 2014, 12:44:43 PM
Quote from: catty on May 09, 2014, 03:25:58 AM
Quote from: nos.17 on May 08, 2014, 06:02:23 PM
Ok, I want to make sure I get how this numbering system works. My range is 0x5f85e100 - 0x5f85e1ff.

So I would use ...e100 to ...e109. After that, I am pretty sure ...e10a comes next. Then I would use ...e10a to ...e10f and then on to ...e110. Is what I am doing correct?

That looks correct to me   :)

But if you are uncertain, I can generate a list of the numbers for you sometime over the weekend.

:thumbsup:

Cool Thanks! Thats all I need for now.
Title: Re: BSC Prop Family Index
Post by: dirtguru on May 09, 2014, 06:32:18 PM
Thank you Catty &apls
Title: Re: BSC Prop Family Index
Post by: FrankU on May 16, 2014, 11:45:17 AM
Quote from: catty on May 08, 2014, 03:39:32 AM

And just to let everyone know what's going on, currently having discussions on getting something that's more high-tech and doesn't need someone to manually issue a range from a Excel Spreadsheet, but in the meantime myself and Jmouse will be issuing the ranges between us, we just have to sort out a shared location for the Index.


Isn't it possible to put the list in some or other hidden-to-the-normal-users Administrator's thread on this site? So that only the appropriate people can see and edit it? Then it is available to the community if needed. That way it is not depending on only one or two persons.
Title: Re: BSC Prop Family Index
Post by: catty on May 16, 2014, 12:36:35 PM

Hi FrankU

The shared location was simply so we didn't accidentally issue the same ranges to different people, but there was also no way I was going to have the range list disappear again so a read-only version has been set up on a wordpress webpage and all admin and global moderators have access to that webpage ... plus the webpage has also got a number of un-issued ranges on it, so anyone who can access the webpage can issue a range from it as long as they let either myself or Jmouse know what they have done.

... still have to set up the shared location, but that got put on hold when my hosting company deleted my website when they were trying to delete some directories they had accidentally added to it ... its back but it does have some problems which need to be sorted out.

:thumbsup:
Title: Re: BSC Prop Family Index
Post by: vortext on May 16, 2014, 12:53:39 PM
Catty, you've done great work tracing back all the issued ranges and setting up a new list for the future. Now, who do I PM so you can get some well deserved karma?!  ;D ;)
Title: Re: BSC Prop Family Index
Post by: catty on May 16, 2014, 06:54:35 PM

Not me   $%Grinno$%

But someone has so thank you both   :thumbsup:
Title: Re: BSC Prop Family Index
Post by: dmonsta19 on May 31, 2014, 05:35:30 PM
I would like to request a range
Title: Re: BSC Prop Family Index
Post by: catty on June 01, 2014, 03:13:44 AM
Quote from: dmonsta19 on May 31, 2014, 05:35:30 PM
I would like to request a range

Evening dmonsta19

your range is

0x5f85e200 - 0x5f85e2ff

:thumbsup:
Title: Re: BSC Prop Family Index
Post by: romualdillo on June 01, 2014, 08:18:51 AM
Greetings,

I would like to request a family range, if possible. Thank you in advance.
Title: Re: BSC Prop Family Index
Post by: catty on June 01, 2014, 12:56:34 PM
Quote from: romualdillo on June 01, 2014, 08:18:51 AM
Greetings,

I would like to request a family range, if possible. Thank you in advance.

Morning romualdillo

Your range is 0x5f85e300 - 0x5f85e3ff

:thumbsup:


Title: Re: BSC Prop Family Index
Post by: catty on June 18, 2014, 05:01:47 AM
Quote from: APSMS on May 05, 2014, 02:31:34 PM
...I would think that she would have a list of this somewhere if we could get ahold of her

BarbyW has given me a copy she had of the BSC Prop Family Index, I don't expect there to be any problems re combining the two indexes together which I'll be doing this weekend and will be updating the webpage at the same time

:thumbsup:

Title: Re: BSC Prop Family Index
Post by: mgb204 on July 06, 2014, 03:40:18 PM
Could I please request a prop family range.
Title: Re: BSC Prop Family Index
Post by: catty on July 06, 2014, 04:04:59 PM
Quote from: mgb204 on July 06, 2014, 03:40:18 PM
Could I please request a prop family range.

You can indeed, unfortunately I'm at work and the list is at home so it will be later tonight my time.

:)
Title: Re: BSC Prop Family Index
Post by: catty on July 07, 2014, 03:32:46 AM

Hi mgb204

Your range is;  0x5f85e400 to 0x5f85e4ff   

:)
Title: Re: BSC Prop Family Index
Post by: mgb204 on July 07, 2014, 04:20:26 AM
Thank you Catty, your swift response is appreciated.

Can I ask if there is a problem with whoever is in charge of the Texture ID's? I'm sitting on some stuff I can't ship until I get a range for those, I wouldn't bother you so soon after asking, but I note the thread requesting them has not had a response since early May, so I was just hoping someone could advise if there is some problem with these?
Title: Re: BSC Prop Family Index
Post by: catty on July 07, 2014, 04:35:31 AM

I'm afraid I can't help with the Texture ID's and hadn't realized there was a problem with them, I'm about to head off to bed so will inquiry on the staff boards in the morning and see if anyone knows what's happening with them.

-catty
Title: Re: BSC Prop Family Index
Post by: pingpong on August 23, 2014, 06:45:14 PM
May I request for my own ID range please?
Title: Re: BSC Prop Family Index
Post by: Sim.Rico on August 23, 2014, 07:05:35 PM
I hope this is the active SC4DBlog for Prop Family Index IDs.  Can i too, rquest5 a range please?  Ive posted sometime last year but there were no follow-up on the request.
Title: Re: BSC Prop Family Index
Post by: catty on August 23, 2014, 08:40:47 PM
Quote from: Sim.Rico on August 23, 2014, 07:05:35 PM
I hope this is the active SC4DBlog for Prop Family Index IDs.  Can i too, rquest5 a range please?  Ive posted sometime last year but there were no follow-up on the request.

Do you want another range in the addition to the one you already have?

Quote from: catty on May 05, 2014, 05:01:52 AM
0x5f85de00 thru to 0x5f85deff      Sim.Rico

Hi pingpong

Quote from: pingpong on August 23, 2014, 06:45:14 PM
May I request for my own ID range please?

your range is;

0x5f85e500 thru to 0x5f85e5ff

:thumbsup:
Title: Re: BSC Prop Family Index
Post by: ElPhantasmo69 on August 25, 2014, 09:00:24 AM
Hi Catty,

May I please have a range?

Thanks in advance!  :)
Title: Re: BSC Prop Family Index
Post by: catty on August 25, 2014, 11:05:49 AM
Quote from: ElPhantasmo69 on August 25, 2014, 09:00:24 AM
...May I please have a range?

your range is  0x5f85e600 thru to 0x5f85e6ff

:)
Title: Re: BSC Prop Family Index
Post by: Sim.Rico on August 25, 2014, 11:19:12 AM
Thank you @Catty!  I must have overlooked or missed the email when my ids were provided earlier!    :D
Title: Re: BSC Prop Family Index
Post by: ElPhantasmo69 on August 26, 2014, 07:08:56 AM
Thank you Catty! Much appreciated...  :thumbsup:
Title: Re: BSC Prop Family Index
Post by: bombardiere on October 21, 2014, 01:55:03 AM
Hello. Can I have a prop family range?
Title: Re: BSC Prop Family Index
Post by: catty on October 21, 2014, 02:23:31 AM
Quote from: bombardiere on October 21, 2014, 01:55:03 AM
Hello. Can I have a prop family range?

Hi bombardiere your range is

0x5f85e700 thru to 0x5f85e7ff

:thumbsup:
Title: Re: BSC Prop Family Index
Post by: bombardiere on October 21, 2014, 04:55:53 AM
Thanks for the quick reply.

I work at the simtropolis and if prop family works as I expect, I may be upload somethign very soon.
Title: Re: BSC Prop Family Index
Post by: catty on October 21, 2014, 10:43:59 AM
Quote from: bombardiere on October 21, 2014, 04:55:53 AM
...I may be upload somethign very soon.

look forward to it   :)
Title: Re: BSC Prop Family Index
Post by: catty on October 21, 2014, 02:28:45 PM
Quote from: FrankU on May 16, 2014, 11:45:17 AM
...Isn't it possible to put the list in some or other hidden-to-the-normal-users Administrator's thread on this site? So that only the appropriate people can see and edit it? Then it is available to the community if needed. That way it is not depending on only one or two persons.

Hi FrankU

I know its been a while since I said that I would set up a shared location for the Index, things just kept happening, but I've finally got around to creating a shared location

http://city-builders.info/cb-groups/item/30-prop-family-index

I've still got to add the Index plus a couple of other documents to it, and I'm only going to granting access to the people who already know where the wordpress version of the Index is, which is currently all admin and global moderators from this site plus a couple of other people from here and they will be given access if they ever set up accounts on the site.

