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RHW (RealHighway) - Development and Support

Started by Tarkus, April 13, 2007, 09:10:49 PM

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XL2007

Quote from: Danthe on October 23, 2008, 02:01:42 PM
It looks fantastic!  &apls &apls &apls

And gentle curves and departure puzzles will be provided for to multi RHW?

I hope so.

This all looks great  &apls  :thumbsup:

nerdly_dood

#3381
I'd like to make a multi-RHW using several (at least a dozen) layers of RHW-10 and then gradually merging them down to a single RHW-2 in as little space as possible just to experiment... (I wonder what would happen if all those RHW-10s were congested and went down to a single RHW-2... The term "parking lot" comes to mind...)

&idea

Hey! A short section of multi-RHW-10 could be used for a reaslitically wide toll booth! (The only problem is that around such RL toll booths the pavement only has edge lines... at least afaik)

My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

Monorail Master

Yeah, that's what we need. A RHW 2-10 TOLL BOOTH! Anyway, I am haveing a hard time picking up my jaw from that RHW-4 to RHW-10 conversion!
:o :o :o :o :o :o :thumbsup: :thumbsup: :thumbsup: &apls
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(='.'=) This is Bunny. Copy and paste bunny into
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choco

speechless..... &apls





will the RHWAM rermain compatible with v.21?

metarvo

#3384
Quote from: caspervg on October 23, 2008, 11:55:44 AM




This is the real deal, Alex!  I also see that some of you are getting the opportunity to play around with the new RHW.  Those are some nice pics, Casper and Andreas.
&apls

Quote from: Haljackey on October 23, 2008, 03:52:32 PM
I have yet to find a decent divider for my networks.

I agree that more choices would be an improvement.  Still, I've seen GTR, and I don't see anything wrong with your networks, Hal, or the dividers you currently use. :thumbsup:
Find my power line BAT thread here.
Check out the Noro Cooperative.  What are you waiting for?  It even has electricity.
Want more? Try here.  For even more electrical goodies, look here.
Here are some rural power lines.

Tarkus

Quote from: choco on October 23, 2008, 05:30:20 PM
will the RHWAM rermain compatible with v.21?

Yes, it will.  Nothing in Version 21 has changed that would prevent it from working properly.

-Alex (Tarkus)

sithlrd98

Amazing work Alex...who would have thought that this all came from a few individuals accidentally finding an unfinished network?   &apls The ANT has come a long way!
Great pics Casper and Andreas  :thumbsup:

Jayson

nerdly_dood

Question: Since diagonal versions of higher-capacity RHW will be unavailable, will longer 90-degree turns be made available? That way we don't have to downgrade them to have a curve...
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

EDGE4194

Quote from: sithlrd98 on October 23, 2008, 06:54:39 PM
Amazing work Alex...The ANT has come a long way!

that's certainly an understatement  ;D    me =  %BUd% &dance

JGCarter

Quote from: choco on October 23, 2008, 05:30:20 PM
...will the RHWAM rermain compatible with v.21?

Forgive my ignorance, but what does RHWAM stand for?

Haljackey

I was able to play around with "RHW Version 0.21 alpha build 2" today, and I have mixed reactions.  Of course, it is still a work-in-progress so this is understandable. 

I have 2 pics to show you from my initial resting.

I am very impressed with the elevated RHW.  Its a beauty!  :thumbsup:


And my first RHW-10  :):


Several tweaks still need to be done, but it's getting there!  I hope you enjoyed it!

Best,
-Hajackey

j-dub

Quote from: JGcarterForgive my ignorance, but what does RHWAM stand for?
RHW Addon Mod. Of course it will need to have some reconstrunction for the next version, it won't have stuff for the wider networks.

Tarkus

Quote from: nerdly_dood on October 23, 2008, 07:05:58 PM
Question: Since diagonal versions of higher-capacity RHW will be unavailable, will longer 90-degree turns be made available? That way we don't have to downgrade them to have a curve...

Unfortunately, no.  You'll have the option of splitting an RHW-8 into two RHW-4s in the interim, though.

-Alex (Tarkus)

choco

hate to jack the thread, but...

@haljackey: what are those dividers and lights on your RWH10 there?  looks really nice!

MandelSoft

@Choco: Those are the Highway light towers V2

Wow! Very nice stuff! Can't wait to get this  &hlp
Lurk mode: ACTIVE

kings_niners

so am i to take it that neighbor connectivity has been fixed with the rhw-10??

MandelSoft

Just a quick overview what has happened last year:

The draft of a RHW-4/MIS transition back when I was a newbie on SC4D:


And here, nine months later, the realisation, with many other pieces:


I've one thing to say about that:
Thank you!
Best,
Maarten
Lurk mode: ACTIVE

Patricius Maximus

Haljackey -- there are times when I'm envious of you -- this is one of them.

Tarkus

Quote from: kings_niners on October 24, 2008, 05:07:13 AM
so am i to take it that neighbor connectivity has been fixed with the rhw-10??

Technically, the neighbor connectivity does work on all of the RHWs, if you use a technique called a "loop connector".  Basically, with the wider RHWs, you'll just drag the RHW between the two sides to "break" the override. 



The method on the RHW-4 is a little different--see here

It is possible to produce some sort of overhanging "camouflage" lot, too.  I've also considered making a puzzle piece of some sort that functions in this same way, but blends in with the RHW better.

Hope that answers your question!

-Alex (Tarkus)

kings_niners