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SC4Evermore Welcome Portal => SC4 Community-Related => Topic started by: dedgren on February 04, 2009, 11:15:50 AM

Title: SC4 Wiki - General Discussion
Post by: dedgren on February 04, 2009, 11:15:50 AM
This is a thread where general discussion about the community's Wiki [linkie] (http://www.wiki.sc4devotion.com/index.php?title=Main_Page) can take place.  The Wiki staff is also welcome to post announcements here.


David
Title: Re: SC4 Wiki - General Discussion
Post by: RadicalOne on September 01, 2009, 09:25:26 PM
The SC4 Wiki appears to be a work in progress...many pages are half-done, or even just recently started. I notice this is common on devoted wikis. Still, it can be a useful source of information.

Yes, I'm aware of the large bump here.
Title: Re: SC4 Wiki - General Discussion
Post by: simmaster07 on September 02, 2009, 11:07:23 AM
Quote from: RadicalOne on September 01, 2009, 09:25:26 PM
The SC4 Wiki appears to be a work in progress...many pages are half-done, or even just recently started. I notice this is common on devoted wikis. Still, it can be a useful source of information.

Yes, I'm aware of the large bump here.

EDIT: Large bumps such as this are generally frowned upon here. Thanks! - Dustin (thundercrack83)

Well there are a limited number of wiki editors versus the total amount of members. All members used to be able to edit the wiki, but that capability was disabled by the staff after an edit war.
Title: Re: SC4 Wiki - General Discussion
Post by: RadicalOne on September 02, 2009, 11:24:17 AM
QuoteEDIT: Large bumps such as this are generally frowned upon here. Thanks! - Dustin (thundercrack83)
Acknowledged.
Title: Re: SC4 Wiki - General Discussion
Post by: rooker1 on September 02, 2009, 11:43:23 AM
 At this time we are only allowing trusted members to be able to edit the SC4 Wiki.  Alot of hard work and dedication has been put into it.  The decision was made to lock it up after a certain person basically defaced many pages of the SC4 Wiki causing alot effort and time to correct it all. 

If you would like the right to edit the SC4 Wiki, please send a PM to a Moderator or an Admin and you will be considered.

Robin
Title: Re: SC4 Wiki - General Discussion
Post by: simmaster07 on September 02, 2009, 01:46:42 PM
Going a little off topic, improperly formatted template here. (http://www.wiki.sc4devotion.com/index.php?title=Abandonment)
{{pictify}}
should be
{{pictify|fansite=fansite name}}
For example
{{pictify|fansite=SC4Devotion}}
Title: Re: SC4 Wiki - General Discussion
Post by: Patricius Maximus on September 20, 2009, 05:22:50 PM
Well, I think the reason for inactivity is the (semi-)closed nature of the wiki. Such controlled user-generated sites do not generate as much content as one that is more open. Take the difference between the SC4D wiki and, say, wikipedia, or  better yet for similarity, the wiki of the AFDES alliance. Difference in procedure is marked, and that naturally produces different outcomes. If this is what the staff wants I'm okay with it, it's their wiki.

QuoteIf you would like the right to edit the SC4 Wiki, please send a PM to a Moderator or an Admin and you will be considered.

Yes, I did send a message to dedgren requesting the right many months ago. I never received any response, and did not obtain editorship. I don't know if this is standard procedure or what, but it somewhat puzzled me.
Title: Re: SC4 Wiki - General Discussion
Post by: Diggis on September 21, 2009, 01:19:05 AM
Quote from: Patricius Maximus on September 20, 2009, 05:22:50 PM
Yes, I did send a message to dedgren requesting the right many months ago. I never received any response, and did not obtain editorship. I don't know if this is standard procedure or what, but it somewhat puzzled me.

David gets tons of PM's a day so this may have slipped through, I'm checking on this for you, will get back to you on it soon.
Title: Re: SC4 Wiki - General Discussion
Post by: Patricius Maximus on September 22, 2009, 05:41:25 PM
So it may be the classic "slipping through the cracks" problem? I shall be awaiting the "check" on that hypothesis.
Title: Re: SC4 Wiki - General Discussion
Post by: Haljackey on September 27, 2012, 04:04:42 PM
Clears the tumbleweed

I went to the SC4 Wiki today and it seems that there still members adding to articles and keeping others updated.

