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CAM - General Discussions

Started by RippleJet, May 01, 2007, 01:35:47 PM

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Bluebeard

Looks awesome but I think if EA gets wind of this they may never attempt another SimCity.Granted this community does a better job then EA but I still would see them take a stab at it.
    Goodluck with the testing. :)

thundercrack83

Excellent progress, MAS71! I hope all the testing is going well!

jeronij

Quote from: Kevin Ar18 on June 18, 2007, 01:25:37 PM
This concept would go good with the CAM: http://sc4devotion.com/forums/index.php?topic=1512.msg43611#msg43611
What about implementing the CAM that way?

And did you hear about the X-Tool ...  $%#Ninj2 ?¿
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RippleJet

#143
Quote from: Kevin Ar18 on June 18, 2007, 01:59:49 PM
Where's the thread for it?

http://sc4devotion.com/forums/index.php?topic=1407.0

Anything made by Wouanagaine's X Tool is CAMpatible and to make a CAMeLot you need to use the X Tool :thumbsup:

dioangel

Quote from: RippleJet on June 18, 2007, 11:16:18 PM
http://sc4devotion.com/forums/index.php?topic=1407.0

Anything made by Wouanagaine's X Tool is CAMpatible and to make a CAMeLot you need to use the X Tool :thumbsup:

WOOOOHO SWEET!!... Just seen it hehehe.  :thumbsup:


"Beethoven is known for writting the most daring music has ever known to man...DioAngel is known for writting outragous stories has ever known to a lady."
****************************
My new MD: http://sc4devotion.com/forums/index.php?topic=6796.0

