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City Showcase (All games welcome) => Mayors' Diaries => Inactive Recently Published => Topic started by: Albus of Garaway on November 28, 2010, 11:25:07 AM

Title: Lucem Sequimur - Stargazing 2/13
Post by: Albus of Garaway on November 28, 2010, 11:25:07 AM
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Lucem Sequimur is the evolution of a world. You, as reader, will witness love, scandal, war, and so much more in the epic journey of the land. Nations will rise and fall, revolutions will tear across societies, and the wrath of the gods will be unleashed upon the people. Join us as we seek the light.

Sincerely yours,
Jason





In the beginning, there was El and Sa.

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They were alone, living quietly next to the peaceful Lake Hominis.

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They fished.

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They raised sheep for wool and meat.

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One day, El and Sa were blessed with two children. Yet, these children were not the product of El and Sa, but rather wandered into their small hut one evening, starving and weak. Where they came from was a mystery. The boy's name was Pae. El taught him how to fish and tend to the sheep. The girl's name was Naeti. Naeti quickly became better at fishing than even El. Eventually, Pae and Naeti built a new home not far from El and Sa.

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Many years later, several more small children came wandering into the hut, all of them looking starving and weak just as Pae and Naeti did. The strange phenomenon was a total mystery to El and Sa, especially since the children did not seem to recognize each other. In fact, they could barely speak. There were a few strange similarities about them, however: They were all extremely pale, their skin was smooth as silk, and their hair was a blinding white.

Eventually, the population boomed as more of these strange children arrived, grew up, and had children. The sickly, pale children stopped wandering toward El and Sa's home about ten years after the first pair arrived. The mystery of the pale children was lost, but not forgotten...

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However, with this increased population comes new problems. The first: Lake Hominis. With so many people, the once abundant population of fish in the tiny lake has dwindled to almost none. The lake is now lifeless.

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Rumors are spreading that a search party plans to go north into the valley in an attempt to find a stream or maybe another lake. But this has been met with much opposition. Having never left the lake shores, the villagers are terrified of what lies beyond. The issue is splitting the village into two: Those in favor of searching for fresh water, and those in favor of attempting to live off measly helpings of sheep, pig, and soybeans, which are in limited supply, as well.

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May you seek the light.

Jason

Title: Re: Lucem Sequimur
Post by: Albus of Garaway on November 28, 2010, 11:25:23 AM
Lucem Seqiumur Timeline

0 - El and Sa.
5 - Arrival of the wandering children.
51 - El and Sa's death, end of the wandering children.
52 - Search party sent out in search of freshwater and fish. Sema Aquarius is founded.
54 - Battle at Sema Aquarius
300 - Lumosism founded - Expansionism begins.
344 - Founding of Novus Lumos
350 - Discovery of Balthazaar
Title: Re: Lucem Sequimur
Post by: Albus of Garaway on November 28, 2010, 11:25:38 AM
-Reserved-
Title: Re: Lucem Sequimur
Post by: RickD on November 29, 2010, 04:01:28 AM
Very interesting start. I love the story.
Title: Re: Lucem Sequimur
Post by: Battlecat on November 29, 2010, 08:36:21 AM
Interesting start, looking forward to seeing more!
Title: Re: Lucem Sequimur
Post by: nedalezz on November 29, 2010, 09:54:47 AM
I love MDs like this :)

Cant wait to see more, its a great start!
Title: Re: Lucem Sequimur
Post by: Albus of Garaway on December 08, 2010, 03:25:35 PM
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Good evening, everyone. It's time to find out what the meager group of explorers has discovered in their travels. But first...

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Nedalezz: I'm glad! I hope you stick around, and that Lucem Sequimur satisfies you.

Battlecat: Thanks. I hope to see you again soon!

RickD: Thank you. The story will soon develop even further, I assure you.

Aquarius, sema aquarius

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It was decided that a search party would set out in search of a source of water. Many were starving in the village of Ellis Hominis, as the settlement had come to be called. It was difficult to find men willing to go out in the search, for the land outside the lake shore was thoroughly unexplored. Whatever horrors awaited were a terrible mystery to the people of Ellis Hominis.

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Within an hour of leaving the village, the men discovered the first horror in a field of beautiful flowers. The men had just stopped for a drink from their water pouches, when they heard a grunt, followed by an odd sort of spitting sound. They turned, ready to fight, when they found...

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Oh, how the terror that followed the discovery of these sick beasts rocked the very core of the people. The explorers ran out of the field and into the woods, the beast trotting and spitting at them all the time. Never had the men been so frightened.

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The men found that the beasts were scattered all over open fields, but tended to avoid forests, so the party stuck to the trees.

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At last, the group of explorers discovered a tiny spring, with a creek trickling down the slope. It was the perfect place for a settlement - flat, clear (On a side note, although the beasts preferred meadows and open areas, they seemed to stay away from civilization, hence why they were never seen in Ellis Hominis, and why the men thought it would be safe to settle here), and right next to freshwater.

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The spring-fed pond contained an abundance of fish, including many that did not exist in Lake Hominis. The men were amazed.

