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Diagonal transit tutorial

Started by Earth quake, October 12, 2008, 10:01:18 AM

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Earth quake

Really important:
YDR Osturland chancellery]http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=802]YDR Osturland chancellery for the  diagonal overlay

1.0 1 you choice a lot, for me this:


1.1 change the width and depth for my lot (10x10 for exemple)




1.3 Choice this overlay and place




1.5 choice a texture and place




1.7 choice your diagonal prop


1.8 save you lot


1.9 Open sc4 tool and this icone


1.10 load your lot


1.11 choice the expert mod


1.12








1.16 for finish.


I say thank  Badsim which learned me how to make this kind of transition.

Good day.  :thumbsup:

For information:
00 -no connection         
01 -sloped connection-to the left
02 -straight connection
03 -sloped connection-to the right
04 -shared median

art128

excellent tutorial my friend  :thumbsup: thanks  &apls
I'll take a quiet life... A handshake of carbon monoxide.

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CasperVg

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RippleJet

#3
If you want to avoid having that huge 10×10 lot function as a station that people will be shortcutting while walking, driving cars or driving buses, you want to read this post and a few posts down from it:
http://sc4devotion.com/forums/index.php?topic=539.msg122352#msg122352




I also think you should specifiy 02 for the flags in rep 15 in all cases below (instead of 01 or 03):
Thanks Jonathan for correcting me!

Quote from: Earth quake on October 12, 2008, 10:01:18 AM




Jonathan

Great tutorial, Earth Quake :thumbsup:

Tage, 02 is for connections that go orthogonal.
While 01 and 03 (contrary to the description in the SC4Tool) are for diagonals, it's exactly the same in RULs. :)

Quote from: Network Specs Folder
00 -no connection         
01 -sloped connection-to the left
02 -straight connection
03 -sloped connection-to the right
04 -shared median

RippleJet

Quote from: Warrior on October 12, 2008, 10:36:43 AM
Tage, 02 is for connections that go orthogonal.
While 01 and 03 (contrary to the description in the SC4Tool) are for diagonals, it's exactly the same in RULs. :)

Thanks, Jonathan!
It's good I've never tried to make diagonal TE lots then... ::)

Earth quake


bat

Great work there on that tutorial, Earth quake!
And it is a very useful one! :thumbsup:

jeronij

Excellent presentation and really useful information in your tutorial  :thumbsup:


We need more like this one  ;)
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sithlrd98

Just out of curiosity , how would avenue work? I've tried a few times but get no connection.

Jayson

MandelSoft

#10
I didn't knew this was possible. Thanks, man!

@sithlrd98: I think that the numbers should be like this:
Left tile: 0 0 3 1
Middle tile: 1 3 3 1
Right tile: 1 3 0 0
Lurk mode: ACTIVE


sithlrd98

Thanks mrtnrln , unfortunately it didn't work. Either I did something wrong (repeatedly) or those aren't the correct values. I even looked at the Rul files , that is until my eyes went cross ::)

Does anyone else have any ideas?

Jayson

Swamper77

Using a 2x2 Lot that I have found in files that I have downloaded, here's what I have for transit-enabling for the tiles:

1 2
3 4

1 = 01030103
2 = 00030100
3 = 01000003
4 = 01030103

The diagonal Avenue is running NW to SE through this lot. You will have to make adjustments to match your Lot(s) alignment of the diagonal Avenue. These values should work for any 2 tile network that is running diagonally through the Lot. It may also work for double diagonal networks, such as two Roads that are running side by side diagonally and are sharing tiles.

-Swamper
You can call me Jan, if you want to.
Pagan and Proud!

sepen77

I have a question about the simcity4 tool...

How did you get the picture to show in the visual TE editor? ()what() In my sc4 tool, all it says is that the picture/thumbnail was not found :angrymore:I have to memorize the lot before I go into the sc4tool. It's really messed and I don't know whats wrong. May someone help me. please...
~ Sepen77