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How to Get Maxis Rewards

Started by RippleJet, March 08, 2007, 03:25:26 PM

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RippleJet

Maxis Rewards
Requirements and UDI Missions

This list contains all rewards defined by Maxis, both the YIMBY and NIMBY rewards.
The rewards are in the same order as entered in various LUA scripts dealing with them within simcity_1.dat.
The name given for the reward is not necessarily the same as seen in game. They are the names given in the LUA scripts.
The number in front of a reward is the reward ID and the number in front of a UDI mission is the mission ID (you won't need these numbers).

In order to get a reward you either have to fulfil all listed requirements, or successfully complete the UDI mission(s) listed.



YIMBY Rewards


031F0000  Mayor's House
Requirements:

  • Population > 500
  • Average Mayor Rating > 20


03180000  Private School 1
Requirements:

  • R$$$ Capacity > 750
  • Average School Grade < 90
Mission:

  • EC0AD275  Bus Mission - Get Little Binghampton to School


03790000  Private School 2
Requirements:

  • R$$$ Capacity > 3750
  • Average School Grade < 90
  • Reward 03180000 (Private School 1) has been built


037A0000  Private School 3
Requirements:

  • R$$$ Capacity > 7500
  • Average School Grade < 90
  • Reward 03790000 (Private School 2) has been built


031B0000  Main Branch Library
Requirements:

  • R Capacity > 34000
  • Average Mayor Rating > 37
  • Number of Libraries > 4
  • Average Library Grade > 85


03330000  Radio Station
Requirements:

  • Population > 18000
  • Average Mayor Rating > 30
Mission:

  • 8C03EC4A  News Helicopter Mission - Cover the Hostage Crisis


032D0000  Tourist Trap
Requirements:

  • Regional R Capacity > 40000
  • Number of cities connected >= 4
  • Number of cities connected indirectly >= 5
Mission:

  • EC143370  Train Mission - Whistle Stop Tour


033C0000  Major Art Musem
Requirements:

  • R$$ + R$$$ Capacity > 12000
  • Average Mayor Rating > 45
  • Number of Museums >= 4
  • Average Museum Grade > 85
Mission:

  • 4C1D3CF6  Tugboat Mission - Tub Boat SOS


03220000  Courthouse
Requirements:

  • Population > 40000
  • Average Mayor Rating > 33
  • Reward 03C00000 (City Hall) has been built
Mission:

  • 6C0ADA11  Ambulance Mission - Shady Ambulance Driver


033D0000  University
Requirements:

  • R$ + R$$ + R$$$ Capacity > 15000
  • Average Mayor Rating > 42
  • Average School Grade > 95
Mission:

  • 4C14354A  Medical Helicopter Mission - Zombie Brains


032B0000  Opera House
Requirements:

  • R$$ + R$$$ Capacity > 48000
  • Average Mayor Rating > 52
  • Reward 033C0000 (Major Art Museum) has been built
Mission:

  • 2C1433B3  Taxi Cab Mission - Scientist Late for Flight


03C00000  City Hall
Requirements:

  • Population > 12500
  • Average Mayor Rating > 20
Mission:

  • CC0F0C82  Mayor Mission - You Can Throw Money at It


03310000  Bureau of Bureaucracy
Requirements:

  • Population > 39000
  • Average Mayor Rating > 30
  • Education Funding > 101%
  • Health Funding > 101%
  • Reward 03220000 (Courthouse) has been built
Mission:

  • CC14331D  News Van Mission - Mayor's Got New Socks!


03440000  Minor League Stadium
Requirements:

  • Population > 22500
  • Average Mayor Rating > 20
  • Number of Recreations >= 16


03280000  Major League Stadium
Requirements:

  • Population > 85000
  • Average Mayor Rating > 30
  • Reward 03440000 (Minor League Stadium) has been built
Mission:

  • 4C172B54  Sky Writer Mission - Who Loves You, Baby?


