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$%Grinno$% (becoming nuts with paths) :bomb:
/&HiPP/% looks pretty trippy
can't wait to see more
side by side (I'll fix the pathing tomorrow)
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That is awesome work Fukuda :thumbsup: This will be very very very useful in very dense areas &apls
Great looking highways !!!
Tell us a bit more about them ;)
Will these be able to make turns and have off ramps like normal highways?
These look great! Do you have more photos of them, perhaps with connections or traffic on the top layer?
Quote(I'll fix the pathing tomorrow)
Oh yeah...and then I'll paint the Mona Lisa, make a lasting peace between Arabs and Israelis and perfect cold fusion...
fukuda, you are truly a SC4 Transport God!!
...we are not worthy...we are not worthy...David
()flower() = in anticiation of your path fixing here some dutch flowers for inspiration.
Great work this double highway!!!
Nik-Nik
This is awesome. I woke up this morning, thinking that if we only had Double Decker Highways I could end my traffic congestion without demolishing half of the town! And here you are: I consider this a late Christmas gift, but the very best! &apls &apls &apls
Looks very great!
one way in each deck
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$%Grinno$%
Very very nice :thumbsup:
please tell us some more how will these connect to the rest of the network, will one half be converted to subay or something? how is this gonna work? Is it compatibble with NAM? Will we have to load it after NAM? Ever think of doing a ground highway with an elevated deck, that way off ramps and connectors won't be so high up in the air. Just thought i would fire out a bunch a questions that i know we all have. can't wait to see more.
Well, Alek, I'm answering your questions:
1)I'm making some special interchanges, to connect normal highway to double-deck, and also parallel and perpendicular ramps
2) They are puzzle pieces fully compatible with NAM, of course
3)nope, the bottom deck must be elevated, I want to pass roads and streets under it ;)
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(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg401.imageshack.us%2Fimg401%2F1795%2Fddeck6ev6.jpg&hash=f48ec847635eaa1ce297f1fb7117429e07c1cb81)
Now traffic goes perfectly on both decks
I managed to solve the pathing problems with GoaSkin's help, now I can make more pieces!
$%Grinno$%
Very nice :thumbsup: I look forward to more puzzle pieces
This looks fantastic. I'll be looking forward to the finished product!
you are god...i bow before you!
Very great! Looking forward to more!
Bowing and paying homage! :thumbsup:
WOW three layers of automata stacked on top of each other.
Head Explodes, i am gonna have to redo all my cities
&dance &dance
Sorry cats don't bow
But
I will definately put the kettle on for this great work you've done. :thumbsup:
:satisfied:
trixie 2007 for sure
&dance
Just when you think you've seen it all. Excellent job...when you can't build out..build up. Great stuff once again :thumbsup:
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I made a new piece without support for more realistic highways (and for passing roads and streets under it)
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I also lightened up the highways
$%Grinno$%
Cheers
Nice just what I need for the alaska wy viaduct here in Seattle
Can you send it to me?
Very sweet. I really like the possibilities this will open up. Can anyone else see how fun this will be with bridges and interchanges. WOW &dance &apls
I like the piece without pilars! It makes the total DDHW look better. &apls
Fantastic progress!
awesome progress
wow! this is amazing :o :o &apls &apls!
real circulation sense:
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And ¡New diagonal pieces!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg489.imageshack.us%2Fimg489%2F9250%2Fddeck11rh1.jpg&hash=08e067236755459b86831169e320971db016510d)
;)
Nice job, but how come on the lower deck they drive on the right and on the top they drive on the opposite direction?
That is a way a lot of DD highways are built, and it saves a hell of a lot of space. I recall that seattles viaduct has one way on each level. I prefer it that way personally because it saves space, and that really is the point of a 2 decked highway.
absolutley fantstic work &apls &apls
fukuda, you are the best making new stuff. Your bridges and this beats the crap out of the "normal" bats and lots.
EA should hire you to make SC5. "$Deal"$ Sending suggestion to EA.
Very nice work on the diagonal sections Fukuda :thumbsup:
Great diagonal sections!
Nice to see the progress with this project.
I love those diagonal pieces and the pieces with less pilars are stunning.
Great work.
BTW are that Dutch police cars? We have been discussing double highways in RL here in the Netherlands for years now.
Nik-Nik
Very kool stuff Fukuda. This is really coming along great. Now you just need some bridges and transition pieces. Those will be the real challanging pieces. I can't even begin to think how you did the highway itself, so the other stuff is completely alien to me. #?¿?¿?$ Can't wait to see more soon.
---Gaston
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg211.imageshack.us%2Fimg211%2F5967%2Fddeck12lk2.jpg&hash=91af896abbe6f76156d2177e77faf512387ea083)
Paths
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And fixed diagonal pathing
I'm just making a special DDHW-ElevatedHW T interchange ;)
Sin duda esto és del otro mundo, simplesmente magnifico. Can't wait to get my hands on that $%Grinno$%
the interchange is what i really can't wait for looking great and nice work with the pathing and such
:o Woah! That's amazing! What will you not come up with? First the bridges and now this? Unbelievable. I can't wait to see the interchanges. Keep up the good work &apls
This is super crazy. This is a whole new level to the game!! Amazing work.
&apls Woo! Double deckers! I have a suggestion though. Can you make both levels more identifiable (like freeway markings), since it's a bit hard to distinguish which level is which (seeing as the freeways are grey on both levels). It's like looking at those optical illusion cubes--is it facing this way...or that?
*twilight zone theme*
That is all.