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Within a few months, a new village was built, with materials from Ellis Hominis for the construction. The place was deemed by the explorers as Sema Aquarius, roughly translating to "sweet water." The new settlement included ten homes, a village storeroom, a meeting place, three fields for cultivation, and a fenced area for sheep and pigs. A path was also created between Sema Aquarius and Ellis Hominis.

Initially, the inhabitants of Ellis Hominis were overjoyed at the discovery of fresh water, and so they were eager to cooperate with the new village. They provided construction materials, expecting new fish and other delicacies in return. However, no one from Ellis Hominis dared live in Sema Aquarius, for they had heard the stories of the beasts and did not want to face an uncertain fate in a (seemingly) far away land.

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A few weeks after the construction of Sema Aquarius, a group of men were travelling to Ellis Hominis with fresh fish. However, when they neared Ellis Hominis, they discovered a new hut erected, and the path blocked by a group of strong men. Confused, the men from Sema Aquarius attempted to inquire about the situation, but were quickly beat with clubs by the strong men. They ran back as fast as they could to Sema Aquarius to tell their friends of the event.

See, the village of Ellis Hominis grew anxious at the growth of Sema Aquarius. The people of the new village seemed much happier, stronger, and more fearless than those of Ellis Hominis. And so the inhabitants of Ellis Hominis slowly but surely began to resent those of Sema Aquarius out of jealousy. They weren't getting as many fish as they wanted from Sema Aquarius, and they wanted it all for themselves.

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And so this was erected in Ellis Hominis. Essentially a military camp, self-appointed officials at the village began training men, and especially young boys, into warriors. They wanted to plunder Sema Aquarius for its delicious fish, fertile fields, and beautiful women. Slowly but surely, they built up an army, which, granted, only consisted of about fifteen or twenty men, but compared to the defenseless Sema Aquarius, it was enough. Plenty, really. All Sema Aquarius had to defend themselves with were strong hearts and brave souls.




May you seek the light.

Jason
Title: Re: Lucem Sequimur
Post by: art128 on December 08, 2010, 03:32:04 PM
Interesting start there Jason, I kinda like the feel of this MD. The nature is looking superb and that village looks great. Nice storyline you got there btw.

Take care,
-Arthur. :thumbsup:
Title: Re: Lucem Sequimur
Post by: rooker1 on December 08, 2010, 03:37:32 PM
Good read Jason and great pics to go along with it.

Robin  :thumbsup:
Title: Re: Lucem Sequimur
Post by: canyonjumper on December 08, 2010, 04:30:56 PM
Wow! Great storyline and great use of props! I'll be back.... ;D

                      Your friend,
                                     Jordan :thumbsup:
Title: Re: Lucem Sequimur
Post by: Tomas Neto on December 10, 2010, 12:39:28 AM
Great start!!! Nice and interesting!!!  :thumbsup:
Title: Re: Lucem Sequimur
Post by: Connor on December 10, 2010, 06:38:07 AM
Fanatastic start !! Great storyline and beautiful pictures  :thumbsup:
Title: Re: Lucem Sequimur
Post by: Girafe on December 10, 2010, 07:12:36 AM
Good start too  ;)

Lot of flora, I like these landscapes   ::)
Title: Re: Lucem Sequimur
Post by: Albus of Garaway on December 12, 2010, 10:39:16 AM
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Ellis Hominis is in the midst of preparing for battle as we speak. Before we begin the telling of their story, however...

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Girafe: Thank you! I had quite a bit of fun making those landscapes.

Connor: Thank you for your kind words.

Tomas Neto: Thank you for visiting.

Canyonjumper: Thank you. I look forward to seeing you here again!

Rooker1: Thanks! I truly appreciate those kind words, and I'm glad you're enjoying the story.

Art128: Your compliments are much appreciated!

Battalis ema Sema Aquarius

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After several months of battle preparations, 40 men are sent from Ellis Hominis to take Sema Aquarius for its succulent fish and crystal clear fresh water. The men take to the hills, planning to sneak up on the small village in the early morning.

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In a field just above Sema Aquarius, the men rest and take stock of their weapons. The plan is to head to the village meeting place, swarm it with men from Ellis Hominis, and overpower the new village by sheer force and impressive size.

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The invasion begins. Villagers in Sema Aquarius hear the roars from the oncoming pillagers before they see it: The screams, the pounding of running feet, the crackle of flames on torches, all of these send shivers down the spines of the villagers. Battle was something new to both villages, and the reaction was utter confusion and chaos. Villagers from Sema Aquarius, fearing their own lives rather than the livelihood of the village as a whole, picked up knives and pitchforks and stood outside their home, ready to defend themselves and their family. No one from Sema Aquarius thought on the scale of the whole village being taken over. The only concerns were their immediate surroundings: Their own life, their home, and the lives of their family.

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The battle lasted long into the night. Men from Ellis Hominis entered homes, killed men, women, and children, and stole their possessions. However, the ultimate goal was not this measly pillaging, but rather, the conquering of the entire village. Therefore, the men abandoned their pillaging after a few hours and instead focused on the village meeting place, essentially the government (or whatever the primitive form of that looked like) center of Sema Aquarius.