So I was wondering, how do we promote the SC4 Wiki? I know there's an icon on the home page but I think we can do more throughout the SC4 community.

Also how do you apply to become a 'Zecondary Group: Wiki Staff' member? I think I have editor status but didn't know anything about this status until today.
Title: Re: SC4 Wiki - General Discussion
Post by: Tarkus on September 27, 2012, 06:11:58 PM
Currently, the way the Wiki is being handled, I've been manually registering accounts for members with significantly advanced technical information about the game who have asked for editorship, and that's where the bulk of the recent activity has come. 

I have brought the Wiki up for further discussion among the upper staff, as of a few minutes ago.

As far as the "Zecondary Group: Wiki Staff", that's currently a membergroup for those who have Moderator positions on the Wiki, allowing access to the Wiki Private Board.

-Alex
Title: Re: SC4 Wiki - General Discussion
Post by: memo on September 28, 2012, 05:17:28 AM
I really appreciate the way all the current knowledge about the game has been gathered and is offered publicly accessible nowadays, both in the tutorial section here at SC4D and at the Wiki. When I started transit modding, for instance, I had to look forever through the forums at Simtropolis to find a link to redlotus' interchange tutorial, which was broken unfortunately, and then had to search for another link. Luckily, I have found the tutorial, but I can tell I was close to giving up before even having started. I also had to look for the building-mill-script, which I eventually found as an attachment. Of course, I was not aware of the fact I would never need it actually and ended up exporting plane rectangles out of GMAX. ::) It is no wonder that there was nearly nobody knowing how to mod transit items. In addition, it has always been praised as being too difficult. Man, reflecting on this makes me feel, we should really have more appreciation for the early NAMites' work which we tend to take for granted. Have you ever imagined the disaster, if we had not been able to create effect directory files? Effect directories would have been way above my abilities, for sure.

Having said that, the one thing I would like to say regarding the Wiki is that it is sometimes quite confusing that there are multiple pages dealing with the same subject. For example, there is the page on the RUL1 file which is requested to be reviewed; while there is the page on the IntersectionSolutions RUL copied from Tropod's network specs. Although both pages are linked to each other, these information should really be joined on one page. The same goes for all the other transit related pages as the other RUL files, the Network INI, path files... Especially the paths: There is not even a link from the "Network Specs/Paths"-page to the "SC4Path"-page. Again, these information would be better off merged in one single page.
Title: Re: SC4 Wiki - General Discussion
Post by: NCGAIO on September 28, 2012, 05:35:53 AM
Quote from: Haljackey on September 27, 2012, 04:04:42 PM

So I was wondering, how do we promote the SC4 Wiki?


Certainly the fact of maintaining control over the editing flees a little of the spirit of a Wiki but if ever there was a previous abuse I think is justified.

I'd hate to see spoiled all the excellent work done to attach the content of "Wiki ModTheSims2" that was done by technicians community members active  after they became aware of this in January.- Link (http://sc4devotion.com/forums/index.php?topic=14144.msg411328#msg411328)

Maybe if access were more widespread this knowledge could encourage new creators to dedicate their time and bring some news.

Maybe these data were to be directly related to a link in the main menu categories and not in a subtitle in categories wiki  like MTS2  that really does not seem to indicate what it is really!


Unless it is to be like that, of course ....
Title: Re: SC4 Wiki - General Discussion
Post by: whatevermind on September 28, 2012, 07:40:03 AM
Just a quick note, since this has suddenly come alive.  I have planned some bit of a news release to just generally let the community know about the work I've been doing on the technical articles - mainly so they stop using old info from the old wiki - whenever I finish that up.  Now that this thread is alive again, I might pare down the notice a bit, but nonetheless, some announcements are in the works as that project wraps up.

memo - those pages are next on my list, and I'm hoping maybe this weekend or next to get the various network-related pages cleaned up.

