SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => General Custom Content Discussion => Topic started by: Gayowulf on May 23, 2012, 02:59:29 PM

Title: Lot Editor Error: "Failed to open SC4LOT file"
Post by: Gayowulf on May 23, 2012, 02:59:29 PM
LONG VERSION

I'm trying to do something pretty simple: change the base texture of THESE (http://klex.blog85.fc2.com/blog-entry-6.html) fantastic retaining walls to match my sandstone sidewalks.

I've done it a million times (*cough* once or twice) before. Open the LE, find the lot, switch the texture, and save. Pretty easy, right?

LOLNOPE!

I click the "save" button and the lot editor gives me an error:

   Failed to open SC4LOT file.

That's it. Not helpful in the slightest. Some notes:
As a workaround, I could create my own versions and just leave the originals alone. But I have three reasons for wanting to change the originals directly.

TL;DR VERSION

What does it mean when the Lot Editor says "Failed to open SC4LOT file" when I try to save?
Title: Re: Lot Editor Error: "Failed to open SC4LOT file"
Post by: NCGAIO on May 24, 2012, 06:59:03 AM
Changes made ​​by the Ilive_reader who has not reindexed the lot before saving is the most common cause of this message.

As in this case it is just use the batch editor to modify the texture help much if you could describe the exact procedure you're trying to accomplish. (Textures, lot, etc. ..?

This is another job well done although it is only Kazuki allotment since all the props and textures are dependencies.

Have you downloaded all?
Title: Re: Lot Editor Error: "Failed to open SC4LOT file"
Post by: thingfishs on April 13, 2020, 09:27:00 PM
I know this is an old topic, but it sums up my situation, hasn't been fully addressed, and appears prominently in google searches for this topic.

A lot that I've been working on and is in it's final stages pre-release, is suddenly presenting this error and so I can't add and save the final prop to the lot. Does anyone know how to deal with this issue? Can I use the LE in SC4PIM  to get around it? I was of the understanding that re-indexing and rebuilding of the directory was done automatically by Reader 0.9.3?

Thanks in advance.
Title: Re: Lot Editor Error: "Failed to open SC4LOT file"
Post by: thingfishs on April 14, 2020, 12:39:22 AM
Yet another blonde moment (and I am blonde btw... ;)) -  the problem was that old chestnut, multiple copies of the same file within the plugins folder making the LE s%$t itself.
So for anyone experiencing the same issue, double check to make sure there isn't a duplicate/earlier version of the file you're working on within your plugins folder,
cheers.