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As they entered, they discovered who was generally considered to be the leader of Sema Aquarius, Aqa. Aqa was an old man, with a long, golden beard. He was not one of the people that retained the pasty white skin and snow-white hair of the original ancestors, but rather seemed to glow a soft, golden aura. The men from Ellis Hominis slit Aqa's throat in seconds, and dragged his dead body to the center of the village. The villagers, still focused on protecting their own home rather than the livelihood of the village, saw Aqa's dead body and began to swarm around it. Aqa was an inspiration more than anything else. His wisdom brought success to the small village, and to see him die so easily at the hand of these foreign enemies drew fire at the core of the villagers' hearts. What was once a defense of each individual home suddenly became the protection of one, collective home, their home, Sema Aquarius. A pride unlike any that had ever existed sprouted at that moment, and the villagers fought back with hearts like lions.

Although the villagers of Sema Aquarius fought valiantly, there were simply no match for the organized power and sheer number of those from Ellis Hominis. They surrendered after several hours of fighting, not out of fear of the enemy, but of fear of the death of the newfound prideful spirit. Ellis Hominis took control of Sema Aquarius, encompassing it under one governing body. The age of kingdoms begins.




May you seek the light.

Jason

Title: Re: Lucem Sequimur
Post by: art128 on December 12, 2010, 10:52:48 AM
Great next story line, I liked the part of the battle, really nicely written.  ;)

Can't wait for more !

-Arthur. :thumbsup:
Title: Re: Lucem Sequimur - Battalis ema Sema Aquarius 12/12
Post by: peter007 on December 12, 2010, 12:42:08 PM
WoW nice story. Very special houses. &apls
Title: Re: Lucem Sequimur - Battalis ema Sema Aquarius 12/12
Post by: Connor on December 12, 2010, 02:29:43 PM
Great update once again. Each post gets me more and more interested. Eagerly looking forward to what's next.   :thumbsup:
Title: Re: Lucem Sequimur - Battalis ema Sema Aquarius 12/12
Post by: Nardo69 on December 13, 2010, 04:12:28 PM
Interesting start. Interesting story.

Take care my friend!

Bernhard  :thumbsup:
Title: Re: Lucem Sequimur - Battalis ema Sema Aquarius 12/12
Post by: Albus of Garaway on December 19, 2010, 10:28:37 AM
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Today, we launch ourselves almost 200 years into the future. How much has changed? We'll find out soon, but first...

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Nardo69: Thank you, friend! I look forward to see you here again.

Connor: Thank you! I'm glad I'm holding your interest, and I look forward to spicing things up a bit more soon.  ;)

Art128: Thank you for your kind words. I enjoyed writing the piece on the battle, as horrific as it was.

Futurus

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Immense changes have taken place since we last visited Ellis Hominis. Almost 200 years later, major social, cultural, architectural, and technological advances have been made. We now see bustling cobblestone streets, huge timber-frame houses, and a rough governmental system in place.

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One of the major advances, cobblestone streets, is derived from this small discovery. Deep inside the hill north of Ellis Hominis is a significant deposit of rock, which is used in the production of the new streets. These streets allow more people to walk about without having to worry about the muddy dirt paths of yesteryear, marking the beginning of a new social era in history. As more and more people venture outside, relationships are forged, gossip is spread, trades are made, and as a result the first "social network" is created. Although not quite as technologically advanced as Facebook...

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In the center of this picture is the home of Ulysses the Great, leader of Ellis Hominis and its sister village, Sema Aquarius. The home not only includes quarters for Ulysses the Great and his family, but also is the center of government in Ellis Hominis. Let us take a quick break to explain the current state of law in Ellis Hominis:

First of all, Ulysses the Great is the supreme ruler of Ellis Hominis and Sema Aquarius. Together, these two villages are known as the Freedonian Kingdom.  Ulysses the Great has five advisors. Collectively, they are known as The Council. While Ulysses the Great has ultimate control over affairs in the Freedonian Kingdom, the Council advises His Greatness and generally supports him. Few laws exist, and those that do are quite simple: Murder is punishable by death, stealing is punishable by the removal of a limb (at His Greatness' discretion), and other such common punishments. Essentially, Ulysses the Great has all the power. Yet he is a good and kind leader, generally, although he does quite enjoy his power and will stop at nothing to keep it.

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The military camp has seen major improvements in both infrastructure and organization. Several new structures were added to house soldiers, and a fence was erected to keep out unwanted visitors.

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In Lake Hominis, the fish population has begun to rebound, allowing for an extensive new fishery to be erected. Fishermen are still watchful of how much fish they take in, because they do not want to see another near-extinction.

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Sema Aquarius has stayed largely the same, with only a few additions to accommodate the ruling Ulysses the Great. A few hundred years ago, Sema Aquarius was once the epitome of quality living. Now, it is poor, and its citizens live meager lives in comparison to the luxuries of Ellis Hominis.

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A small governing center was erected in Sema Aquarius to keep things in check. Seventy percent of all fish from Sema Aquarius are sent directly to Ellis Hominis, and this process is run carefully by Governor Rue and his few advisers.

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Governor Rue lives in relative luxury in a small home on a hill overlooking Sema Aquarius. He has two daughters and a son.