I don't mean to offend anyone, but all other requests to access the Index will be rejected.

-catty
Title: Re: BSC Prop Family Index
Post by: TCD on October 26, 2014, 04:08:41 PM
I would like to request a prop family range.
Title: Re: BSC Prop Family Index
Post by: catty on October 26, 2014, 06:14:20 PM
Quote from: TCD on October 26, 2014, 04:08:41 PM
I would like to request a prop family range.

Here you go   :)

0x5f85e800 thru to 0x5f85e8ff
Title: Re: BSC Prop Family Index
Post by: TCD on October 26, 2014, 09:45:45 PM
Thank you so much!
Title: Re: BSC Prop Family Index
Post by: catty on November 26, 2014, 03:31:07 PM
Hi Guys

Despite my resignation from the SC4D staff having now taken effect, I will continue to manage and issue Prop Family requests when requested for the foreseeable future, if I don't immediately respond to your request feel free to send me an PM, please remember I do have a real life and live in New Zealand so please check the time in New Zealand before assuming the worse and start sending me PMs.

-catty

EDIT: If request is urgent or you cannot contact me via this site, then you can reach me over at www.city-builders.info (http://www.city-builders.info) either by PM if you have an account, or using the Contact Form (bottom of webpage).
Title: Re: BSC Prop Family Index
Post by: catty on December 20, 2014, 04:15:40 PM
Merry Christmas everyone  and best wishes for the new year    ()flower()

If anyone needs a Prop Family range can you post before Christmas Eve, after that real life takes over for a few days   :party:  if and to be honest I can't ever see a prop family request being so urgent it can't wait a couple of days, but if anyone feels they really need one, you will be able to reach me at the CB Christmas party.

Now on to range request business

Issued To: He Who Will Not Be Named aka ProjectSaultSteMarie2014
Range: 0x5F85CC00 thru to 0x5F85CCFF

:thumbsup:

Sorry a PS: I haven't forgotten about updating the wordpress site for those people that have links to it, but real life is calling so will do it a bit later.
Title: Re: BSC Prop Family Index
Post by: DonVitoCorleone on March 19, 2015, 06:04:22 AM
May I please get a range? Thank you for your keeping this list up to date for all us sc4 addicts! :)

DonVitoCorleone
Title: Re: BSC Prop Family Index
Post by: catty on March 19, 2015, 10:45:35 AM
Morning   :)

Issued: DonVitoCorleone
Range: 0x5F85CD00 thru to 0x5F85CDFF
Title: Re: BSC Prop Family Index
Post by: Brodel on April 03, 2015, 11:02:18 AM
Good morning catty,

I would also like to have a range please. It is not urgent at all.

New Zealand current date and time is Saturday April 4th 7 am, over here in northern Germany we still have Friday evening :) Anyway I wish you and anybody a happy Easter and thanks for your feedback.
Title: Re: BSC Prop Family Index
Post by: catty on April 03, 2015, 11:18:07 AM
Just woken up and switched on the computer, so give me about half an hour to have a cup of tea, etc and then I'll be back with a range for you

Happy Easter   :)
Title: Re: BSC Prop Family Index
Post by: catty on April 03, 2015, 12:28:37 PM

Sorry took a bit longer than expected ... was talking to my fellow administrator over at CB   ()meeting()

Issued: Brodel
Range: 0x5F85CE00 thru to 0x5F85CEFF
Title: Re: BSC Prop Family Index
Post by: Edvarz on May 19, 2015, 05:27:38 PM
Hi! I would like to request a building family range. Thanks! :)
Title: Re: BSC Prop Family Index
Post by: catty on May 19, 2015, 06:12:43 PM

Hi Edvarz

Welcome to the Site

Had a look at the available ranges and have issued you

Issued: Edvarz
Range: 0x5F85ED00 thru to 0x5F85EDFF

:)   
Title: Re: BSC Prop Family Index
Post by: emanuelfranco0390 on May 21, 2015, 05:19:27 PM
Hola

I want to request one range for me please.

Kind Regards.
Title: Re: BSC Prop Family Index
Post by: catty on May 22, 2015, 03:26:12 AM
Quote from: emanuelfranco0390 on May 21, 2015, 05:19:27 PM
Hola

I want to request one range for me please.

Kind Regards.

As requested one range   :)

Issued: emanuelfranco0390
Range: 0x5F85CF00 thru to 0x5F85CFFF
Title: Re: BSC Prop Family Index
Post by: nathkel on July 23, 2015, 02:27:59 PM
Requesting prop family range from FADE0000 to FADEFFFF, please....;)
Title: Re: BSC Prop Family Index
Post by: catty on July 23, 2015, 03:03:24 PM
Quote from: nathkel on July 23, 2015, 02:27:59 PM
Requesting prop family range from FADE0000 to FADEFFFF, please....;)

I'm at work but I can tell you some of the F ranges have already been used by the SFBT team among others, I'm not saying No, but I need to be home from work and be able to have a look thru the Prop Family Index before I can give you a definite answer on whether you can use this range or not

-catty
Title: Re: BSC Prop Family Index
Post by: catty on July 24, 2015, 03:45:17 AM
Quote from: catty on July 23, 2015, 03:03:24 PM
Quote from: nathkel on July 23, 2015, 02:27:59 PM
Requesting prop family range from FADE0000 to FADEFFFF, please....;)

I'm at work but I can tell you some of the F ranges have already been used by the SFBT team among others, I'm not saying No, but I need to be home from work and be able to have a look thru the Prop Family Index before I can give you a definite answer on whether you can use this range or not

-catty

Hi nathkel

You can have this range do not expand past it, as the FAFA range has been taken by someone else.

-catty
Title: Re: BSC Prop Family Index
Post by: catty on July 24, 2015, 02:10:19 PM
Quote from: catty on December 20, 2014, 04:15:40 PM
...Sorry a PS: I haven't forgotten about updating the wordpress site for those people that have links to it, but real life is calling so will do it a bit later.

I have been very conscience of the fact since SimPeg demise that if something were to happen either to me or the CB website that the Prop Family Index could disappear as well, the Prop Family Index has been on a private group over at CB, I have now made it an closed group that anyone who belongs to the CB Website can view or join (joining is limited to people I know and who haven't been banned on other sites).

http://city-builders.info/cb-groups/item/30-prop-family-index

:)
Title: Re: BSC Prop Family Index
Post by: nathkel on July 25, 2015, 07:38:03 AM
Quote from: catty on July 24, 2015, 03:45:17 AM
Quote from: catty on July 23, 2015, 03:03:24 PM
Quote from: nathkel on July 23, 2015, 02:27:59 PM
Requesting prop family range from FADE0000 to FADEFFFF, please....;)

I'm at work but I can tell you some of the F ranges have already been used by the SFBT team among others, I'm not saying No, but I need to be home from work and be able to have a look thru the Prop Family Index before I can give you a definite answer on whether you can use this range or not

-catty

Hi nathkel

You can have this range do not expand past it, as the FAFA range has been taken by someone else.

-catty

Thanks. This should be more than enough...
Title: Re: BSC Prop Family Index
Post by: catty on September 01, 2015, 12:11:21 PM
Quote from: catty on December 20, 2014, 04:15:40 PM
....Sorry a PS: I haven't forgotten about updating the wordpress site for those people that have links to it, but real life is calling so will do it a bit later.

Sorry for those people who had links to this page, I ended up deleting it as it just got to confusing trying to keep up the original excel spreadsheet and then the online version over at CB as well.

http://city-builders.info/cb-groups/item/30-prop-family-index
Title: Re: BSC Prop Family Index
Post by: CT14 on November 08, 2015, 06:33:37 PM
Can I have a prop family range, please. Thanks.
Title: Re: BSC Prop Family Index
Post by: catty on November 09, 2015, 01:24:59 AM
Quote from: CT14 on November 08, 2015, 06:33:37 PM
Can I have a prop family range, please. Thanks.

:thumbsup:

Issued to: CT14
Range: 0x5F85E900 thru to 0x5F85E9FF
Title: Re: BSC Prop Family Index
Post by: CT14 on November 11, 2015, 06:58:53 AM
Thank you. I've updated my prop families to use this range.
Title: Re: BSC Prop Family Index
Post by: Simmer2 on February 21, 2016, 02:02:54 PM
Hello catty
May I have a prop family range?

Many thanks in advance.
Simmer2 - Nick
Title: Re: BSC Prop Family Index
Post by: catty on February 22, 2016, 01:29:10 AM
Quote from: Simmer2 on February 21, 2016, 02:02:54 PM
Hello catty
May I have a prop family range?...

