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SimCity 4 Devotion Custom Content Showcase => EBLT Place => Team Custom Content Projects => EBLT Creations => Topic started by: gn_leugim on July 30, 2012, 12:30:37 PM

Title: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on July 30, 2012, 12:30:37 PM
Hi everyone

First of all, let me introduce you the European House Add-On, EHA. EHA is my own project to make some new houses, and maybe in future commercial buildings too, using both size, specs, families and lots from maxis homes. what are the advantages?? I'll quote Cogeo's reply on this matter for you (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.simtropolis.com%2Fforum%2Fpublic%2Fstyle_emoticons%2Fdefault%2F1.gif&hash=a733d071a49f6889f8027f74d1b95e884a881fa3)

QuoteUsually what is released is a BAT (and bulding), along with a single lot (or maybe with a ploppable version too); no lot variations, no different lot dimensions, sizes or growth stages. All these actually require significant effort, which most custom content developers apparently are not willing to make. Therefore why not avoid lotting completely, and instead make BATs (buildings) that comply to certain simple standards, and are thus possible to grow on the professionally designed Maxis lots?
QuoteWhile the work made by Maxis as far as lotting is concerned is very good actually, players still complain of getting repetitevely the same buildings, especially if a single building style is selected. This is easy to explain, simply the building collection is not extensive enough. Many families consist of three, two, or often just one member! So the simulator (combine this with the growth stage too) may have very few, if not just one option! Therefore extending the families, can be the preferred way to go, esp if one wants to concentrate on BATting and avoid tinkering with providing all the aforementioned lot variations. Making a BAT (and a building exemplar) that can grow on Maxis lots can be much better than releasing a single lot, no matter how many props it has, or how good it looks (of course generally speaking). Modding can be much easier too. One can simply copy-and-paste all properties from a similar Maxis building, and change only a few things like the names (Exemplar Name name and User Visible Name Key) and Resource Key Type 1 - all others being the same. This can be very acceptable.

So,
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on July 30, 2012, 12:35:56 PM
Hi,

This sounds interesting!
Maybe I can be of help in adding the Dutch language?

FrankU
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on July 30, 2012, 12:38:24 PM
that could be useful  :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on July 30, 2012, 02:12:43 PM
Very interesting indeed!

That's one great project to follow. ;)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: WC_EEND on July 30, 2012, 02:42:38 PM
Great idea for a project, and I can help with a Dutch translation too if needed.

Xander
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on July 31, 2012, 02:14:59 AM
Thank you, I shall need that then. I have one BAT (which are two, as it has 2 different textures) which is the R$10x24

For those who have not seen it, here it is :p
Version1
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview4.jpg&hash=324808c4fc41542643f801be19fada30c212e41c)

version2
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview5.jpg&hash=45e01f2a8dca7cf2793432ec8e3d9307602abbf8)

Now, for its name, I go for (in Portuguese) Varandas Pobres. In English it goes as Poor Terraces (Balconies)

Now, for other languages I have (via google  :-[)


French: Terrasses Pauvres
German: Schlechte Terrassen
Italian: Terrazze Poveri
Spansh: Terrazas Pobres
Dutch: Slechte Terraces


So, I am wrong about any of them? XD
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: WC_EEND on July 31, 2012, 03:26:24 AM
If you want to translate it literally, it should be "Arme Terrassen/Balkons"
Where Terrassen = Terraces and Balkons = balconies

Xander
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: krbe on July 31, 2012, 03:40:46 AM
The same goes for German, if poor is meant to mean devoid of monies. Schlecte does indeed mean poor sometimes, but more to the effect of being bad or in poor condition.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on July 31, 2012, 07:21:34 AM
check, thank you  :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Gugu3 on July 31, 2012, 07:36:10 AM
In italian we don't use the word terrazze to indicate buildings :)so I would go for something like "Appartamenti popolari" :thumbsup:hope this help :D
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Flatron on July 31, 2012, 10:36:34 AM
For german, I'd suggest sth. like "billige Appartments" or "billige Mietwohnungen" :)
and if you want to keep the balkonies in the name, simply add : " mit Balkon"
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Sciurus on July 31, 2012, 10:49:19 AM
In french, I would say it's the same as in italian: "Terrasse pauvre" wouldn't be said... we'd use "Appartements pauvres" or "Appartements populaires". Hope this helps! :)


Guillaume :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: WC_EEND on July 31, 2012, 11:32:29 AM
Come to think of it, "Arme Appartementen" would probably better as Terras or Balkon refers to the actual balcony mostly, but you can still add "met terras/balkon"  if you want (much like in the case of the German translation.

Xander
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on July 31, 2012, 11:58:57 AM
Terrace is not a for the building, it means "Balcony". Maybe Balcone is more suitable?  ::)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 01, 2012, 04:12:32 AM
so, reformulating:

French: Terrasses Pauvres Appartements Pauvres
German: Schlechte Terrassen Billige/Arme? Appartments
Italian: Terrazze Poveri Appartamenti Popolari (maybe Poveri?)
Spansh: Terrazas Pobres Balcones Pobres
Dutch: Slechte Terraces Arme Balkons
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on August 01, 2012, 04:16:13 AM
Uhmm, for the french I would use Appartements populaires, I've never seen " pauvres " being used officially.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 01, 2012, 05:09:04 AM
hmm, I see. does it also means "poor" btw? my French is so rust XD
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on August 01, 2012, 05:17:38 AM
Yes it does means Poor in some way. " classes populaires " ( popular classes) are generally the people who don't have lots of money / are poor.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: mave94 on August 01, 2012, 05:52:09 AM
In Dutch it is almost the same as in German. Billige means cheap and arme means poor. In Dutch arme means poor, too. In Dutch cheap is goedkoop. I would say goedkope appartementen in Dutch, because arme appartementen sounds a bit weird to my ears; and I would go for billige Apartments in German.

It looks like a nice project, so keep it up. :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Gugu3 on August 01, 2012, 09:32:29 AM
For the italian translation that is the best...what art128 said regarding the french translation is the same in italian
Quote from: art128 on August 01, 2012, 05:17:38 AM
Yes it does means Poor in some way. " classes populaires " ( popular classes) are generally the people who don't have lots of money / are poor.
that's why we don't say "appartamenti poveri" but "appartamenti popolari" :D
hope this helps
Gugu
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on August 01, 2012, 12:04:55 PM
Quote from: MrMAvE94 on August 01, 2012, 05:52:09 AM
In Dutch it is almost the same as in German. Billige means cheap and arme means poor. In Dutch arme means poor, too. In Dutch cheap is goedkoop. I would say goedkope appartementen in Dutch, because arme appartementen sounds a bit weird to my ears; and I would go for billige Apartments in German.

It looks like a nice project, so keep it up. :thumbsup:

I can agree with that. But...

Another option, in my eyes a bit better, is: Goedkope Flatjes.

Why not Appartementen? Because Appartementen has a hunch of luxury in its name. For many years we called apartments: flats. When people thought (somewhere in the 1980ies) that this sounded too common, they took the word appartement for their flats. Especially for the higher priced ones. And this hunch of luxury is not what you want here.
Flatjes is a word derived from the English word: flat, meaning an apartment without stairs or other kinds of differences in floor heigth: the floor of the apartment is flat. When we put a lot of them next and on top of each other we get a flat. A highrise apartment building.

So that is for flat. but what does jes mean? Well, we the Dutch are fond of diminutives; words to say that something is small. A huis is a house, a huisje is a little house. A flat is an apartment building or an apartmanet, a flatje is a smal apartment building or a small apartment.
So this small building of yours, with cheap apartments, I'd say: Goedkope Flatjes. Cheap small apartments. But it also tells us Dutch that the building itself is small too, although the words do not say this explicitly.

Language is a very tricky and intriguing thing! The more detailed you look into it, the more complex it becomes.

Nice model by the way.
As an architect I have one question: how many apartments are there in this building? I see only one door in the narrow facade. Where are the stairs? Is there a corridor along one of the long facades in order to make all apartments accessible?
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: WC_EEND on August 01, 2012, 12:09:01 PM
Re: Frank's comment above: In Belgium we don't say flatjes, we still say appartementen to refer to social housing, so yeah, Goedkope appartementen or flatjes, it's up to gn_leugim to decide really.

Xander
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 01, 2012, 02:31:39 PM
QuoteSo that is for flat. but what does jes mean? Well, we the Dutch are fond of diminutives; words to say that something is small. A huis is a house, a huisje is a little house. A flat is an apartment building or an apartmanet, a flatje is a smal apartment building or a small apartment.
So this small building of yours, with cheap apartments, I'd say: Goedkope Flatjes. Cheap small apartments. But it also tells us Dutch that the building itself is small too, although the words do not say this explicitly.

well, this kind of explanation will be very usefull latter when I come back to older models I need to check language before uploading (I'll bring it up here then)

so, so far it is like this:
Default: Poor Terraces
UK/US English: Poor Terraces
French: Appartements Populaires
German: Billige Appartments
Italian: Appartamenti Popolari
Spanish:Balcones Pobres
Dutch: Goedkope Flatjes (went for this one has I like the way the word Flatjes describes better the place ;) )
Portuguese: Varandas Pobres

meanwhile I know what is the next target to BAT. the spamming "R$16x30_4EuroBoxyApt6_0202"


QuoteAs an architect I have one question: how many apartments are there in this building? I see only one door in the narrow facade. Where are the stairs? Is there a corridor along one of the long facades in order to make all apartments accessible?