Here is a bonus picture since everyone waited so long for the update:

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As the culture of Ellis Hominis continues to grow, painting has become one of the most revered art forms in the Kingdom. Here, we see Ellis Hominis at night, painted by a local artist hired by Ulysses the Great.




May you seek the light.

Jason


Title: Re: Lucem Sequimur - Futurus 12/19
Post by: kwakelaar on December 19, 2010, 12:14:05 PM
Original story and quite a rapid development from straw huts to timber frame buildings.
Nice to see another MD with a timeline and I will of course enjoy seeing what more you have in store for these two villages.
Title: Re: Lucem Sequimur - Futurus 12/19
Post by: RickD on December 20, 2010, 02:09:43 AM
I always enjoy reading your updates.
Title: Re: Lucem Sequimur - Futurus 12/19
Post by: ecoba on December 20, 2010, 11:47:09 AM
A very interesting and different idea. I like the story that goes along with this town as well. :)

Very nice work here, Jason.


Ethan
Title: Re: Lucem Sequimur - Futurus 12/19
Post by: Aaron Graham on December 20, 2010, 01:58:14 PM
Great Job on everything, I love the story. :thumbsup:
Title: Re: Lucem Sequimur - Futurus 12/19
Post by: canyonjumper on December 21, 2010, 12:41:07 AM
Very nice! Great little village!

                 Your friend,
                                Jordan :thumbsup:
Title: Re: Lucem Sequimur - Futurus 12/19
Post by: marsh on December 22, 2010, 12:41:49 AM
I can tell that I will enjoy this MD. Can't wait for more.  :thumbsup:

,marsh
Title: Re: Lucem Sequimur - Futurus 12/19
Post by: noahclem on December 22, 2010, 02:26:23 AM
Very interesting and unique MD! Besides the storyline, the SC4 images look very nice  :thumbsup:
Title: Re: Lucem Sequimur - Futurus 12/19
Post by: peter007 on December 24, 2010, 04:44:14 AM
Hmm you forgot my reply  &cry2

but nice update. I'm really loving those medieval houses  &apls
Title: Re: Lucem Sequimur - Futurus 12/19
Post by: art128 on December 24, 2010, 05:30:16 AM
Now that's really the feel of a medieval town, excellent work my friend. I liked this update alot.

Take care,
-Arthur. :thumbsup:
Title: Re: Lucem Sequimur - Futurus 12/19
Post by: Albus of Garaway on December 29, 2010, 09:13:37 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi394.photobucket.com%2Falbums%2Fpp21%2FAlbusofGaraway%2FBanner-1.jpg&hash=457e2757483f67b93f31fa96065c06f8fa11dc0d)

I would like to first wish everyone a happy and peaceful, albeit a bit late, holiday season! Back in the world of Lucem Sequimur, we will at last be exploring religion in the Freedonian Kingdom. But first...

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(From SC4D)

art128: Thank you for your kind words. I had a lot of fun making the village!

perter007: I apologize. I glad you like the houses!

noahclem: I'm glad you enjoy both the storyline and the images. See you soon!

marsh: Great! I hope to see you again soon.

canyonjumper: Thank you for your kind words!

Aaron Graham: Thank you! I enjoy creating this story, and so I'm glad you enjoy reading it!

Ecoba: Thanks so much! I'm glad you appreciate the uniqueness of this MD.

RickD: I'm glad you enjoy it!

Kwakelaar: Thank you! I actually got my initial inspiration from your MD, which I admire and I hope to see another update from again soon.  ;)

(From Simtropolis)

Biriali: I'm very glad you are enjoying these updates. I remember pig latin as a fad in my sixth grade class... ;)




Lucem!

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The kingdom continues to grow. Most notable from above is the expansion in size. In Year 300, there is approximately 250 inhabitants in Ellis Hominis alone. Sema Aquarius has also grown a considerable amount.

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At this closer level, we can see some significant architectural changes. The straw shacks are becoming few and far between, and are replaced by brick and clay structures, which are much bigger, sturdier, and arguably more beautiful than that of days gone by.

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The streets are bustling with people chatting, trading, and discussing matters of philosophy and even politics.

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Perhaps the most notable addition to this village is this house of worship. Known as El Lucem, the structure is by far the biggest, tallest, and most important building in the village.

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Another, albeit much smaller house of worship exists in Sema Aquarius. So what exactly is it that is being worshiped?

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You may recall the home of the Governor of Sema Aquarius. One day, one of the children was playing out in the woods. Eventually, he stumbled upon something quite profound...

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A remarkable, blinding white patch of indescribable beauty shown brightly upon the child's eyes. After spending over twenty minutes staring at the remarkably gorgeous oddity, he ran back to tell his father.

Now, the place is worshiped as a small piece of heaven. When near or on the freezing yet absolutely beautiful substance they came to call "Lucem," people felt a deep connection to some other worldly power. If you recall, the inhabitants of the Freedonian Kingdom are extremely pale, so white that they almost shine and shimmer in the sunlight. Something about the blindingly white quality of the lucem drew villagers to this mystical place. The lucem formed the basis of all religion in the land.

