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SC4Evermore Welcome Portal => LEX File Exchange Discussion => Topic started by: pallypkk on September 20, 2010, 08:16:09 AM

Title: No Road Conn. ZOTs when using Deadwood's Road Top Bus Stop
Post by: pallypkk on September 20, 2010, 08:16:09 AM
When I put a road top bus stop, the adjacent residential lots get a No Road Connection ZOT  &mmm
Anyone knows how to fix it?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1207.photobucket.com%2Falbums%2Fbb461%2FCaio_Albuquerque%2FSC4D%2520Bugs%2Fth_NRCZOTwRTBC.png&hash=4a5a5b8c651fd48885537e687a63f3be0e618c1a)



Many thanks  :)
Title: Re: No Road Conn. ZOTs when using Deadwood's Road Top Bus Stop
Post by: MandelSoft on September 20, 2010, 08:21:33 AM
This is a common problem with Transit Enabled LOTs. It works fine when placed next to a commerial or industrial zone, but when you place a TE LOT in front of an access point of a ressidential zone, you get No Road Connection Zots. Somehow the game can't handle these LOTs in front of ressidential zones. My advise is to use bus stops you can place right next to streets and roads (like the Maxis Bus Stops).
Title: Re: No Road Conn. ZOTs when using Deadwood's Road Top Bus Stop
Post by: editfish on September 20, 2010, 08:44:20 AM
Another suggestion would be to use them on the side of a lot instead of the front (ie. near a corner the the lot facing the other way).
Title: Re: No Road Conn. ZOTs when using Deadwood's Road Top Bus Stop
Post by: pallypkk on September 20, 2010, 09:44:53 AM
Many thanks, guys! Actually, minutes after posting this, I though on putting it at the side of the LOTs, as stated by editfish.
Anyway, it was for great help, thanks  ;D  :thumbsup:




Last though: I was thinking why does this happen, an I came with a revelation: the ZOT appears, because, how the poor Sim will get his/her car out of the garage, if there's a motherf$%@ bus stop right in front of it? Quite logic, heh?