"Keep up the good work"
Great Work &apls &dance ()meeting() :sunny:
wow, this is some awesome stuff. can't wait to see some interchanges and on/off ramps.
Great project.do you have any other transportation projects?
I want it I want it I waaannntttt ittttttt!!!! :satisfied:
Duuude you are so amazing; this is like the world's largest tree for hippies /&HiPP/%...
...love you...
is there any way that both levels could run in the same direction like in san antonio and austin here in texas have? the bottom would have the exits and the top would be an expressway. if not it is still amazing. i can't wait for all this to be released.
Ahem.... I'm here
After a busy period, I've continued with the interchanges, well, I'm aligning them well :P
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an offramp
redraider, doing that would imply doubling the number of pieces :bomb:
YAAAAAAAAAAAAAAY!
Hey, Fukuda! Glad to see you've still got this project going! I can't wait to see some more of your progress with it. Good luck!
Are you planning on making a bridge, or getting someone to make a bridge? There is a double decker bridge near where i live. Looks good. &apls
If any bridges are made, I would love to suggest either the "Fort Duquesne Bridge" or the "Fort Pitt Bridge"(s) here in Pittsburgh that are on I-279 right in Downtown. :thumbsup:
how much do you want for this mod, huh?
Quote from: rickmastfan67 on May 12, 2007, 05:13:02 PM
If any bridges are made, I would love to suggest either the "Fort Duquesne Bridge" or the "Fort Pitt Bridge"(s) here in Pittsburgh that are on I-279 right in Downtown. :thumbsup:
Yes, I agree with this. Pittsburgh has some of the greatest bridges anywhere in the world. I walked across Roberto Clemente Bridge to go the PNC Park last time I was in Pittsburgh.
Fukuda: I know you've been working tirelessly on the HIDP, but I'm just curious to see if you've abandoned this project completely or if it's merely on the backburner. Thanks!
ii owuld like to see you make a interchange for this :P
HIDP? What is that?
By the way, fukuda, your stuff is really, truly awesome. :thumbsup: :thumbsup:
I'm guessing this project might just be on hold for a bit. I'm thinking "RL" issues have raised thier ugly heads. LOL
---Gaston
Or the HIDP took over in priorty lol
btw Here (http://sc4devotion.com/forums/index.php?topic=111.0) dragonshardz you can find out about it lol
I'll maybe upload a beta on short, but I think that Jamison central Mills is going to be my last project &mmm
Whys that pottsie??? are you just gonna do simpler stuff or nothing at all???
I'll disappear for at least a year, sorry /wrrd%&
This is very sad news, I hope every thing is okay.
Your work is outstanding and I'm sure you will be truly missed. :(
Robin ()stsfd()
Fukuda i beg you, please finish this project!
Quote from: Fukuda on August 05, 2007, 06:46:50 PM
I'll disappear for at least a year, sorry /wrrd%&
It's very sad - I had some ideas about industrial projects and wanted to suggest them to you ;)
But it will be very nice to see you here in future even if you will not have any time to finish your projects :thumbsup:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.huntnhire.com%2Fsaket%2Fdelhi-metro.jpg&hash=1c615ad0c2633a8d339ad8610b2e91c397484948)
nice model... potentially
yeah that could be really, really cool ingame with all the settings on high..or on low. just the shape of it and how it's laid out is really cool. good going mightygoose! :thumbsup: :thumbsup: :thumbsup:
the mighty ducks have nothing on the mighty goose!!
Quote from: dragonshardz on August 14, 2007, 05:48:04 PM
yeah that could be really, really cool ingame with all the settings on high..or on low. just the shape of it and how it's laid out is really cool. good going mightygoose! :thumbsup: :thumbsup: :thumbsup:
the mighty ducks have nothing on the mighty goose!!
Actually, they're just the 'Ducks' now.
really. how did that come about?
Quote from: dragonshardz on August 15, 2007, 03:48:35 PM
really. how did that come about?
Disney doesn't own them anymore. That's why.
Last OT thing about the Ducks:
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Now, back to the Double-Decker Highway discussion, already in progress.
ok i see then...well, back onto topic!!
well i think fukuda will be a while before posting again but was palnning on making roundabout type intersecitons for the highway pieces in private chat (my idea) which would accomadate almost all of the interesections in 3 pieces and i think the maximum number of pieces was 5 but i think thats a untrtustworthy memory ..... go figure it out lager brained people who arnt tired...
very very good!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1 &apls &apls &hlp
Hola Fukuda, i got a little model for you ;D
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The on one the left is it.
i remember that bridge from the bridge engineering area. the one in the foreground is a conceptual bridge for GLR/Avenue
That double decker bridge from Delhi looks nice.
yet antoher project i cant wait for :p. i wish i coulod give you abotu 3 hours a day for this lol :P
Useless and offensive post by MchX29 removed.
Fred
I couldn't help to notice there looks like something faulty with the highway. This is just a notification saying 'did you notice this?'. Your project is awesome and I think its going to be awhile before everything is done. Your going to encounter quite a few problems. Thats alright, your an awesome Modder! Heres what I was talking about. The tops seem to be transparent!
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Nice mod Anyways! ;) By the way, Why so many cops?
may be hard to beleive but cop cars come from the police station, mabye theres one nearby ;p
Lol, I know that :P, Hows the peices coming along fukuda?
Fukuda has been away from this project for a few months and is currently working on a steel mill. However, the NAM team has been developing dragable double decked RHW-4 pieces.
If you look back through the RHW thread there is some amazing stuff coming down the line.
Cheers,
Kevin