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In the middle of the lucem sat a small hut, where villagers went to feel a close connection to an other worldly power. Eventually, this power earned a name: Lumos. Lumos was an abstract figure. He lived in the Kingdom only in presence. According to Lumosism, the name of the religion which worshiped the god Lumos, Lumos entered the mortal world through the mountain tops, and then moved about invisibly, maintaining order, justice, and most of all, beauty in the world. Beauty now became a thing of worship.

The most important aspect of Lumosism was that it was meant to be spread. Beauty, and therefore a greater connection to Lumos, was something that should be spread in order to discover the greater connection to the god. Lumosism had to encompass the world in order to find the greatest connection to Lumos possible. It was fate. It was destiny. The destiny of the Freedonian Kingdom.




May you seek the light.

Jason

Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: HotChocolate on December 29, 2010, 09:56:59 AM
Charming villages! I must say, you're quite good at story telling! :thumbsup:
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: peter007 on December 29, 2010, 10:21:16 AM
really nice story line. But I didn't knew that the tv antennas alrwady existed in the year 300  $%Grinno$%
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: art128 on December 29, 2010, 10:41:02 AM
Fully fantastic update. The new village is looking really good. My favorite part was when the kids has discovered the snow, really well put in place.

Take care,
-Arthur.  :thumbsup:
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: io_bg on December 31, 2010, 10:14:54 AM
Great update! Considering the lack of many medieval buildings, you've done a pretty good job :thumbsup:
Happy New Year!
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: Albus of Garaway on January 01, 2011, 08:04:35 AM
I wanted to stop in quickly to say Happy New Year to everyone! There are some great things in store for Lucem Seqiumur, which promise to make this new year a great one.

Talk to you soon!

Jason
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: art128 on January 01, 2011, 12:30:07 PM
Happy new year to you too, Jason. Can't wait to see what you have for us this year.  :)

-Arthur. :thumbsup:
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: Nikom on January 02, 2011, 06:55:32 AM
Very interesting MD, it is captivating to see the city's evolution over the years. Good job  &apls
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: Battlecat on January 07, 2011, 10:04:00 AM
Great update once again!  I love how this town you're building is so organic.
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: serebii666 on January 07, 2011, 12:43:43 PM
I like it! &apls :thumbsup:
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: CasperVg on January 07, 2011, 01:39:20 PM
Very nice update here, love the story behind it! The villages are very nicely put together too.
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: Nardo69 on January 07, 2011, 03:43:35 PM
Nice story, nice update. Seems to be you nailed Papa Nardo here ...  :satisfied:


Tale care!  And don't forget to make backups!

Bernhard  :thumbsup:
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: kwakelaar on January 08, 2011, 01:31:41 AM
The overview picture from the last update is really nice, a great looking natural landscape with the two villages nestled in the lower laying parts next to water.
Nice story telling as well.
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: Tomas Neto on January 09, 2011, 02:21:01 AM
Fantastic update, really very nice!!!
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: dedgren on January 09, 2011, 02:02:54 PM
I've just read back through the three pages of LC so far, Jason, and I really get a good feeling that, as you gain experience and insight into what works together in the landscapes (both built and natural) that you are creating, there will be something very special here.  You have a unique vision for this MD, and I hope that you share it with us for a long time to come.


David
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: canyonjumper on January 13, 2011, 10:13:31 PM
Fantastic idea for a religion Albus, very creative!

                  Your friend,
                                 Jordan :thumbsup:
Title: Re: Lucem Sequimur - Lucem! 12/29
Post by: Albus of Garaway on January 15, 2011, 05:36:31 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi394.photobucket.com%2Falbums%2Fpp21%2FAlbusofGaraway%2FBanner-1.jpg&hash=457e2757483f67b93f31fa96065c06f8fa11dc0d)

I am so glad to be back after a short break! I hope everyone had a wonderful holiday season. Today, we will be revisiting the concept of beauty as worship, but first I must get back to your comments!

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(SC4D)

canyonjumper: Thank you! I'm glad you appreciate creativity.

dedgren: Thank you very much, David! I really appreciate your comments. I am, even now, beginning to feel that I am more "acquainted" with merging natural and built together, and I hope others are seeing my improvements, as well. Thanks again!

Tomas Neto: Thank you!

Kwakelaar: Thank you! I'm glad you're enjoying this.

Nardo69: Thanks! I'm glad you're hooked.

CasperVg: Thanks!

Serebii666: Thanks!

Battlecat: Thank you! That's the look I'm trying to go for.

Nikom: Thanks, I'm glad you're enjoying it!

art128: I hope your new year has gone well!

io_bg: Thank you! It has really been tough trying to find custom buildings for this MD, but I think I've found some that create enough variety.

art128: Thank you!

peter007: Thanks for pointing that out.  ;) I didn't notice them until you said that.

HotChocolate: I'm glad you enjoy the story! Thank you.

Novus Lumos

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It is the year 350, and religion has just been established in the Freedonian Kingdom. Beauty has become a thing of worship, and to spread beauty is to spread the will of grace of Lumos. This provided a reason for expansion. To turn the rugged, wild wilderness into a sophisticated civilization.

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Ulysses the Great, Supreme Ruler of the Freedonian Kingdom, ordered a group of thirty-five men to travel the creek leading away from Sema Aquarius in search of land for a new village.

