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RHW (RealHighway) - Development and Support

Started by Tarkus, April 13, 2007, 09:10:49 PM

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Wacky Worm

^If you haven't been reading around, you'll probably be reinstalling them soon anyway.

Gugu3

Quote from: Tarkus on September 05, 2011, 10:55:17 AM
Quote from: Exla357 on September 05, 2011, 09:11:30 AM
@Gugu3: As always, a European texture mod will be released simotaneously with the RHW.

Actually, we've never had a simultaneous release of a Euro texture mod and the RHW.  It's always been at least a few days afterward at the earliest.

-Alex

Nevermind...I don't need a euro texture immediatly...I think I'll be too much interested in finding out what the new pieces are and how to use them ;DThen it's time for a Euro texture :-\

ps2owner

Any Chance of a RHW-4 FLUP ramp for 5.0?
If not is it on the list of stuff for the next release?
Thanks!

GDO29Anagram

Quote from: ps2owner on September 06, 2011, 02:49:51 PM
Any Chance of a RHW-4 FLUP ramp for 5.0?

No FLUPs have been made during this development cycle, but who's to say it might not happen in a future dev cycle?

The limiting factor for most FLUPs is making the models for these things; The rest of the FLUP (The RULing, the base textures, and the paths) is easy.
<INACTIVE>
-----
Simtropolis | YouTube | MLP Forums

ivo_su

If we must talk about the models that I think of someone  who can be very useful. As far as I remember was Twyla showed some really great works and as I said before it could greatly facilitate the tasks that NAM will  set after this release cycle. Would not it be great if you  have something like his department to make quality  and amazing models NAM team?

-Ivo

GDO29Anagram

Quote from: ivo_su on September 06, 2011, 05:16:11 PM
Would not it be great if you  have something like his department to make quality  and amazing models NAM team?

Two things:
- None of us have heard from Twyla since June.
- And Twyla's female.
<INACTIVE>
-----
Simtropolis | YouTube | MLP Forums

drjumbajookiba

Do you guy need any help with the real highway Project

if you do let me know :)
Live Out loud For God

jdenm8

Quote from: GDO29Anagram on September 06, 2011, 06:09:44 PM
Quote from: ivo_su on September 06, 2011, 05:16:11 PM
Would not it be great if you  have something like his department to make quality  and amazing models NAM team?

Two things:
- None of us have heard from Twyla since June.
- And Twyla's female.

Indeed.
She even stopped appearing in CSGchat about two months ago, the only place in the SC4 community where I believe she lurked after June.


"We're making SimCity, not some dopey casual game." -Ocean Quigley

Ramona Brie

Dude, if you think your signature has any secrets in it, think again, jdenm8...

(P.S. It is fun to crack, yes, but no "highly illogical" release dates.)

MandelSoft

^^ I know what it says (TIP: use ASCII-codes, then you'll see ;) )

Quote from: drjumbajookiba on September 06, 2011, 06:16:34 PM
Do you guy need any help with the real highway Project

if you do let me know :)
We can always use some help ;)  How do you want to help us?
Lurk mode: ACTIVE

ivo_su

Quote
We can always use some help ;)  How do you want to help us?

I can offer assistance in the construction of paths, and why not when a puzzle piece. We will give everything what I can in the next NAM projects, as long as you need help of course.

Regards,
Ivo

Exla357

jdemn8: I CRACKED IT......and all I can say is: Thanks Captain Obvious :D

Ksubi

Quote from: Exla357 on September 07, 2011, 03:05:38 PM
jdemn8: I CRACKED IT......and all I can say is: Thanks Captain Obvious :D

PLEASE! Let me know what it says :D I'm a complete illiterate with stuff like that .

drjumbajookiba

Quote from: mrtnrln on September 07, 2011, 12:19:50 AM
^^ I know what it says (TIP: use ASCII-codes, then you'll see ;) )

Quote from: drjumbajookiba on September 06, 2011, 06:16:34 PM
Do you guy need any help with the real highway Project

if you do let me know :)
We can always use some help ;)  How do you want to help us?



textures :thumbsup:
Live Out loud For God

Dexter

Quote from: GDO29Anagram on September 06, 2011, 03:00:12 PM
Quote from: ps2owner on September 06, 2011, 02:49:51 PM
Any Chance of a RHW-4 FLUP ramp for 5.0?
The limiting factor for most FLUPs is making the models for these things; The rest of the FLUP (The RULing, the base textures, and the paths) is easy.

Models might not be such a big problem  ;D





However, you may notice I have made a schoolboy error with this. I have made the depth of the portal at -15m, as for some reason I'd assumed that FLUP pieces were of the same height as the overpasses, but upon comparing it with the existing transitions, I now know they're much shallower  :-[.

Seriously though, once I've made some adjustments to the depth, would this be considered for inclusion in the NAM at some point?
Why does one park on a driveway, and drive on a parkway?

Kitsune

Quote from: Exla357 on September 07, 2011, 03:05:38 PM
jdemn8: I CRACKED IT......and all I can say is: Thanks Captain Obvious :D

between that... tarkus new signature ..... I think the i-word is in full force....
~ NAM Team Member

jgehrts

Quote
Seriously though, once I've made some adjustments to the depth, would this be considered for inclusion in the NAM at some point?

I hope so! That has so many uses, it's not even funny.

jdenm8

Quote from: Dexter on September 07, 2011, 05:07:29 PM



Seriously though, once I've made some adjustments to the depth, would this be considered for inclusion in the NAM at some point?

Uh... Very  :D


"We're making SimCity, not some dopey casual game." -Ocean Quigley

thornyjohny

Quote from: Dexter on September 07, 2011, 05:07:29 PM



Seriously though, once I've made some adjustments to the depth, would this be considered for inclusion in the NAM at some point?

This really should be, it's quite useful, especially in the middle of a city. Good work, Dexter! &apls

TEG24601

That FULP is freaking awesome.  Don't change a thing.  It is perfect.