I have a BAT - whose nature is still secret - that includes a tube through which...something flows.
I designed it so the tube will look transparent and filled with the flowing material, but it is of course static, being textured.
Can a UVW map (or a texture) be animated, such that I can make it look like it is moving along the model?
Additionally, the material glows at night, meaning I nightmapped the tube. Is it possible to animate the nightmap?
Both textures are seamlessly tileable and repeatable.
RadicalOne, try checking out this thread (http://sc4devotion.com/forums/index.php?topic=8003.msg250415#msg250415). I think you will find it helpful! Your BAT sounds very interesting :thumbsup:
Unfortunately, the BAB is of no help; I cannot make this item a prop, as it is inside the LOD for my BAT.