Well although I do look to the building architecture, for realism sake, (usually) I don't follow a blueprint, just some sketches made on paper for a general idea. but yes, the idea is pretty much that, a corridor running all along the long side, with a stair case in the middle, that ultimately ends up in a trap door (that thing in the middle on the roof)

And btw, thank you all for the support :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: DebussyMan on August 01, 2012, 05:15:25 PM
Seems like there's a lot of discussion over something as simple as a name.  $%Grinno$% But I think the name "Terrace" is misleading. In english, I believe "terrace" means the same as "row house" and not so much to refer to an appartment with balcony. I think Poor flats, or poor appartments would be a better translation. Same goes for spanish (I don't know if its common in Spain), but here i've never heard "Balcones" as a term for appartments. Departamentos pobres (or "populares" as well) sounds better.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 02, 2012, 01:50:42 PM
@DebussyMan: thank you, I'll have that in consideration :) and yes, quite a argument on names alone, wonder what will be when I bring on new models :p

speaking off...

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2FR16x30preview.jpg&hash=dc57f03d2bdf9a2b421cb47a22c08aa4dfa61c5a)

a R$16x30 block apartment ^^ textures to come next ;)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Sciurus on August 02, 2012, 01:52:16 PM
It's a very nice building, I wait for the texures, I know they'll be very good. &apls


Guillaume :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Flatron on August 02, 2012, 02:13:59 PM
nice model, but I have a question: will the buildings grow if I have a maxis-blocker installed?
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 02, 2012, 02:50:56 PM
@Sciurus: thank you. I guess I will have them ready by tomorrow maybe, worst case scenario Saturday :p

@Flatron: I am afraid not. there are two kinds of blokers if I remember well, one of them blocks by setting the maxis lot stages to 255 (or other ridiculous number, can tell for sure) so they never grow. As these buildings grow on them, if you have this blocker you won't see them growing.

EDIT:

Ok, I went to a search and I found them both.

this one (http://community.simtropolis.com/files/file/16393-block-all-maxis-buildings-by-dusktrooper/) made by Dusktrooper bloks by tile setting, so no change on the lots themselves so my buildings should grow. However, this is incompatible with CAM mod.

this one (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=897) here, by BSC team is the one that messes around with the maxis lots. with this one on, you wont see them growing.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: kbieniu7 on August 03, 2012, 04:23:11 AM
Hi! If you would find it useful, I could help with translating to Polish  :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 03, 2012, 06:17:34 AM
Quote from: kbieniu7 on August 03, 2012, 04:23:11 AM
Hi! If you would find it useful, I could help with translating to Polish  :)

that would be nice, one more language to add (and I couldn't do it on my own :) ) thank you

edit: the building is pretty much textured, just making scale adjustments and lightnings :)

edit2:
after finishing here it is :)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2FR16x30preview2.jpg&hash=89f8a72bb39d84a8b8974264b9afa213abc642e8)

The last one as you may know is the maxis counterpart, for reference ;)

Name suggestions, anyone? (only in english for now)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on August 03, 2012, 09:55:10 AM
Nice work on both modelling and texture, my friend. :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 03, 2012, 12:38:05 PM
thank you :)

a small update to fix the oversaturated red part of the walls :)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FR16x30preview3.jpg&hash=21ca881d1f511f7960417ef760919bac5e794600)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on August 06, 2012, 12:27:29 PM
Very nice building!
Why not: lousy apartments or lousy terraces?
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Sciurus on August 06, 2012, 02:23:04 PM
That's great. The red texture is indeed less satured, and it's better like this! :thumbsup:


Guillaume :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 07, 2012, 11:25:38 AM
Lousy Apartments, sounds good ;) thank you!

that was the point ;) thank you!

So, I thought, maybe I could make some more variation, so I made 3 new textures ^^

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2FSemttulo.jpg&hash=9ba124e86c2b2803bf84b30da3d3098a57d9dbca)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: jmyers2043 on August 07, 2012, 07:02:14 PM
Cool! These look nice. What is the scale? A three story building should be the same height as other 3 story buildings.

Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 08, 2012, 02:02:04 AM
thank you :)

well, they are at the same scale of their maxis counterpart 3 story hight, but I have to admit, in the euro tile set, the maxis buildings are not very consistent with the scaling. don't know if the other tilesets suffer from the same, but as I wanted to make something to blend in with the maxis buildings, I follow that particular building scale. in this particular case, it may be a bit tad overscaled.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: jmyers2043 on August 08, 2012, 04:52:39 AM
Quote from: gn_leugim on August 08, 2012, 02:02:04 AM
.. I follow that particular building scale. in this particular case, it may be a bit tad overscaled...

Very good. I am pleased that scale is a consideration for you. As I said, nice buildings. I think what caught my eye in the first place were the variations of color.  :thumbsup: 

Good Luck

- Jim

Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Sciurus on August 08, 2012, 09:26:20 AM
It's nice to make colour variations! It gives some diversity! :)


Guillaume :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 08, 2012, 02:42:42 PM
thank you both :)

now, can you spot the one thing wrong right on this picture?

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2FSemttulo-1.jpg&hash=c5a65ce3bb30ac8f3ff3efe1b1a6b6ae3def3931)

Did I heard custom fundations?? I guess you are right.

I just have one doubt, I will make two color variations. shall I do it on the base colors (blue or red) or on the plaster color (beige or grey)?
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on August 09, 2012, 12:12:48 AM
The scales by Maxis are a mess!
Your model fits perfectly to the Maxis model you took as example, but the other two Maxismodels, shown in the right hand part of this image
Quote from: gn_leugim on August 07, 2012, 11:25:38 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2FSemttulo.jpg&hash=9ba124e86c2b2803bf84b30da3d3098a57d9dbca)
do not fit at all!

So I suggest: let your model be the size as it is now. The variations are good and for the foundation I suggest you take a darker grey.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 10, 2012, 02:41:21 AM
thank you for your opinion ;) but I was talking about 2 diferente colors for two different foundations ;) I'll take that as a grey and beige vote  :thumbsup:

Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: jmyers2043 on August 10, 2012, 04:42:55 AM
I think, if it were my bat, that I'd have one foundation. But have it contrast with the gray builidng by using a netrual gray block texture. It will be the same but different.

Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 10, 2012, 06:01:59 AM
that would be a way to go indeed, but I have in mind a set of foundations, and as a vote from majority, I made them beige and grey.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2FSemttulo-2.jpg&hash=30b7e0b3bf6be8af82947f011c61cbc49337ac33)

I think that this one is done  :thumbsup: and you??

Lousy Apartments is its name... how it should be in other languages? :D
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: MandelSoft on August 10, 2012, 08:41:38 AM
Dutch: Saaie Flatwoningen
German: Platten Mietwohnungen
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on August 10, 2012, 08:43:08 AM
In my opinion, like you made on the last screenshot is great :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: riiga on August 10, 2012, 08:52:11 AM
Swedish: Hemska hyresrätter

Great work!  :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on August 10, 2012, 10:18:02 AM
Beautiful models! Don't change anything.
Saaie Flats or Saaie Flatwoningen.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 11, 2012, 06:47:02 AM
thank you all for your opinions and suggestions, I will include them in the BAT :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 15, 2012, 03:36:40 AM
well, RL has take me some time but I manage to do this one. it is based on a real life building.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2FPreview2-3.jpg&hash=866c2a21de142d4c4d323ccb33ab29e23b94b2b4)

I am not that much pleased about it, but tell me about your selves what you think :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: kbieniu7 on August 15, 2012, 03:54:34 AM
About previous bat (Lousy Apartments):
Polish: Liche mieszkania.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: jmyers2043 on August 15, 2012, 04:51:06 AM
Quote from: gn_leugim on August 15, 2012, 03:36:40 AM
I am not that much pleased about it

I don't know why. It is a nice model. The roof texture is good and there are vents and sky lights to add visual interest. The front ground level widows are well done the the glassed in area of the balcony also adds something one does not see in the game. Additional things can perk the model up. A pair of chairs on the balcony, a small container garden like herbs or tomatoes for the gourmet cook who lives in the upstairs apartment. You could also model a retractable awning. Add a clothes line if the home is to be R$. Don't forget the back of the building. A door and steps leading outside, a light to illuminate the steps at night and a power meter or service entrance for gas. How about adding a chimney at one of the rear corners for the furnace.

Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on August 15, 2012, 07:05:31 AM
Don't forget an access to the roof! Nice model btw. ;)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 15, 2012, 07:13:29 AM
Quote from: jmyers2043 on August 15, 2012, 04:51:06 AM
Quote from: gn_leugim on August 15, 2012, 03:36:40 AM
I am not that much pleased about it

I don't know why. It is a nice model. The roof texture is good and there are vents and sky lights to add visual interest. The front ground level widows are well done the the glassed in area of the balcony also adds something one does not see in the game. Additional things can perk the model up. A pair of chairs on the balcony, a small container garden like herbs or tomatoes for the gourmet cook who lives in the upstairs apartment. You could also model a retractable awning. Add a clothes line if the home is to be R$. Don't forget the back of the building. A door and steps leading outside, a light to illuminate the steps at night and a power meter or service entrance for gas. How about adding a chimney at one of the rear corners for the furnace.

now that's some useful suggestions I shall take care of it, thank you  :thumbsup:

btw, the clothline is already present, cant you tell?  :-[

Quote from: art128 on August 15, 2012, 07:05:31 AM
Don't forget an access to the roof! Nice model btw. ;)

I was hopping it could be done through the nightsky :p not good?  :-[
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on August 15, 2012, 08:46:30 AM
QuoteI was hopping it could be done through the nightsky :p not good?  :-[

Oh, of course it's good then. I've seen that done before.  :thumbsup:

Oh also. For the second floor I think you can add an additional door to the balcony. $%#Ninj2
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 18, 2012, 07:05:49 AM
Art128: the balcony door is that "square thing" is a window/door. so it is in the building in real life :p


Well, after remodeling a bit, following some advices I present you the latest version(s):

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2FPreview-3.jpg&hash=d0abc59233687bab1880cf7bd59b608dad6f3779)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 24, 2012, 02:59:15 AM
sorry the double post but...
I wanna show you them alone in game with....