On that note, those of you working on technical articles - I often make the larger edits offline and upload them to the Wiki in more or less complete form - so if a technical (especially file format related) page looks like I haven't yet gone over it (or have, but for something trivial, i.e. typos or categories) - then there may be bigger changes I've made offline and just haven't had the time to upload yet.  Wouldn't hurt to shoot me a PM just to make sure so we can coordinate and don't end up making more work for each other.  At this point, this really only applies to the network-related file types and a handful of mostly organizational and rather trivial pages.

I had seen and wondered about that Wiki staff badge too, it's a rare one for sure, good to know what it's for.

OK, gotta run!  :P
Title: Re: SC4 Wiki - General Discussion
Post by: memo on September 29, 2012, 04:03:25 AM
whatevermind, I am glad to hear about the fact there is still progress at the wiki, which I appreciate a lot. You do not need to worry about any conflicting edits by me though.
Title: Re: SC4 Wiki - General Discussion
Post by: whatevermind on September 30, 2012, 04:11:53 PM
There was a post by NCGAIO here (http://sc4devotion.com/forums/index.php?topic=15140.msg435036#msg435036) that raised a few questions and reminded me of others regarding categories on the Wiki.  This is my response to that post (here to keep the other thread on topic).

First, the MTS2 category (http://www.wiki.sc4devotion.com/index.php?title=Category:MTS2) is, as that category page explains, merely to keep track of those pages, specifically for anyone who is trying to find these documents for whatever reason.  It is not meant to be the way the average user finds these pages (though it does work for that too).

Every page tagged with that category should also have a second category that is meant for organizational purposes, such as Modding, File Formats/xxx, Savegame/subfiles, etc. These in turn have parent categories as needed, eventually reaching the main parent category of Customizing the Game.  In theory, someone who landed on the Main Page looking for articles about customizing the game, would find that category and then be able to work their way to the pages they needed.  You can also use the search feature to do the same.  This brings up something I noticed, but forgot about, which is that when I created the Customizing the Game category, I didn't put a link to it on the main page because that page is protected for admins only.  So, Wiki Admins, could you please add a link to the main page that looks like so:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1129.photobucket.com%2Falbums%2Fm503%2Fwhatphots%2F2012-09-30-wiki_idea.jpg&hash=3ef9cdebb17c72a8e719f5e57001005329d7ca7e)

Linking to that category. Please and thank you.  :)

Sometime earlier this year, I overhauled the categories on the Wiki to try to untangle what had grown into a rather convoluted mess of links and categories. In the process I created some categories, moved others, and deprecated a few as well, into something that seemed to make more sense (http://www.wiki.sc4devotion.com/index.php?title=Category_talk:SC4_Wiki).  That page details the various primary categories, and the purpose of each after untangling them from each other as much as possible. Actually, now that I think about it, the Playing the Game category isn't linked to the main page either, so perhaps an Admin could add that as well, per the image above.

My goal was to restore some order to a site that had grown a bit messy from it's original setup to now. However, like any site, it is constantly changing, and there may be a way to organize things that makes more sense to more people, and certainly that should be discussed.  There are also parts in progress at any given time, and part of that is to make sure they are properly integrated into the structure of the site, which is something we try to ensure.  On that note, if there are pages that seem to have fallen out of the category structure, or thoughts about the category structure itself, this would be an excellent place to start that discussion.  :)
Title: Re: SC4 Wiki - General Discussion
Post by: NCGAIO on September 30, 2012, 06:22:18 PM
My apologies for posting off topic on this subject but as the post was an administrator, I found relevant since they can only make changes to the main page.


My intention was just to highlight the fact that the material not be so easy on the main page thus creating the same difficulty I had to see him on the SImsWiki.