:thumbsup:

Issued: Simmer2
Range: 0x5F85D000 thru to 0x5F85D0FF
Title: Re: BSC Prop Family Index
Post by: Simmer2 on February 22, 2016, 06:39:45 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FM6Wcuus.gif&hash=dfdab12fb7787a64b8bf0ac568ff44e565bd1730)

Nick
Title: Re: BSC Prop Family Index
Post by: francis90b on March 12, 2016, 12:32:23 PM
I'd like to request a prop family range.Thanks.
Title: Re: BSC Prop Family Index
Post by: catty on March 14, 2016, 03:22:42 AM
Quote from: francis90b on March 12, 2016, 12:32:23 PM
I'd like to request a prop family range.Thanks.

Issued: francis90b
Range: 0x5F85D100 thru to 0x5F85D1FF

Title: Re: BSC Prop Family Index
Post by: francis90b on March 14, 2016, 11:27:21 AM
Thank you  :thumbsup:.
Title: Re: BSC Prop Family Index
Post by: catty on March 14, 2016, 08:22:57 PM
Quote from: francis90b on March 14, 2016, 11:27:21 AM
Thank you  :thumbsup:.

Hi francis90b

sorry to do this to you, but I'm going to have to issue you another range as someone has overrun their allotted range, I can't do anything until tonight so will send you a PM with a list of available ranges and let you decide what you would like, hopefully you haven't started using any of this range yet

-catty
Title: Re: BSC Prop Family Index
Post by: catty on March 15, 2016, 03:27:27 AM
Hi guys

The prop family index was set up all those years ago to make sure that we didn't get conflicts happening because people had used the same numbers so its important to ask for a range if you need one and equally important when you know its a big project to make sure you have enough to cover your project and you don't continue to create prop families using unassigned ranges.

Anyway moving on a PM has been sent to francis90b giving him a list of ranges to choose from and in addition to this range

Quote from: catty on February 22, 2016, 01:29:10 AM
Issued: Simmer2
Range: 0x5F85D000 thru to 0x5F85D0FF

Simmer2 has been issued the following ranges

0x 5F85D100 0x 5F85D1FF Simmer2
0x 5F85D200 0x 5F85D2FF Simmer2
0x 5F85D300 0x 5F85D3FF Simmer2
0x 5F85D400 0x 5F85D4FF Simmer2
0x 5F85D500 0x 5F85D5FF Simmer2
0x 5F85D600 0x 5F85D6FF Simmer2
0x 5F85D700 0x 5F85D7FF Simmer2


:thumbsup:

-catty
Title: Re: BSC Prop Family Index
Post by: Simmer2 on March 15, 2016, 10:05:12 AM
Thank you Catty  :thumbsup:
Title: Re: BSC Prop Family Index
Post by: catty on March 16, 2016, 03:55:08 AM
Quote from: francis90b on March 12, 2016, 12:32:23 PM
I'd like to request a prop family range.Thanks.

Issuing prop family ranges to francis90b ...  :)

Range: 0x5F85EE00 thru to 0x5F85EEFF
Range: 0x5F85EF00 thru to 0x5F85EFFF

"$Deal"$
Title: Re: BSC Prop Family Index
Post by: catty on April 01, 2016, 03:12:25 AM

Issued: rivit
Range: 0xF5E80000 thru to 0xF5E8FFFF

:)
Title: Re: BSC Prop Family Index
Post by: vester on May 07, 2016, 05:28:58 PM
Hi Catty

Would it be possible to get this range ?
f0aa0000-f0aaffff
Title: Re: BSC Prop Family Index
Post by: catty on May 08, 2016, 02:33:23 AM
Quote from: vester on May 07, 2016, 05:28:58 PM
...Would it be possible to get this range ?
f0aa0000-f0aaffff

:thumbsup:

I'll update the Index   :)
Title: Re: BSC Prop Family Index
Post by: maloskero on May 08, 2016, 05:18:32 PM
Hi there! Can I get a prop family range please? Also, instead of telling me "From XXXX thru XXXY" can you please tell me the specific codes inside my range? I sincerely don't understand how the codes progress so I would be very thankful if you could do this for me. Forgive my complete amateurism and many thanks!
Title: Re: BSC Prop Family Index
Post by: catty on May 09, 2016, 03:51:03 AM
Quote from: maloskero on May 08, 2016, 05:18:32 PM
Hi there! Can I get a prop family range please? Also, instead of telling me "From XXXX thru XXXY" can you please tell me the specific codes inside my range?...

Your range is

Issued: maloskero
Range: 0x5F85EA00 thru to 0x5F85EAFF

You do realize you are asking me to list 256 numbers for you   &Thk/(

As a once only never to be repeated again as I do have a life, I'll do it this time and I'm not doing it for you as much as all the newbie's out there that also don't know

Quote....how the codes progress....

5F85EA00
5F85EA01
5F85EA02
5F85EA03
5F85EA04
5F85EA05
5F85EA06
5F85EA07
5F85EA08
5F85EA09
5F85EA0A
5F85EA0B
5F85EA0C
5F85EA0D
5F85EA0E
5F85EA0F
5F85EA10
5F85EA11
5F85EA12
5F85EA13
5F85EA14
5F85EA15
5F85EA16
5F85EA17
5F85EA18
5F85EA19
5F85EA1A
5F85EA1B
5F85EA1C
5F85EA1D
5F85EA1E
5F85EA1F
5F85EA20
5F85EA21
5F85EA22
5F85EA23
5F85EA24
5F85EA25
5F85EA26
5F85EA27
5F85EA28
5F85EA29
5F85EA2A
5F85EA2B
5F85EA2C
5F85EA2D
5F85EA2E
5F85EA2F
5F85EA30
5F85EA31
5F85EA32
5F85EA33
5F85EA34
5F85EA35
5F85EA36
5F85EA37
5F85EA38
5F85EA39
5F85EA3A
5F85EA3B
5F85EA3C
5F85EA3D
5F85EA3E
5F85EA3F
5F85EA40
5F85EA41
5F85EA42
5F85EA43
5F85EA44
5F85EA45
5F85EA46
5F85EA47
5F85EA48
5F85EA49
5F85EA4A
5F85EA4B
5F85EA4C
5F85EA4D
5F85EA4E
5F85EA4F
5F85EA50
5F85EA51
5F85EA52
5F85EA53
5F85EA54
5F85EA55
5F85EA56
5F85EA57
5F85EA58
5F85EA59
5F85EA5A
5F85EA5B
5F85EA5C
5F85EA5D
5F85EA5E
5F85EA5F
5F85EA60
5F85EA61
5F85EA62
5F85EA63
5F85EA64
5F85EA65
5F85EA66
5F85EA67
5F85EA68
5F85EA69
5F85EA6A
5F85EA6B
5F85EA6C
5F85EA6D
5F85EA6E
5F85EA6F
5F85EA70
5F85EA71
5F85EA72
5F85EA73
5F85EA74
5F85EA75
5F85EA76
5F85EA77
5F85EA78
5F85EA79
5F85EA7A
5F85EA7B
5F85EA7C
5F85EA7D
5F85EA7E
5F85EA7F
5F85EA80
5F85EA81
5F85EA82
5F85EA83
5F85EA84
5F85EA85
5F85EA86
5F85EA87
5F85EA88
5F85EA89
5F85EA8A
5F85EA8B
5F85EA8C
5F85EA8D
5F85EA8E
5F85EA8F
5F85EA90
5F85EA91
5F85EA92
5F85EA93
5F85EA94
5F85EA95
5F85EA96
5F85EA97
5F85EA98
5F85EA99
5F85EA9A
5F85EA9B
5F85EA9C
5F85EA9D
5F85EA9E
5F85EA9F
5F85EAA0
5F85EAA1
5F85EAA2
5F85EAA3
5F85EAA4
5F85EAA5
5F85EAA6
5F85EAA7
5F85EAA8
5F85EAA9
5F85EAAA
5F85EAAB
5F85EAAC
5F85EAAD
5F85EAAE
5F85EAAF
5F85EAB0
5F85EAB1
5F85EAB2
5F85EAB3
5F85EAB4
5F85EAB5
5F85EAB6
5F85EAB7
5F85EAB8
5F85EAB9
5F85EABA
5F85EABB
5F85EABC
5F85EABD
5F85EABE
5F85EABF
5F85EAC0
5F85EAC1
5F85EAC2
5F85EAC3
5F85EAC4
5F85EAC5
5F85EAC6
5F85EAC7
5F85EAC8
5F85EAC9
5F85EACA
5F85EACB
5F85EACC
5F85EACD
5F85EACE
5F85EACF
5F85EAD0
5F85EAD1
5F85EAD2
5F85EAD3
5F85EAD4
5F85EAD5
5F85EAD6
5F85EAD7
5F85EAD8
5F85EAD9
5F85EADA
5F85EADB
5F85EADC
5F85EADD
5F85EADE
5F85EADF
5F85EAE0
5F85EAE1
5F85EAE2
5F85EAE3
5F85EAE4
5F85EAE5
5F85EAE6
5F85EAE7
5F85EAE8
5F85EAE9
5F85EAEA
5F85EAEB
5F85EAEC
5F85EAED
5F85EAEE
5F85EAEF
5F85EAF0
5F85EAF1
5F85EAF2
5F85EAF3
5F85EAF4
5F85EAF5
5F85EAF6
5F85EAF7
5F85EAF8
5F85EAF9
5F85EAFA
5F85EAFB
5F85EAFC
5F85EAFD
5F85EAFE
5F85EAFF


"$Deal"$
Title: Re: BSC Prop Family Index
Post by: vester on May 09, 2016, 06:23:19 PM
A little trick could that I uses in Excel is the HEX2DEC and DEC2HEX.