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2FPreview31.jpg&hash=6b3e3a5f92a05b7abbbcf1e64f4da948e359e909)

yes, custom foundations :P

and now two snapshots of a town where EHA rule :D

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fteasereah2.jpg&hash=53adff8a82ac04362b7f6a0649f57688c60b4e77)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fteasereah.jpg&hash=9564ca64076bdfff7f8dfcadd0456a997df6d4ad)

Btw, those grey square tall boxes are not mine if you ask. not all you see is Maxis and EHA :p
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on August 24, 2012, 03:02:24 AM
Looks quite good! So these are windows/doors eh.. Well it looked small that's why. :P
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: jmyers2043 on August 24, 2012, 04:54:25 AM
Quote from: art128 on August 24, 2012, 03:02:24 AM
Looks quite good! So these are windows/doors eh.. Well it looked small that's why. :P

Seeing the wide shot makes all the difference. I like your apartment buildings very much.

- Jim

Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on August 26, 2012, 01:59:57 AM
Yup, I agree. Another good addition!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 26, 2012, 07:10:33 AM
thank you all :)

I'll be finishing up the modding... meanwhile some name translations would be nice.

this one I have a name for it. it's "Apartamentos do Sr. Machado".

Now, Sr.Machado is a man's name that owns the store on the buildings I based on to model this. Also, Machado is a tool... an Axe. So I want to go and play around, maxis style.

the idea is simple, would you translate that, replacing that name for a name in your language that also is a piece of hardware? :P
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 29, 2012, 01:54:25 AM
I dont like to double post, but I kinda need your help here, so I can release this stuff :p
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on August 29, 2012, 01:58:53 AM
OK, sorry for the delay.

in Dutch: "Van der Bijl appartementen".

Bijl = axe
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: MandelSoft on August 29, 2012, 02:01:10 AM
Dutch: Hamer Flatwoningen
German: Hammer Mietwohnungen
English: Hammer Apartments
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 29, 2012, 02:43:06 AM
Quote from: FrankU on August 29, 2012, 01:58:53 AM
OK, sorry for the delay.

in Dutch: "Van der Bijl appartementen".

Bijl = axe

no need t be sorry :p

Is there people named Bijl in there? :P

and btw, gratz on the 2000th post :D
Quote from: MandelSoft on August 29, 2012, 02:01:10 AM
Dutch: Hamer Flatwoningen
German: Hammer Mietwohnungen
English: Hammer Apartments

Thank you. for the english I had one, "Mr. Arrow" I found it at a name's list so I guess it's legal ^^. Which one you think best? Hammer or Arrow? I am completely out on this matter XD
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: metasmurf on August 29, 2012, 02:49:07 AM
Swedish: Herr Pils Lägenheter (arrow). Sounds better in Swedish than hammer/axe.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on August 29, 2012, 02:55:45 AM
Hamer kamerverhuur (meaning: hammer room accomodation: you can rent rooms with collective use of kitchen and bathroom in this building. Usually we find this sort of apartments for students and poor loners in bad areas of town).

Van der Schaaf flatjes (schaaf = plane = avião, a tool to make wooden part flat)

Bertus Beitel behuizing (bertus= first name, beitel = chisel = cinzel, behuizing= a generic word for a building that you can live in)

Van der Zaag appartementen (zaag = saw = serra)

:D

You need more?

Reply:
Bijl is an existing last name. We have a quite well known lady called Martine Bijl who apprears on television now and then.
Van der Bijl is also an existing last name. "Van der" means something like "from".
The above are also existing lats names.

I think machado in english should be Axe. Hence: Mr Axe apartments, Van der Bijl appartementjes/appartementen, Axt Mietwohnungen. The german version is less convincing.
While writing this I thought of "appartementjes" instead of "appartementen". It is the word to describe a small apartment, which is more accurate in this house I guess.
And hammer is a good english word. Arrow is mostly used for the thing that you shoot with a bow (the Wilhelm Tell tool).
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Gilikov1994 on August 29, 2012, 05:41:44 AM
This is amazing, great great work! it's such a long time ago that I visited the SC4D en the EBLT forum. Shame on me! :(

Love it mate, Giel  :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 29, 2012, 07:31:17 AM
Quote from: FrankU on August 29, 2012, 02:55:45 AM
Hamer kamerverhuur (meaning: hammer room accomodation: you can rent rooms with collective use of kitchen and bathroom in this building. Usually we find this sort of apartments for students and poor loners in bad areas of town).

Van der Schaaf flatjes (schaaf = plane = avião, a tool to make wooden part flat)

Bertus Beitel behuizing (bertus= first name, beitel = chisel = cinzel, behuizing= a generic word for a building that you can live in)

Van der Zaag appartementen (zaag = saw = serra)



that's the idea :D

so many onptions. here is Portuguese I can recall 2, Machado and Serra (axe and saw).

Quote
:D

You need more?

Reply:
Bijl is an existing last name. We have a quite well known lady called Martine Bijl who apprears on television now and then.
Van der Bijl is also an existing last name. "Van der" means something like "from".
The above are also existing lats names.

I think machado in english should be Axe. Hence: Mr Axe apartments, Van der Bijl appartementjes/appartementen, Axt Mietwohnungen. The german version is less convincing.
While writing this I thought of "appartementjes" instead of "appartementen". It is the word to describe a small apartment, which is more accurate in this house I guess.
And hammer is a good english word. Arrow is mostly used for the thing that you shoot with a bow (the Wilhelm Tell tool).

Donno, is anyone in the UK or in the USA whose name is Mr. Axe? lol Mr Hammer sound better though, despite only find reference to Mr. Hammer in Batman series XD.

So, let's resume how it is so far:

Default/English: Mr. Axe/Hammer's Apartment (?)
Portuguese:Apartamento do Sr. Machado
Dutch: Van der Bijl (maybe Zaag) Appartementjes
Swedish: Herr Pils Lägenheter
German: Herr Hammer Mietwohnungen or HerrHammer Mietwohnungen (only found HerrHammer all toghether)
Spanish: Apartamentos de Sr. Machado
French: ??
Italian: ??

Quote from: Gilikov1994 on August 29, 2012, 05:41:44 AM
This is amazing, great great work! it's such a long time ago that I visited the SC4D en the EBLT forum. Shame on me! :(

Love it mate, Giel  :thumbsup:

You are always welcome in :D keep around ;) and thank you :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on August 29, 2012, 07:35:31 AM
Whelp, sorry I can't help you there.. I can't think of any names in French..
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: MandelSoft on August 29, 2012, 09:07:56 AM
French: Appartements de mr. Marteau (hammer), perhaps
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 30, 2012, 10:26:03 AM
it's a possibility, I found it on google, again, in Batman series lol still, possible. now italian, anyone? ^^
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Sciurus on August 31, 2012, 05:40:42 AM
M. Marteau in french sounds weird... but it could be a name. Why not?
So it would be : Appartements de M. Marteau...


Guillaume :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on August 31, 2012, 06:24:05 AM
Ahah, yeah nice one, plus in french when you say someone is marteau (when not used as a name), that means he is stupid... $%Grinno$% $%Grinno$%
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on August 31, 2012, 02:48:38 PM
Quote from: Sciurus on August 31, 2012, 05:40:42 AM
M. Marteau in french sounds weird... but it could be a name. Why not?
So it would be : Appartements de M. Marteau...
Guillaume :thumbsup:
Quote from: art128 on August 31, 2012, 06:24:05 AM
Ahah, yeah nice one, plus in french when you say someone is marteau (when not used as a name), that means he is stupid... $%Grinno$% $%Grinno$%

Then it fits the idea :D chosen!

Now, italian names then... lol  I have to say that, after this building properly named, I'll go on getting everything ready to upload :D
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on September 20, 2012, 06:59:23 AM
uploads made, you can find the links on the updated first page and on STEX :D
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on September 20, 2012, 09:32:25 AM
Congrats! Downloaded some that might look great as a Japanese Danchi!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on September 21, 2012, 12:48:25 AM
Wow, I checked the STEX. That's quite an upload!
Is it appropriate to congratulate you with it? Yes, I guess so, althought the uploading itself is not such a difficult job. But the BATting, Modding and Lotting is!

Thanks for your additions tot he game.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on September 21, 2012, 11:37:35 AM
Quote from: FrankU on September 21, 2012, 12:48:25 AM
Wow, I checked the STEX. That's quite an upload!
Is it appropriate to congratulate you with it? Yes, I guess so, althought the uploading itself is not such a difficult job. But the BATting, Modding and Lotting is!