031E0000  House of Worship 1
Requirements:

  • R Capacity > 1400
  • Average Mayor Rating > 40
Mission:

  • 8C143272  Hearse Mission - Get the Stiff to the Funeral


03760000  House of Worship 2
Requirements:

  • R Capacity > 9000
  • Average Mayor Rating > 44
  • Reward 031E0000 (House of Worship 1) has been built


03770000  House of Worship 3
Requirements:

  • R Capacity > 40500
  • Average Mayor Rating > 48
  • Reward 03760000 (House of Worship 2) has been built


03780000  House of Worship 4
Requirements:

  • R Capacity > 96000
  • Average Mayor Rating > 52
  • Reward 03770000 (House of Worship 3) has been built


03470000  Cemetery 1
Requirements:

  • R Capacity > 2500
  • Average Mayor Rating > 42
  • Reward 031E0000 (House of Worship 1) has been built
Mission:

  • 2C2545A3  Toxic Waste Truck Mission - Spread the Mutation


037B0000  Cemetery 2
Requirements:

  • R Capacity > 15000
  • Average Mayor Rating > 46
  • Reward 03470000 (Cemetery 1) has been built


037C0000  Cemetery 3
Requirements:

  • R Capacity > 60000
  • Average Mayor Rating > 50
  • Reward 037B0000 (Cemetery 2) has been built


032C0000  Farmers Market
Requirements:

  • Population > 3000
  • I-R Capacity > 600
  • Average Mayor Rating > 34
Mission:

  • 0C172D78  Crop Dusting Mission - Farmers Got Vermin


033F0000  Medical Research Center
Requirements:

  • Population > 56000
  • Average Mayor Rating > 45
  • Number of hospitals >= 3
Misson:

  • CC0AD971  Ambulance Mission - Slipped on Llama Dung


03270000  Country Club
Requirements:

  • R$$$ Capacity > 2000
  • Average Mayor Rating > 55
Mission:

  • 6C1E52D7  Yacht Boat Mission - Rare fish


03340000 TV Station
Requirements:

  • Population > 65000
  • Average Mayor Rating > 50
  • Reward 03330000 (Radio Station) has been built
Mission:

  • CC1435A1  Police Helicopter Mission - Nab the Crook from the Air


032F0000  Advanced Research Center
Requirements:

  • I-HT Capacity > 2000
  • Average Mayor Rating > 54
  • Reward 033D0000 (University) has been built
Mission:

  • 2C14348D  Attack Helicopter Mission - Take Out Dr. Vu's "Secret" Lair


03320000  Stock Exchange
Requirements:

  • CO Capacity > 25000
  • Average Mayor Rating > 45
Mission:

  • 0C17354B  Fishing Boat Mission - Mmm... Endangered Dinner


03730000  Statue 1 - Male
Requirements:

  • Population > 5000
  • Population < 30000
  • Average Mayor Rating > 60
  • Reward 037D0000 (Statue 1 - Female) has not been built


037D0000  Statue 1 - Female
Requirements:

  • Population > 5000
  • Population < 30000
  • Average Mayor Rating > 60
  • Reward 03730000 (Statue 1 - Male) has not been built


03210000  Statue 2 - Male
Requirements:

  • Population > 30000
  • Population < 60000
  • Average Mayor Rating > 60
  • Reward 037E0000 (Statue 2 - Female) has not been built


037E0000  Statue 2 - Female
Requirements:

  • Population > 30000
  • Population < 60000
  • Average Mayor Rating > 60
  • Reward 03210000 (Statue 2 - Male) has not been built


03740000  Statue 3 - Male
Requirements:

  • Population > 60000
  • Population < 120000
  • Average Mayor Rating > 60
  • Reward 037F0000 (Statue 3 - Female) has not been built


037F0000  Statue 3 - Female
Requirements:

  • Population > 60000
  • Population < 120000
  • Average Mayor Rating > 60
  • Reward 03740000 (Statue 3 - Male) has not been built


03750000  Statue 4 - Male
Requirements:

  • Population > 120000
  • Average Mayor Rating > 60
  • Reward 03800000 (Statue 4 - Female) has not been built


03800000  Statue 4 - Female
Requirements:

  • Population > 120000
  • Average Mayor Rating > 60
  • Reward 03750000 (Statue 4 - Male) has not been built


03430000  Convention Center
Requirements:

  • C Capacity > 25000
  • Average Mayor Rating > 40
  • Number of Medium Airports + Number of Large Airports > 0
Mission:

  • 8C0ADC22  City Bus - Sick Driver


033E0000  Movie Studio
Requirements:

  • Population > 110000
  • Average Mayor Rating > 52
  • Reward 03340000 (TV Station) has been built
Mission:

  • 2C01B4B1  Tank Mission - Dr. Vu Gets a Tank


03390000  Zoo
Requirements:

  • Population > 80000
  • Average Mayor Rating > 68
  • Number of parks >= 25


03360000  State Fair
Requirements:

  • Population > 3500
  • I-R Population > 1200
  • Average Mayor Rating > 48
Mission:

  • CC1432C8  Ice Cream Mission - Ice Cream Delivery


03810000  Resort Hotel
Requirements:

  • Regional R$$ + R$$$ Projected Demand > 50000
  • Number of cities connected >= 2
  • Number of cities connected indirectly >= 3
  • Average Air Pollution < 20
  • Average Mayor Rating > 52
Mission:

  • 0C173377  Speed Boat Mission - Rx Pick-Up & Delivery


1F440000  Solar Power Plant
Requirements:

  • R$$$ Capacity > 3000
  • Average Mayor Rating > 55
Mission:

  • 2C2541F5  Monorail Mission - Solar Power Plant


1F3F0000  Nuclear Power Plant
Requirements:

  • R+C+I Capacity > 85000
  • Power Consumed > 25000
  • Ordinance E0D0722E (ordinance_ids.ORDINANCE_NUKEFREE) is off
Mission:

  • 8C0AD6A8  School Bus Mission - Study for Profit


1F460000  Fusion Power Plant
Requirements:

  • I-HT Capacity > 4000
  • Power Consumed > 30000
Mission:

  • 0C1434F7  Attack Jet Mission - Cripple City Industrial Complex


03850000  Large Elementary School
Requirements:

  • R Capacity > 4000


03890000  Large High School
Requirements:

  • R Capacity > 6000


03870000  Large Water Pump
Requirements:

  • Water Consumed + Water Exported > 40000
  • R+C+I Capacity > 10000


03840000  Space Port
Requirements:

  • I-HT Capacity > 25000
  • Reward 032F0000 (Advanced Research Center) has been built
  • Difficulty Level = Medium or High
Missions:

  • 8C01D0B7  Steam Train Mission - Train Ride for Rocket Formula
  • 0C1431F8  Freight Train Mission - Super Seat Belt Fabric for Space Ships!


03860000  DeLuxe Police Station
Requirements:

  • R+C+I Capacity > 41000
Missions:

  • 0BB15510  Police Car Mission - Catch the Robbers
  • CC27962B  Police Car Mission - On the Trail
  • 2C279765  Police Car Mission - Disturbance Reported
  • 8BB154FB  Police Car Mission - Carjacking


038E0000  DeLuxe Fire Station
Requirements:

  • R+C+I Capacity > 31000
Missions (3 times total):

  • 4C19906C  Fire Engine Mission - Fire
  • EC328D7D  Fire Engine Mission - Player-Created Fire


03980000  DeLuxe Train Station
Requirements:

  • R+C Capacity > 172000
  • Average Train Station Utilization > 4000% (impossible)
Mission:

  • CC14320D  Freight Train Mission - Freight Train Station Tour


03950000  Lighthouse
Requirements:

  • Seaport Volume > 100
Mission:

  • 6C1734D5  Fishing Boat Mission - Fish


03BC0000  Cruise Ship Building
Requirements:

  • C Capacity > 15000
  • Number of Parks >= 15
  • Water Tiles / City Tile Size > 35%
Mission:

  • 0C173438  Speed Boat Mission - Dr. Vu's Watery Evil


03970000  Marina
Requirements:

  • R$$+R$$$ Capacity > 18000
  • Average Mayor Rating > 53
  • Water Tiles / City Tile Size > 25%
Mission:

  • 4C17326E  Ferryboat Mission - Whale Watching Tour Mission



NIMBY Rewards


033A0000  Casino
Requirements:

  • Population > 24000
  • Ordinance A0D07129 (ordinance_ids.ORDINANCE_GAMBLING) is on
Mission:

  • AC1715FA  Mayor Mission - High Roller in Town


03380000  Prison
Requirements:

  • Population > 5000
  • Funds < 30000
  • Funds < 0.5 × Funds 24 months ago
  • Monthly Income < Monthly Expense
Mission:

  • 0C0088AD  Garbage Truck Mission - Uncle Vinnie Asks a Favor


03420000  Missile Range
Requirements:

  • Population > 500
  • Funds < 5000
  • Funds < 5/6 × Funds 6 months ago
  • Monthly Income < Monthly Expense
Mission:

  • EC151D87  Tank Mission - New Missile Testing


03410000  Toxic Waste Dump
Requirements:

  • Funds < -1000
  • Monthly Income < Monthly Expense
Mission:

