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SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => Topic started by: canyonjumper on June 30, 2010, 12:38:18 PM

Title: Plopping in One Spot
Post by: canyonjumper on June 30, 2010, 12:38:18 PM
I've got a problem where if I plop a building on one particular spot, the game CTD's. It's getting really annoying. Can anyone help me?

         -Jordan (y)
Title: Re: Plopping in One Spot
Post by: ecoba on June 30, 2010, 12:42:01 PM
Jordan-

What is this particular spot?

Also, I think that I may have experienced something very similar to what you are describing, and it has nothing to do with the location, but the lot itself. Have you only tried plopping one building on this spot? and is it a custom lot?

Ethan  :)
Title: Re: Plopping in One Spot
Post by: canyonjumper on June 30, 2010, 01:01:11 PM
It's on the edge of a medium city tile, near the middle.
Title: Re: Plopping in One Spot
Post by: ecoba on June 30, 2010, 01:05:00 PM
Hmm, strange. Double check to make sure you are not missing any dependencies for this lot, as that may be the problem. :)

Ethan
Title: Re: Plopping in One Spot
Post by: Indisguise on June 30, 2010, 05:15:20 PM
like said above doubt it's the location in the city that would cause a CTD problem, or least never heard of that happening myself. Could be what you ploping it over, possibly ??

I doubt it's a dependancy missing thats causing the CTD, You would see the lot but it would look odd, have missing pieces or have brown boxes. theres a slight chance you may need a particular mod but thats very rare.

More likely the building is modded incorrectly or has beeen modded in such a way it's conflicting with something else thats already in your game. EG a TE lot that conflicts with the NAM or something along those lines.

Which particular lot are you trying to plop ?  What are you ploping it over ? already zoned area ? unused area ?

Have you tried ploping this lot in other places or cities  ? did it work then  ?
Title: Re: Plopping in One Spot
Post by: SC4BOY on June 30, 2010, 07:10:56 PM
We have seen this happen at least once which was caused by an overhanging item on the lot.. when placed on the edge of a city tile, it would cause problems.. and usually only if oriented in a specific way.. does it fail in all orientations?
Title: Re: Plopping in One Spot
Post by: canyonjumper on June 30, 2010, 07:21:06 PM
Its any lot, and I'm sure Maxis lots don't have dependencies. It's just in this one spot, nowhere else on the map. The area I'm plopping over is an unused 1x1 space. It's so weird...
Title: Re: Plopping in One Spot
Post by: thingfishs on June 30, 2010, 08:08:04 PM
that does seem weird. Could one of the lots surrounding that 1x1 have an overhanging prop issue?
Title: Re: Plopping in One Spot
Post by: canyonjumper on June 30, 2010, 11:50:45 PM
But there's nothing around it! It's a new tile!
Title: Re: Plopping in One Spot
Post by: thingfishs on July 01, 2010, 02:46:11 AM
and are all the tiles around it clear as well?
Title: Re: Plopping in One Spot
Post by: callagrafx on July 01, 2010, 02:51:40 AM
How about you post a picture?  or better still, don't plop anything there  :thumbsup:
Title: Re: Plopping in One Spot
Post by: joelyboy911 on July 01, 2010, 02:53:39 AM
It may seem obvious, and stupid of me to ask, but did you try bulldozing that square before plopping?
Title: Re: Plopping in One Spot
Post by: canyonjumper on July 01, 2010, 07:20:28 AM
I bulldozed the area, and dezoned it. I'll get a pic up later.
Title: Re: Plopping in One Spot
Post by: RickD on July 13, 2010, 03:03:47 AM
Interesting. I have the same problem. Did you find a solution?
Title: Re: Plopping in One Spot
Post by: Diggis on July 13, 2010, 04:17:29 AM
It's possible that it's due to a change in tree controller or a missing tree exemplar.  This can lead to a model not showing, and the brown box not showing leaving you with an 'invisible tree' in the location.  If this is removed it can cause a CTD.