Thanks for your additions tot he game.


well, try to make 8 readme's, 8 installers, edit 16 pictures and test them all, and maybe it is a job, not difficult, but boring and tedious XD

Thank you for the kind words :)

Quote from: art128 on September 20, 2012, 09:32:25 AM
Congrats! Downloaded some that might look great as a Japanese Danchi!

Glad you like it and have use for them :D
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on September 23, 2012, 03:42:00 PM

well, before I go to bed I want to leave you my latest work, the R$28x24 :)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview2_zps08310efb.jpg&hash=c629bb8df28f429a6e8e3beeecaf6cea0c8d2a88)

tell me your thoughts :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: namspopof on September 23, 2012, 05:19:54 PM
Very good for Euro city style.  :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on September 23, 2012, 10:33:36 PM
Amazing!

Just not sure a door is necessary to access the roof on such a small structure.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on September 24, 2012, 01:07:24 AM
thank you :)

Arthur: well how would you install those antennas and vents and repair lost tiles on the roof? :P
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: MandelSoft on September 24, 2012, 02:34:54 AM
This reminds me of one of the Maxis buildings :D
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: noahclem on September 24, 2012, 03:26:59 AM
Great looking corner apartments  &apls  I hope you do a dark night render  :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on September 24, 2012, 10:58:46 AM
Quote from: MandelSoft on September 24, 2012, 02:34:54 AM
This reminds me of one of the Maxis buildings :D

that's the point ^^

Quote from: noahclem on September 24, 2012, 03:26:59 AM
Great looking corner apartments  &apls  I hope you do a dark night render  :thumbsup:

I wouldn't mind to, but I guess I can't =\
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: whatevermind on September 24, 2012, 06:28:11 PM
I saw your massive upload of these, and look forward to using them.  Also, I love your names - they do a great job of keeping with the Maxis tongue-in-cheek naming traditions.  Particularly the "Lousy Apartments", that's a classic.  :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on September 25, 2012, 01:49:31 AM
Quote from: whatevermind on September 24, 2012, 06:28:11 PM
I saw your massive upload of these, and look forward to using them.  Also, I love your names - they do a great job of keeping with the Maxis tongue-in-cheek naming traditions.  Particularly the "Lousy Apartments", that's a classic.  :)

I really wanted to keep those amusing name from maxis :P My intent is to make new buildings is such way you won't notice they are there :D and look like they were installed with SC4 :)

Glad you like them :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on September 26, 2012, 02:30:16 AM
ok, back to the BAT

IT's ALIVE!!!

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fingame.jpg&hash=2832400cebcbe96e971193b9515aa1f3fa24445a)

But like Frankenstein, it has something wrong. that's the second render I do, and while it is rendereing I can see no issues, but on game, see those dark spots pointed out by the arrows? well, they are not consistent. if I rotate the camera, that place will be good and other (usualy the right side of the building at the moment we are facing it) will have this spots of currupted texture.

anyone has any idea what is it? and how to fix it? thanks
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Delecto on September 26, 2012, 03:28:04 AM
You can try to enlarge a little bit the LOD, this is a problem that appears a few times without valid reason.

Hope this help.  &mmm
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: jmyers2043 on September 26, 2012, 04:53:58 AM
Nice roof. Is the building hanging off the right side of the lot? Are you using gmax?

Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on September 28, 2012, 06:28:15 AM
So, after reading a lot, taking many advices and trying them all, I can assume it is a graphic board issue. unfortunately, out of 4 computers tested, only one had the model correctly shown up, not a good statistic eheh =\

So, I went after what Mntoes did, changing the textures and figure out which pixels are troublesome. First texture to test was the roof texture, which had his hue/color changed. and the issue is almost gone, and is barely noticeable.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FEntecolim-13Ago351348836371.jpg&hash=b3fd21a61dd87d49c36ba78afa3714cd23c56e0a)

so, what you think? I will make other variation in textures, let's hope it will not show this too.

And once again, thank you everyone! who helped out :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on September 28, 2012, 07:18:44 AM
I like this version better than the previous one!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on September 28, 2012, 02:48:40 PM
Art128: Thanks mate, this version will be included in the pack ;)

So, based on the experience of Mntoes, I made new textures, namely the walls and roof:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2FEntecolim-16Jul361348868156.jpg&hash=00de22c36d7fd1834ccd08b9202a98ec19518f21)

maybe too radical change no? ^^ and this would make version number three ^^

anyway, as you can see, the issue remains, so it has to be from other textures. I'll be exploring that
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: whatevermind on September 30, 2012, 03:26:39 PM
Regarding your texture problem - my first thought was that you might have two overlapping objects sharing the same points in space.  The two objects could also be slightly offset so that one has only a very thin covering over the other (for example if you modeled the roof form and the shingles as two different objects - the shingle object would be really thin relative to the roof form below it).  Anyway, when this happens, it can produce odd visual effects similar to what you're showing, and usually only at certain zooms or rotations, because it can't figure out which object to display.

That's mostly from experience in other programs, and might not be relevant, but it's what popped into my head when I saw the pictures.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: jmyers2043 on September 30, 2012, 04:03:56 PM
Quote from: gn_leugim on September 28, 2012, 02:48:40 PM
... the issue remains ...

I've seen this before but not as noticeable. I re-rendered, no change. I redid the UV map, no change. Then I redid the texture, no change. I recall that the gmax preview was OK. It happened on export. So I redesigned the roof. The roof, an extruded line, became a box. Presto!

- Jim


Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on October 01, 2012, 01:40:07 AM
I like the models a lot.
The brick texture is great!  &apls
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on October 01, 2012, 11:34:17 AM
Thank you all for your input, tips and acknowledgements :)

Well, I have good news! I crack it! at least in this particular model.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2FEntecolim-19Jun361349094594.jpg&hash=77a59126b8de10a00b4e6d073b3f49a41d9d46f3)

As you can see it is all looking good now :D So, what did I do?

Well, Following the lead of Mntoes' window frame which caused the problem on his bat, I exported a third model, which has the red roof, the first on the picture, modded it, and plop it in a city, next to the others, as you can see in the pic. This way, I only would need to render (the model was on the root plugin folder, so everytime I exported on gmax, it was replaced) then enter game and load the city to check the model.

I first made different types of renders, draft, low, medium and high quality renders and with and without lights. From this nothing, the issue was still there.

Then I started to remove groups of items from the model and render. first rood details, then the balconies railings and then the pottery and voilá! the model was allright. So I reloaded everything but the pottery, render, and that was not all ok. then I took both railings and pottery and it was ok again. You may think, good, is not only one item conflicting, are 2, but, that is actually a good thing, because having 2 items, I can check them for what they have in common and test if that is the cause.

Soon I end up finding out the criminals: Opacity Maps. Both add them. and once removed, the models would show up properly!!

So, I found what was messing up things, but still I was wondering, why? was there a way to solve this issue without turning the opacity maps off? after all I have been using them for ages with no visible issues. So I wonder, is it an issue for the board dealing with non opaque item on game? To test this I rendered again with opacity map on, and used Cogeo'e Model Tweaker to set the 3ds models' opacity maps on, within the sc4model file and tested in game. no good result. Then I also tried to check if having any non opaque item was displayed in game against the background would take effect, so I modelled the model again in order to assure that every pottery item would have a solid background, in the model it self. nothing too.

I don't know how graphic boards really work, way out of my league, but, in this particular case, it seem it has issues to deal with the end result of semi-transparent items. But, for what I saw on other threads, this is not always the case, so the issue may be harder to solve. Anyway, I hope this post may give light to anyone who will have this issue one day, in how to make a troubleshooting and find the solution :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on October 04, 2012, 06:17:43 AM
double post ftw  :-[

So, lately I've been seeing real life buildings to base mine on. these usually are Portuguese, so, in order to avoid droping the project into a Portuguese House Add-on, I took a trip to France :D    on google streets... :uhm:

after searching for a long time, I found a good building in Nantes (here) (http://maps.google.pt/?ll=47.240548,-1.521151&spn=0.000972,0.001725&t=k&layer=c&cbll=47.240548,-1.521151&panoid=QyfcA-Fo72tJg8DXDSjbqw&z=19&cbp=12,130.86,,0,-4.34)

So, hands to work, and yes, I took 2 floors down, to match the scale :P

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview-4.jpg&hash=5f4b75a6579aa5f5b8d520f4c7171a9957ac45c1)

I may revisit the textures, namely the roof ones, but so far, not bad ein? :D the maxis building is there for reference on scale ^^
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on October 04, 2012, 06:36:12 AM
Looking great, Amigo! I like the textures actually.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on October 04, 2012, 09:33:52 AM
Obrigado amigo  :thumbsup:

Also edit the link which was not good, now it is :D
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on October 09, 2012, 10:39:42 AM
I am having an issue with Building foundations. at lower slopes, the building show no foundations, and the buildings just hangs in the air.