  • 2C008466  Garbage Truck Mission - A Special Load of Garbage


03460000  Army Base
Requirements:

  • Population > 2000
  • Funds < 30000
  • Funds < 0.4 × Funds 36 months ago
  • Monthly Income < Monthly Expense
Mission:

  • 4C143283  Hearse Mission - Simlent Orange


03960000  Area 5.1
Requirements:

  • R+C+I Capacity > 15500
  • Funds < 20000
  • Funds < Funds 4 months ago - 3000
  • Difficulty Level = Hard
Missions:

  • 0C1432D0  Icecream Mission - Pure Evil Ice Cream
  • 6C1430D1  Steam Train Mission - Sell Secret Rocket Formula
  • 4C172D73  Crop Dusting Mission - Spread Zombie Dust

Diggis

Nice list. One question... where is says dadada = 4

does that mean it has to be exactly that?

RippleJet

Quote from: Diggis on March 08, 2007, 03:50:17 PM
Nice list. One question... where is says dadada = 4

does that mean it has to be exactly that?

In that case dadada would have to be 4 or more (should probably read >= 4 instead) :D

Frankie

Quote from: RippleJet on March 08, 2007, 03:25:26 PM
Maxis Rewards
Requirements and UDI Missions

03840000  Space Port
Requirements:

  • I-HT Capacity > 25000
  • Reward 032F0000 (Medical Research Center) has been built
  • Difficulty Level = Medium or High
Missions:

  • 8C01D0B7  Steam Train Mission - Train Ride for Rocket Formula
  • 0C1431F8  Freight Train Mission - Super Seat Belt Fabric for Space Ships!



I could be mistaken; but isn't it the 'Advanced Research Center' not the 'Medical Research Center' as the requirement for the Space Port?

Diggis

Ahh not more than, greater than or = to.  Sweet

RippleJet

Quote from: Frankie on March 08, 2007, 05:14:57 PMI could be mistaken; but isn't it the 'Advanced Research Center' not the 'Medical Research Center' as the requirement for the Space Port?

Thanks Frankie, that was a typo (reward ID 032F0000 was correct at least) ;)

I also added the NIMBY rewards to the end of the list. "$Deal"$

vester


sebes

T, this is a very handy list .... Thanks for linking me here   :thumbsup:
Check my MD:               
Rhenen,NN

sobol

I remember seeing this, and have been looking for it ever since.

Thanks Ripplejet.
I've got nothing.

Starmanw402007

Thanks for that list, when I get my printer working again. I'll print it out.

Your Friend;
Mayor Of Steven's Point & Maxiston
(Proud To Be Cities Of Sim Nation)
Your Friend;
Mayor Of Steven's Point & Maxiston
(Proud To Be Cities Of Sim Nation!)

SC4BOY

#10
I  know this is an old thread, but it'd be nice if this were amended to show the actual effects of the rewards. Also, don't these requirements change depending on your "difficulty setting"? I only play on hard, so I can't verify this, but I recall someone saying something about that. Plus some seem to offer themselves, then that gets "retracted" under certain circumstances .. I've never had this happen to me, but I've seen it mentioned here and there over the years.. I read it probably once a month or so that someone "can't get it again"

RippleJet

Quote from: SC4BOY on September 12, 2009, 10:25:16 PM
I  know this is an old thread, but it'd be nice if this were amended to show the actual effects of the rewards.

I'll get back to this some time after my vacations in October. ;)


Quote from: SC4BOY on September 12, 2009, 10:25:16 PM
Also, don't these requirements change depending on your "difficulty setting"? I only play on hard, so I can't verify this, but I recall someone saying something about that.

Yes, but only the spaceport (and that is mentioned above). ;)


Quote from: SC4BOY on September 12, 2009, 10:25:16 PM
Plus some seem to offer themselves, then that gets "retracted" under certain circumstances .. I've never had this happen to me, but I've seen it mentioned here and there over the years.. I read it probably once a month or so that someone "can't get it again"

Yes, this happens with the mayor statues.
The male and female versions do exclude each other. You're only supposed to plop one of them.

However, when they are awarded, you may build them both within a month.
The reward conditions are checked monthly, the 28th.
If you plopped only one of them, the other one will also become unavailable the 28th the next month.

SC4BOY

The primary complaint I hear is specific to the University normally

j-dub

I could of sworn I got the deluxe train station, the city planner brings it up, or something, but I only had the option in this large city tile that had heavy population. However, it could have just been the UDI mission gone right. If you really want to get rewards fast, before the requirements, it seems to be doing those.