You range in normal decimal number starts at 1602611712 and ends at 1602611967.

More reading here:
exceldigest.com - How to convert numbers between decimal and hexadecimal (http://www.exceldigest.com/myblog/2013/04/11/how-to-convert-numbers-between-decimal-and-hexadecimal/)


Catty: Thanks for the range.
Title: Re: BSC Prop Family Index
Post by: catty on May 09, 2016, 06:36:19 PM
Quote from: vester on May 09, 2016, 06:23:19 PM
...Catty: Thanks for the range.

:thumbsup:

I use the HEX2DEC and DEC2HEX in EXCEL and a script that generates the ranges between two numbers, otherwise I'd probably still be doing the list for maloskero, but it still meant the time I'd allotting to working on Paeng's forum attachments last night got taken up by prop family stuff instead.

-catty
Title: Re: BSC Prop Family Index
Post by: catty on August 06, 2016, 04:28:38 AM
Issued: Mary Maurine Mayo
Range1: 0x5F85EB00 thru to 0x5F85EBFF
Range2: 0x5F85EC00 thru to 0x5F85ECFF
Title: Re: BSC Prop Family Index
Post by: adrianor on September 05, 2016, 08:27:46 AM
Hi, may I have a prop family range? Thank you!
Title: Re: BSC Prop Family Index
Post by: catty on September 05, 2016, 10:26:28 AM
Quote from: adrianor on September 05, 2016, 08:27:46 AM
Hi, may I have a prop family range? Thank you!

Finally had enough of Microsoft and its updates so wiped my computer and started again with Linux Mint so busy this morning trying before work to see what I can get working on my computer again.

Will issue your range this evening   :thumbsup:

EDIT:

Issued: adrianor
Range: 0x5F85F000 thru to 0x5F85F0FF

:thumbsup:
Title: Re: BSC Prop Family Index
Post by: Tyberius06 on September 30, 2016, 06:02:40 AM
Hello!

May I have a prop family range?

Thank you very much in advance.

- Tyberius06/Tibi
Title: Re: BSC Prop Family Index
Post by: catty on October 01, 2016, 02:34:11 AM
Issued: Tyberius06

Range1: 0x5F85F100 thru to 0x5F85F1FF
Range2: 0x5F85F200 thru to 0x5F85F2FF
Title: Re: BSC Prop Family Index
Post by: spritesftw on October 24, 2016, 01:55:37 PM
Hi. I would like a range please. Also, requested a texture range some time ago but still no reply.
Title: Re: BSC Prop Family Index
Post by: catty on October 25, 2016, 03:30:50 AM
Quote from: spritesftw on October 24, 2016, 01:55:37 PM
Hi. I would like a range please. Also, requested a texture range some time ago but still no reply.

You will have to ask for a texture range again in the texture range topic as this isn't something I have access to, as for your prop family range am quite busy so haven't had a chance to issue you one yet, its now  :sleeping: here

... will try and remember to do it in the morning for you  :thumbsup:
Title: Re: BSC Prop Family Index
Post by: catty on October 25, 2016, 12:24:18 PM
Issued: spritesftw

Range: 0x5F85F300 thru to 0x5F85F3FF

NOTE to self update CB website Index before issuing any more ranges   "$Deal"$
Title: Re: BSC Prop Family Index
Post by: khimera on November 26, 2016, 06:32:53 PM
Hi, could I have a prop family range please?

I see how important this is after having several lots very confused about props, for example the BSC 1x1 playground, which displays industrial props instead of playground toys!
Title: Re: BSC Prop Family Index
Post by: vester on January 10, 2017, 08:12:40 AM
Been working on turning automata into props.

Been using and plan to use the range: FFA10000-FFFF9999.
I know its a big range, but as there is a lot of modding in these packages I need a system to get it working.
Title: Re: BSC Prop Family Index
Post by: mgb204 on January 10, 2017, 08:34:19 AM
Quote from: vester on January 10, 2017, 08:12:40 AM
Been working on turning automata into props.

Been using and plan to use the range: FFA10000-FFFF9999.
I know its a big range, but as there is a lot of modding in these packages I need a system to get it working.

By my calculations that's a seriously high number of IDs you are asking for (millions), are you really going to need that many? Even with a large number of items to make, surely one hundred families would be plenty, no?
Title: Re: BSC Prop Family Index
Post by: vester on January 10, 2017, 09:51:46 AM
No using it all the way through.
I have a model that is rotated in 12 angles.
These angles I have add to to the TGIs. For the GEvo I used the following IDs:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FyRki6CI.jpg&hash=3e2a2e901072b28a5a0621b404b5853394376514)

After looking it over I plan to use the following for the EMD E9
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FP6v8MjM.jpg&hash=e35e57604b6efbb2d09b9c10f8293e3f8b6f7976)
Moved the angle one digit to the left and moved the Prop serie number from the 4th digit to the last digit, compared to the GEvo engines.

So my range can be spilt up into small ranges with first range being:
ffa1000-ffa7875f (reserving for two extra set of props: last digit: 6-a; b-f)

After that I plan to use the following ranges:
ffb10000-ffb7875f
ffc10000-ffc7875f
ffd10000-ffd7875f.

That is going to cover 9x5x12=540 props.
Title: Re: BSC Prop Family Index
Post by: mgb204 on January 10, 2017, 11:36:06 AM
Well I'm not in charge of dishing out the ranges. But logically I think you may have to revise your plans. The only way to manage a database of IDs is by giving out ranges that are in numercial sequence. In the case of Hexidecimal, that means the last digit should increment from 0-F (16 IDs), then you increment the next digit to the left. This way your 540 props can be neatly confined within a range like so XXXX X000 - XXXX X2FF. Note a range with all the last three digits availible produces over 4,000 unique IDs.

On the other hand, if this is for S3D props (3D Models), I wasn't aware they used the same ID system as Prop Families? Are you making families for these props? In which case, you shouldn't need all 540 IDs, just one for each group. Assuming that was one for each angle, that would be only 12 IDs. But if you just want to reserve IDs for the models, I'm not sure there is any official registry of IDs for those.

Perhaps you may have to use some ID's ad-hoc and hope they don't conflict with others. Frankly, there isn't a ton of 3D-Model stuff out there on the exchanges. Statistically speaking, you are very unlikely to run into an ID conflict.
Title: Re: BSC Prop Family Index
Post by: vester on January 11, 2017, 01:34:39 PM
Maybe you could have a look at the VDK Proppack 3 - GEvo Engines (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3472).
As far as I see it I have one prop for each 3d model and a family for each angle.
That gives 60 props and 12 families.


EDIT: Figure out if I change the coding for the angles from four digit to one digit.
The 3th last digit would represent the angle going from 1 to c.

That will make my range: ffa10000-ffa10cff.

Beside that earlier mention ranges use for the GEvo engines:
ffa10000-ffa17875
ffa20000-ffa27875
ffa30000-ffa37875
ffa40000-ffa47875
ffa50000-ffa57875
Title: Re: BSC Prop Family Index
Post by: mgb204 on February 01, 2017, 09:26:02 PM
Sorry Arne, I've been totally side-swiped between computer issues and other tasks. I should have gotten back to you sooner.

Firstly I should point out that Catty is no longer maintaining the Prop Family ID ranges, so we'll need to find a solution for that. I will see about taking over responsibility for it, Catty has passed on the master list, which I intend to move to an online host where all can VIEW it at least.

I've looked at the file you mentioned in your last post. Note, I'm only interested in the Prop Families. Props themselves should use random IDs, if you wish to manually assign them, that's your business. But there is no need for an assigned range. Using non random numbers, will increase the odds of your props conflicting with other objects though.

In this file you've used 12 Cohort files, which is 12 Prop families, which need simply 12 unique IDs. I know you are trying to keep a system for these prop IDs, but I don't understand why? In any case, here are the ID's you've used:

Family: FFA0
-0000
-1125
-1834
-2250
-2656
-3369
-4500
-5631
-6344
-6750
-7157
-7875

What I think you fail to understand is that you've just basically used up around 30,000 IDs for just 12 families. I'm sorry, but this cannot simply continue, you need to change how you are working. Assuming you have the range FFA0, here are the 12 ID's you should have used, in order:

0000, 0001, 0002, 0003, 0004, 0005, 0006, 0007, 0008, 0009, 000A, 000B.

