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SLR (Single Lane Road) Project Thread

Started by SimsReporter, August 18, 2007, 08:53:30 AM

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penguin007

theyre more common mainland europe although i know of one near cheltaham near the m5 motorway. In france you get them on long straights

Will

JoeST

in England its usually just where there's more congestion, there is one in Llandudno that keeps changing sides
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Jonathan

I haven't seen any, I live in (am I allowed to say what county I live in?) but I don't look out the window most of the time when we are driving. My dad says they are quite common though.

JoeST

yeah, they are extremely common, if you think of them as extended turning lanes at junctions then there's millions
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jplumbley

So, we have all gotten to the point that Warrior lives in a shell.  LOL, just kidding.

Alrighty, for those of you who are saying the modding is the problem.  Well, actually, I have already stated I will do the modding if someone does the textures.  Since the purpose of these roads are for uphill climbs and tend to be rural in nature, the only interesections needed are with Street and Road.

Textures needed for this mod to take shape:

Straight
45 Turn Part A
45 Turn Part B
Diagonal
SLR to Road
SLR to TLA-3
Intersections:
Ortho SLR/Ortho
Street T-Intersection (All SAM variations aswell)
Road T-Intersection
Street +-Intersection (All SAM variations aswell)
Road +-Intersection
Rail +-Intersection
Diagonal SLR/Ortho
Street T-Intersection
Road T-Intersection
Rail +-Intersection
Ortho SLR/Diagonal
Street T-Intersection
Road T-Intersection
Rail +-Intersection
Diagonal SLR/Diagoanl
Street T-Intersection
Road T-Intersection
Rail +-Intersection

If anyone wants to make these textures I will do the RUL modding.  Alex and I have made a template for the RUL systems of new networks.  All I have to do now is get the right RULs for the right intersections and redo the IIDs for the new network.  So that takes care of the major modding.  The puzzle piece starter is Alex's expertise but if we get the major modding plus the textures, Alex will have no problem making me a starter piece.  What it comes down to is... Someone makes the textures and it will almost definately be put into the game.

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Street Addon Mod - SAM

ssc4k

if i get get what they look like in an image or somehting ill try a few pieces and see if im up ot he texturing.
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Shadow Assassin

Quoteso they just add a third lane to the uphill part of roads, so trucks and other slow vehicles can be overtaken, as explained above.

They're extremely common here too. The Old Pacific Highway, north of Sydney, has a number of sections like that for trucks. There's even an extremely steep section of road near my house for slow vehicles.
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Tarkus

#27
I've been learning how to texture for the TLA-3 project ( ;)) and was messing around a couple of weeks ago with just such a road type (I called it a "Road-3" in my internal files).  And I've already started RULing it, and created a puzzle drag (which took me all of 10 minutes). ;)



I was basically able to do it with just a few minor modifications to the TLA-3 textures, so as soon as the TLA-3 stuff is done, it would be a piece of cake for me to modify those appropriately for this project. ;)

This here is based off of the Road network--I actually have seen these in urban environs though they're particularly common in some of the mountainous areas here.  In those cases, I may investigate doing some sort of RHW-3 as well, which, with the shoulder widths, will likely end up being a 2-tiler (just barely).

Just doing my part . . .

-Alex (Tarkus)

Diggis

I was going to volunteer to do these, but looks like I got beaten to it.  &mmm  Nice work

Meastro444

Diggis, you'll get another chance :thumbsup:

anyway, Tarkus that is awesome, very talented already!! i seriously cant wait till the NWM is done!!
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JoeST

#31
LOL, nope not yet, the project itself was only concieved yesterday

Edit: I stand corrected, Thanks jplumbley for the information.
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jplumbley

Yes a BETA is available in Tarkus' laptop.  It will be released to the public one day in the future.  The BETA is incomplete so that means it wont be released in any known given amount of time.  There are multiple projects of the same type that are ongoing and will be released simultaneously.  Keep up on SAM, RHW and TLA to find any progress on these projects and when a release will come.
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Bringing the new horizons closer to reality.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio jplumbley ♦ moganite ♦ M4346 ♦ Dedgren ♦ Ennedi Shadow Assassin ♦  Tarkus ♦ wouanagaine
Street Addon Mod - SAM

SimsReporter

Bravo Tarkus, you did a great job on that road, just what we were looking for. &apls
Come visit My (SLR) Project Thread. Located in the Nam Creations Forum.

Starmanw402007

I'll have to agree with everyone here. You doing an awesome job with the new projects. Keep Up The Great Work!

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kassarc16

Nice, we can finally have passing lanes in SC4. Now if there's only a way to force trucks to use the right lane.

Is it possible to make the left lane faster, at least on the automata level?

TheGunkid

Quote from: SimsReporter on August 18, 2007, 08:53:30 AM
This is what it would look like with crossovers to Road - SLR - TLA (tarkus)
Wait, what was woung with the Diagram i give at Simtropolis?

jgehrts

There are some folks on here that have such full plates, but somehow continue to crank out amazing stuff.  Kudos to all of you folks who put a lot of your spare time into these projects...

SimsReporter

Theres nothing wrong with youre model. I just wanted to put something that transitions into TLA, i just wanted to see what it would look like
Come visit My (SLR) Project Thread. Located in the Nam Creations Forum.

Starmanw402007

I have a Question though. Will we be able to have 2 Passing with the Yellow Line going straight down the middle. Some the Like This?

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Just Curious.

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