SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => Closed Requests => Where can I find this ....?¿ => Transit Related => Topic started by: vershner on May 29, 2007, 08:20:40 AM

Title: Change street textures near IND
Post by: vershner on May 29, 2007, 08:20:40 AM
Hi there, I'm looking for a simple mod to change the street textures near industrial areas. Specifically I want to remove the silly looking grass verges that the game adds but leave the street itself intact. I don't mind what it's replaced with. Dirt or concrete would be ideal, but just the ordinary pavements would be ok too, as long as there's no grass. 

I've downloaded several mods to try and do this but they all seem to change the residential and commercial textures instead.
I've tried:
JRJ Sidewalks
Euro Asphalt Sidewalk
SMP Sidewalk Reaplcement

Trolka's mod did change the industrial areas, but it changed the street surface as well, whereas I just want the pavement/sidewalk changed.
Title: Re: Change street textures near IND
Post by: jeronij on May 29, 2007, 08:32:52 AM
The sidewalks do show depending on the wealth level, and not the zone type.

Trolca's mod contains totally new textures. They dont change the sidewalk texture. They overwrite it.

I cant see a way to acomplish what you are looking for.... I'll think a bit more about it  ;)
Title: Re: Change street textures near IND
Post by: metasmurf on May 29, 2007, 09:01:55 AM
Are you looking for something like this (http://www.simtropolis.com/stex/index.cfm?id=11674)?
Title: Re: Change street textures near IND
Post by: vershner on May 29, 2007, 03:50:00 PM
Quote from: metasmurf on May 29, 2007, 09:01:55 AM
Are you looking for something like this (http://www.simtropolis.com/stex/index.cfm?id=11674)?

That does the trick, thank-you for your help!

If there was a way to change only industrial areas to concrete that would be even better, but this gets rid of the grass so that's the main thing. Cheers.
Title: Re: Change street textures near IND
Post by: flame1396 on June 12, 2007, 06:49:10 PM
i think that would be easy actually.... delete exemplars that override all the other zone types and wealths