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It was a dangerous journey, where they encountered many dangers and great beasts. Eventually, they found a suitable place to create a village and spread the grace of Lumos.

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The village is now nearly as big as Ellis Hominis, and perhaps a bit more impressive. Citizens here live largely in seclusion from the rest of the Kingdom. There is no clear-cut path, and it takes days to travel to the nearest village, Sema Aquarius. For this reason, the village is almost entirely independent, and apart from monthly tax collections, experiences almost no connection with the rest of the kingdom.

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The village features an incredible governing hall, where the Village Council meets. It is one of the most ornate buildings in the Freedonian Kingdom.

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The village is also home to this incredible structure, which is essentially a place of worship. Villagers climb the tower, which is the second tallest structure in the Kingdom, and feel a deep connection to Lumos as they look down upon the world. The tower and the governing hall are all parts of the spreading of beauty.

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One day, a boy was playing outside the village, when he spotted something...

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A village! Except no one in the Kingdom was aware of this village. In fact, no one had even contemplated the fact that other people could be out there somewhere, entire Kingdoms just over the crest of the hill. This raised new realizations in the Freedonian Kingdom, that they perhaps were not alone, and that they may not be the greatest, living only below Lumos. Thought radically changed at this discovery, as the Freedonian Kingdom may no longer be the center of everything.




May you seek the light.

Jason

Title: Re: Lucem Sequimur - Novus Lumos 1/15
Post by: RickD on January 17, 2011, 01:50:42 AM
Things are developing very nice. I think it will be fun to look back at the early pages in a year or so.
I am eagerly waiting for the next update. I need to know what's up with the village.
Title: Re: Lucem Sequimur - Novus Lumos 1/15
Post by: sumwonyuno on January 19, 2011, 12:50:54 PM
Wow, the landscape is beautiful and the placement of flora is well done!  I really like that little town as well!   :)
Title: Re: Lucem Sequimur - Novus Lumos 1/15
Post by: peter007 on January 21, 2011, 11:17:11 AM
Wow great. Looking forward to your next update
Title: Re: Lucem Sequimur - Novus Lumos 1/15
Post by: Terring7 on January 24, 2011, 04:54:07 AM
Very interesting story :)
Title: Re: Lucem Sequimur - Novus Lumos 1/15
Post by: Albus of Garaway on January 26, 2011, 06:14:57 AM
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Welcome back! Just a few short days ago, our villagers made an interesting discovery. What strange turn of events will this newfound village lead to? We'll find out soon, but first...

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Terring7: Thank you!

Peter007: I look forward to seeing you here again.

Sumwonyuno: Thank you very much! I enjoy making the landscapes.

RickD: Well, you'll find out soon, my friend. Thank you!

Explorica

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When we last saw our villagers, a new village had been discovered. This brought on the realization that the Freedonian Kingdom was not alone in this world. Now, the question had to be considered: What do we do now? Make contact? Attack?

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The village was fairly simple, even uncivilized. The huts were made of straw, and there seemed to be no form of agriculture. Surely it would be easy enough just to wipe them off the map and move on?

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Ulysses the Great and his Council met with the Village Council of Novus Lumos to discuss what to do about this new village. The debate was just getting extremely heated when the Councilors heard shouts from outside the window.

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As they looked out upon the open fields on the outside of Novus Lumos, they saw a large mob racing toward the town. Those uncivilized savages were attempting to attack! The Village Guard managed to take them out quickly, but the mob was able to light fire to a home and obscenely defecate on the paths in the town. While there was no real damage done, it was clear that relations between these two villages were hostile.

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So the Freedonian Kingdom devised a plan. The Grand Army would be go uphill of the new village and hide within the trees. Then, when the time was right, they would charge to village, light fire to each home, and quickly run away. No hand-to-hand combat was necessary. The villagers made the takeover easy by making their village a giant tinderbox.

All was going well with the plan until one soldier decided to look down the other side of the hill, opposite the uncivilized village and into the adjacent valley. What he saw would change the face of the Kingdom forever.

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Perhaps taking out this village would not be so easy after all...




May you seek the light.

Jason
Title: Re: Lucem Sequimur - Explorica 1/26
Post by: peter007 on January 26, 2011, 06:24:10 AM
again a very nice update. BTW this is the first MD where I'm reading all the stories.
Title: Re: Lucem Sequimur - Explorica 1/26
Post by: noahclem on January 26, 2011, 06:57:44 AM
Nice updates since I was here last! I've been reading the whole text here as well--I think MD stories are like children's books in that they are best kept clever but relatively short-winded and told with lots of pretty pictures!  ;)

I particularly enjoyed the reference to the neighboring villagers' "obscenely defecating"!  :D  Guess that shows my level of maturity (or maybe just predisposition toward toilet humor)  Paints a funny picture anyway.
Title: Re: Lucem Sequimur - Explorica 1/26
Post by: Albus of Garaway on January 28, 2011, 12:30:49 PM
UPDATE: Big surprises coming in the next few days and weeks. Get ready! ;)

Jason
Title: Re: Lucem Sequimur - Explorica 1/26
Post by: marsh on January 29, 2011, 02:10:06 PM
Very good update. And I can't wait. :P

As peter said, although not my first, this is one of the very few story journals that I enjoy.  :)

,marsh
Title: Re: Lucem Sequimur - Explorica 1/26
Post by: GDO29Anagram on January 29, 2011, 06:18:19 PM
Let me cut to the chase:

I don't see many city journals or mayor diaries that go THIS far into detail. In fact, most of the CJs/MDs I read just go into a big bustling metropolis or a beautiful farmland. Though those are a beauty to look at, this one's a lot more intricate into its origin and its progression into many technological and social advances.