Regarding the organization of pages is certainly an issue that should be better assessed by their usual collaborators. But as I said in the  other post I think that make information to modding more available facilitates the work of those interested in creating. At least that's what I thought when I posted the links here  to Simswiki in January

Title: Re: SC4 Wiki - General Discussion
Post by: CasperVg on September 30, 2012, 07:18:22 PM
Quote from: whatevermind on September 30, 2012, 04:11:53 PM
<snip>

Every page tagged with that category should also have a second category that is meant for organizational purposes, such as Modding, File Formats/xxx, Savegame/subfiles, etc. These in turn have parent categories as needed, eventually reaching the main parent category of Customizing the Game.  In theory, someone who landed on the Main Page looking for articles about customizing the game, would find that category and then be able to work their way to the pages they needed.  You can also use the search feature to do the same.  This brings up something I noticed, but forgot about, which is that when I created the Customizing the Game category, I didn't put a link to it on the main page because that page is protected for admins only.  So, Wiki Admins, could you please add a link to the main page that looks like so:

<image>

Linking to that category. Please and thank you.  :)

<snip>

I added that category to the header, great idea!
Title: Re: SC4 Wiki - General Discussion
Post by: whatevermind on November 10, 2012, 09:20:08 PM
I was poking around the Savegames articles today, getting a first good look at the newer specs (thanks CasperVG and jdenm8 by the way), and had a few thoughts on some ways to maybe organize that whole section to cut down some of the redundancy.

It seems that a lot of the info in the "Appendices" is repeated across several pages. I'm thinking especially SGProps should be it's own page and linked to from all the pages that use that. Some of the others such as Appearance Flags could also be offloaded to their own articles.

From a format spec clarity standpoint, a lot of these files consist of headers and repeating chunks of data. When this happens in other file types, we usually spec the header format, and then define whatever part repeats, and spec that format, etc. Somebody should go through these files and better define just what exactly is the repeating chunk (i.e. for each building, prop, flora, lot, etc.).

Anyway, just some thoughts in case you guys are still working on these. Otherwise it's something I might get to down the road.
Title: Re: SC4 Wiki - General Discussion
Post by: memo on January 12, 2013, 04:47:15 AM
I noticed the other day that there is some misleading/wrong info in the article Network INI (http://www.wiki.sc4devotion.com/index.php?title=Network_INI#Shadow_Remapping).

QuoteContinue is always implied to be 1 unless otherwise specified.

If one of the Wiki moderators could replace the above sentence by the following section, please, that would be perfect.

QuoteContinue is always implied to be 0 unless otherwise specified. If 1, the new-ID is used as match-ID in subsequent entries. This can be iterated. If 0, the new-ID is returned, no matter if it matches subsequent entries.

Hence, continue turns out to be a very powerful feature.
Title: Re: SC4 Wiki - General Discussion
Post by: JoeST on January 12, 2013, 07:11:02 AM
Fixed it for you
Title: Re: SC4 Wiki - General Discussion
Post by: jdenm8 on March 29, 2013, 11:25:30 PM
As part of my little quest to add coverage of the Maxis-Made buildings in the game, I've added a few things and modified a few things.

I modified the Tilesets navbox to include links to Utility Building, Transport, Civic Building, Landmarks and Reward pages in preparation for adding those to the Wiki and added the Utility Buildings page. I've also gone through and collected information on all of the game's utilities from PIMx and are in the process of adding those to the Wiki. I've also added pages for the Desalination Plant and Incinerator since the fact they weren't finished makes them notable.

I also modified Infobox plop to add some new fields for Power and Water production as well as Garbage consumption which are required for Utilities. I'll probably edit it again to add Police, Fire, Health and transport properties or I may just spin off a new version like I did with Infobox grow to limit the empty fields in older articles using this template.
Title: Re: SC4 Wiki - General Discussion
Post by: JoeST on March 31, 2013, 02:46:51 AM
If you want I can make them optional

EDIT: heh, they're already optional... man those templates are so clunky XD doesn't help that mediawiki is so out of date, >.>
Title: Re: SC4 Wiki - General Discussion
Post by: jdenm8 on March 31, 2013, 02:55:46 AM
Actually, I added a whole bunch today for Police, the Nuclear Plant and the Air Force Base DLC and they're not affecting older articles at all, so I'd say the situation has handled itself.
Title: Re: SC4 Wiki - General Discussion
Post by: JoeST on March 31, 2013, 03:05:48 AM
Yeah the {{row}} template automatically makes them optional. I just made the dl/download property optional, so you dont need to explicitly state that they're N/A any more :)

EDIT: now I kind of want to fix up all the templates ....
Title: Re: SC4 Wiki - General Discussion
Post by: jdenm8 on March 31, 2013, 05:41:18 AM
I've got a question. I've made a page for the Air Force Base DLC (http://www.wiki.sc4devotion.com/index.php?title=DLC:Air_Force_Base) where the Download field is applicable.

