Note: In this tutorial, I'll focus on building realistic airports according to real-life dimensions. If you want to build an airport, which doesn't take up a lot of space, please refer to the readme included in the RMIP-2 SAE 1, were you can find more instructions on airport building. Building realistic airports can be quite complicated, so take your time!Before you start, make sure you have downloaded and installed the following custom content:
- RMIP-2 SAE 1
- RMIP-2 SAE 2
- RMIP-2 SAE 3
- RMIP-2 SAE 4
- ACB-VLT Terminals and Jets 1 and 2
- Other custom content can be found here: http://sc4devotion.com/forums/index.php?topic=6231.0
EDIT: I took the liberty to add this useful link here ;)
Quote from: caspervg on December 21, 2008, 09:19:07 AM
By the way, a List of probably all Airport-Related Custom Content can be found here (http://sc4devotion.com/forums/index.php?topic=6231.0).
jeronij
END OF EDIT
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Hello people,
In this tutorial, I'll explain and show you how to build a realistic medium-sized Regional Airport. First, let's take a look on what a regional airport is:
"A Regional Airport is an airport which serves small to medium-sized commercial aircraft. Usually, a Regional Airport has 1 or 2 runways."
To determine what types of aircraft can land at your airport, you should measure the length of your runway. The runway at the regional airport we are going to build is around 2500m (8200ft) long. Therefore, this runway should be able to serve business jets, regional jets, and turboprops. To determine how many tiles long your runway should be, do the following calculation:
"Runway length in meters ÷ 16"
If we do this calculation with the runway length we had in mind (2500m) we get an outcome of approximately 156 tiles. Counting all those tiles in SC4 would be ridiculous and takes a lot of time, so use the following method:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F1.jpg&hash=21935c79a2d253e15273a706bad61480c55e2318)
A road costs 10§ per tile, so drag a road which costs 1560§, and you have your runway length (156 tiles).
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O.K, let's start with building the airport. First: pick a nice location in your region. You are going to need a lot of space, so your best bet would be to pick a large city tile (256x256 tiles). Make your piece of land completely flat, because small land elevations won't look so nice...
When you have chosen your location, build the road I just told you about (remember, the road should cost you 1560§!). Build the road in the middle of the tile. This is very important, because you don't want to end up with a lack of space! Open the airports menu: you should see a huge amount of different lots. Don't freak out, you don't need all of them (yet).
In these steps, I'll show how to build a realistic European runway step-by-step. Make sure the arrow shown when placing the lots points to the west, unless I say differently.
Step 1:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F2.jpg&hash=f7677c8288cfffb40ab755b86592d2e44182f029)
Click on the "SSALS Approach Lighting" icon, and place in
exactly the same way as shown on the picture.
Step 2:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F3.jpg&hash=b270c54111a21880d34f8ead655b597b2126e5c0)
Click on the "Threshold Left Exit Taxiway" icon, and place it right after the last lighting pole of the SSALS Approach Lights
Step 3:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F4.jpg&hash=8de5b7a95f1dcea8d1a8029ea9975d9ac182c559)
Click on the "No Skid 2x Section", and place it according to the picture. Note: You can also use this space to add a letter (L, C, R), if you don't use a letter, skip this step!
Step 4:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F5.jpg&hash=9671e0096bd78e1310bdc39b779c14fc17769ec4)
Click on the "09 Designator" icon, and place it according to the picture.
Step 5:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F6.jpg&hash=b074cde9cd0ce09cc390f1b199ed5cdcde2e1744)
Once again, click on the "No Skid 2x Section" icon, and place it according to the picture.
Step 6:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F7.jpg&hash=6c9ef149315196b96b74a40ab431e7628f8eacbc)
Click on the "No Stripe Tire Skid Ending" icon, and place it according to the picture.
Step 7:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F8.jpg&hash=907d8de1a9114958abdfa3a0acfec6ecc4e3052d)
Click on the "1-Stripe TDZ Mark" icon, and place it according to the picture.
Step 8:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F9.jpg&hash=c138d7549456d68ce58efcc33b14ed29f76f098c)
Click on the "Short Section (2x2)" icon, and place it at the highlighted spots. In between the 2 runway sections we are going to build a taxiway exit.