See the difference? You might think those IDs would conflict with your props, but they won't. Because all prop families are unique from prop exemplars. But because they don't have either a Type or Group ID (the cohort might, but the families do not), there is not an infinite supply of IDs.

I can clearly see that you are trying to bring some organisation and patterns to your numbering scheme. But, it's ridiculously inefficient when you look at how the game/hex numbering works.

Here's another example of that... open calculator in Windows, set it to Programmer mode from the View menu. Select Hex in the left side. Then enter your second used ID from the GeVo Prop Pack:

FFA01125 Then we take that (minus) from the first ID FFA00000, click Dec to convert the result back to Decimal.

This gives us 4,389. What does this mean? It means that your IDs, which should be used sequentially, are actually in some cases up to 4,500 numbers apart. So in decimal you've used the IDs:

0
4389
6196
8784
9814
13161
17664
22065
25412
26448
29015
30837

When all you really needed to use was 1 - 12.

(note: for the sake of an example. I'm just showing counting from Hex 00000000 upwards (numbers shown are decimal order), otherwise it would only confuse the issue.

Now imagine we (the guardians) had to maintain a list of 4.3 billion IDs in a spreadsheet? It can't be done. So we give a range to everyone, usually with between 4k and 65k IDs. If you stray out of this range, others peoples stuff will conflict with yours. This problem isn't simply solved by giving you more IDs. It must be solved by refusing you more. Because if everyone wanted to pick and choose the individual IDs they used, we'd have run out of them years ago. Or simply had such an unmanageable system that by now it would be chaos. We are happy to try and explain this, to help you understand the problem. But there really is no solution that involves allowing users to be so wasteful that can be considered.

It might be helpful, but I'm in the middle of writing up a guide to using Hex IDs, it's still a WIP (http://community.simtropolis.com/omnibus/simcity-4/modding-information/what-is-hex-numbers-dont-hurt-me-r293/), but hopefully that will help illuminate the issues here. Assuming that is you still have questions?

Respectfully,

Robin.
Title: Re: BSC Prop Family Index
Post by: vester on February 02, 2017, 08:27:25 AM
Quote from: mgb204 on February 01, 2017, 09:26:02 PM
What I think you fail to understand is that you've just basically used up around 30,000 IDs for just 12 families. I'm sorry, but this cannot simply continue, you need to change how you are working.

Quote from: vester on January 11, 2017, 01:34:39 PM
EDIT: Figure out if I change the coding for the angles from four digit to one digit.
The 3th last digit would represent the angle going from 1 to c.

That will make my range: ffa10000-ffa10cff.

Maybe you overlooked this part.


I can see I could save a lot of numbers moving the angles to the last digits, but it will also give me a lot of extra work and opening up for errors.
Last think I like to avoid as well.
Title: Re: BSC Prop Family Index
Post by: mgb204 on February 02, 2017, 11:43:50 AM
Quote from: vester on February 02, 2017, 08:27:25 AM
Maybe you overlooked this part.

I can see I could save a lot of numbers moving the angles to the last digits, but it will also give me a lot of extra work and opening up for errors.
Last think I like to avoid as well.

I haven't overlooked anything, I assure you. The system is what it is, we must work with it.

You have an assigned range I assume? So long as you keep to the IDs from that, you can use them however you like. But, if you want more IDs, that isn't going to happen unless you have used the ones given to you.

If you don't already have an assigned range, I am happy to provide you with one. But that will be a small range based on a family, you must use the IDs that are part of that allocation, not just the IDs you think make most sense.

In both cases, that means rather than IDing your items based on a system that works for you. That system must also take into consideration using the IDs given to you, in such a way that you make use of them all. If you have 65,000 IDs and can demonstrate you've used them, i.e. 65,000 released prop families, then you can apply for another range. If you can demonstrate that you need more than one range, because of the number of families you are creating, you can have more than one range too. But, if you've used a fraction of those IDs or simply used them for things other than Prop Families, then you can not. Similarly if you want to have more IDs because you will use them inefficiently, that's not happening either.

I'm sorry, but I'm having this conversation all too frequently these days. If you are going to be inflexible in your demands, you can expect an inflexible response. Because I've tried my best to explain a very technical thing as simply as possible. I spent hours doing this trying to keep it easy to follow. If you don't understand why you have to work differently, I'm sorry. You cannot take an assigned range of 65k IDs, use 60 of them and ask for 65k more. We also can not give out individual IDs, because that's impossible to keep track of.

Let me re-iterate. You are numbering objects, think of that as a list. Instead of using a system where 1 is the first item, then 2, 3, 4 and so on. You want to utilise the numbers 1, 4389, 6196, 8784, 9814 and so on... This is totally illogical, even if I can see why you might think it is better, trust me, it's not.

It would only be more work if you've gone ahead and ID'd your content before a range was allocated to you. Which is kind of like booking a holiday and being mad that there is no flight available, having turned up at the airport without a ticket to fly.

To be absolutely clear. I respect you and your work greatly. The last thing I want to do is annoy you or prevent you from being able to continue the great work that you do. But you are missing a very important point about how IDs, ranges and their allocations work. Simply throwing out IDs to appease people is not a solution, they are limited and must be used sparingly to ensure we don't end up running out of them entirely.
Title: Re: BSC Prop Family Index
Post by: omgitskosc on March 11, 2017, 10:13:16 AM
Hello, I would like to request a prop family ID range.

Thanks in advance!
Title: Re: BSC Prop Family Index
Post by: mgb204 on March 11, 2017, 04:56:35 PM
Before I give any range out, I just wanted to explain a new thing I'll be doing as I take over management of the Prop Family Ranges.

From here on out, when I issue one, I'll be attaching a .txt file (zipped) to the post. This will include a complete list of all your allocated IDs. That way, rather than having to work out which IDs to use and all that Hex malarkey, you can just tick them off from a list made for you. I hope this will prove beneficial for some users. Here's an example of the contents of the file:

0xXF85F40x
==========
   XF85F400
   XF85F401
   XF85F402
   XF85F403
   XF85F404
   XF85F405
   XF85F406
   XF85F407
   XF85F408
   XF85F409
   XF85F40A
   XF85F40B
   XF85F40C
   XF85F40D
   XF85F40E
   XF85F40F

The top line represents an ID grouping or family. Then the 16 IDs for that family are listed thereafter. My advice would be to add an X or other marker on the left, after using an ID, then saving the file as a reference. You can also add a description if you like too, to keep everything in alignment, I'd do that on the right side, for example:

X   XF85F400 - Llamas on Fire

Of course you can use it any way you like, or not at all, it's just intended to make things easier if you want it. In order to avoid such attached files from remaining on the server forever, I will keep these attachments live for a minimum of one calendar month before removing them. Unless you confirm you've got the file beforehand.

KOSC Prop Family ID Range:
0x5F85F400 --> 0x5F85F4FF
Title: Re: BSC Prop Family Index
Post by: fantozzi on March 16, 2017, 03:35:43 PM
Hello mgb204,

may I have a family ID range please?

Thank you.

Title: Re: BSC Prop Family Index
Post by: mgb204 on March 16, 2017, 04:15:42 PM
Sure.

Fantozzi Prop Family ID Range:
0x5F85F500 --> 0x5F85F5FF

Find a complete ID listing attached (zip file) for reference.
Title: Re: BSC Prop Family Index
Post by: fantozzi on March 17, 2017, 04:17:42 AM
Thanks, that was quick. And for the text file.
Title: Re: BSC Prop Family Index
Post by: praiodan on April 26, 2017, 08:11:21 AM
Hello mgb204,

I'd like to request a family ID range for a couple of buildings I'd like to work on in the future.  :)

Thanks in advance!
Title: Re: BSC Prop Family Index
Post by: mgb204 on April 26, 2017, 01:28:17 PM
Here you go...

Praiodan Prop Family ID Range:
0x5F85F600 --> 0x5F85F6FF

Find a complete ID listing attached (zip file) for reference.
Title: Re: BSC Prop Family Index
Post by: praiodan on April 26, 2017, 01:39:36 PM
Perfect, thanks a lot!  :thumbsup:
Title: Re: BSC Prop Family Index
Post by: khimera on May 04, 2017, 03:45:17 AM
Hi mgb204,
Could I get a prop family range please?