The problem is that EAxis no longer hosts the file. Where should I link it to?
Title: Re: SC4 Wiki - General Discussion
Post by: CasperVg on March 31, 2013, 05:54:59 AM
I think the Transportation Update is also hosted here (http://www.gamearena.com.au/downloads/details.php/sim-city-4-bonus-transportation-cd) at GameArena. I think catty's City Builders website also has it, but can't find it right now.
Title: Re: SC4 Wiki - General Discussion
Post by: whatevermind on April 06, 2013, 05:20:35 PM
Quote from: JoeST on March 31, 2013, 03:05:48 AM
EDIT: now I kind of want to fix up all the templates ....

Heh, I've had that thought more than a few times. Some of them are a complete mess. Really, the Wiki could use a visual overhaul of most of the boxes and templates, perhaps combined with getting that CSS up to date. Now, if only I could find the time to tackle that project... ::)

On a more achievable note, there's a bug in the Globalize template (http://www.wiki.sc4devotion.com/index.php?title=Template:Globalize). The nested "noinclude"s at the top of the page cause the template to load incorrectly. Somebody needs to delete one set of them, which should fix the problem. Unfortunately, this one has real protection (why??), or I'd fix it myself, so we need a mod/admin to do the job.

Or if anyone wants to give me mod powers I'll just fix it. Either way.

  ;D
Title: Re: SC4 Wiki - General Discussion
Post by: CasperVg on April 06, 2013, 08:09:01 PM
Quote from: whatevermind on April 06, 2013, 05:20:35 PM
On a more achievable note, there's a bug in the Globalize template (http://www.wiki.sc4devotion.com/index.php?title=Template:Globalize). The nested "noinclude"s at the top of the page cause the template to load incorrectly. Somebody needs to delete one set of them, which should fix the problem. Unfortunately, this one has real protection (why??), or I'd fix it myself, so we need a mod/admin to do the job.

I've edited the template and reduced the protection level on it ;)
Title: Re: SC4 Wiki - General Discussion
Post by: catty on April 07, 2013, 03:59:27 AM
Quote from: CasperVg on March 31, 2013, 05:54:59 AM
I think the Transportation Update is also hosted here (http://www.gamearena.com.au/downloads/details.php/sim-city-4-bonus-transportation-cd) at GameArena. I think catty's City Builders website also has it, but can't find it right now

I've got all the SC3 and SC4 Maxis files, but am in the middle of changing to a new software program to run the exchange, I still have the old CBEX here

http://citybuilders.co.nz/index.php/cbex

and I'm copying the files over to the new CBEX which will have two download links

http://citybuilders.co.nz/index.php/cbex-releases

and

http://citybuilders.co.nz/index.php/cbex-repository

they will also be updated in the catalogue

http://citybuilders.co.nz/index.php/catalog/ccc/items/category/custom-content

as soon as I finish shifting the files around.

-catty
Title: Re: SC4 Wiki - General Discussion
Post by: jdenm8 on April 07, 2013, 08:19:51 AM
I've actually got links to Abcvs' files at the moment since you don't need to register there, the Maxis content is independent of the Login system like it is here. I don't think he'd mind that much, he is hosting them on Dropbox after all.

I've also put up the DLC buildings 63 Building (http://www.wiki.sc4devotion.com/index.php?title=63_Building_%28DLC%29), Arc De Triomphe (http://www.wiki.sc4devotion.com/index.php?title=Arc_de_Triomphe_%28DLC%29), Seoul City Hall (http://www.wiki.sc4devotion.com/index.php?title=Seoul_City_Hall_%28DLC%29) and  (Very Long Spanish Name I Will Not Type Again) (http://www.wiki.sc4devotion.com/index.php?title=Temple_Expiatiori_de_la_Sagrada_Familia_%28DLC%29), as well as pictures for all of those since the original renders (Easier to piece together than taking a screenshot and carefully removing non-relevant pixels) aren't pants-on-head badly made like the built-in ones are.
Title: Re: SC4 Wiki - General Discussion
Post by: catty on April 07, 2013, 11:27:07 AM
Quote from: jdenm8 on April 07, 2013, 08:19:51 AM
I've actually got links to Abcvs' files at the moment since you don't need to register there...