Step 9:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F10.jpg&hash=a0e26e8852f3a6a7929c7218be787b0772bc69c5)
Click on the "Standard Taxiway Exit" icon, and place it according to the picture. The arrow should point South at this step!
Step 10:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F11.jpg&hash=0fb1a1716c359915a8375ec265465214eff28d2a)
Click on the "Half Section (B)" icon, and place it at the highlighted spots. The arrow should point North at this step!
Step 11:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F12.jpg&hash=379916e67ac083aae1348d0aaea935a6ffd108e4)
Once again, click on the "1-Stripe TDZ Mark" icon, and place it according to the picture.
Step 12:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F13.jpg&hash=4081a9d24692e97c1ccfbb8f1dd5899c0b2e7c0a)
Click on the "Long Section (8x2)" icon, and place it according to the picture.
Step 13:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F14.jpg&hash=ffee0e176ad8600926157026d5fceeb7f08f57ea)
Click on the "Aiming point" icon, and place it according to the picture.
Step 14:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F15.jpg&hash=7f1d3bf2b4ea03e0952ceadef6594feecbae7019)
Once again, click on the "Short Section (2x2)" icon, and place it at the highlighted spots. Remember, arrow to the west!
Step 15:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F16.jpg&hash=6b810194763d4c4d1fddbd7188ee2ed2375aadc5)
Once again, click on the "1-Stripe TDZ Mark" icon, and place it according to the picture.
Step 16:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F17.jpg&hash=8689ac96037353a910fc0f4215f927e87cac3b28)
Once again, click on the "Long Section (8x2)" icon, and place in at the highlighted spots. Remember the arrow!
Step 17:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F18.jpg&hash=1eedd7102b4b9ee3b6d135eff331b7053afe910c)
Once again, click on the "Short Section (2x2)" icon, and place it at the highlighted spots.
Congratulations! You have finished the first part of the runway. However, there is another half we should build.
Up to this moment, you've had my help, but now it's time to do it yourselves.
Step 18:
Try to complete the other half of the runway, using the same lots, and in the same way as you just did. 4 more things:
- The arrow should point east now;
- To start the other half of the runway with, use the "Threshold, Right Exit Taxiway" lot.
- Use 27 as designator
- Add runway exits to the north, not to the south!
Of you go!
When you have finished, you should have something like this:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F19.jpg&hash=c0fbd808e4550803504fb07dcdfbdf812a8617b2)
Pretty, isn't it?
Now, I've been talking about this arrow all the time, and I'll now show you why you actually had to be careful with this arrow:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Falbums.modelbrouwers.nl%2Fcoppermine%2Falbums%2Fuserpics%2F10944%2F20.jpg&hash=789ddef32e4ec70b177058a46ec94a58270720b3)
See those lil' yellow strips at the sides of the runway? When you have reached the middle of the runway, you should turn them around.
Remember this:
Arrow to the right = stripes to the left
Arrow to the left = stripes to the right
Now you have finished the runway, we are going to build the taxiways. More on that in the next episode!
See y'all!
This is quite interesting, PLT! Just a bit of inaccuracy involving the designator numbers. The designator number should strictly follow the threshold and not be followed by anything else such as the runway stripe that you placed. Keep going! ;)
Looks like you're doing great here! You follow a different approach than I do, it seems. I build the planes and terminals first, and the runways/taxiways afterwards. I can see this will become a great tutorial.
By the way, a List of probably all Airport-Related Custom Content can be found here (http://sc4devotion.com/forums/index.php?topic=6231.0).
Like your tutorial on how to build a airport. You seem to build huge airports but that can easily be shrunken for making a smaller airport so I am sure many will find this usefull. I was wondering though did anyone think about make a How to Build & How to Use PDF that has all of the how to build/use tutorials all in one pdf? It would make using all of the tutorials a breeze since it would be all in one document that can constantly be updated when a new tutorial is finished.
Cleared the cache. D'oh, dunno why I didn't think of that.
I'm not sure if this is the right place to post my question, but I will ask anyways. I am returning to SC4 after a long hiatus and I am looking into lotting some planes for my personal use. I am currently having some problems with creating the base textures for for the lot. If you could give me some tips and steer me in the right direction, it will be greatly appreciated.