Thank you!
Title: Re: BSC Prop Family Index
Post by: mgb204 on May 04, 2017, 06:20:02 AM
Looking at your previous post in this thread, can I ask what you plan to use the Prop Family for? Families are a very specific thing which required dedicated IDs. Regular props and models do not need dedicated IDs and should not be confused with Families. If this is what you are making, you should use a random ID, which the Reader is happy to generate. The odds of such a random number conflicting with existing content are lower than winning the lottery.
Title: Re: BSC Prop Family Index
Post by: Kitsune on May 04, 2017, 07:55:07 AM
Can I get a range for something personal I'm working on ?
Title: Re: BSC Prop Family Index
Post by: mgb204 on May 06, 2017, 05:02:03 AM
Kinsune Prop Family ID Range:
0x5F85F700 --> 0x5F85F7FF

Find a complete ID listing attached (zip file) for reference.
Title: Re: BSC Prop Family Index
Post by: thingfishs on May 19, 2017, 07:35:15 AM
Hi, it looks like I'm going to need to create a new prop family (from the models in an SHK pack), to complete my current project. Unless I'm misunderstanding (it wouldn't be the first nor the thousandth time), I will need to get a range - cheers.
Title: Re: BSC Prop Family Index
Post by: mgb204 on May 19, 2017, 03:52:00 PM
What exactly is it you want to do with those models?
Title: Re: BSC Prop Family Index
Post by: thingfishs on May 21, 2017, 04:44:57 AM
I am wanting to make a prop from this SHK pack: http://community.simtropolis.com/files/file/27563-shk-parking-pack/ (http://community.simtropolis.com/files/file/27563-shk-parking-pack/)
that performs 2 things differently from the 4x CarCluster prop family I am currently using from the above pack:

1: I want it to perform like the Maxis prop family I was using previously (this time a 5x car prop family) in that there could be anywhere from 1-5 cars on the lot whereas with the SHK one there is only ever a full lot (4 cars).

2: I don't want there to be luxury cars like BMW's on the lots as I am creating a low wealth pack and they just don't look right.

This has mostly been discussed here: http://community.simtropolis.com/forums/topic/34247-thingfishs-bats/?page=3 (http://community.simtropolis.com/forums/topic/34247-thingfishs-bats/?page=3)

Cheers
Title: Re: BSC Prop Family Index
Post by: mgb204 on May 24, 2017, 05:52:25 AM
Sorry for the delay in getting back to you. Looking at things, I think you probably will need one, but there are various ways to go about what you need. I'll reply over on ST regarding that.

thingfishs Prop Family ID Range:
0x5F85F800 --> 0x5F85F8FF

Find a complete ID listing attached (zip file) for reference.
Title: Re: BSC Prop Family Index
Post by: thingfishs on May 30, 2017, 10:47:42 AM
Thanks mgb :thumbsup:

I hesitantly began my first foray into prop family construction and barely ten minutes later had a fully functioning family with all 20 of my low wealth shops. Sometimes when people say things are simple they actually are... ;)

Thanks for your help.
Title: Re: BSC Prop Family Index
Post by: Krasner on August 05, 2017, 06:16:47 PM
Hello there,

I need two family ranges for three props each.

Thanks !
Title: Re: BSC Prop Family Index
Post by: mgb204 on August 06, 2017, 06:31:46 AM
Hi Krasner,

A little look back through this thread and you'll see that we don't give out individual IDs, the reason being that keeping track of them would be an administrative nightmare that way.

If you really just need to make two families and don't see yourself using families much, I'm happy to pass on a couple IDs from my range, just send me a PM if you want them. Otherwise, I'm happy to give you a full range of IDs for future use if you prefer, just reply here and I'll allocate a range to you.
Title: Re: BSC Prop Family Index
Post by: Krasner on August 06, 2017, 07:32:39 AM
@mgb204 Does it mean that I can make several families with a single range ? I should try to inform more carefully before attempting new modding tips  :'( I'd rather have a range then, thank you !
Title: Re: BSC Prop Family Index
Post by: mgb204 on August 06, 2017, 11:21:11 AM
Basically each family needs a single ID, each item that uses that same family only need to reference the one ID though. You only need a new ID for each unique family.

Krasner Prop Family ID Range:
0x5F85F900 --> 0x5F85F9FF

Find a complete ID listing attached (zip file) for reference.
Title: Re: BSC Prop Family Index
Post by: carlosan5300 on May 09, 2018, 05:33:20 PM
Hello.
Can I get a prop family range please? Thanks in advance.
Title: Re: BSC Prop Family Index
Post by: mgb204 on May 10, 2018, 01:34:49 AM
AngryMozart's Prop Family ID Range:
0x5F85FA00 --> 0x5F85FAFF

Find a complete ID listing attached (zip file) for reference.
Title: Re: BSC Prop Family Index
Post by: evarburg on July 24, 2018, 11:47:08 AM
I would like to get an ID range to make my own Prop Families. I am told to ask here.

So how do we go about this ? Like : "please, please, pretty please ?" :)

Title: Re: BSC Prop Family Index
Post by: mgb204 on July 26, 2018, 04:05:05 AM
Tariely's Prop Family ID Range:
0x5F85FB00 --> 0x5F85FBFF

Find a complete ID listing attached (zip file) for reference.
Title: Re: BSC Prop Family Index
Post by: evarburg on July 26, 2018, 09:18:45 AM
Thank you ! (May I ask why it has already been downloaded twice ?)
Title: Re: BSC Prop Family Index
Post by: mgb204 on July 26, 2018, 10:47:56 AM
Honestly I've absolutely no idea why a bunch of people think it's worthwhile to download the ID ranges assigned to others. But, a quick look back and you'll see this happens to every one I post?!?
Title: Re: BSC Prop Family Index
Post by: evarburg on July 26, 2018, 08:20:38 PM
Yes, I noticed.  Will that be a problem for my future uploads if other people have the same ID range  ?
Title: Re: BSC Prop Family Index
Post by: twalsh102 on July 26, 2018, 10:19:51 PM
I would suggest that there is no bad intent here (although the possibility does exist), but rather various people download the complete listing for the purpose of research / troubleshooting (I have considered doing this myself).

While the issue is much less prevalent today, with some of the earlier downloads, some custom content creators for a number of reasons failed to provide an accurate list of needed dependencies for their creations.  If one has created a "database" of the ID ranges given out and who those ranges belong to, one has a tool to help at least narrow down where to look for what's missing.  However, this is somewhat more difficult if one only has the range itself and not the individual IDs within those ranges.  However, since mgb204 started providing a complete listing of available IDs for each range, the search has become much simpler (if one has his own copy of the "database") as one only needs to insert a Family ID in a search box, and hit search to find who that ID belongs to.

I guess some people figure it's easier/quicker for them to use a search capability they have compiled for their own use (apparently not taking into consideration the time and effort involved in keeping their own "database" up to date), rather than query the keeper of the master "database" about the owner of a particular Family ID, no matter how quickly he is able to respond (maybe this is part of an "I want an answer right this second!" mentality).  To each his own, I guess!
Title: Re: BSC Prop Family Index
Post by: mgb204 on July 27, 2018, 03:31:53 AM
Quote from: evarburg on July 26, 2018, 08:20:38 PM
Yes, I noticed.  Will that be a problem for my future uploads if other people have the same ID range  ?

Nope, you have been assigned the range, if someone else uses your IDs, you have the right to force them to change them. The whole point of ID reservation is to prevent such conflicts, it would be frowned upon if others used your IDs.
Title: Re: BSC Prop Family Index
Post by: evarburg on July 27, 2018, 08:37:41 AM
Well, I'm certainly not going to go on the ID Police patrol. I'll just use my ID range and we'll see down the line if there are any problems.

While I have you here :-), a question : I must ask author's permission to use their props. What if they've left the game and are impossible to contact ? (I'm thinking of those whose props I use more often, like D66 or MJB, or SG...)
Title: Re: BSC Prop Family Index
Post by: mgb204 on July 27, 2018, 08:52:44 AM
You are free to re-use and modify Prop Exemplars as you wish. Provided you don't redistribute the actual models themselves, but instead link to them as dependencies.
Title: Re: BSC Prop Family Index
Post by: jodavis15 on October 01, 2018, 11:14:25 AM
Could I get a range assignment please?

Thank you, Jo
Title: Re: BSC Prop Family Index
Post by: mgb204 on October 01, 2018, 12:12:27 PM
jodavis15's Prop Family ID Range:
0x5F85FC00 --> 0x5F85FCFF

Find a complete ID listing attached (zip file) for reference.
Title: Re: BSC Prop Family Index
Post by: Indiana Joe on October 02, 2018, 05:17:12 PM
Robin I sincerely appreciate you keeping things up and running around here  :thumbsup:

I'm going to go ahead and ask for a range, presumably we're at D00 through DFF now.

Thanks again  :)
Title: Re: BSC Prop Family Index
Post by: mgb204 on October 02, 2018, 06:14:16 PM
Indiana Joe's Prop Family ID Range:
0x5F85FD00 --> 0x5F85FDFF

Find a complete ID listing attached (zip file) for reference.
Title: Re: BSC Prop Family Index
Post by: Tyberius06 on October 15, 2018, 01:36:32 PM
Hi!

