I discovered recently that zoning an area that has been levelled out before e.g. using the street tool changes the altitude of some tiles, thus resulting in an again unlevekked area. I haven't noticed that before so I'm curios if I just missed that earlier? Is that normal game behaviour? Or has this something to do with one of my plugins? I'm using
Ennedi Slope Mod
Ennedi Diagonal Jagged Edges Mod
Meadowshire Terrain Mod
Before zoning:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg683.imageshack.us%2Fimg683%2F2949%2Fzoningproblem1.jpg&hash=74668dfc248a5373815b6e74171e0810c7519726)
After zoning:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg12.imageshack.us%2Fimg12%2F783%2Fzoningproblem2.jpg&hash=0d0c6263f0b35f6f6fd9cf71e3397c5c11618a97)
Yes it is normal game behavior. ;)
ok, thanks. So the good side of that is that I discovered soemthing completely new after two years of game-play .. %BUd% hurraaahh!!! I would have preferred discovering something useful, but one has to be humble .. :P
When you press and hold the Ctrl-key (Strg on german keyboard) while zoning the terrain won't change.