Yes the registration is a pain, so is having someone download the same file multiple times and eat the site bandwidth up, I probably going to have half and half when I finish as I've noticed on the old exchange that a couple of the files are always downloaded so once I finish setting up the new CBEX I'm going to make these ones public access and the rest you will still have to register to download.

I would have suggested Abcvs site last night but it was late and I couldn't find the link to it, another site with same of the Maxis Landmarks is this one

http://roe99.weebly.com/official-maxis-download.html

It doesn't have all of them and some of its other files are torrents   :(

and this one has just started up  http://www.mysimcities.com/sim-city-central/downloads/sim-city-4-for-windows/

it also has torrent links, so not sure whether you want to point people to them, but it would be good if the wiki had a page that listed all the sites you can get the official files from, now EA has deleted the official sites themselves, I notice Simtropolis also has a page you can download a couple of the official patches

http://www.simtropolis.com/maxis_files_for_simcity_4.html

-catty
Title: Re: SC4 Wiki - General Discussion
Post by: whatevermind on April 07, 2013, 08:55:26 PM
Thanks, Casper.

I've got another one for the Wiki mods. Would it be possible to change Template:Infobox CS (http://www.wiki.sc4devotion.com/index.php?title=Template:Infobox_CS) so that the Status field generates a category/link? I was trying to get those with a status=Inactive to show up in Cs-Inactive, then realized that that category is only tied to the Tag fields. It seems redundant to list something as Inactive (or Active, etc.) in both the Status and Tag fields.

Since the Status field only has three options (Active, Inactive, Archived) I don't know if you could have the link generation happen inline in the infobox template, or if you would have to treat it like the Tag and Awards fields and kick it to a secondary template to handle the switching.

Either way, it would streamline updating the Cs articles/categories if the status field could categorize.

On that note, does anyone have any thoughts about what to do with the Cs articles on the Wiki? Basically that entire section is a snapshot of what was happening in 2007-8, most of the articles were left half-finished, and many of the MD's on there are long since defunct. Many never made it beyond Recently Published. It's kind of one giant outdated mess. I'm almost not sure whether it's worth trying to update it, or just abandon it altogether to its dusty little corner of the Wiki.
Title: Re: SC4 Wiki - General Discussion
Post by: JoeST on April 07, 2013, 11:19:50 PM
Well I added it to do that, with the optional {{{stat-cat}}} to surpress the behaviour

I'd say abandoning the cs section would be no loss, but I have no idea how many people use those articles. Can't be many if it's so out of date XD
Title: Re: SC4 Wiki - General Discussion
Post by: catty on April 08, 2013, 11:17:33 AM

Have the MD's that made it into the Hall of Fame and get rid of the rest
Title: Re: SC4 Wiki - General Discussion
Post by: whatevermind on April 08, 2013, 08:10:17 PM
@JoeST: The new code works great and seems to be generating categories correctly. One thing I would ask, if possible, is to have the category it creates prepended by Cs- (i.e. Cs-Inactive) to match the existing categories.

--

I'm starting to think the best solution to the Cs section is probably rearranging a lot of the original intent into new articles, particularly lists of MD's that fit particular categories, rather than a bunch of independent articles about specific MD's. Requires a lot less effort to keep up to date, and allows for links, statistics, and other goodies that you can't necessarily easily find on the fansites. Then, for those few really notable MD's there may still be a need for giving them their own article, which can be handled as needed.

And, of course, if someone comes along who wants to write up a storm of individual articles about the MD's out there, then the infrastructure is already in place for that, but it takes the focus off of the individual article and moves it into more statistical and objective pages that focus on the big picture.