I'm probably at the wrong place with this, but I didn't want it to be forgotten or overlapped. Could any of you tell me (maybe who has the given prop family range list), that the following prop families are belonging to whoms range?
0x6cc41000
0x6cc41001
0x6cc41004

They showed up as missing dependencies on Aldara6166 - Intermodal Shipping Depot by RJM Designs (https://community.simtropolis.com/files/file/14289-intermodal-shipping-depot-by-rjm-designs/) lot, and giving those numbers are way too organized I assume they belong to prop families. This lot is old, it was made at the end of 2005.

Thanks in advance!

- Tyberius
Title: Re: BSC Prop Family Index
Post by: Kitsune on October 15, 2018, 03:36:44 PM
Quote from: Tyberius06 on October 15, 2018, 01:36:32 PM
Hi!

I'm probably at the wrong place with this, but I didn't want it to be forgotten or overlapped. Could any of you tell me (maybe who has the given prop family range list), that the following prop families are belonging to whoms range?
0x6cc41000
0x6cc41001
0x6cc41004

They showed up as missing dependencies on Aldara6166 - Intermodal Shipping Depot by RJM Designs (https://community.simtropolis.com/files/file/14289-intermodal-shipping-depot-by-rjm-designs/) lot, and giving those numbers are way too organized I assume they belong to prop families. This lot is old, it was made at the end of 2005.

Thanks in advance!

- Tyberius

Such a weird range as it does not start with a 5. If you go by the old index at simtrop - https://community.simtropolis.com/forums/topic/13510-bsc-prop-family-index/ ... its likely that one was never indexed and/or the user picked it out of thin air.. which is always possible too when a file is that old.
Title: Re: BSC Prop Family Index
Post by: lazaroumonkeyterror on November 07, 2018, 01:16:27 PM
Hello, I've been modding for years but now only getting round to setting up Prop Families.
Can I get a range please?
Title: Re: BSC Prop Family Index
Post by: CT14 on November 08, 2018, 06:51:11 AM
Quote from: Kitsune on October 15, 2018, 03:36:44 PM
Quote from: Tyberius06 on October 15, 2018, 01:36:32 PM

0x6cc41000
0x6cc41001
0x6cc41004

Such a weird range as it does not start with a 5.

These look like Cohort file IIDs, which are made by adding 1 to the first character of the prop family IID. So the prop families would be 0x5cc41000, 0x5cc41001 and 0x5cc41004 if this is what's going on. And the error would relate simply to missing cohort files (containing prop family names to show in Lot Editor).
Title: Re: BSC Prop Family Index
Post by: mgb204 on November 10, 2018, 07:36:14 AM
Lazaroumonkeyterror's Prop Family ID Range:
0x5F85FE00 --> 0x5F85FEFF


Please note, due to the insane number of people downloading the Prop Family attachments, I will no longer be making them publicly available. You might argue there are legitimate reasons for 200+ members to download such a listing, but that's poppycock! If you just wanted to know the range, all that information is provided in the two line response. I don't know what people are doing with them, but I am going to put a stop to it.

Instead from now on, I'll be sending a separate PM to those applying for ranges, with a non-public link to said file on Google Drive. So thanks to all those people for the extra work, when all I was trying to do, was to provide something that made understanding the ID allocation easier.
Title: Re: BSC Prop Family Index
Post by: scoty on May 25, 2019, 05:27:25 AM
Hello, may I have a prop-family range ? thanks in advance.
Title: Re: BSC Prop Family Index
Post by: mgb204 on May 25, 2019, 07:25:21 AM
scoty's Prop Family ID Range:
0x5F85FF00 --> 0x5F85FFFF

I've sent you a PM with a link to download the allocated ID listing.
Title: Re: BSC Prop Family Index
Post by: nathkel on June 19, 2019, 02:02:18 PM
I would actually like to GIVE BACK my prop IIDs. I was issued FADE0000-FADEFFF, but i think i was confused at what i needed (being a newbie and all).
I'm mostly interested in creating textures, not prop modeling.

If i need any Prop IIDs, i'll come back to this thread.
Title: Re: BSC Prop Family Index
Post by: mgb204 on December 31, 2019, 02:26:10 PM
As per PM Request (ST):

Oidaas' Prop Family ID Range:
0x5F860000 --> 0x5F8600FF

Quote from: nathkel on June 19, 2019, 02:02:18 PM
I would actually like to GIVE BACK my prop IIDs.

I don't see this range in my files, but if you are sure it's correct I can make sure they can be given a new home. Sorry I must have missed this post, probably with the whole site move around that time, given the date.
Title: Re: BSC Prop Family Index
Post by: xxdita on January 19, 2020, 10:49:29 AM
Does anyone have an updated Master List? Apparently my range was sent via MSN, so it's not traceable in this thread.
Title: Re: BSC Prop Family Index
Post by: mgb204 on January 19, 2020, 02:51:02 PM
I guess of everyone, I'd have the latest list, but I'm pretty sure that's not absolutely complete, especially with legacy ranges. Were you still using the same User ID when it was issued as now? I've done a quick search under your current ID and didn't get a match.
Title: Re: BSC Prop Family Index
Post by: xxdita on January 19, 2020, 04:56:21 PM
I've been me the whole time, I swear. Check under Nate?
Title: Re: BSC Prop Family Index
Post by: catty on January 20, 2020, 12:23:59 AM
I've still got the original list that Barby sent me and am wondering if the range that was issued to "Dita" might be xxdita range?

mgb204 I'm pretty certain I must have passed this onto you, but just in case am sending it to you again ... can't attach files to PMs here so sending it to you over at Simtropolis
Title: Re: BSC Prop Family Index
Post by: xxdita on January 20, 2020, 07:49:11 AM
Thank you Catty! And thank you all for maintaining these lists.
Title: Re: BSC Prop Family Index
Post by: mgb204 on January 22, 2020, 03:35:36 AM
Nothing under Nate either, although I do have a range for "Dita" as Catty mentions.

Honestly, if you can't be really sure and want to go releasing Prop Families into the wild, I think the best solution might be to give you a new range. So many ranges get allocated, but no content ever gets released using them in many cases. So if we take our "best guess", it just increases the odds of unintended conflicts.

P.s. Thanks Catty for sending the file, but unless my memory is playing tricks, my source file when I took over allocating ranges was passed from yourself to me. Therefore, it's most likely identical, with the exception of my additions.
Title: Re: BSC Prop Family Index
Post by: xxdita on January 22, 2020, 10:20:53 AM
I'm 99.9% certain this is my range. It only makes sense that Barby wrote the name for my range that she used to refer to me in her post.

Quote from: BarbyW on April 15, 2008, 03:29:40 AM
Dita you know your range.   

And I don't see another Dita on the list. So we'll go with it.
Title: Re: BSC Prop Family Index
Post by: BartonThinks on August 28, 2020, 06:38:15 AM
Hi there,

I'd like to request a family ID range.

Also, I'm wondering if anyone can shed some light on an issue I'm having with some improvised prop families (personal use). I've assigned a number of props to families using the following naming convention: "B700XXXX." The first few families work fine (e.g., "B7000001", "B7000002", etc.), but a number of other families don't work at all. The props appear fine in PIM-X, but they never appear in the actual game.

I can't figure out what's causing the issue, and I was wondering if I made a basic error with the ID ranges.
Title: Re: BSC Prop Family Index
Post by: mgb204 on September 05, 2020, 03:54:18 AM
BartonThinks' Prop Family ID Range:
0x5F860100 --> 0x5F8601FF

I've sent you a PM with a link to download the allocated ID listing.




If a specific Prop Family is not working, that can be incredibly frustrating to find the problem. You should carefully check that the data in the Prop Exemplars (and Parent Cohort for the family, where used), are all correctly formatted data.

I can't remember the specifics now, but I believe the Rep value for the Property Prop/Building Family has to be correct. So check if this is different for a working family and non-working one before going further.

If you get stuck, PM me a copy of your Prop Exemplars with Problems and I'll try to take a look into them for you.
Title: Re: BSC Prop Family Index
Post by: BartonThinks on September 05, 2020, 07:05:19 AM
Quote from: mgb204 on September 05, 2020, 03:54:18 AM
BartonThinks' Prop Family ID Range:
0x5F860100 --> 0x5F8601FF

I've sent you a PM with a link to download the allocated ID listing.




If a specific Prop Family is not working, that can be incredibly frustrating to find the problem. You should carefully check that the data in the Prop Exemplars (and Parent Cohort for the family, where used), are all correctly formatted data.

I can't remember the specifics now, but I believe the Rep value for the Property Prop/Building Family has to be correct. So check if this is different for a working family and non-working one before going further.