BarbyW

#145
BSC has currently nearly 200 lots in preparation for the forthcoming CAM. I am posting here a list of all the models that have been used to date with links to their location so you can begin to collect any that you do not have. You will also need all the prop packs on the LEX from Cobb, CARCH, PaulvMontfort, ks_jpn, Somy, APTX, DMScopio, Superstar, NDEX ITS and bixel. A long list but there will be more lots to come as well as any that other people make.
1 place ville-marie-0x5ad0e817_0x53be1d97_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=18004
125_London Wall_Essential.dat;http://www.simtropolis.com/stex/index.cfm?id=13640
20 Fenchurch Street_Essential.dat;http://www.simtropolis.com/stex/index.cfm?id=12480
99Bishopsgate_Essential.dat;http://www.simtropolis.com/stex/index.cfm?id=12454
AndoverTowerOne-0x5ad0e817_0xcd821e4e_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3128
AZURIKOPLAZATWO-0x5ad0e817_0x4d8e182a_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3620
Bank One Building.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=10912
Brighton Export-0x5ad0e817_0xad95bb32_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3458
bronze_tower-0x5ad0e817_0x4d7cde8f_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3037
building 2-0x5ad0e817_0x6d67c932_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2859
Carson Plaza Model File.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3858
COBALTTOWER001-0x5ad0e817_0x8d5f37b1_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3864
Conceptual's Wilkshire Tower [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=11538
CrystalPile-0x5ad0e817_0x8dbb957b_0x90000.SC4Model;http://raika-s.hp.infoseek.co.jp/
DTEB Gouldwood Bank Tower [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=12789
Duselle Tower M-0x5ad0e817_0x51ff9ca3_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=16935
DuskTrooper's Evil Vanadium HQ [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=11621
DuskTrooper's Juneau Bank Tower [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=4218
DuskTrooper's Niobium Energy Company [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=4140
DuskTrooper's PanPacific Building [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=4535
DuskTrooper's Warriott Grissom Hotel [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=11569
DuskTrooper's Zhang Ghee Center [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=12253
EBDT IJL Financial Center II [Model].SC4Model;http://www.simtropolis.com/stex/index.cfm?id=14513
Eburress' Berkner Bank.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=4277
Eburress' e2i Tower.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=4014
Eburress' Ellington Tower.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=4230
Eburress' Personify Plaza.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=4075
FRANKANDARCHAITWR-0x5ad0e817_0x2d2d42d9_0x680000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2896
Frogface Air Building2-0x5ad0e817_0x6d2ea386_0xc0000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2749
Frogface TelecommunicationsCentre-0x5ad0e817_0x6d2ea386_0x840000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3633
frogfaceINC2-0x5ad0e817_0x6d2ea386_0x70000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2517
IJL Export-0x5ad0e817_0x6d988bb3_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3238
Integriculture-0x5ad0e817_0x94368cf6_0x30000.SC4Model;http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;page=17;id=
IoliteSpire-0x5ad0e817_0x8dbb957b_0x130000.SC4Model;http://raika-s.hp.infoseek.co.jp/
ITS_25_Bankstreet-0x5ad0e817_0x8152c94a_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=17318
JetersenFocsmann-0x5ad0e817_0xcd760967_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3783
JT_Harbour View-0x5ad0e817_0x6d3fa744_0x280000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3764
kd5rax's Taipei Lite Model.dat;http://www.simtropolis.com/stex/index.cfm?id=11302
kd5rax's York Tower [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=11545
KEATON PLAZA-0x5ad0e817_0x2d2d42d9_0x640000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2780
Lake Point Model File.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3921
LANSFAIREV1-0x5ad0e817_0x6d4c1ae2_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2606
Larus Plaza-0x5ad0e817_0x2d2d42d9_0x6d0000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3081
Lucia Export-0x5ad0e817_0xadaed01a_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3459
LYREPLAZAII-0x5ad0e817_0x8d58ddf7_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3186
NDEX (DuskTrooper) Cardinal Airlines Tower.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=11084
NDEX (DuskTrooper) Frank and Archai TowerII.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=4539
NDEX (DuskTrooper) KaplanKo Tower IV.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=4350
NDEX (DuskTrooper) Tiberian Thanefirst [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=12622
NDEX (DuskTrooper) Vanadium Tower 2.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=11104
NDEX_DT_Dohn Bldg.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13636
NDEX_DT_MontaukGasCo.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=15474
NDEX_DT_Seven56.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13162
NDEX_DT_SidfeldtTowerOne.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=16368
NDEX_DT_Van Boktt Tower.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=15471
NDEX_DT_Washington Atlantic Tower.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13635
NDEX_EBDT_StoneleighTower.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13634
NDEX_EBDT_Stratford.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13204
NDEX_EBDT_Zeniathus.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13205
NDEX_GD_MichiganAve.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13179
NDEX_SSDT_HearstTower-0x5ad0e817_0xb2c932c6_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13728
NDEX_Tragicomicus_ZeusCorp$$$.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=16378
Oneil's Atlantic Plaza [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=11579
Oneil's Dakota Park Place [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=12726
Oneil's Flatbush Residence [Model]-0x5ad0e817_0x53059ea7_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=14082
Oneil's Riviera Tower [Model]-0x5ad0e817_0x7309497f_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=14121
Oneil's SeaView Tower Model.dat;http://www.simtropolis.com/stex/index.cfm?id=11209
Oneil's Sun Bank [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=11620
OUTROPH2-0x5ad0e817_0x2d2d42d9_0x250000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2300
Palm Plaza Model file.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3841
Roundler Building-0x5ad0e817_0x2dad5c69_0x690000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3851
rrr_recover-0x5ad0e817_0x6d691780_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2862
SkychaseBankTowerOneR-0x5ad0e817_0xedbc2d36_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3538
skyscraper-0x5ad0e817_0xcd2db57c_0x180000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2400
StHelen's_Modelfile.dat;http://www.simtropolis.com/stex/index.cfm?id=12414
Superstar's Atlantia Tower [Model] -0x5ad0e817_0x529b289c_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13670
Superstar's Caroline Park Condos [Model] -0x5ad0e817_0x102a45d9_0x20000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13682
Superstar's Citicbank Tower [Model]-0x5ad0e817_0x102a45d9_0xb0000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=14112
Superstar's City Tower [Model] -0x5ad0e817_0xaef19a7f_0x130000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13742
Superstar's Diamond Financial Center [Model] 0x5ad0e817_0xd2996e37_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13671
Superstar's Key Tower [Model]-0x5ad0e817_0x102a45d9_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13844
Superstar's Miami Palm Building A [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=11993
Superstar's Miami Palm Building B [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=11993
Superstar's Narumo Incorporated.dat;http://www.simtropolis.com/stex/index.cfm?id=12894
Superstar's Pacifica Palm Plaza [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=11322
Superstar's Shiner Tower.dat;http://www.simtropolis.com/stex/index.cfm?id=12894
Superstar's SimNation Bank Plaza [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=12893
Superstar's SPH Tower [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=11760
Superstar's Trillton Tower [Model].dat;http://www.simtropolis.com/stex/index.cfm?id=11445
TechnetiumTower-0x5ad0e817_0x2d2d42d9_0x710000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3784
top2-0x5ad0e817_0xad620834_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2837
tower-noe-0x5ad0e817_0xcd4d6e21_0x90000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2957
Tower3-0x5ad0e817_0xd528cbc_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2627
Velacosma-0x5ad0e817_0x9135e4ee_0x30000.SC4Model;http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=28;id=
veracorpdone-0x5ad0e817_0x2d2ea84e_0xe0000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2679
WLTRNSCRP-0x5ad0e817_0x2d2d42d9_0x500000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=2543
WRAVENNTWR-0x5ad0e817_0x2d636146_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3865
SG Warehouses - small;http://www.simtropolis.com/stex/index.cfm?id=12859
SG Hanson Hosiery;http://www.simtropolis.com/stex/index.cfm?id=15015
SG Fukitol Herbal Factory;http://simpeg.com/forum/index.php?action=tpmod;dl=item598
SG Prentice Mills;http://www.simtropolis.com/stex/index.cfm?id=13212
SG Yuengling Brewery;http://www.simtropolis.com/stex/index.cfm?id=13213
SG Auto Factory;http://www.simtropolis.com/stex/index.cfm?id=12861
SG Ez Flo;http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=604
SG Goober Gen Labs;http://www.simtropolis.com/stex/index.cfm?id=13927