Title: Re: SC4 Wiki - General Discussion
Post by: JoeST on April 08, 2013, 11:25:17 PM
List articles would be better, I agree, and catty has a valid point. I will fix the template once again XD
Title: Re: SC4 Wiki - General Discussion
Post by: catty on April 09, 2013, 03:31:09 AM
Quote from: JoeST on April 08, 2013, 11:25:17 PM
...and catty has a valid point...

It was a bit blunt tho, too early in the morning and no cup of tea, having had a look at the area, I'd keep the City Showcase page here

http://www.wiki.sc4devotion.com/index.php?title=City_Showcase

Tidy it up maybe expand it a bit and have all the links to the MD's boards pointing to their home sites, except for the "Hall of Fame" diaries and I would include the ones from other sites as well ... that limits this list to something more manageable

http://www.wiki.sc4devotion.com/index.php?title=Category:City_Showcases

and the information used when a MD is awarded "hall of fame" status can be used in the wiki, the only updates that would need to be done after that is if the MD was finished or permanently stopped for some reason.

-catty
Title: Re: SC4 Wiki - General Discussion
Post by: whatevermind on April 09, 2013, 07:53:37 PM
@JoeST - that works perfectly now, thank you!

@catty - that's along the lines of what I'm thinking.
Title: Re: SC4 Wiki - General Discussion
Post by: jdenm8 on April 12, 2013, 09:48:03 AM
I got a few more buildings up today/yesterday as well as some images.

The Police Kiosk (http://www.wiki.sc4devotion.com/index.php?title=Police_Kiosk), The Small Police Station (http://www.wiki.sc4devotion.com/index.php?title=Small_Police_Station), Amalienborg (http://www.wiki.sc4devotion.com/index.php?title=Amalienborg), Guggenheim Museum (http://www.wiki.sc4devotion.com/index.php?title=The_Guggenheim_Museum) and Air Force Base (http://www.wiki.sc4devotion.com/index.php?title=Air_Force_Base_%28DLC%29) now have images.
Some are of just the building, some are of the whole lot, it depends on what Maxis did with it. The Air Force Base and Amalienborg are full lot by necessity, Guggenheim is not since the building is all there is to it.

Seoul World Cup Stadium (http://www.wiki.sc4devotion.com/index.php?title=Seoul_World_Cup_Stadium_%28DLC%29) has been added and picture uploaded. (Building only picture)
Grand Central Station (http://www.wiki.sc4devotion.com/index.php?title=Grand_Central_Station_%28DLC%29) has been added and picture uploaded. (Building only picture)

If someone wants to re-do the Small Police Station's picture so it doesn't include custom content, be my guest.

I think that's about it.
Title: Re: SC4 Wiki - General Discussion
Post by: whatevermind on April 14, 2013, 06:40:15 PM
Back sometime last year, I started an overhaul of the building-related categories. The original intent was clear, but the categories and structure had been applied haphazardly over the years - so I rearranged all that and added new categories/articles as needed to get things more organized. However, that mostly applied to the growables and getting all their categories sorted out.

Thanks to jdenm8's recent work, there's now enough civic/utility/etc. buildings to better flush out the categories on their end, and that's what I've done - essentially incorporating his recent category/article structure into the greater umbrella categories, and creating their custom counterparts. So when you see my bazillion changes today, it was just implementing the more complete structure across the many pages/categories involved. I also expanded the definitions in the Categories: Buildings (http://www.wiki.sc4devotion.com/index.php?title=Category:Buildings), Custom Buildings, and Maxis Buildings so that anyone should be able to find the right categories for any new articles. The tileset categories and wealth categories were pretty much already done last year, so there weren't many changes with those.

By this point, just about every type of building out there should have a spot (or a couple spots if it happens to be RCI and/or growable) within the Wiki structure - which hopefully will make it easier to keep adding more buildings while keeping things organized. Once you get down below the immediate subcategories of Category:Buildings there are some more new categories that will probably need to be added as relevant articles get written (i.e. more ploppable wealth categories), but they should simply take the same form/purpose as existing parallel categories at the same level.