What's more is that many of the CJs/MDs I find only feature one nation/country/state/kingdom/empire or just one group of peoples, not two or more. Having more than one nation in a MD just makes things more interesting. In your case, it adds a hint to hostility, and imagining how that will happen currently adds suspense.

I like what I'm seeing and perfect timing, too - Looks like we got the possibility of battle on our hands. I look forward to seeing the fate of the Freedonian Kingdom.
Title: Re: Lucem Sequimur - Explorica 1/26
Post by: Albus of Garaway on January 30, 2011, 07:55:05 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi394.photobucket.com%2Falbums%2Fpp21%2FAlbusofGaraway%2FBanner-1.jpg&hash=457e2757483f67b93f31fa96065c06f8fa11dc0d)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi394.photobucket.com%2Falbums%2Fpp21%2FAlbusofGaraway%2FBannerComments.jpg&hash=2391a1e3b5250e127ae2f8c509103856028481fa)

noahclem: I debated about whether I should include that, as I was afraid it would set the wrong tone for the story. I think it successful, however. Thanks!

peter007: Thanks! I'm trying to keep the story interesting...I think it's about to get interesting.

GD029: Thank you so much for these kind words! They really mean a lot, especially because I agree with you. I think the SC4 community has lost some of its creativity. There are so many "cookie-cutter" journals, where they showcase an average and realistic metropolis, and while they are all wonderful in terms of aesthetics - no doubt - they are certainly lacking in the creativity category. Most everyone seems to take the same route, and while it may be a good route, it is not the most original. I appreciate your support!

marsh: I'm so glad to hear that I'm inviting readers to the exciting world of storytelling!

Year 7104

[For added effect, it is recommended that you listen to
this (http://www.youtube.com/watch?v=FTfPzDHMa-8&feature=related) music in the background as you read the update]

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Huntington Research Facility

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Building C

Audio Surveillance 00:03 7-17-04 ~TRANSLATED~   
   -Status on the simulation?
   -Positive, sir. Things are going well. There's a lot of activity in Quadrant D. A ton of growth in just 300.
   -How much?
   -See for yourself.
   -Impressive. That's the fastest development we've seen at this stage. I think it might even beat out S9.
/End Audio Surveillance

Audio Surveillance 09:23 7-19-04 ~TRANSLATED~
   -Why exactly are we doing this? We're throwing money into this project, and no one's even told me the benefit.
   -Research purposes, sir.
   -Could you give me more than that? Jesus.
   -That's information I'm not allowed to disclose, sir.
   -...very well. Get out.
/End Audio Surveillance

Audio Surveillance 19:04 7-21-04 ~TRANSLATED~
   -Do you think this is...right?
   -What?
   -What we're doing here. With the simulation. Do you think it's right?
   -Why not? It's just a computer.
   -No, it's obviously not. Those things in there, they are obviously conscious. They have minds.
   -Yeah, minds that we programmed. It's not like they're real or anything.
   -They think they're real! And we programmed their minds so that they think for themselves. Their minds are no different from ours.
   -Why are we even talking about this?
   -Because I think this is morally wrong!
   -Oh, shut up. You act like they have actual minds. Their "mind" is a computer chip.
   -But it operates just like us! What if you knew we were...controlled?
   -Let's stop talking about this.
/End Audio Surveillance




May you seek the light.

Jason
Title: Re: Lucem Sequimur - Year 7104 1/30
Post by: Battlecat on January 31, 2011, 09:37:51 AM
Fascinating story!  I love the images as well.
Title: Re: Lucem Sequimur - Year 7104 1/30
Post by: peter007 on January 31, 2011, 12:25:55 PM
very nice. I have listened to the music when I was reading your update and. Why does it ends so quickly ??? . Your soundtrack is 9 minutes so...
Just fantastic as well, but I hope you will make it a little longer  :D
Title: Re: Lucem Sequimur - Year 7104 1/30
Post by: Evillions8 on January 31, 2011, 04:09:44 PM
Are the researchers playing SC4 too?  :D
Title: Re: Lucem Sequimur - Year 7104 1/30
Post by: Albus of Garaway on February 02, 2011, 05:51:59 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi394.photobucket.com%2Falbums%2Fpp21%2FAlbusofGaraway%2FBanner-1.jpg&hash=457e2757483f67b93f31fa96065c06f8fa11dc0d)

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Evillons8: Perhaps it is something more sophisticated? Thank you for your comment!

peter007: The desired effect for the background music was for ambiance. I did not necessarily want it to coincide perfectly with reading the update. I hope that clears things up. Thank you for your comment, and I hope to see you again soon!