Have fun collecting as the lots will not be long to appear. This list will also be available as a Cleanitol file to check that you have the required models and also to make sure you do not have duplicates in plugins.
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

BarbyW

And I haven't quite finished it yet $%Grinno$% I am just finishing uploading bixel's packs then I can finish off adding the packs and links.
I have no life and am very sad ;D
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

snorrelli

Wow - this is really zipping along...

I'm curious what testing has revealed about CAM's impact on existing cities that are already full of what are now stage 8 skyscrapers.

Presumably, to install the CAMelots, we will have to remove the previous lots that used those models, because we would then have stage 7-8 and stage 14-15 lots with the same buildings? What do I know though - my technical knowledge of this is pretty close to zero so I'm just making a wild guess...
Have you ever had the Prop Pox? Join us to help find a vaccine or a cure.

Totuna e dac-ai murit flăcău ori moş îngârbovit;
Dar nu-i totuna leu să mori ori câine-nlănţuit.

BarbyW

You are correct, snorrelli. I haven't consulted with Ripplejet on this yet but personally I would not recommend mixing CAM and non-CAM lots of the same models. I have been doing that in testing and as you say the old lots are maximum stage 8 and grow at that stage but with incorrect occupancy for the size of the building. It is going to be a difficult decision to make but it will be for you city builders to decide how you want to work.
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

snorrelli

Hmmm... Will be a tough choice indeed. This "extension" of the game is very exciting but I have some well-developed cities that I still play and continue to expand regularly and I would hate to bulldoze and delete all the lots those cities are filled with...

Maybe the Start-up Manager is the answer here. CAM and non-CAM regions/cities...
Have you ever had the Prop Pox? Join us to help find a vaccine or a cure.

Totuna e dac-ai murit flăcău ori moş îngârbovit;
Dar nu-i totuna leu să mori ori câine-nlănţuit.

BarbyW

#150
Start-Up manager can, of course, be used on a city by city basis so if you have a region that you want to continue developing without wholesale destruction you could set SUM to load those cities without CAM - the lots don't matter as they will not grow without it $%Grinno$% - and set it to load new cities in the region with CAM in. That way you would gain the regional benefits of the population in the new CAM cities ;D thus you would get higher stages growing quicker. None of the CAM lots are the original lots with the modifications so they will not interfere with what you have gorwing. These are all new lots with new IIDs.
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

wouanagaine

Barby, I just hope there is a word with more meaning than 'goddess'. You deserve to be above goddess

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snorrelli

Quote from: BarbyW on June 20, 2007, 12:38:50 PM
Start-Up manager can, of course, be used on a city by city basis so if you have a region that you want to continue developing without wholesale destruction you could set SUM to load those cities without CAM - the lots don't matter as they will not grow without it $%Grinno$% - and set it to load new cities in the region with CAM in. That way you would gain the regional benefits of the population in the new CAM cities ;D thus you would get higher stages growing quicker. None of the CAM lots are the original lots with the modifications so they will not interfere with what you have gorwing. These are all new lots with new IIDs.

