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skyscrapers242's 3ds max Bats

Started by skyscraper242, January 18, 2012, 09:51:16 AM

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skyscraper242

Hello community, this is sksc242
In this thread I'm going to show you my current projects.
I'm also known as skyscraper241 on Simtropolis.com
So, my current project are the Saranac Apartments located in Tribeca, New York City
This is my third attempt on this building after I made some mistakes.
This is what I have so far:


Comments are welcome.

rooker1

Nice start on the base.  Do you have any RL pics so we can compare?
And welcome to SC4D.

Robin
Call me Robin, please.

skyscraper242

#2
Maybe you can appreciate it better now.
This is just a "test" preview, I wanna make the ohter windows before I start with raising the building.





Comments are welcome.

skyscraper242

So, after fixing the shadow issue here's a new preview:




FrankU

Quote from: skyscraper242 on January 18, 2012, 09:51:16 AM
Hello community, this is sksc242
In this thread I'm going to show you my current projects.
I'm also known as skyscraper241 on Simtropolis.com

So, is this the 242'nd site you are logging in?  ;D

Nice project by the way. Let's see what this is leading to...

Rady

Quote from: FrankU on January 23, 2012, 07:08:04 AM
So, is this the 242'nd site you are logging in?  ;D


In that case I'm interested in the other 240 SC4-related sites ..  :P

@ skyscraper242: nice start, looking forward for the developement. Have you been doing more BATs recently or is this your first one?
If it's a good idea, go ahead and do it. It's much easier to apologize than it is to get permission.

Visit my BAT thread: Slow BAT steady - Rady's first BAT attemtps

rooker1

Call me Robin, please.

skyscraper242

Replies:

FrankU: I don't even know 242 sites refering to Sim City. And thanks.

Rady: Thanks. Yeah I already tried batting once beofre. I started with gmax but I had many problems and so I finally downloaded 3ds Max.

rooker1: Thanks you!

This is just a small update where I'm going to show you the east dies of my building. I also increased the floor distance
NEXT:
1. back of the building
2. second part of floors
3. roof and roof junk
4. lot shaping
5. textureing
6. nitelites
So now the update:




skyscraper242


j-dub

My only criticizer is that it looks kind of bald up top. You are going to use the "Roof Junk" stuff that is on the STEX, right? The other thing about the roof, is while I have not seen this place in reality, there was gonna be some roof textured pieces covering that top of the building up, right?