I made the foundation, all under Z=0, rendered it as such, created the desc. file, set its size the same as the building, and in the buildings I set the Building Foundation property to match the foundation ID

What I am doing wrong??
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on October 11, 2012, 07:37:32 AM
Quote from: gn_leugim on October 04, 2012, 06:17:43 AM
double post ftw  :-[

So, lately I've been seeing real life buildings to base mine on. these usually are Portuguese, so, in order to avoid droping the project into a Portuguese House Add-on, I took a trip to France :D    on google streets... :uhm:

after searching for a long time, I found a good building in Nantes (here) (http://maps.google.pt/?ll=47.240548,-1.521151&spn=0.000972,0.001725&t=k&layer=c&cbll=47.240548,-1.521151&panoid=QyfcA-Fo72tJg8DXDSjbqw&z=19&cbp=12,130.86,,0,-4.34)

So, hands to work, and yes, I took 2 floors down, to match the scale :P

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview-4.jpg&hash=5f4b75a6579aa5f5b8d520f4c7171a9957ac45c1)

I may revisit the textures, namely the roof ones, but so far, not bad ein? :D the maxis building is there for reference on scale ^^

A nice building. Especially the windows are a 300% better than the flat ugly maxis ones!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on October 11, 2012, 10:01:05 AM
thank you :)


well, I have the issue more or less under control. here is a picture of some city blocks that use these two last building packs

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Feha.jpg&hash=6e8f13108c0a0bdc4a8168dfc539dd9dd8d086da)

I know, that foundation is a bit bright and I will fix it out ;)

you can see the ones I made and the maxis ones close by, so you can take a comparison :P

Also, I want help naming these two. the first one I have a name for it, keeping the tongue-in-cheek naming, which is Little Tile Apartment.

I name it such way because of how their façades are finished, with little tiles like this: http://www.luisprado.com.br/fotos/textura_parede_azulejo_luis_prado_fotografo.jpg (http://www.luisprado.com.br/fotos/textura_parede_azulejo_luis_prado_fotografo.jpg)

Now, in portuguese I name it "Apartamento Azuleijinhos" where I pick up the word Tiles (Azuleijo) and applied a diminitive. For english I found some ways to apply the diminutive, but none sound good. does it sound good to you "Tilock Apartments" or "Tilesie Apartments"?

For other languages I am a bit clueless too. but  ma have some suggestions:

Spanish: Apartamento Azulejitos
French: Apartment Carrelette
Italian: Apartamento Piastrella
German: Wohnung Fliesetje
Dutch: Appartement Tegeltje

Others are welcome too :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: vortext on October 11, 2012, 11:05:39 AM
Quote from: gn_leugim on October 09, 2012, 10:39:42 AM
I am having an issue with Building foundations. at lower slopes, the building show no foundations, and the buildings just hangs in the air.

I made the foundation, all under Z=0, rendered it as such, created the desc. file, set its size the same as the building, and in the buildings I set the Building Foundation property to match the foundation ID

What I am doing wrong??

This is all correctly done. However if you want to foundation to show at even the slighest slopes you'll need to set 'MaxSlopeBeforeLotFoundation' to zero. This property is located in the Lotfile.
And while at it, you might want to set 'MaxSlopeAllowed' rather high so the lots don't cause retaining walls. Instead the textures will conform to even the steepest slopes.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on October 11, 2012, 01:46:23 PM
well, but there is a catch, I don't use my own lots, or, you won't, because I only provide the Building model and desc files. they use maxis lots, or, better said, they are made part of maxis families, and grow where they grow, usually maxis lots. So, that moding is out of my hands realy.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: vortext on October 11, 2012, 02:57:31 PM
Yeah and I was mistaken anyway. &mmm
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: kbieniu7 on October 11, 2012, 03:30:20 PM
For polish version I suggest "Kafelkowe apartamenty". "Kafel" means a tile, but rather for use in interiors, especially in chimneys and furnaces/heaters (I'm not sure which word in English has better meaning in this situation). It could be "fliza" or more general "płytka ceramiczna" (ceramic tile), but they do not sound as well as the first one. I need to ask few people, what do they think, but for this moment you could use "Kafelkowe apartamenty".  :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: noahclem on October 11, 2012, 03:31:39 PM
Great progress here  &apls  The buildings are looking very nice!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on October 11, 2012, 03:35:57 PM
Fantastic! And I quite like the name in french.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: whatevermind on October 11, 2012, 05:10:25 PM
Looking good!  As for the English name, neither Tilock nor Tilesie make any sense as variations on Tile, but both could work as formal names. Tilock (maybe Tillock instead) for a more upscale place, Tilesie (or Tilesey) for a lower-wealth place, perhaps. I can't think of any good alternatives either, at the least they all look weird in print even if they sound ok spoken (i.e. Tiley, Tilish).

Otherwise, simply Tiny Tile Apartments would work. Or, one beauty of English, is you can simply steal words from other languages. I particularly like the ring of Azulejitos.  $%Grinno$%
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on October 12, 2012, 12:55:35 AM
Quote from: vortext on October 11, 2012, 02:57:31 PM
Yeah and I was mistaken anyway. &mmm

well, I have it somehow sort it out. thanks for the help ;)

Quote from: kbieniu7 on October 11, 2012, 03:30:20 PM
For polish version I suggest "Kafelkowe apartamenty". "Kafel" means a tile, but rather for use in interiors, especially in chimneys and furnaces/heaters (I'm not sure which word in English has better meaning in this situation). It could be "fliza" or more general "płytka ceramiczna" (ceramic tile), but they do not sound as well as the first one. I need to ask few people, what do they think, but for this moment you could use "Kafelkowe apartamenty".  :)

Thank you for your input, shall be included  :thumbsup:

Quote from: noahclem on October 11, 2012, 03:31:39 PM
Great progress here  &apls  The buildings are looking very nice!

thank you very much :)

Quote from: art128 on October 11, 2012, 03:35:57 PM
Fantastic! And I quite like the name in french.

Thank you, Wikipidia help me a lot on that one :p

Quote from: whatevermind on October 11, 2012, 05:10:25 PM
Looking good!  As for the English name, neither Tilock nor Tilesie make any sense as variations on Tile, but both could work as formal names. Tilock (maybe Tillock instead) for a more upscale place, Tilesie (or Tilesey) for a lower-wealth place, perhaps. I can't think of any good alternatives either, at the least they all look weird in print even if they sound ok spoken (i.e. Tiley, Tilish).

Otherwise, simply Tiny Tile Apartments would work. Or, one beauty of English, is you can simply steal words from other languages. I particularly like the ring of Azulejitos.  $%Grinno$%

Ya, I am quite familiar with the English and wasn't able to find a good diminuitive, so, the Little Tile sounded to me the best option. But that second stealing $%#Ninj2 option is actulay a good one  :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: MandelSoft on October 12, 2012, 01:31:12 AM
I'm not fully agreed with the dutch translation. "Tegeltjes Appartementen" sounds better ;)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on October 23, 2012, 03:27:30 AM
MandelSoft : noted ;) thank you

So, here I am again with a new building:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview2-4.jpg&hash=5d24fc9e35031d35709024679196e2baa6b34f0f)

It took me several days to get there and... still missing the nightlights... oh gosh, the nightlights...
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on October 23, 2012, 11:32:46 AM
Nice model, wow!

Do I see this right: do the staircase have no roof? So they are in open air? What happens when it rains? Does everyone stay in the house (or outside?) until it gets dry again?

Frank
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on October 23, 2012, 12:07:01 PM
Quote from: FrankU on October 23, 2012, 11:32:46 AM

Do I see this right: do the staircase have no roof? So they are in open air? What happens when it rains? Does everyone stay in the house (or outside?) until it gets dry again?


I have seen quite a lot of buildings with no staircase roof. :P

Nice looking model there, Gn!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on October 23, 2012, 03:25:24 PM
no no no it has a roof  :P that part of the building, in profile, is like this: __|''''''

but the botom part is not visible behind the walls. see that circular window? that ain't no window, just a hole in the wall ;) I based this one on this buildings here  (http://binged.it/XQPokV)

thank you both :p
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on October 24, 2012, 03:05:43 AM
Ah, I see. Thanks!
What a bad way of avioding the conflict in the inner corner where three buildings (on the image) meet: just an empty space! This is really bad architecture, but as such useful for SC4.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on October 24, 2012, 06:30:08 AM
ya, I had to turn around that.. weird... thing... but I think I managed =)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on December 09, 2012, 05:14:13 AM
a long due update :)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2Fstpreview2.jpg&hash=89ef9bcb972d0e88896e9740739f0e6699917f68)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: io_bg on December 09, 2012, 06:47:14 AM
Looks great! It'll be a W2W building I guess? We really need more of this type!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on December 16, 2012, 05:36:36 AM
it can fit ina  w2w role too, thou it is 1 or 2m short, but will do ;)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Ffinalpreview_zpsd299e3cd.jpg&hash=ed9c41bcc2fa81a30a6ec5911a6d59e194b21433)

I believe it is ready for export, what do you think?
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on December 16, 2012, 05:39:32 AM
i believe it is as well!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: cogeo on December 16, 2012, 06:23:10 AM
Is it compatible to Der Kuube Apartments?
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on December 16, 2012, 01:13:12 PM
Quote from: art128 on December 16, 2012, 05:39:32 AM
i believe it is as well!

thanks for your input, I shall begin at once  :thumbsup:

Quote from: cogeo on December 16, 2012, 06:23:10 AM
Is it compatible to Der Kuube Apartments?

It is comparable (I belive that is what you mean), yes. I just have to render and check if there is any scale issues, but the orignal LOD came from the Der Kuube
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on December 18, 2012, 01:58:01 AM
and in game he is.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Ffinalpreview2_zps445700cc.jpg&hash=a5092224bfc5531b6be623d2704cc5a75eb58ea9)

any name suggestions? ^^
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on December 19, 2012, 11:20:49 PM
And it looks wonderful in-game! It blends very well. ;)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on December 20, 2012, 02:10:50 AM
glad to know :) ty
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: whatevermind on December 25, 2012, 05:35:54 PM
Palazzo Grigio

Looks good!  :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on December 26, 2012, 05:16:58 AM
thank you :)

ain't that "grey palace"?  :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 01, 2013, 02:38:29 PM
Index updated and new file released.

