I have N.A.M. with the road turning lanes and the European Road Textures mod. When i build a road crossing, i have this...
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg249.imageshack.us%2Fimg249%2F345%2Fnozebra.jpg&hash=f2aca271fa8a4bacef2875305c536e95a1bc5c66)
Some players however have zebra crossings for pedestrians. How did they made it? ()what()
Maybe this is what you are searching for:
http://www.simtropolis.com/stex/details.cfm?id=19129
I have had the same problem :thumbsdown:.I've installed zebra cossings before but they haven't shown on the road intersections :(.Maybe i'm not installing them in the correct place!!! Your thoughts would be greatly appreciated &idea.
Texture over-ride mods should always be made to load last. I keep my various texture mods in a 'Z-Texture Mods' folder in the 'my documents' plugin folder. This pretty much ensures that they'll over-ride what they need to.
Thanks mrtnrln, this should be the right add-on :) . However i still haven't zebra crossing, so i guess that i made some mistakes.
I install those files...
CPM_No201_ZebraCrossings_NAM_Road_Euro
CPM_No211_ZebraCrossings_NAM_OneWayRoad_Wide
CPM_No221_ZebraCrossings_NAM_Avenue_Euro
CPM_No231_ZebraCrossings_NAM_TurningLanes_Avenue_LeftHandVersion
CPM_No232_ZebraCrossings_NAM_TurningLanes_Road_LeftHandVersion_Euro
CPM_No251_ZebraCrossings_NAM_U-Rail_Euro
CPM_No252_ZebraCrossings_NAM_GLRinAvenue
From the Euro Texture mod i removed these files because they belongs to the cleanitol...
zzz1_NAM_Euro_Textures_Turning_Lanes_Avenues.dat
zzz3_Euro_Textures_Crosswalks.dat
I also have those mods from the LEX...
LBT Road and Street Mod
Street Intersection Mod
And still nothing, and even one-ways lose their zebra crossing. OK, what i did wrong? %confuso
Maybe you should remove LBT Road and Street Mod and see if it works then. And make sure the Mod loads after the NAM. Put it in a folder called "zzzz_ZebraCrossingsMod", that should do the trick.
Nope, still nothing ()sad()
Better delete the road turning lanes from N.A.M. and looking forward for the Tulep mod. Thanks for the help guys :)