I did notice a fluke one time,  the city planner gave me the building permit to the hotel, but according to the reward specs, my population was not qualified to receive it, and yet that guy gave me the building permit.

Basically though, if you really want to know how to get rewards: cntrl X and then you don't deserve it

Do I use this? Not often. I'm more into city planning, and traffic engineering my self. If you also have buggi's cheat plugin, and you do lot plop, from that menu, any building with RW in the title, should be the Maxis rewards building.

RippleJet

Quote from: j-dub on September 13, 2009, 08:59:12 AM
I could of sworn I got the deluxe train station, the city planner brings it up, or something, but I only had the option in this large city tile that had heavy population.

With CAM there is a fix included, which corrects the reward conditions for the deluxe train station. :thumbsup:

cogeo

Very interesting thread!

Never had the chance to get most of them. You may be surprised to know that I have never had a region of more than 150,000 total pop, so I never got most of these.

As far as I can remember there must be a conflict between Area 5.1 and Air Force Base (which you seem to have forgotten) , ie they appear to somehow mutually disable one the other (but I may be wrong). Someone could take a look at these.

RippleJet

Quote from: cogeo on September 13, 2009, 01:06:22 PM
As far as I can remember there must be a conflict between Area 5.1 and Air Force Base (which you seem to have forgotten) , ie they appear to somehow mutually disable one the other (but I may be wrong). Someone could take a look at these.

I'll need to return to that after my vacation.
The reason for the airforce base to be excluded, is the fact that it's a separate plugin by Maxis, the so called "Transportation Download", Plugin_007_AirForceBase.dat.

From the LUA file in that plugin, the reward conditions seem to be:

  • Population > 15000
  • Average Education, EQ > 60

SC4BOY

I know this is unrelated to "how to get" rewards, but it would be nice if this (or another list) would show the "display element" and what it means.. for example (hate to show my ignorance, but this has puzzled me over the years) what does the sponsors for stadia and radio towers, lost coffins, miles of red tape and all the other little things shown on many of the rewards mean?

JBSimio

All the ones you just mentioned... and indeed most of the "information" displayed in Maxis reward queries... are basically useless statistics.  They have no real bearing on anything in the game.  I forget the exact formula the game uses to generate these numbers, but there is a property called "Goofy Response Curve" present in most of these rewards which plays a role in that part of the query display.  If I had to guess, I would probably say that Maxis just added them so the query said more than "Cemetary" or "Church" when you click on the lot.   :D

JB


Never trust a god who grins all the time and wears a top hat, that's my motto.  -Terry Pratchett

It's from JBSimio.  Need we say more?  -BadgerBoy of SC4 Devotion

RippleJet

#19
Quote from: JBSimio on February 15, 2010, 11:24:36 AM
They have no real bearing on anything in the game.

Exactly! :thumbsup:


Quote from: JBSimio on February 15, 2010, 11:24:36 AM
I forget the exact formula the game uses to generate these numbers, but there is a property called "Goofy Response Curve" present in most of these rewards which plays a role in that part of the query display.

Let me show that with a couple of examples:


Radio Station

The Goofy Stat Response Curve contains four values: -100, 48, 100, 0
This means, each time you query the radio station, first a value between -100 and 100 will be generated.

This value is linearily mapped between 48 and 0, so that each time you query the station,
you will see a random number between 0 and 48 Commercials per hour.


Advanced Research Center

The Goofy Stat Response Curve contains four values: -100, 0, 100, 1000000000
This means, each time you query the radio station, first a value between -100 and 100 will be generated.

This value is linearily mapped between 0 and 1000000000, so that each time you query the research center,
you will see a random number between 0 and 1,000,000,000 Digits of Pi Calculated.


Marina

The Goofy Stat Response Curve contains ten values: -100, 0, -50, 400, 0, 1200, 50, 2600, 100, 5280
This means, each time you query the radio station, first a value between -100 and 100 will be generated.

This value is (this time not linearily) mapped between 0 and 5280, so that each time you query the marina,
you will see a random number between 0 and 5280 Barnacles Scraped.

Since the mapping isn't linear this time, you will have a


  • 25% chance of seeing between 0 and 400 Barnacles Scraped
  • 25% chance of seeing between 400 and 1200 Barnacles Scraped
  • 25% chance of seeing between 1200 and 2600 Barnacles Scraped
  • 25% chance of seeing between 2600 and 5280 Barnacles Scraped