The NAM Team is pleased to announce the release of Version 29 of the Network Addon Mod! Here's a look at what's new:
- New Underground Rail puzzle pieces have been added.
- Numerous RUL, texture and pathing errors have been fixed, including the Car and Passenger Ferry issue.
- NAM Controller and Bridge Controller files have been updated.
- Updates to the Traffic Simulator Configuration tool to support capacity improvements to TuLEPs, the RHW and the NWM.
- Nightlighting fixed on Elevated Rail/Tram vehicles.
In addition, the following NAM component files were updated:
NAM Essentials Version r84PLEASE NOTE: If you have downloaded NAM Version 29, you already have the files in NAM Essentials r84 and do
not need to download it.
RealHighway Mod Version 4.1.0
- Numerous improvements to the Neighbor Connector pieces, including the elimination of the unnecessary arrows and the "Eastside" placement issues on multi-tile Neighbor Connectors.
IMPORTANT! As the fix for the "Eastside" issue required reorienting the puzzle piece, you will need to rebuild any and all RHW-6C, RHW-8S or RHW-10 Neighbor Connections. - Several pathing issues fixed.
- Textures reprocessed to improve quality, particularly for Zoom 3.
- Wealth-level issues fixed on several ramp interfaces.
- Numerous improvements to FLEXFly system, including increased stability and one additional piece (all found under the RHW Curves TAB Loop)
- Sharp 90-degree draggable curve added to EMIS network.
- New Curved Ground-to-Elevated MIS Transition pieces added.
- The RHW-6S now has a higher capacity than the RHW-4.
- The Elevated RHW-4 and MIS networks now have draggable orthogonal-orthogonal crossings over RHW-6S, RHW-6C, RHW-8S and RHW-10.
- Universal Lot Editor Textures and Path Files added to support third-party RHW-related Lots.
Network Widening Mod Version 1.1.0
- The TLA-3, TLA-5, ARD-3, MAVE-6, OWR-3, OWR-4 and OWR-5 networks have all had their capacity increased.
- Fixes to RULs and path files.
- Overhanging "bite" added to Orthogonal-Diagonal transition for TLA-3, AVE-2 and ARD-3 networks.
NOTE: Existing Orthogonal-Diagonal transitions may appear a bit "dark" on top upon installation--click over them to update them.
DOWNLOAD LINKSNetwork Addon Mod Version 29Windows (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=851) | MacOS (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=852)
NAM Essentials r84Windows/MacOS (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=850)
RealHighway Mod Version 4.1Windows (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=853) | MacOS (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1432)
Network Widening Mod Version 1.1Windows (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2376) | MacOS (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2377)
wow you guys win :D
Wow, that was so unexpected! Thanks again for the hard work you've done! &apls &apls &apls
im so glad you are numbering them now. NAM29 is easier to understand than dates.
Congratulation guys on the new releases. :thumbsup: The amount of time you spend creating and testing each release is incredible and not obvious to most. Well done &apls &apls &apls
Well done. ;D :thumbsup:
Renne
NAM 29? Odd for me to compliment, seeing how my name is GDO29Anagram... :D
Regardless of the numerical "coincidence," it's nice to see continual progress in these things, and I would like to make a brief thanks for all this:
Thanks, NAM team for making the game even more epic, especially with the RHW. I look forward to see how far this will all go...
well job from NAM team and Tarkus
congratulations &apls &apls &apls
Waow! I download it now!! &apls
Guillaume :thumbsup:
Great work, guys. Thanks a lot. &apls
Oh, I' m glad to hear that! :thumbsup: &apls
Thanks to all involved! :)
...Score another for the NAM-Team &apls
All your hard work is not in vain as it provides hours and hours of SC4 playing pleasure for millions of Sims everywhere ::) ()stsfd() :thumbsup:
a heart felt "Thank-you"
Jack :sunny: 8-)
Great jobs NAM team!!! You guys make the world of Sim City go 'round ;D
- Matt
Woohoo! Thanks a bunch guys, really appreciated!!
The "Read Me First" document is dated May 2010 though - is that right?
I know what I'll be doing tomorrow, that's for sure! :D I've been too busy to try this out yet, but I'm about to the place where I'll make time.
29 releases? Has it really been that many? So many updates, so much new content! You guys are bug-fixing, code-breaking geniuses!
Can you believe the next one will mark #30? Keep up the outstanding work! :thumbsup:
I can't even imagine SC4 without NAM... how did I play before I got it? :P
Just made a slight update to the NAM and RHW files on the LEX. An outdated NetworkAddonMod_GroundLightRailxRoad.dat had slipped into the NAM, and the missing preview model textures reported on some RHW puzzle pieces should no longer be missing.
Our apologies for any inconvenience.
-Alex
Fantastic work everyone, Thank you very much.
Robin :thumbsup:
By the way, for those who are wondering why this is the NAM version 29 and not NAM August 2010: If we want to release two versions shortly after each other (for whatever reasons) we can simply increment the version number. As you can imagine, incrementing the month number is not quite as simple as that ;) Or we could call a bugfix "version 29.5" or similar, which is less confusing than "NAM August 2010 Update".
That is not to say we will need a bugfix though...
Well, version 29.1 or 29a sounds more logic for a bugfix, but that's on the sidenote.
I'd go for 29.1. Why? Because there are just 26 letters in the alfabet, while we could easily continue the other numbering scheme to, lets say, 29.34595472295457 Though v30 is quite probably released at that the time, and so are 31, 32, 33, 34, ...
So I guess we're now at 29.1, with Tarkus' update?
Regards,
Korot
version 29.ΒΌ ?
&apls Thank you so much for update and your big efort Tarkas and all of NAM-Team !! :thumbsup:
29.0.1 would be best, if it's a minor bug fix.
29.1.0 would be best if it's a major bug fix.
How's that?
Why not use the Apple numbering scheme?
2.9.1
The first number indicates the major release (new structure, etc), the second, the release of that type of system (remember these are logical numbers not mathematic, so you can go above 9), and the final digit is the update to that, usually bug fixes, and new minor features.
I'm a late-comer to the new NAM, which I installed this morning. (Everything takes me awhile...)
Thankyou so much to everyone for your hard work - it's so awesome!
I see it mentions bridges... is this where we at long last have RHW3 or 4 bridges now?
Quote from: Death50 on March 10, 2011, 02:32:05 AM
I see it mentions bridges... is this where we at long last have RHW3 or 4 bridges now?
There have been RHW-4 bridges in the RHW mod since Version 3.0 in 2009. While RHW-3 bridges are planned, there is currently no development on them at this time.
Additionally, please note the date of the announcement--August 2010. This is the announcement from the release 7 months ago. As such, I will be locking it after concluding this post.
-Alex