If you get stuck, PM me a copy of your Prop Exemplars with Problems and I'll try to take a look into them for you.
Thanks a ton, MGB. For the moment, I've given up on the families that were not working and simply switched to lotting with individual props. I'm fairly sure that the prop exemplars themselves were not an issue, and I didn't use any Parent Cohorts.

My assumption was that one or two of the instance ID digits might be sensitive, similar to how certain digits in texture IDs indicate wealth or zoom level. I was changing the third and fourth instance ID digits to distinguish between different groups of prop families -- the families that worked had these digits as "00," whereas the families that did not work used digits such as "01," "07," "11," etc.

Now that I have a proper ID range, I'll try creating some new families to see if I'm still having problems. If I run into issues, I'll let you know.

Thanks again!
Title: Re: BSC Prop Family Index
Post by: mgb204 on September 14, 2020, 03:12:29 AM
Flann's (Simtropolis) Prop Family ID Range issued:
0x5F860200 --> 0x5F8602FF
Title: Re: BSC Prop Family Index
Post by: mgb204 on October 13, 2020, 12:50:03 PM
Raymond7cn's (Simtropolis) Prop Family ID Range issued:
0x5F860300 --> 0x5F8603FF
Title: Re: BSC Prop Family Index
Post by: pgxpgx on November 04, 2020, 07:25:05 AM
Hello,
I would need a family props ID Range. Thanks, and sorry for having previously posted the same request in the wrong thread (Texture IDs). Best regards. Pascal
Title: Re: BSC Prop Family Index
Post by: mgb204 on November 07, 2020, 01:44:29 PM
pgxpgx's Prop Family ID Range:
0x5F860400 --> 0x5F8604FF

I've sent you a PM with a link to download the allocated ID listing.
Title: Re: BSC Prop Family Index
Post by: pgxpgx on November 26, 2020, 07:27:29 AM
Many Thanks !
Title: Re: BSC Prop Family Index
Post by: Bat4Mancs on May 06, 2021, 04:35:35 PM
Hi, if this is still going could I get a family props ID range?
Title: Re: BSC Prop Family Index
Post by: Joey Messina on May 08, 2021, 06:24:59 PM
Hi, I would like to request a prop family range. I produce content for Simtropolis as "EfftheGrid"

Thank you!
Title: Re: BSC Prop Family Index
Post by: mgb204 on May 15, 2021, 06:29:30 AM
Bat4Mancs' Prop Family ID Range:
0x5F860500 --> 0x5F8605FF

EfftheGrid (Joey Messina)'s Prop Family ID Range:
0x5F860600 --> 0x5F8606FF

I've sent you both a PM with a link to download a complete listing of your allocated IDs.  :)
Title: Re: BSC Prop Family Index
Post by: pippinos on May 29, 2021, 10:52:41 AM
Hi. I would like to ask for a prop family range please.
Title: Re: BSC Prop Family Index
Post by: mgb204 on June 11, 2021, 04:30:00 AM
pippinos' Prop Family ID Range:
0x5F860700 --> 0x5F8607FF

I've sent you a PM with a link to download a text file listing all your allocated IDs. Enjoy creating.
Title: Re: BSC Prop Family Index
Post by: Gwada971 on June 30, 2021, 08:55:54 AM
Hello, could you please allocate me a prop family range, for personal use. And also I have a question, do I need a special ID range for personal MMPs.
Thank you.
Title: Re: BSC Prop Family Index
Post by: mgb204 on July 07, 2021, 01:02:08 AM
Gwada971's Prop Family ID Range:
0x5F860800 --> 0x5F8608FF

I've sent you a PM with a link to download a text file listing all your allocated IDs.

Bear in mind that for personal use only, it's not strictly necessary to use assigned IDs. If you intend to release any works then having one will prevent conflicts with other releases. But if you are only using any items you create yourself, worst case scenario you might need to re-ID any items that conflict with other installed content. If you would like a range for MMPs, you can apply for one here (http://sc4devotion.com/forums/index.php?topic=185.0).
Title: Re: BSC Prop Family Index
Post by: Gwada971 on July 08, 2021, 05:19:38 PM
Thank you very much.
Title: Re: BSC Prop Family Index
Post by: N1_2888 on November 27, 2021, 10:38:09 AM
I kindly want to apply for a prop family range (unless there is already one for SFBT members %confuso ).
Title: Re: BSC Prop Family Index
Post by: Andreas on November 27, 2021, 02:26:58 PM
Well, there is a prop family range that I've been using for the SFBT stuff since ages, maybe even before the BSC Prop Family Index was created. I'm not quite sure if the range that I picked ever made it into the "official" list. I'll have to check my internal recordings which IDs I used, then you can work from there.
Title: Re: BSC Prop Family Index
Post by: mgb204 on February 21, 2022, 05:39:15 AM
20Huskies's Prop Family ID Range (request through ST):
0x5F860A00 --> 0x5F860AFF

@N1_2888 : Apologies, I maybe missed your request, did you manage to sort this out or would you still like your own range?
Title: Re: BSC Prop Family Index
Post by: N1_2888 on February 21, 2022, 06:56:12 AM
No, as there is an own SFBT range, I don't want to waste IDs others may need more urgently. ;D
Title: Re: BSC Prop Family Index
Post by: A_1P on April 08, 2022, 10:50:10 AM
I assume the prop family IDs are different than the instance IDs (https://www.sc4devotion.com/forums/index.php?topic=185.msg5801#msg5801)?

Since I would like to create some prop families with own BATs could I request to reserve a family ID range as well please?

@mgb204 would you be able to help with that?

Thanks very much!
Title: Re: BSC Prop Family Index
Post by: mgb204 on April 10, 2022, 05:06:25 AM
@A_1P : Indeed the Prop Family ranges are distinct from the MMP and Texture ranges.

A_1P's Prop Family ID Range:
0x5F860B00 --> 0x5F860BFF

I've sent you a PM with a link to download a text file listing all your allocated IDs.
Title: Re: BSC Prop Family Index
Post by: A_1P on April 10, 2022, 06:08:11 AM
Thank you very much! I appreciate it!
Title: Re: BSC Prop Family Index
Post by: JahnSpd on October 15, 2022, 07:34:42 PM
Is it possible to still get a family prop range?
Title: Re: BSC Prop Family Index
Post by: mgb204 on November 02, 2022, 05:06:58 AM
Indeed I'm still here, apologies for the delay, not checking in so often these days.

JahnSpd's Prop Family ID Range:
0x5F860C00 --> 0x5F860CFF

I'll send you a PM with a link to download a text file listing all your allocated IDs.
Title: Re: BSC Prop Family Index
Post by: JahnSpd on November 06, 2022, 06:18:41 PM
Quote from: mgb204 on November 02, 2022, 05:06:58 AMIndeed I'm still here, apologies for the delay, not checking in so often these days.

JahnSpd's Prop Family ID Range:
0x5F860C00 --> 0x5F860CFF

I'll send you a PM with a link to download a text file listing all your allocated IDs.

Much appreciated thank you.
Title: Re: BSC Prop Family Index
Post by: deezedgod on November 18, 2022, 09:08:59 AM
Can I have a family please? Thanks!
Title: Re: BSC Prop Family Index
Post by: mgb204 on November 21, 2022, 06:47:42 AM
Sure, as follows:

deezedgod's Prop Family ID Range:
0x5F860D00 --> 0x5F860DFF

I'll send you a PM with a link to download a text file listing all your allocated IDs.
Title: Re: BSC Prop Family Index
Post by: deezedgod on November 22, 2022, 08:09:22 PM
Quote from: mgb204 on November 21, 2022, 06:47:42 AMSure, as follows:

Thank you!
Title: Re: BSC Prop Family Index
Post by: JahnSpd on January 10, 2023, 03:47:30 PM
I was wondering, can the ranges allocated here be used for individual props as well? Or does one need to request a separate range? Thanks..
Title: Re: BSC Prop Family Index
Post by: Tarkus on January 12, 2023, 12:31:18 AM
Quote from: JahnSpd on January 10, 2023, 03:47:30 PMI was wondering, can the ranges allocated here be used for individual props as well? Or does one need to request a separate range? Thanks..
There is no range assignment for individual prop models--they're treated just like buildings and the like.  The individual prop model TGI is usually assigned by the BAT Plugin upon export, and the prop exemplar is usually determined randomly/arbitrarily.

-Alex
Title: Re: BSC Prop Family Index
Post by: koumus corporation on April 16, 2023, 03:03:08 PM
May I have a range?
Title: Re: BSC Prop Family Index
Post by: mgb204 on April 17, 2023, 11:56:08 AM
Koumus Corporation's Prop Family ID Range:
0x5F860E00 --> 0x5F860EFF

I'll send you a PM with a link to download a text file listing all your allocated IDs. You may also find the following guide to using IDs (https://community.simtropolis.com/omnibus/simcity-4/modding-information/what-is-hex-numbers-dont-hurt-me-r293/) useful. :)