Happy New Year  :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on January 01, 2013, 02:49:48 PM
 :thumbsup: Thanks!

And happy new year..  :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 02, 2013, 05:32:40 AM
Thank you :)

Meanwhile I get into gmax today and start sketching a new one, a R$40x44 high rise

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview1_zpse1261e28.jpg&hash=eb61dc82dc5558be280c818926815dc4d92c0ed4)

note: no ground floor or roof and the colours are just code for texture groups latter =)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: cogeo on January 03, 2013, 11:33:38 AM
Quote from: gn_leugim on January 02, 2013, 05:32:40 AM
Meanwhile I get into gmax today and start sketching a new one, a R$40x44 high rise

Impeccable Tenements!  :)





Happy New Year !!!.......
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 04, 2013, 02:53:41 AM
and you just gave me an idea for its name :D thank you :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 08, 2013, 08:10:17 AM
modeling is done,

texturing is also done

what you think? ready to move into the lights department?

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview2_zpsdb36713c.jpg&hash=32894b34033c51b8320f836c91738e0e409f6dc7)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on January 08, 2013, 01:21:05 PM
Beautiful tower, but the balconies are a bit empty. It might make the building nicer if you added some laundry, some chairs on the balconies, a broken bicycle....  :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Swordmaster on January 08, 2013, 03:38:42 PM
They remind me of the Canada Towers in the Luchtbal neighborhood here in Antwerp.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.dewereldmorgen.be%2Fsites%2Fdefault%2Ffiles%2F2012%2F06%2F20%2Fbmg_9482.jpg&hash=cc18aaeb03a966c216493cbf62e6f05d88ee86be)

Some balcony close ups there, maybe you can get some ideas from it. I tend to agree with Frank.


Cheers
Willy
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 09, 2013, 01:28:36 AM
FrankU: Thank you. actually the balconies have stuff in it, some pottery, but some laundry is possible to add too :)

Swordmaster: Actually my inspiration building is standing tall in Lyon, France (https://maps.google.com/maps?q=residence+park+arthur+lyon&hl=pt-PT&ie=UTF8&ll=45.754986,4.779959&spn=0.002827,0.003449&client=firefox-a&hq=residence+park+arthur&hnear=Lyon,+Rh%C3%B4ne,+Rhone-Alpes,+France&t=h&z=18) :p

But that one is quite similar too. and it has some nice window textures too  ::) thank you for stopping by :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: memo on January 09, 2013, 05:00:22 AM
Wow, comparing it with the real building, your BAT seems to be a perfect copy. :thumbsup:

I still remember very well driving past Lyon back in 2007, when catching a glimpse of some of the residential buildings there made me think: "Hey, that would make a perfect BAT for SimCity." Especially these ones (http://binged.it/XMrv1n) reminded me particularly of Spocky's Punkthaus (http://community.simtropolis.com/files/file/26671-punkthaus-revisited/), although comparing the two now, your BAT is a much closer match. Most probably, I did not see your inspirational building though, but it will definitely fit in perfectly in SimCity.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 09, 2013, 05:10:35 AM
thank you.

indeed the city of Lyon is a mine regarding buildings for the Euro Tile Set. I have seen a great deal of buildings that fit my criteria of Batting eheh

But I will have to move elsewhere, as this is a European Add-on, not a French Add-on :p

UK, Germany, Poland, the Benelux, among others can wait my visit via Google Maps/Street and Bing Maps :p
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: cogeo on January 09, 2013, 08:27:31 AM
It looks very good! An excellent competitor for Impeccable Tenements!

I wonder if it would be possible to make another 1-2 colour variations (same model, but different texture, so that it's not very much work). Another good addition would be some CS$/CS$$/CO$$ medium to medium/high-density, of which the Maxis collection, is ridiculously poor (Lenz Electronics Remainders, Le Market Hall and Hayashi Consultants everywhere, with goodies like the Chicago cinemas and hotels lacking completely).

I'm also considering another  modding challenge, the possible addition of more architectural styles. As the savegame format is now known (at least partially), wouldn't it be possible to make more styles, even if this would require writing a small utility to set the city style (out of simcity), if changing the ingame form wouldn't work. It may be all hard-coded though, and the game grows only buildings in the 2000..2003 range of occupant groups.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: wouanagaine on January 09, 2013, 08:30:20 AM
Quote from: cogeo on January 09, 2013, 08:27:31 AM
I'm also considering another  modding challenge, the possible addition of more architectural styles. As the savegame format is now known (at least partially), wouldn't it be possible to make more styles, even if this would require writing a small utility to set the city style (out of simcity), if changing the ingame form wouldn't work. It may be all hard-coded though, and the game grows only buildings in the 2000..2003 range of occupant groups.
Last time I tried, which was a long time ago and my memory may failed on that, we came to the conclusion it is hard coded :(

Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: memo on January 09, 2013, 09:06:03 AM
When I once fiddled around with moving all in-game buildings into one tileset and custom buildings into another one, I ended up with a heavily imbalanced game, simply because I had not enough buildings of each kind. Even if one activates both building styles, the game seems to try to build same as many buildings of each style. I guess it would require quite a large number of buildings to get a balanced new tileset.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 09, 2013, 10:22:37 AM
Quote from: cogeo on January 09, 2013, 08:27:31 AM
It looks very good! An excellent competitor for Impeccable Tenements!

I wonder if it would be possible to make another 1-2 colour variations (same model, but different texture, so that it's not very much work). Another good addition would be some CS$/CS$$/CO$$ medium to medium/high-density, of which the Maxis collection, is ridiculously poor (Lenz Electronics Remainders, Le Market Hall and Hayashi Consultants everywhere, with goodies like the Chicago cinemas and hotels lacking completely).

I know the commercials are lacking a lot too, but I have little to Bat, and to be honest my commercials sucks I think. I won't say I wont do them, as I have done some before, but my skills are set more to R buildings than C.

As far as I recall, you were making some too, I remember discussing it with you on your thread, which reminds me I was to make a tutorial about lightings in skyscrapers :S

I don't know how low on time are you, so I won't, let's say, delegate this to you, but you already had some good buildings done  :thumbsup:

Also, while the R I can perfectly model and imagine my own, commercials not so really, here in Portugal free standing commercial buildings are rare.. Very rare!

The colour variation on this particular building is planed ofc  :thumbsup:

Quote from: memo on January 09, 2013, 09:06:03 AM
When I once fiddled around with moving all in-game buildings into one tileset and custom buildings into another one, I ended up with a heavily imbalanced game, simply because I had not enough buildings of each kind. Even if one activates both building styles, the game seems to try to build same as many buildings of each style. I guess it would require quite a large number of buildings to get a balanced new tileset.

A way would be as I am doing, following up the Maxis scheme. this way you can have the same balance as the original game. and yes, that is a great number of buildings.

EDIT:

So, here is it without the modifications I made to it, in the middle of its conterparts:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview3-1_zps7c3366a0.jpg&hash=9a43eddec7e40bb8279dc2b91536aa89a8dcae16)

what modifications do you ask? these:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview4-1_zpsa4dc739c.jpg&hash=1e7ac3f3f8bd9f227ace473ade9f33184e1ca370)

Tell me your thoughts :p
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on January 10, 2013, 05:52:48 AM
Yes, the tower looks good amongst its counterparts.

The laundry is nice, makes the thing a bit lively.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: w_swietwoot on January 10, 2013, 06:18:48 AM
That looks very nice! Blends very, very well. It even has a much more Euro-look to it then the surrounding buildings. I would really like to use it in my low wealth areas.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 10, 2013, 11:45:44 AM
FrankU & w_swietwoot: thank you both ;) soon in a theatre close to you :p

I have done some more work on it. after some hours (where 75% of the time was spent in low quality draft render previews for tweaking) I added the nightlights :P

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview5-1_zps1503268d.jpg&hash=c1734f643fca8ab7ab2b2a0b0144335129ae80c0)

There are a few missing, namely first floor and roof, but it is 90% done and the looks won't change a lot from now on :p
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: wouanagaine on January 10, 2013, 12:24:49 PM
Good job !
I don't remember if the day/night bat can be different, if yes, it might be a good move to remove the laundry from the night shots

Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 10, 2013, 12:29:13 PM
wouanagaine: Thank you :) it is possible and actually as crossed my mind too. It will be a bit laborious thou as there is no automatic way of doing, only manual tweaking on the Reader
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: cogeo on January 16, 2013, 12:51:06 PM
Making a model looking different during the night is not possible, because the night textures are actually superimposed on the day ones (unlit areas are black), so the night textures need the day ones as a "dependency".

What IS possible, is make two separate models (with and without the laundry), and use the Resource Key Type 4 property (instead of RKT1) along with the Night Time Change one (set to Change to State 1). Please note that this does NOT make the model/prop timed (writing extra data in the savegame), it just displays the "State 0" model during the day and the "State 1" one during the night (just like the streetlights' lightcones are turrned off during the day). And this isn't that labourious imo.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 17, 2013, 05:04:12 AM
Quote from: cogeo on January 16, 2013, 12:51:06 PM
Making a model looking different during the night is not possible, because the night textures are actually superimposed on the day ones (unlit areas are black), so the night textures need the day ones as a "dependency".
are you sure? because I take a look at the fsh files and saw that the night ones also have a color map. I had the idea that replacing this ones would be enough...

