- Walls Pack Vol2 -
by Mas'71

Last update : 10/02/2008 - Corrected BaseTextureNo4 and Readme.
1st upload : 08/02/2008



Hello good mayors in the world. :-)

These are popular walls LOT set.
I created some wall's TEXTUREs and some FENCEs(road barriers) and more for then newly.
You can use it by those combinations you like for freely.
I hope to you like it and enjoy my walls in your city.


< LOT Details >
Lot size :
1 x 1 , (2 x 1 ,3 x 1)
Wealth :
Meddimu wealth
Plop Cost :
$3 - $200
Bldoze Cost :
$1 - $50
Park Effect :
+2 / 12R (/ tile)
Air Polution :
-2 / 12R (/ tile)
Demand Satisfied :
$50, $$20, $$$5 (/ tile)

- Three of Transit Enebel Lots included -
   Stair --- 1,000 / Month
   Ramp A --- 2,000 / Month
   Ramp B --- 3,000 /Month

All icon added in "Utility - Powers" menu.





- NOTE -
No.8, 9 - Under Bridge
These Lot for NAM's "Over Pass Slope" , so You should use them only "Bump +15m".(by "Hole Digging Lots")

No.10 - Inner Corner
This is not display correctly when you use "Diagonal Jagged Edges Mod" by pjot.

No. 11 and 12 - Ramps (Transit Eneble)
These are OPTIONAL Lots.
Please get model data in my existing wall pack when you use them.
(please read "DEPENDENCIS" in this page)

and
No. 13 (No pic) - This is no decorated wall LOT.
Use it for tile taht over 2 or more height(tiles) slope tile.



< Install >
Please move(or copy) following 4(or 5) files to your My Documents/SimCity 4/Plugins/.

  • 01_Mas71-Walls2_Essentials.dat
  • 02_Walls2 PROP_Fence-xxxxx.dat ----- You choose only one dat. Do not choose plural dat.
  • 03_Walls2 PROP_UnderBridge-xxxxx.dat ----- You choose only one dat. Do not choose plural dat.
  • 04_Walls2 Texture_xxxxx.dat ----- You choose only one dat. Do not choose plural dat.
  • op_Walls2 Option_01-Ramps.dat ----- Optional (when you use these Ramps from JPN-Wall Set.)



  • - About each files -
    (selective No.2, 3, 4 files)

    ###   02_Walls2 PROP_Fence-xxxxx.dat    ###

    This is a dat of FENCE PROP (road bariier) on a top of wall.
    You have to choose only one of five.
    and
    It can not let these plural fences coexist at the same time in a MAP(city).
    Walls2 PROP_Fence-01_GurdRail_US.dat
    Walls2 PROP_Fence-02-GuradRail_JP.dat
    Walls2 PROP_Fence-03_BrownPipe.dat
    Walls2 PROP_Fence-04_Mesh&Bush.dat
    Walls2 PROP_Fence-05_WhitePipe.dat




    ###   03_Walls2 PROP_UnderBridge-xxxxx.dat   ###

    This is UNDER BRIDGE PROP.
    These Lot for NAM's "Over Pass Slope" , so You should use them only "Bump +15m".(by "Hole Digging Lots")
    You can choose the style of either of two.
        a. Same design with walls texture.
        b. Original Under Bridge PROP
    Which style do you like ?
    a. When you use same Wall Texture --- You should chose dat same number with Walls Texture.
    b. When you use Original PROP --- You should chose "Walls2 PROP_UnderBridge-Fence.dat".
       This is a common PROP to all each walls.
    You have to choose only one of 11.
    and
    It can not let these plural PROPs coexist at the same time in a MAP(city).




    ###   04_Walls2 Texture_xxxxx.dat   ###

    This is a dat of WALL's DESIGN. There are ten of textures.
    New five design and more five walls by my JPN Walls Pack included in this zip.
    You have to choose only one of ten.
    and
    It can not let these plural walls coexist at the same time in a MAP(city).






    กใ MML (Menu Management Lot Modd) กไ



    This is MML "Memu Management Lot Mod" included.
    Move(copy) to your Plugins folder together when you use it.
      zz_Mas71_WallsPack2_MML.dat
    If you don't want to use it , remove this file in your Plugins.

    You can get original MML in here ---> BSC Menu Management Lot Mod by Andreas Roth in STEX

    - Drawbacks of MML - from MML's Readme by Andreas Roth

    Unfortunately, the technique also has some drawbacks, which are caused by the method that is used for the menu icon feature.
    Like with the in-game rewards, it takes some game days until the icons show up (usually a few days or up to a game month).
    You also have to click on the menu again after plopping each lot, since it gets out of focus, so you can't plop a large number of lots by clicking several times in a row.
    As already mentioned, for hiding the icons again, you will have to exit and re-enter the city, and due to the usage of a reward script, it's necessary to add a "landmark" occupant group to the construction lots, so they will also show up at the end of the landmark menu (only the construction lots, not the other ones!).





    < Dependencies >
    When you want to use Ramps Lots (Optional) Please get my existed
    JPN_Walls_Props_All-Design_mas71.dat
    or
    JPN_Walls_Props_One-Design_mas71.dat
    in the my JPN Walls Pack  (from STEX)

    and
    I recommend the thing used to this work simultaneously with the following works please.

       Hole Digging Lots by Smoncrie
       Diagonal Jagged Edges Mod by pjot




    < Special Thanks >
    Thanks so much for exact advices, big helps , and warm comments for making this works in my thread in SC4Devotion.
    star.torturer, SC4BOY, Pat , xxdita , sithlrd98 , Gaston , Snorrelli and Jeronij.
    Especialy, Shark7 san and Ennedi san were gives me detailed informations and lot of helps.
    Thanks again friends !!


    If you have any problem or any questions, please repot in my thread in SC4Devotion.
    My works support thread ---> Mas'71 works mini pamphlet



    My Best Regards
    -Mas'71 in Japan

    Copyright 2008 Mas'71 All rights reserved.