Seems like the problem of switching between the two wouldn't be avoiding CAM lots in non-CAM cities but avoiding non-CAM lots in CAM cities. The SUM would have to disable all the non-CAM lots when you play a CAM region but leave them available to re-enable when you switch back to a non-CAM region...
Have you ever had the Prop Pox? Join us to help find a vaccine or a cure.

Totuna e dac-ai murit flăcău ori moş îngârbovit;
Dar nu-i totuna leu să mori ori câine-nlănţuit.

RippleJet

#153
Quote from: snorrelli on June 20, 2007, 11:35:44 AM
I'm curious what testing has revealed about CAM's impact on existing cities that are already full of what are now stage 8 skyscrapers.

Presumably, to install the CAMelots, we will have to remove the previous lots that used those models, because we would then have stage 7-8 and stage 14-15 lots with the same buildings? What do I know though - my technical knowledge of this is pretty close to zero so I'm just making a wild guess...

I've tested that myself a bit as well, and it's not so straightforward to tell how the CAM will influence an existing, built-up region.
Actually, most of my tests went pretty well. You will of course have a surplus of stage 8 building in your city, and those lots where stage 8 buildings have appeared will not upgrade right away, since their population density and building value might be higher than any of the available stage 9-11 buildlings...

A much more critical factor is the workforce drives and demand levels. If your existing cities have any problems regarding them, you will experience it more severely with the CAM than without it. The number of commuters your cities have is also important, and especially the number of eternal commuters.

Eternal commuters are those that commute in circles around a corner where four cities meet.
If you have lots of them, you might find that all demands hit the bottom of -6,000 and will never rise again if you install the CAM.

If you want to use the CAM with existing regions I would first of all recommend to backup the entire region.
Then, I would also play a few months with each city before saving them, and see if every city is behaving normally.


Quote from: snorrelli on June 20, 2007, 12:50:23 PM
Seems like the problem of switching between the two wouldn't be avoiding CAM lots in non-CAM cities but avoiding non-CAM lots in CAM cities. The SUM would have to disable all the non-CAM lots when you play a CAM region but leave them available to re-enable when you switch back to a non-CAM region...

Quite correct ;)

Bluebeard

Goddess you ain't alone I ain't got a life either. ;)

High5Tower

Wow, you people have been busy! OK I've got a big machine thats just dedicated to simcity so I gues I better tape my finger tips and get busy downloading ,sorting and storing stuff. I promise to read everything and try and figure it all out. So far that method has worked pretty well. Thank you all for your dedication to: thegame &apls

bixel

Looks like all my stuff has been uploaded on the LEX as props for use in the upcoming CAM LOTS. I am pretty exited. My only question to Barbyw is, do you sleep?? HAHHA, and I saw these warnings about duplicate model files, do I need to get rid of my original Model files (meaning the ones I uploaded on STEX), or can I just wait and use the CAM LOTS that come our later, ignoring all these prop packs?

Anyway. Many cheers to Barbyw for her hard work. I'd buy you a drink but the Atlantic Ocean is too big to swim.

BarbyW

bixel, it will be a matter of choice whether you use the original models or the packs if you have them all -  ;D. For people who have not collected all your work the packs are the easiest way to go and deleting any original models they have will minimise the risk of duplication. Also your packs will be referenced but not the individual models.
As explained to snorrelli, there will be a dichotomy once the CAMeLots and CAM are released as by keeping the old lots some will grow far too early and with low occupancy on the other hand we obviously cannot tell people that they must remove the old lots. It will be a personal choice but for newly started regions we would recommend the original models plus the CAMeLots and remove the old lots.
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

MAS71

@BarbyW

Thank you very much for LINKies to works for CAM.
I am blinded when I watch it !! %$payas)(


I found "Miss Link" only one place. "$Deal"$
Please revise it. ;)

Quote from: Miss LinkLucia Export-0x5ad0e817_0xadaed01a_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=13652

< Correct Links>
Lucia Export-0x5ad0e817_0xadaed01a_0x30000.SC4Model;http://www.simtropolis.com/stex/index.cfm?id=3459

Thank you  :thumbsup:

BarbyW

Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original