SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => General Custom Content Discussion => Topic started by: RadicalOne on October 22, 2010, 11:27:30 AM

Title: Animating UVW and night maps
Post by: RadicalOne on October 22, 2010, 11:27:30 AM
I have a BAT - whose nature is still secret - that includes a tube through which...something flows.
I designed it so the tube will look transparent and filled with the flowing material, but it is of course static, being textured.

Can a UVW map (or a texture) be animated, such that I can make it look like it is moving along the model?

Additionally, the material glows at night, meaning I nightmapped the tube. Is it possible to animate the nightmap?

Both textures are seamlessly tileable and repeatable.
Title: Re: Animating UVW and night maps
Post by: Nego on December 09, 2010, 05:21:28 PM
RadicalOne, try checking out this thread (http://sc4devotion.com/forums/index.php?topic=8003.msg250415#msg250415). I think you will find it helpful! Your BAT sounds very interesting :thumbsup:
Title: Re: Animating UVW and night maps
Post by: RadicalOne on December 10, 2010, 11:00:28 AM
Unfortunately, the BAB is of no help; I cannot make this item a prop, as it is inside the LOD for my BAT.