Battlecat: Thank you! I hope to see you again soon.

Balthazaar

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"Sire, I bring forth crucial news regarding the Freedonian Kingdom. They have made contact with Istanzaal, and are attempting an attack."
"Let it happen, dearest adviser. Istanzaal doesn't provide much for the kingdom anyway. Let them take the village, for it will only lighten the burden the village provides us."
"Yes, oh noble one."
"Do send a messenger to their city of Novus Lumos, however. I wish to meet these people."
"I will do so immediately, Your Majesty."

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After seeing this new, gigantic city, the group of men tasked with burning the small village were astonished. The information would be immediately reported to The Council, if not directly to His Greatness! They decided to abandon their original mission and head home to describe the incredible discovery.




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His Great Throne Room.

"I come from the Most Noble Kingdom of Mastul. I bear gifts for your greatness, and request you do the same for His Majesty King Antonius of Mastul. Good day."




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"Your Majesty, we have the oddest of news-"
"I don't care what it is. Nothing could be as important as this. Prepare a parade of our finest dancers, jugglers, and gifts, and send it to the city of Balthazaar. I will join as well. The city lies just north of-"
"I know, sire. This was the news! We saw the city as we attempted to destroy the savages...which really aren't savages after all, it seems. We abandoned the mission, as this seemed significantly more important."
"Very well. This is quite acceptable. Go on, now, do as I say, begin the preparations. We leave at dawn."




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The parade enters the city of Balthazaar. Incredible tricks and stunts are performed at the amazement of the crowd.

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Entrance to His Majesty King Antonius' Palace of the Angels.

Ulysses the Great and King Antonius enter the palace alone as festivities continue outside.

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After returning to Ellis Hominis, Ulysses the Great is asked to make a statement regarding His conversation with King Antonius. He chooses not to comment.




May you seek the light.

Jason
Title: Re: Lucem Sequimur - Balthazaar 2/2
Post by: RickD on February 04, 2011, 05:44:26 AM
Wow, I didn't see that plot twist coming. Very clever.  ;)
Title: Re: Lucem Sequimur - Balthazaar 2/2
Post by: peter007 on February 04, 2011, 12:51:23 PM
Very nice update.
BTW nice army
Title: Re: Lucem Sequimur - Balthazaar 2/2
Post by: kwakelaar on February 04, 2011, 10:55:26 PM
Indeed an unexpected twist to the plot  ;D
I really like the newly discovered town, the Saint Chapelle is doing its job as a great focal point for Balthazaar.
Title: Re: Lucem Sequimur - Balthazaar 2/2
Post by: Kcrimsonsim on February 05, 2011, 07:30:53 PM
pretty, and I'm looking for Leonardo gnomes in that Renaissance-looking burg. Good stuff.
Title: Re: Lucem Sequimur - Balthazaar 2/2
Post by: Albus of Garaway on February 13, 2011, 06:29:30 AM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi394.photobucket.com%2Falbums%2Fpp21%2FAlbusofGaraway%2FBanner-1.jpg&hash=457e2757483f67b93f31fa96065c06f8fa11dc0d)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi394.photobucket.com%2Falbums%2Fpp21%2FAlbusofGaraway%2FBannerComments.jpg&hash=2391a1e3b5250e127ae2f8c509103856028481fa)

Kcrimsonsim: Thanks for your comment!

Kwakelaar: Thank you! I really love that building.

peter007: Thanks! I made the army in the LE using PEG's Civil War Pack.

RickD: Thank you! It was fun to write.

Stargazing

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Daphne sat alone atop the mountain, gazing up at the mosaic of stars above her.

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"What is up there?
What are they doing to us?
Who put me here?
Are we alone?"





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The steward rushed into His Royal bed chamber, failing to knock on the door and instead bursting into the room, knowing that privacy and proper manners were not of importance at this moment. The steward quickly searched the room with his eyes until he found His Greatness lying face down on the bed, a knife in his hand.

It is often said that people look peaceful when they are dead, as if they are merely taking a nap and will wake up once again soon. But not Ulysses. No, His Greatness was very much dead. He did not look peaceful at all, but instead he was haggard, his hair a mess, his face buried deep within the pillows, and his legs skewed at an awkward angle, dangling off the edge of the bed. Beside him, a note.

To my dearest people,

It is over. I have been told the Truth.

May you seek the light, while you still can.

Your beloved Majesty, Ulysses the Great IV





May you seek the light.

Jason

Title: Re: Lucem Sequimur - Stargazing 2/13
Post by: nbvc on February 13, 2011, 06:44:20 AM
Nice work. :thumbsup:
Title: Re: Lucem Sequimur - Stargazing 2/13
Post by: peter007 on February 13, 2011, 11:59:08 AM
Really like your cities can you post an overview next time?
Title: Re: Lucem Sequimur - Stargazing 2/13
Post by: Terring7 on February 13, 2011, 12:16:15 PM
Ah, wonderful :)
Title: Re: Lucem Sequimur - Stargazing 2/13
Post by: bat on February 14, 2011, 05:46:45 AM
This is looking really nice!
Looking forward to more... :)