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Missing Texture

Started by Zacharuno, November 26, 2009, 06:55:02 PM

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Zacharuno

Hey guys,

So I'm starting work on a new bat, a parking garage. I've done some bats in the past and I haven't had issues with them before. However with this bat, I can't seem to get my textures to export. This is a picture of what I'm encountering. It's not done, I've got a few things to work on, just trying to see if I like the textures in game. Any help on how to get them to work would be awesome.



Thanks!
Zach

gottago

Gmax has a glitch when you use the materials navigator that it doesn't save textures from one session to the next. I had the same question when I started out, so glad to help.

Just create a primitive box, open the MN and apply each texture there to the box one after another, then delete the box from your scene. This will refresh the memory and the textures will reappear on the model.

Also, you've got a tiling problem with your brick texture. Hope this helps.