@jdenm8 - I tried to avoid making any changes to the recent articles/categories/navboxes you've been creating - I just created ones that had been named but not made, and plugged the whole section into the Buildings/Maxis Buildings categories. I don't think there were any negative side effects to all this, so I apologize if anything was misplaced in the process. I didn't really know what the intent of the Civic Buildings and Utility Buildings categories were - whether they were to include custom and Maxis work, or just Maxis, or were just for navbox use - so after some back and forth I stuck them in the Maxis Buildings category. If this was incorrect, just move them over to whichever category you had intended them to belong to.
Title: Re: SC4 Wiki - General Discussion
Post by: jdenm8 on April 14, 2013, 08:15:37 PM
Quote from: whatevermind on April 14, 2013, 06:40:15 PMI didn't really know what the intent of the Civic Buildings and Utility Buildings categories were - whether they were to include custom and Maxis work, or just Maxis, or were just for navbox use - so after some back and forth I stuck them in the Maxis Buildings category.

They were meant as a container for the Maxis Civic and Utility buildings, you're fine there.  :thumbsup:

I'll have a closer look over the changes and tell you what I think.
Title: Re: SC4 Wiki - General Discussion
Post by: speeder on January 25, 2016, 06:36:30 PM
Why noone updates the wiki anymore?

It is not just outdated, it is grossly outdated, for example it is missing lots of information that the NAM team found out.

Some information is also outright wrong.
Title: Re: SC4 Wiki - General Discussion
Post by: Tarkus on January 25, 2016, 07:39:47 PM
It does get updated, but very, very slowly, and most of the attention has been devoted to a few specific spots.  It's kind of a forgotten corner of the site.  At present, editing privileges are generally available to any knowledgeable and reputable member who asks.  There are no real plans to fully open editing rights back up to a true "Wiki" setup, however, mainly due to past experience, and seeing how Simtropolis quickly pulled the plug on their Wiki, which became overrun by spambots.

-Alex
Title: Re: SC4 Wiki - General Discussion
Post by: nos.17 on March 20, 2021, 03:06:09 PM
I was looking into adding some items on the Wiki, but I have been unable to save any changes I make. On the &action=submit, Firefox simply shows a blank page, and Edge returns a 500 error.

Any ideas for what is going on?
Title: Re: SC4 Wiki - General Discussion
Post by: Tarkus on March 21, 2021, 07:44:43 AM
Looks like it may have been a temporary blip.  I noticed you had some changes on the Recent list, and I was just able to edit now without issue.

Also, while we haven't officially promoted it, registration for the Wiki did re-open when I assumed ownership and moved the site to its current server in mid-2019.  Editing is open to any registered user.  Note that if you had an account prior to mid-2019, it did not survive the move, and you will need to re-register. 

The version of the Wiki that existed on the old server was MediaWiki 1.13 from 2008, and it was still running on PHP 5.2.  There was actually no clean upgrade path between MediaWiki 1.13 and more recent 1.3x releases, in large part due to the fact that the new server is on PHP 7.2 FastCGI.  This and the age of the old database posed significant technical difficulties in moving the Wiki onto the new server, and required starting with a clean database, and manually exporting articles and media from the old Wiki and importing them onto the new one.

-Alex
Title: Re: SC4 Wiki - General Discussion
Post by: nos.17 on March 21, 2021, 10:42:59 AM
Quote from: Tarkus on March 21, 2021, 07:44:43 AMLooks like it may have been a temporary blip.  I noticed you had some changes on the Recent list, and I was just able to edit now without issue.

Thanks!  :)

I keep running into issues. I was able to create this (https://wiki.sc4devotion.com/index.php?title=DataView:Color_Ramp) page, and continued adding content until it failed. It first failed when trying to add in a reference, and also fails when adding anything in like {{reflist}}. For example, the page will not save if this is added:

All other breakpoints are "blended" and colors will automatically be created for all values in between.<ref name="ColorRamp">[https://community.simtropolis.com/forums/topic/26475-no-jobs-and-abandonment-due-to-commute-time/?do=findComment&comment=1724169], Color Ramp Properties.</ref> See example below for further explanation.

As far as I can tell according to the Cheatsheet (https://wiki.sc4devotion.com/index.php?title=Help:Cheatsheet) that's the correct syntax, but there's gotta be something else going on. Thanks for your help.