Quote from: cogeo on January 16, 2013, 12:51:06 PM
What IS possible, is make two separate models (with and without the laundry), and use the Resource Key Type 4 property (instead of RKT1) along with the Night Time Change one (set to Change to State 1). Please note that this does NOT make the model/prop timed (writing extra data in the savegame), it just displays the "State 0" model during the day and the "State 1" one during the night (just like the streetlights' lightcones are turrned off during the day). And this isn't that labourious imo.

...anyway, I'll try this out too :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 18, 2013, 11:28:58 AM
Quote from: gn_leugim on January 17, 2013, 05:04:12 AM


Quote from: cogeo on January 16, 2013, 12:51:06 PM
What IS possible, is make two separate models (with and without the laundry), and use the Resource Key Type 4 property (instead of RKT1) along with the Night Time Change one (set to Change to State 1). Please note that this does NOT make the model/prop timed (writing extra data in the savegame), it just displays the "State 0" model during the day and the "State 1" one during the night (just like the streetlights' lightcones are turrned off during the day). And this isn't that labourious imo.

...anyway, I'll try this out too :)

and I tried, but it didn't work. Also, as I searched out how the RKT4 works I read at some point that it works fine for props, but not for buildings =\
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 26, 2013, 08:59:35 AM
slowly, but steady, I have been adding new versions to the game :) these take a hell of a time to render :o

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview6_zpsc2a435c5.jpg&hash=ebeb1c48e2a084f8fa5ab4430879ad094144afbd)

from left to right: antennabuilding, color A1, color B1 and Color B2. To come Color A2 and Diagonals for A1 and B1, as well the matching foundations. :)

also, I have being playing at the lot editor/bat to create something quite exciting ^^

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Ftesting_zpsa4bc9269.jpg&hash=646594f1ab85f1725f322fb6af1a42cb394aabfb)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Dantes on January 26, 2013, 09:02:42 AM
Wow, fantastic work again !  &apls
I love the high rise  ;D
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: kbieniu7 on January 26, 2013, 09:16:26 AM
Wow, the high-rises look really great! :) Diagonal small houses are quite interesting idea, I was thinking about such stuff once. 

Last time I had less time to visit this thread. Is there anything new, that needs translation?
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: vortext on January 26, 2013, 09:20:39 AM
Quote from: gn_leugim on January 26, 2013, 08:59:35 AM
these take a hell of a time to render :o

But they look great!  :thumbsup:

As do the diagonals, that's really clever! Maybe you could also make small 1x1 lots for the gaps. Or perhaps filler pieces to go along with the eventual release?
In any case, it looks good. Keep it up!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Kergelen on January 26, 2013, 09:47:24 AM
Great work with the diagonals. And the high-rises looks also nice with the clotheslines as a details. :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: whatevermind on January 26, 2013, 01:12:05 PM
Looking good! Those high rises in particular would fit in very well in my cities.  ;D
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 26, 2013, 01:31:46 PM
Quote from: Dantes on January 26, 2013, 09:02:42 AM
Wow, fantastic work again !  &apls
I love the high rise  ;D

thank you :)

Quote from: Kergelen on January 26, 2013, 09:47:24 AM
Great work with the diagonals. And the high-rises looks also nice with the clotheslines as a details. :thumbsup:

thank you :)

Quote from: kbieniu7 on January 26, 2013, 09:16:26 AM
Wow, the high-rises look really great! :) Diagonal small houses are quite interesting idea, I was thinking about such stuff once. 

Last time I had less time to visit this thread. Is there anything new, that needs translation?

thank you and yes :)

I have these three as far as I remember: Happy Block, Square Block, and High Fall Apartments :p

Quote from: vortext on January 26, 2013, 09:20:39 AM
Quote from: gn_leugim on January 26, 2013, 08:59:35 AM
these take a hell of a time to render :o

But they look great!  :thumbsup:

As do the diagonals, that's really clever! Maybe you could also make small 1x1 lots for the gaps. Or perhaps filler pieces to go along with the eventual release?
In any case, it looks good. Keep it up!

ya they do, at least that ^^

I have the lots for those 1x1 gaps, just didn't show them on the screen shot for better understanding of the concept and because they need a bit more modding to match the grass textures :p soon more diagonal development will show up :p

Quote from: whatevermind on January 26, 2013, 01:12:05 PM
Looking good! Those high rises in particular would fit in very well in my cities.  ;D

thank you :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on February 12, 2013, 10:06:45 AM
well, some time with no new ein?

ok, the High Fall Apartments (ortho) are ready as you can see (missing the fifth with the antenna, but also done)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreviewgme_zps21eabadb.png&hash=6948ecb352ac3632854c0d893bc99cf969eda36f)

and also, they have... yes..

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreviewgme2_zps92183172.png&hash=5874cf7908264abc7bd23f5a4165d55a29d69014)

they are slope friends :)

meanwhile while I was playing I found something missing badly. low densiti w2w R$'s. the game has 3, plus one I made was kinda boreing to see. so I made...

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreviewtotal_zpsd5b5e592.jpg&hash=67a3b423d665bca98e076e19f1c6e6d5087e4552)

what you think? :p
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on February 12, 2013, 10:13:15 AM
The low densiti w2w R$ looks great, so do the High Fall apt. Being slope friendly is really a must! :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: mave94 on February 12, 2013, 10:25:19 AM
Those little homes look great! They will be a nice addition. ;)

-Matthijs
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: vortext on February 12, 2013, 10:39:47 AM
Yes, those little houses are very nice!!  :thumbsup: Do you plan for diagonals as well?!  ::)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on February 12, 2013, 12:19:13 PM
Quote from: art128 on February 12, 2013, 10:13:15 AM
The low densiti w2w R$ looks great, so do the High Fall apt. Being slope friendly is really a must! :)

thank you and indeed :p that's why I take time making them SP :p

Quote from: mave94 on February 12, 2013, 10:25:19 AM
Those little homes look great! They will be a nice addition. ;)

-Matthijs

danke :D

Quote from: vortext on February 12, 2013, 10:39:47 AM
Yes, those little houses are very nice!!  :thumbsup: Do you plan for diagonals as well?!  ::)

thank you!. I do, as for the rest of my incoming buildings (and most of old ones). Diagonal Power! :D
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: vortext on February 12, 2013, 12:21:51 PM
Quote from: gn_leugim on February 12, 2013, 12:19:13 PM
Diagonal Power! :D

%BUd%

:P
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on February 13, 2013, 01:06:26 AM
Diagonal rules!  :satisfied:

Nice houses and great towers!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on February 13, 2013, 10:39:18 AM
eheh, they are next :P

meanwhile, I've exported the rowhouses. before doing so, I did some little changes on the maps (on gmax) so further variety could be archived. here is the result ingame.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreviewtotalj_zps72c13f48.jpg&hash=d4404c644295b60ce939e24e3f5ce35626e791dc)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: memo on February 13, 2013, 10:48:28 AM
Perfect! But those are no Maxis-Lots, are they?
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on February 13, 2013, 10:59:01 AM
nop, they are not, as I ahve them blocked and I am making my own. But, for the release they will follow the same pattern as always, integrated into the game's families and grow where they grow :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: memo on February 13, 2013, 01:21:54 PM
Well, the Lots are excellent, too – and certainly worth a release, too. ;)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: mrbisonm on February 13, 2013, 02:02:23 PM
All I can say.........Great!

Fred
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: metarvo on February 13, 2013, 05:23:20 PM
More low-wealth variety is always nice, to make the Maxis lots less necessary (although I do still use them).  The diagonals that I've seen so far look like they'll provide a big boost to the game as well.  Good work GnL!

:thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on February 14, 2013, 03:10:10 AM
Quote from: memo on February 13, 2013, 01:21:54 PM
Well, the Lots are excellent, too – and certainly worth a release, too. ;)

thank you, well, who know, one day when I finish them all :)

Quote from: mrbisonm on February 13, 2013, 02:02:23 PM
All I can say.........Great!

Fred
thank you  ;D

Quote from: metarvo on February 13, 2013, 05:23:20 PM
More low-wealth variety is always nice, to make the Maxis lots less necessary (although I do still use them).  The diagonals that I've seen so far look like they'll provide a big boost to the game as well.  Good work GnL!

:thumbsup:

I am changing mine lots over because Maxis were too american for my Portuguese taste ^^

if you want to talk about diag, I have a new pic I post yd on simcoug's st topic before going to bed.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fdiagonals_zps871d4f33.jpg&hash=c6e6ecda13d5451e01e2a84259c961f807aa4c29)

Some filler lots need some edges sharpened :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: noahclem on February 14, 2013, 03:12:30 AM
Great work here again  &apls  I love the diagonals!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: metarvo on February 14, 2013, 05:27:00 AM
Nice work as always!  :thumbsup:  It required a double-take for me at first to verify that this was a diagonal pic, so you know you must have done well.  ;)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on February 15, 2013, 02:51:39 AM
Excellent.

The ingame picture of the houses looks just like what I imagine a small Portuguese town is. :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Delecto on February 15, 2013, 02:58:08 AM
This is great my friend.  :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on February 16, 2013, 10:47:03 AM
Indeed, this looks gorgeous.  :thumbsup:
Maybe the garden walls are a bit too repetitive? They stand out a bit too much to my taste.

You must be very happy with CP's diagonal cars!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on February 16, 2013, 12:29:50 PM
Quote from: FrankU on February 16, 2013, 10:47:03 AM
Indeed, this looks gorgeous.  :thumbsup:
Maybe the garden walls are a bit too repetitive? They stand out a bit too much to my taste.

You must be very happy with CP's diagonal cars!

hmm, really? maybe then I can make prop families then :)

Oh, and yes, they are very handy :P

Quote from: Delecto on February 15, 2013, 02:58:08 AM
This is great my friend.  :thumbsup:

thank you :)

Quote from: art128 on February 15, 2013, 02:51:39 AM
Excellent.

The ingame picture of the houses looks just like what I imagine a small Portuguese town is. :)

ahah, great to know they look that way :P

Quote from: metarvo on February 14, 2013, 05:27:00 AM
Nice work as always!  :thumbsup:  It required a double-take for me at first to verify that this was a diagonal pic, so you know you must have done well.  ;)

they are :P no PS involved :p

Quote from: noahclem on February 14, 2013, 03:12:30 AM
Great work here again  &apls  I love the diagonals!

Thank you :)

at the momento I am making some renders for the W2W and, I have started a city where 75% streets/roads are diagonal, so it will be very useful to test this :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on February 28, 2013, 11:39:57 AM
well, I was wondering in making some R$$ condos, and start looking for some in google maps.

I hava found this one: https://maps.google.pt/?ll=51.097186,2.579475&spn=0.001735,0.003449&t=k&z=18&layer=c&cbll=51.097219,2.578616&panoid=Nf9NGesEFlMOzdP4LOZ14g&cbp=12,344.46,,0,-24.08

but I have a small doubt... does it look R$$ or R$$$? XD

Also, if you have real life suggestion I will look into them :P
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on March 02, 2013, 12:58:21 PM
First page list updated, yes! uploads ;)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on March 05, 2013, 10:58:46 AM

tetra post ftw!  :P

Progress:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fteaser2_zps62a46a3b.jpg&hash=41b49d2c83ffe680799fee5f48abef1f3178998f)

Textures 95%
Modeling 95%
Lights 0%

All I have left to do is add some more details, texture them and add the lights.

Critics are welcome :)

Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: FrankU on March 06, 2013, 12:51:28 AM
Nice condo again, although to my taste a bit too many small balconies.
But I'd say: go ahead!
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on March 06, 2013, 03:37:07 AM
thanks. I just follow up the model. it is as it is :p (or kinda XD)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: art128 on March 06, 2013, 05:21:41 AM
Excellent work Carlos. This new model is wonderful.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on March 06, 2013, 11:05:07 AM
Thank you very much Art :)

And new update.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fpreview_zps281e8265.jpg&hash=820e50caa0a2e56aa6e91a830fb44253d51bafb5)

Yes, new windows, new textures and details added. Next step night lights.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on March 13, 2013, 06:36:26 AM
does it look better now?


(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fnightpreview2_zps182809d0.jpg&hash=35c24b49e359a6f02e7487c7658571bb271c8b20)

:)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: supremec on March 13, 2013, 06:45:00 AM
Such a Great BAT!!  &apls  &apls
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: memo on March 13, 2013, 07:25:46 AM
I like it a lot. :thumbsup: There's not anything to object.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: metarvo on March 13, 2013, 07:51:41 AM
Nice job!  I like those rounded balconies.  :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on March 16, 2013, 11:51:40 AM
and now ingame and with a friend :D

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2FBotita-20Ago251363457937_zps5f51cf72.png&hash=83bea79e57f21f9f189f2b65f25825367896e9c1)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on May 16, 2013, 12:38:41 PM
For those who wonder, I am not dead, I'm alive and good. But as I got a job I have little schedule for Bating and for whatever do in SC4, I only play a bit here and there, but no much Bating. I got home pretty tired and I just don't fill like bating right then. I'll try to keep up with you guys on your threads andwho knows in the future :thumbsup:
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: metarvo on May 16, 2013, 02:09:49 PM
Don't worry about it, RL first and SC4 second.  It's just good to see you show up.  :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Diggis on May 17, 2013, 06:38:44 AM
Quote from: gn_leugim on February 28, 2013, 11:39:57 AM
well, I was wondering in making some R$$ condos, and start looking for some in google maps.

I hava found this one: https://maps.google.pt/?ll=51.097186,2.579475&spn=0.001735,0.003449&t=k&z=18&layer=c&cbll=51.097219,2.578616&panoid=Nf9NGesEFlMOzdP4LOZ14g&cbp=12,344.46,,0,-24.08

but I have a small doubt... does it look R$$ or R$$$? XD

Also, if you have real life suggestion I will look into them :P

Just saw this and thought I'd comment with some personal experience in being part of a design team for residential developments. In the last couple I've worked on the Market (R$$$) apartments were significantly smaller than the affordable (R$ and R$$) apartments because the affordable apartments were managed by a leasing company and had strict guidelines for sizes etc, where as the market ones could be whatever size the developer wanted and there is pressure on the architects to squeeze more apartments into a smaller space.

Added to that, from the exterior of these buildings it's hard to tell what value of tenants they're aimed at. Once the development is finished I'll post some of the images. I'd love a good Batter to have a crack at them, as they are very architecturally aesthetic buildings.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on May 17, 2013, 01:08:33 PM
QuoteIn the last couple I've worked on the Market (R$$$) apartments were significantly smaller than the affordable (R$ and R$$) apartments because the affordable apartments were managed by a leasing company and had strict guidelines for sizes etc, where as the market ones could be whatever size the developer wanted and there is pressure on the architects to squeeze more apartments into a smaller space.

But on the other hand, more space means more luxurious no? I mean, you pay for the extras, but also for more living room, a wealth person wants to live in a wide space where he has not to tackle other to pass by in the rooms. that's the idea I have for R$$$ buildings, less apartments per floor and it is the trend by my sides, here in Portugal.

QuoteAdded to that, from the exterior of these buildings it's hard to tell what value of tenants they're aimed at. Once the development is finished I'll post some of the images. I'd love a good Batter to have a crack at them, as they are very architecturally aesthetic buildings.

I can take a look at them, having them batted that is another matter, because, as you can read above, my time now ain't much. But I can't say I couldn't either  ::)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: Diggis on May 18, 2013, 03:44:36 AM
Quote from: gn_leugim on May 17, 2013, 01:08:33 PM
QuoteIn the last couple I've worked on the Market (R$$$) apartments were significantly smaller than the affordable (R$ and R$$) apartments because the affordable apartments were managed by a leasing company and had strict guidelines for sizes etc, where as the market ones could be whatever size the developer wanted and there is pressure on the architects to squeeze more apartments into a smaller space.

But on the other hand, more space means more luxurious no? I mean, you pay for the extras, but also for more living room, a wealth person wants to live in a wide space where he has not to tackle other to pass by in the rooms. that's the idea I have for R$$$ buildings, less apartments per floor and it is the trend by my sides, here in Portugal.


You would think so wouldn't you. I wouldn't pay good money for some of these apartments. It's more because the affordable management and regulations have strict controls, whereas the market drives the more expensive properties.

Quote from: gn_leugim on May 17, 2013, 01:08:33 PM

I can take a look at them, having them batted that is another matter, because, as you can read above, my time now ain't much. But I can't say I couldn't either  ::)

Cheers, I'll put them one once the hoarding etc is down and i can get some better photos.
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: keepmada on September 20, 2013, 10:59:46 PM
I applaud the simple, yet uncommon concept of utilizing Maxis content to add variety while avoiding dependencies.  When I discovered that a few of the uploads in this project include CAM versions, I wanted to determine what made them special.  I looked at "Berto's Home" first and could find no differences between the CAM desc file and the normal one with ILive Reader.  So, I used WinMerge to compare them and was shocked to discover that the two files are identical!  The same is also true for "Bertos' Place" and the others!  This left me slightly disheartened and wondering if there really is anything unique about a CAM low-stage, low-density lot.
:-\
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on September 23, 2013, 09:40:12 AM
hey there

first glad you liked my idea, I appreciate it :)

about the first releases they had a CAM version for two reason, one there was some talking about making a new version of CAM with revamped residents in small houses and two because I didn't know very well what I was doing back then...  :-[ &ops

So, in basis, yes, there are no differences, and in my latter releases you only find one version of it :)
Title: Re: European House Add-on (EHA) by Gn_Leugim
Post by: gn_leugim on January 28, 2014, 01:11:35 PM
Hey, do you remember me? I hope so [:P]

Well, although work has not gave me a slack, (and hopefully it wont until December at least) I manage to get work done in gmax here and then. I have two currently undergoing... things...

The first one is a recycling of the tank I have made some time ago which ended up like this:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fprev1_zps5c4a4dbc.jpg&hash=808cfca4415620c80646ccaba6caf4a0b0e3e033) (http://s93.photobucket.com/user/gn_leugim/media/Lots%20and%20Bats/prev1_zps5c4a4dbc.jpg.html)

The second one is a regular thing on this bat, residential stuff, some R$$ apartments. Although I am not particularly glad with this one and I still have no idea how I will finish the ground floor (the purple area)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi93.photobucket.com%2Falbums%2Fl79%2Fgn_leugim%2FLots%2520and%2520Bats%2Fprev1_zps043fef0a.jpg&hash=721388db3d5e87779927db86579c852c597687b7) (http://s93.photobucket.com/user/gn_leugim/media/Lots%20and%20Bats/prev1_zps043fef0a.jpg.html)

I will, hopefully be dropping some news :)

thanks for reviewing :)